LPIPS-AttnWav2Lip: Generic Audio-Driven lip synchronization for Talking Head Generation in the WildZhipeng Chen, Xinheng Wang, Lun Xie et al.
Researchers have shown a growing interest in Audio-driven Talking Head Generation. The primary challenge in talking head generation is achieving audio-visual coherence between the lips and the audio, known as lip synchronization. This paper proposes a generic method, LPIPS-AttnWav2Lip, for reconstructing face images of any speaker based on audio. We used the U-Net architecture based on residual CBAM to better encode and fuse audio and visual modal information. Additionally, the semantic alignment module extends the receptive field of the generator network to obtain the spatial and channel information of the visual features efficiently; and match statistical information of visual features with audio latent vector to achieve the adjustment and injection of the audio content information to the visual information. To achieve exact lip synchronization and to generate realistic high-quality images, our approach adopts LPIPS Loss, which simulates human judgment of image quality and reduces instability possibility during the training process. The proposed method achieves outstanding performance in terms of lip synchronization accuracy and visual quality as demonstrated by subjective and objective evaluation results. The code for the paper is available at the following link: https://github.com/FelixChan9527/LPIPS-AttnWav2Lip
2.0CVMay 14, 2024
Decomposed Global Optimization for Robust Point Matching with Low-Dimensional BranchingWei Lian, Zhesen Cui, Fei Ma et al.
Numerous applications require algorithms that can align partially overlapping point sets while maintaining invariance to geometric transformations (e.g., similarity, affine, rigid). This paper introduces a novel global optimization method for this task by minimizing the objective function of the Robust Point Matching (RPM) algorithm. We first reveal that the original RPM objective is a cubic polynomial. Through a concise variable substitution, we transform this objective into a quadratic function. By leveraging the convex envelope of bilinear monomials, we derive a tight lower bound for this quadratic function. This lower bound problem conveniently and efficiently decomposes into two parts: a standard linear assignment problem (solvable in polynomial time) and a low-dimensional convex quadratic program. Furthermore, we devise a specialized Branch-and-Bound (BnB) algorithm that branches exclusively on the transformation parameters, which significantly accelerates convergence by confining the search space. Experiments on 2D and 3D synthetic and real-world data demonstrate that our method, compared to state-of-the-art approaches, exhibits superior robustness to non-rigid deformations, positional noise, and outliers, particularly in scenarios where outliers are distinct from inliers.