LGJul 10, 2022
Continual Few-Shot Learning with Adversarial Class StorageKun Wu, Chengxiang Yin, Jian Tang et al.
Humans have a remarkable ability to quickly and effectively learn new concepts in a continuous manner without forgetting old knowledge. Though deep learning has made tremendous successes on various computer vision tasks, it faces challenges for achieving such human-level intelligence. In this paper, we define a new problem called continual few-shot learning, in which tasks arrive sequentially and each task is associated with a few training samples. We propose Continual Meta-Learner (CML) to solve this problem. CML integrates metric-based classification and a memory-based mechanism along with adversarial learning into a meta-learning framework, which leads to the desirable properties: 1) it can quickly and effectively learn to handle a new task; 2) it overcomes catastrophic forgetting; 3) it is model-agnostic. We conduct extensive experiments on two image datasets, MiniImageNet and CIFAR100. Experimental results show that CML delivers state-of-the-art performance in terms of classification accuracy on few-shot learning tasks without catastrophic forgetting.
NIJan 17, 2018
Experience-driven Networking: A Deep Reinforcement Learning based ApproachZhiyuan Xu, Jian Tang, Jingsong Meng et al.
Modern communication networks have become very complicated and highly dynamic, which makes them hard to model, predict and control. In this paper, we develop a novel experience-driven approach that can learn to well control a communication network from its own experience rather than an accurate mathematical model, just as a human learns a new skill (such as driving, swimming, etc). Specifically, we, for the first time, propose to leverage emerging Deep Reinforcement Learning (DRL) for enabling model-free control in communication networks; and present a novel and highly effective DRL-based control framework, DRL-TE, for a fundamental networking problem: Traffic Engineering (TE). The proposed framework maximizes a widely-used utility function by jointly learning network environment and its dynamics, and making decisions under the guidance of powerful Deep Neural Networks (DNNs). We propose two new techniques, TE-aware exploration and actor-critic-based prioritized experience replay, to optimize the general DRL framework particularly for TE. To validate and evaluate the proposed framework, we implemented it in ns-3, and tested it comprehensively with both representative and randomly generated network topologies. Extensive packet-level simulation results show that 1) compared to several widely-used baseline methods, DRL-TE significantly reduces end-to-end delay and consistently improves the network utility, while offering better or comparable throughput; 2) DRL-TE is robust to network changes; and 3) DRL-TE consistently outperforms a state-ofthe-art DRL method (for continuous control), Deep Deterministic Policy Gradient (DDPG), which, however, does not offer satisfying performance.