20.7ROMay 29
Adaptive Artificial Time-Delay Control with Barrier Lyapunov Constraints for Euler-Lagrange RobotsSaksham Gupta, Rishabh Dev Yadav, Sarthak Mishra et al.
This paper addresses the challenge of simultaneously compensating for state-dependent uncertainties and enforcing time-varying state constraints in Euler-Lagrange systems, a common requirement in robotics that remains underserved by existing control designs. A novel adaptive control framework is developed that combines an artificial time-delay-based uncertainty estimation strategy, also known as time-delay estimation, with a barrier Lyapunov function to enforce constraint-aware control design. Specifically, a state-dependent upper bound on the time-delay estimation approximation error is analytically formulated, and an adaptive law is constructed to estimate its parameters online, enabling real-time state-dependent uncertainty compensation without relying on prior model knowledge. To ensure constraint compliance, the barrier Lyapunov function-based controller enforces time-varying bounds on both position and velocity. The resulting architecture is provably stable via Lyapunov analysis. Experimental results on a five-degree-of-freedom robotic manipulator validate the framework's capability, compared with the state of the art, in maintaining strict adherence to safety-critical constraints under dynamic uncertainties.
CVJul 12, 2022
Face editing with GAN -- A ReviewParthak Mehta, Sarthak Mishra, Nikhil Chouhan et al.
In recent years, Generative Adversarial Networks (GANs) have become a hot topic among researchers and engineers that work with deep learning. It has been a ground-breaking technique which can generate new pieces of content of data in a consistent way. The topic of GANs has exploded in popularity due to its applicability in fields like image generation and synthesis, and music production and composition. GANs have two competing neural networks: a generator and a discriminator. The generator is used to produce new samples or pieces of content, while the discriminator is used to recognize whether the piece of content is real or generated. What makes it different from other generative models is its ability to learn unlabeled samples. In this review paper, we will discuss the evolution of GANs, several improvements proposed by the authors and a brief comparison between the different models. Index Terms generative adversarial networks, unsupervised learning, deep learning.
14.7ROMar 16
AeroGrab: A Unified Framework for Aerial Grasping in Cluttered EnvironmentsShivansh Pratap Singh, Naveen Sudheer Nair, Samaksh Ujjawal et al.
Reliable aerial grasping in cluttered environments remains challenging due to occlusions and collision risks. Existing aerial manipulation pipelines largely rely on centroid-based grasping and lack integration between the grasp pose generation models, active exploration, and language-level task specification, resulting in the absence of a complete end-to-end system. In this work, we present an integrated pipeline for reliable aerial grasping in cluttered environments. Given a scene and a language instruction, the system identifies the target object and actively explores it to gain better views of the object. During exploration, a grasp generation network predicts multiple 6-DoF grasp candidates for each view. Each candidate is evaluated using a collision-aware feasibility framework, and the overall best grasp is selected and executed using standard trajectory generation and control methods. Experiments in cluttered real-world scenarios demonstrate robust and reliable grasp execution, highlighting the effectiveness of combining active perception with feasibility-aware grasp selection for aerial manipulation.
ROMar 8
AeroPlace-Flow: Language-Grounded Object Placement for Aerial Manipulators via Visual Foresight and Object FlowSarthak Mishra, Rishabh Dev Yadav, Naveen Nair et al.
Precise object placement remains underexplored in aerial manipulation, where most systems rely on predefined target coordinates and focus primarily on grasping and control. Specifying exact placement poses, however, is cumbersome in real-world settings, where users naturally communicate goals through language. In this work, we present AeroPlace-Flow, a training-free framework for language-grounded aerial object placement that unifies visual foresight with explicit 3D geometric reasoning and object flow. Given RGB-D observations of the object and the placement scene, along with a natural language instruction, AeroPlace-Flow first synthesizes a task-complete goal image using image editing models. The imagined configuration is then grounded into metric 3D space through depth alignment and object-centric reasoning, enabling the inference of a collision-aware object flow that transports the grasped object to a language and contact-consistent placement configuration. The resulting motion is executed via standard trajectory tracking for an aerial manipulator. AeroPlace-Flow produces executable placement targets without requiring predefined poses or task-specific training. We validate our approach through extensive simulation and real-world experiments, demonstrating reliable language-conditioned placement across diverse aerial scenarios with an average success rate of 75% on hardware.
CVAug 13, 2021
SVC-onGoing: Signature Verification CompetitionRuben Tolosana, Ruben Vera-Rodriguez, Carlos Gonzalez-Garcia et al.
This article presents SVC-onGoing, an on-going competition for on-line signature verification where researchers can easily benchmark their systems against the state of the art in an open common platform using large-scale public databases, such as DeepSignDB and SVC2021_EvalDB, and standard experimental protocols. SVC-onGoing is based on the ICDAR 2021 Competition on On-Line Signature Verification (SVC 2021), which has been extended to allow participants anytime. The goal of SVC-onGoing is to evaluate the limits of on-line signature verification systems on popular scenarios (office/mobile) and writing inputs (stylus/finger) through large-scale public databases. Three different tasks are considered in the competition, simulating realistic scenarios as both random and skilled forgeries are simultaneously considered on each task. The results obtained in SVC-onGoing prove the high potential of deep learning methods in comparison with traditional methods. In particular, the best signature verification system has obtained Equal Error Rate (EER) values of 3.33% (Task 1), 7.41% (Task 2), and 6.04% (Task 3). Future studies in the field should be oriented to improve the performance of signature verification systems on the challenging mobile scenarios of SVC-onGoing in which several mobile devices and the finger are used during the signature acquisition.
CVJun 1, 2021
ICDAR 2021 Competition on On-Line Signature VerificationRuben Tolosana, Ruben Vera-Rodriguez, Carlos Gonzalez-Garcia et al.
This paper describes the experimental framework and results of the ICDAR 2021 Competition on On-Line Signature Verification (SVC 2021). The goal of SVC 2021 is to evaluate the limits of on-line signature verification systems on popular scenarios (office/mobile) and writing inputs (stylus/finger) through large-scale public databases. Three different tasks are considered in the competition, simulating realistic scenarios as both random and skilled forgeries are simultaneously considered on each task. The results obtained in SVC 2021 prove the high potential of deep learning methods. In particular, the best on-line signature verification system of SVC 2021 obtained Equal Error Rate (EER) values of 3.33% (Task 1), 7.41% (Task 2), and 6.04% (Task 3). SVC 2021 will be established as an on-going competition, where researchers can easily benchmark their systems against the state of the art in an open common platform using large-scale public databases such as DeepSignDB and SVC2021_EvalDB, and standard experimental protocols.