Wai Lok Sibon Li

LG
3papers
72citations
Novelty40%
AI Score29

3 Papers

LGJul 7, 2022Code
TF-GNN: Graph Neural Networks in TensorFlow

Oleksandr Ferludin, Arno Eigenwillig, Martin Blais et al. · deepmind

TensorFlow-GNN (TF-GNN) is a scalable library for Graph Neural Networks in TensorFlow. It is designed from the bottom up to support the kinds of rich heterogeneous graph data that occurs in today's information ecosystems. In addition to enabling machine learning researchers and advanced developers, TF-GNN offers low-code solutions to empower the broader developer community in graph learning. Many production models at Google use TF-GNN, and it has been recently released as an open source project. In this paper we describe the TF-GNN data model, its Keras message passing API, and relevant capabilities such as graph sampling and distributed training.

LGJul 20, 2021Code
Large-scale graph representation learning with very deep GNNs and self-supervision

Ravichandra Addanki, Peter W. Battaglia, David Budden et al.

Effectively and efficiently deploying graph neural networks (GNNs) at scale remains one of the most challenging aspects of graph representation learning. Many powerful solutions have only ever been validated on comparatively small datasets, often with counter-intuitive outcomes -- a barrier which has been broken by the Open Graph Benchmark Large-Scale Challenge (OGB-LSC). We entered the OGB-LSC with two large-scale GNNs: a deep transductive node classifier powered by bootstrapping, and a very deep (up to 50-layer) inductive graph regressor regularised by denoising objectives. Our models achieved an award-level (top-3) performance on both the MAG240M and PCQM4M benchmarks. In doing so, we demonstrate evidence of scalable self-supervised graph representation learning, and utility of very deep GNNs -- both very important open issues. Our code is publicly available at: https://github.com/deepmind/deepmind-research/tree/master/ogb_lsc.

LGFeb 12, 2020
Data Efficient Training for Reinforcement Learning with Adaptive Behavior Policy Sharing

Ge Liu, Rui Wu, Heng-Tze Cheng et al.

Deep Reinforcement Learning (RL) is proven powerful for decision making in simulated environments. However, training deep RL model is challenging in real world applications such as production-scale health-care or recommender systems because of the expensiveness of interaction and limitation of budget at deployment. One aspect of the data inefficiency comes from the expensive hyper-parameter tuning when optimizing deep neural networks. We propose Adaptive Behavior Policy Sharing (ABPS), a data-efficient training algorithm that allows sharing of experience collected by behavior policy that is adaptively selected from a pool of agents trained with an ensemble of hyper-parameters. We further extend ABPS to evolve hyper-parameters during training by hybridizing ABPS with an adapted version of Population Based Training (ABPS-PBT). We conduct experiments with multiple Atari games with up to 16 hyper-parameter/architecture setups. ABPS achieves superior overall performance, reduced variance on top 25% agents, and equivalent performance on the best agent compared to conventional hyper-parameter tuning with independent training, even though ABPS only requires the same number of environmental interactions as training a single agent. We also show that ABPS-PBT further improves the convergence speed and reduces the variance.