Kyle Fogarty

CV
h-index8
9papers
39citations
Novelty56%
AI Score51

9 Papers

LGJun 15, 2023
Neural Fields with Hard Constraints of Arbitrary Differential Order

Fangcheng Zhong, Kyle Fogarty, Param Hanji et al.

While deep learning techniques have become extremely popular for solving a broad range of optimization problems, methods to enforce hard constraints during optimization, particularly on deep neural networks, remain underdeveloped. Inspired by the rich literature on meshless interpolation and its extension to spectral collocation methods in scientific computing, we develop a series of approaches for enforcing hard constraints on neural fields, which we refer to as Constrained Neural Fields (CNF). The constraints can be specified as a linear operator applied to the neural field and its derivatives. We also design specific model representations and training strategies for problems where standard models may encounter difficulties, such as conditioning of the system, memory consumption, and capacity of the network when being constrained. Our approaches are demonstrated in a wide range of real-world applications. Additionally, we develop a framework that enables highly efficient model and constraint specification, which can be readily applied to any downstream task where hard constraints need to be explicitly satisfied during optimization.

CVNov 20, 2023
FrePolad: Frequency-Rectified Point Latent Diffusion for Point Cloud Generation

Chenliang Zhou, Fangcheng Zhong, Param Hanji et al.

We propose FrePolad: frequency-rectified point latent diffusion, a point cloud generation pipeline integrating a variational autoencoder (VAE) with a denoising diffusion probabilistic model (DDPM) for the latent distribution. FrePolad simultaneously achieves high quality, diversity, and flexibility in point cloud cardinality for generation tasks while maintaining high computational efficiency. The improvement in generation quality and diversity is achieved through (1) a novel frequency rectification via spherical harmonics designed to retain high-frequency content while learning the point cloud distribution; and (2) a latent DDPM to learn the regularized yet complex latent distribution. In addition, FrePolad supports variable point cloud cardinality by formulating the sampling of points as conditional distributions over a latent shape distribution. Finally, the low-dimensional latent space encoded by the VAE contributes to FrePolad's fast and scalable sampling. Our quantitative and qualitative results demonstrate FrePolad's state-of-the-art performance in terms of quality, diversity, and computational efficiency. Project page: https://chenliang-zhou.github.io/FrePolad/.

LGFeb 2, 2024Code
An Information Theoretic Approach to Machine Unlearning

Jack Foster, Kyle Fogarty, Stefan Schoepf et al.

To comply with AI and data regulations, the need to forget private or copyrighted information from trained machine learning models is increasingly important. The key challenge in unlearning is forgetting the necessary data in a timely manner, while preserving model performance. In this work, we address the zero-shot unlearning scenario, whereby an unlearning algorithm must be able to remove data given only a trained model and the data to be forgotten. We explore unlearning from an information theoretic perspective, connecting the influence of a sample to the information gain a model receives by observing it. From this, we derive a simple but principled zero-shot unlearning method based on the geometry of the model. Our approach takes the form of minimising the gradient of a learned function with respect to a small neighbourhood around a target forget point. This induces a smoothing effect, causing forgetting by moving the boundary of the classifier. We explore the intuition behind why this approach can jointly unlearn forget samples while preserving general model performance through a series of low-dimensional experiments. We perform extensive empirical evaluation of our method over a range of contemporary benchmarks, verifying that our method is competitive with state-of-the-art performance under the strict constraints of zero-shot unlearning. Code for the project can be found at https://github.com/jwf40/Information-Theoretic-Unlearning

CVFeb 22
PoseCraft: Tokenized 3D Body Landmark and Camera Conditioning for Photorealistic Human Image Synthesis

Zhilin Guo, Jing Yang, Kyle Fogarty et al.

Digitizing humans and synthesizing photorealistic avatars with explicit 3D pose and camera controls are central to VR, telepresence, and entertainment. Existing skinning-based workflows require laborious manual rigging or template-based fittings, while neural volumetric methods rely on canonical templates and re-optimization for each unseen pose. We present PoseCraft, a diffusion framework built around tokenized 3D interface: instead of relying only on rasterized geometry as 2D control images, we encode sparse 3D landmarks and camera extrinsics as discrete conditioning tokens and inject them into diffusion via cross-attention. Our approach preserves 3D semantics by avoiding 2D re-projection ambiguity under large pose and viewpoint changes, and produces photorealistic imagery that faithfully captures identity and appearance. To train and evaluate at scale, we also implement GenHumanRF, a data generation workflow that renders diverse supervision from volumetric reconstructions. Our experiments show that PoseCraft achieves significant perceptual quality improvement over diffusion-centric methods, and attains better or comparable metrics to latest volumetric rendering SOTA while better preserving fabric and hair details.

39.3CVMar 19
Matryoshka Gaussian Splatting

Zhilin Guo, Boqiao Zhang, Hakan Aktas et al.

