Fajrian Yunus

2papers

2 Papers

HCJul 17, 2022
Representation Learning of Image Schema

Fajrian Yunus, Chloé Clavel, Catherine Pelachaud

Image schema is a recurrent pattern of reasoning where one entity is mapped into another. Image schema is similar to conceptual metaphor and is also related to metaphoric gesture. Our main goal is to generate metaphoric gestures for an Embodied Conversational Agent. We propose a technique to learn the vector representation of image schemas. As far as we are aware of, this is the first work which addresses that problem. Our technique uses Ravenet et al's algorithm which we use to compute the image schemas from the text input and also BERT and SenseBERT which we use as the base word embedding technique to calculate the final vector representation of the image schema. Our representation learning technique works by clustering: word embedding vectors which belong to the same image schema should be relatively closer to each other, and thus form a cluster. With the image schemas representable as vectors, it also becomes possible to have a notion that some image schemas are closer or more similar to each other than to the others because the distance between the vectors is a proxy of the dissimilarity between the corresponding image schemas. Therefore, after obtaining the vector representation of the image schemas, we calculate the distances between those vectors. Based on these, we create visualizations to illustrate the relative distances between the different image schemas.

HCAug 17, 2020
Sequence-to-Sequence Predictive Model: From Prosody To Communicative Gestures

Fajrian Yunus, Chloé Clavel, Catherine Pelachaud

Communicative gestures and speech acoustic are tightly linked. Our objective is to predict the timing of gestures according to the acoustic. That is, we want to predict when a certain gesture occurs. We develop a model based on a recurrent neural network with attention mechanism. The model is trained on a corpus of natural dyadic interaction where the speech acoustic and the gesture phases and types have been annotated. The input of the model is a sequence of speech acoustic and the output is a sequence of gesture classes. The classes we are using for the model output is based on a combination of gesture phases and gesture types. We use a sequence comparison technique to evaluate the model performance. We find that the model can predict better certain gesture classes than others. We also perform ablation studies which reveal that fundamental frequency is a relevant feature for gesture prediction task. In another sub-experiment, we find that including eyebrow movements as acting as beat gesture improves the performance. Besides, we also find that a model trained on the data of one given speaker also works for the other speaker of the same conversation. We also perform a subjective experiment to measure how respondents judge the naturalness, the time consistency, and the semantic consistency of the generated gesture timing of a virtual agent. Our respondents rate the output of our model favorably.