The ability to render scenes at adjustable fidelity from a single model, known as level of detail (LoD), is crucial for practical deployment of 3D Gaussian Splatting (3DGS). Existing discrete LoD methods expose only a limited set of operating points, while concurrent continuous LoD approaches enable smoother scaling but often suffer noticeable quality degradation at full capacity, making LoD a costly design decision. We introduce Matryoshka Gaussian Splatting (MGS), a training framework that enables continuous LoD for standard 3DGS pipelines without sacrificing full-capacity rendering quality. MGS learns a single ordered set of Gaussians such that rendering any prefix, the first k splats, produces a coherent reconstruction whose fidelity improves smoothly with increasing budget. Our key idea is stochastic budget training: each iteration samples a random splat budget and optimises both the corresponding prefix and the full set. This strategy requires only two forward passes and introduces no architectural modifications. Experiments across four benchmarks and six baselines show that MGS matches the full-capacity performance of its backbone while enabling a continuous speed-quality trade-off from a single model. Extensive ablations on ordering strategies, training objectives, and model capacity further validate the designs.

CVNov 11, 2025
Twist and Compute: The Cost of Pose in 3D Generative Diffusion

Kyle Fogarty, Jack Foster, Boqiao Zhang et al.

Despite their impressive results, large-scale image-to-3D generative models remain opaque in their inductive biases. We identify a significant limitation in image-conditioned 3D generative models: a strong canonical view bias. Through controlled experiments using simple 2D rotations, we show that the state-of-the-art Hunyuan3D 2.0 model can struggle to generalize across viewpoints, with performance degrading under rotated inputs. We show that this failure can be mitigated by a lightweight CNN that detects and corrects input orientation, restoring model performance without modifying the generative backbone. Our findings raise an important open question: Is scale enough, or should we pursue modular, symmetry-aware designs?

CVNov 6, 2025
Self-Supervised Implicit Attention Priors for Point Cloud Reconstruction

Kyle Fogarty, Chenyue Cai, Jing Yang et al.

Recovering high-quality surfaces from irregular point cloud is ill-posed unless strong geometric priors are available. We introduce an implicit self-prior approach that distills a shape-specific prior directly from the input point cloud itself and embeds it within an implicit neural representation. This is achieved by jointly training a small dictionary of learnable embeddings with an implicit distance field; at every query location, the field attends to the dictionary via cross-attention, enabling the network to capture and reuse repeating structures and long-range correlations inherent to the shape. Optimized solely with self-supervised point cloud reconstruction losses, our approach requires no external training data. To effectively integrate this learned prior while preserving input fidelity, the trained field is then sampled to extract densely distributed points and analytic normals via automatic differentiation. We integrate the resulting dense point cloud and corresponding normals into a robust implicit moving least squares (RIMLS) formulation. We show this hybrid strategy preserves fine geometric details in the input data, while leveraging the learned prior to regularize sparse regions. Experiments show that our method outperforms both classical and learning-based approaches in generating high-fidelity surfaces with superior detail preservation and robustness to common data degradations.

CVFeb 27, 2025
Best Foot Forward: Robust Foot Reconstruction in-the-wild

Kyle Fogarty, Jing Yang, Chayan Kumar Patodi et al.

Accurate 3D foot reconstruction is crucial for personalized orthotics, digital healthcare, and virtual fittings. However, existing methods struggle with incomplete scans and anatomical variations, particularly in self-scanning scenarios where user mobility is limited, making it difficult to capture areas like the arch and heel. We present a novel end-to-end pipeline that refines Structure-from-Motion (SfM) reconstruction. It first resolves scan alignment ambiguities using SE(3) canonicalization with a viewpoint prediction module, then completes missing geometry through an attention-based network trained on synthetically augmented point clouds. Our approach achieves state-of-the-art performance on reconstruction metrics while preserving clinically validated anatomical fidelity. By combining synthetic training data with learned geometric priors, we enable robust foot reconstruction under real-world capture conditions, unlocking new opportunities for mobile-based 3D scanning in healthcare and retail.

CVJun 10, 2024
SYM3D: Learning Symmetric Triplanes for Better 3D-Awareness of GANs

Jing Yang, Kyle Fogarty, Fangcheng Zhong et al.

Despite the growing success of 3D-aware GANs, which can be trained on 2D images to generate high-quality 3D assets, they still rely on multi-view images with camera annotations to synthesize sufficient details from all viewing directions. However, the scarce availability of calibrated multi-view image datasets, especially in comparison to single-view images, has limited the potential of 3D GANs. Moreover, while bypassing camera pose annotations with a camera distribution constraint reduces dependence on exact camera parameters, it still struggles to generate a consistent orientation of 3D assets. To this end, we propose SYM3D, a novel 3D-aware GAN designed to leverage the prevalent reflectional symmetry structure found in natural and man-made objects, alongside a proposed view-aware spatial attention mechanism in learning the 3D representation. We evaluate SYM3D on both synthetic (ShapeNet Chairs, Cars, and Airplanes) and real-world datasets (ABO-Chair), demonstrating its superior performance in capturing detailed geometry and texture, even when trained on only single-view images. Finally, we demonstrate the effectiveness of incorporating symmetry regularization in helping reduce artifacts in the modeling of 3D assets in the text-to-3D task. Project is at \url{https://jingyang2017.github.io/sym3d.github.io/}