CVAug 26, 2022
Neuromorphic Visual Scene Understanding with Resonator NetworksAlpha Renner, Lazar Supic, Andreea Danielescu et al. · eth-zurich
Analyzing a visual scene by inferring the configuration of a generative model is widely considered the most flexible and generalizable approach to scene understanding. Yet, one major problem is the computational challenge of the inference procedure, involving a combinatorial search across object identities and poses. Here we propose a neuromorphic solution exploiting three key concepts: (1) a computational framework based on Vector Symbolic Architectures (VSA) with complex-valued vectors; (2) the design of Hierarchical Resonator Networks (HRN) to factorize the non-commutative transforms translation and rotation in visual scenes; (3) the design of a multi-compartment spiking phasor neuron model for implementing complex-valued resonator networks on neuromorphic hardware. The VSA framework uses vector binding operations to form a generative image model in which binding acts as the equivariant operation for geometric transformations. A scene can, therefore, be described as a sum of vector products, which can then be efficiently factorized by a resonator network to infer objects and their poses. The HRN features a partitioned architecture in which vector binding is equivariant for horizontal and vertical translation within one partition and for rotation and scaling within the other partition. The spiking neuron model allows mapping the resonator network onto efficient and low-power neuromorphic hardware. Our approach is demonstrated on synthetic scenes composed of simple 2D shapes undergoing rigid geometric transformations and color changes. A companion paper demonstrates the same approach in real-world application scenarios for machine vision and robotics.
ROSep 5, 2022
Visual Odometry with Neuromorphic Resonator NetworksAlpha Renner, Lazar Supic, Andreea Danielescu et al. · eth-zurich
Visual Odometry (VO) is a method to estimate self-motion of a mobile robot using visual sensors. Unlike odometry based on integrating differential measurements that can accumulate errors, such as inertial sensors or wheel encoders, visual odometry is not compromised by drift. However, image-based VO is computationally demanding, limiting its application in use cases with low-latency, -memory, and -energy requirements. Neuromorphic hardware offers low-power solutions to many vision and AI problems, but designing such solutions is complicated and often has to be assembled from scratch. Here we propose to use Vector Symbolic Architecture (VSA) as an abstraction layer to design algorithms compatible with neuromorphic hardware. Building from a VSA model for scene analysis, described in our companion paper, we present a modular neuromorphic algorithm that achieves state-of-the-art performance on two-dimensional VO tasks. Specifically, the proposed algorithm stores and updates a working memory of the presented visual environment. Based on this working memory, a resonator network estimates the changing location and orientation of the camera. We experimentally validate the neuromorphic VSA-based approach to VO with two benchmarks: one based on an event camera dataset and the other in a dynamic scene with a robotic task.
AIApr 10, 2023
NeuroBench: A Framework for Benchmarking Neuromorphic Computing Algorithms and SystemsJason Yik, Korneel Van den Berghe, Douwe den Blanken et al. · eth-zurich
Neuromorphic computing shows promise for advancing computing efficiency and capabilities of AI applications using brain-inspired principles. However, the neuromorphic research field currently lacks standardized benchmarks, making it difficult to accurately measure technological advancements, compare performance with conventional methods, and identify promising future research directions. Prior neuromorphic computing benchmark efforts have not seen widespread adoption due to a lack of inclusive, actionable, and iterative benchmark design and guidelines. To address these shortcomings, we present NeuroBench: a benchmark framework for neuromorphic computing algorithms and systems. NeuroBench is a collaboratively-designed effort from an open community of researchers across industry and academia, aiming to provide a representative structure for standardizing the evaluation of neuromorphic approaches. The NeuroBench framework introduces a common set of tools and systematic methodology for inclusive benchmark measurement, delivering an objective reference framework for quantifying neuromorphic approaches in both hardware-independent (algorithm track) and hardware-dependent (system track) settings. In this article, we outline tasks and guidelines for benchmarks across multiple application domains, and present initial performance baselines across neuromorphic and conventional approaches for both benchmark tracks. NeuroBench is intended to continually expand its benchmarks and features to foster and track the progress made by the research community.
HCApr 10, 2021
Iterative Design of Gestures During Elicitation: Understanding the Role of Increased ProductionAndreea Danielescu, David Piorkowski
Previous gesture elicitation studies have found that user proposals are influenced by legacy bias which may inhibit users from proposing gestures that are most appropriate for an interaction. Increasing production during elicitation studies has shown promise moving users beyond legacy gestures. However, variety decreases as more symbols are produced. While several studies have used increased production since its introduction, little research has focused on understanding the effect on the proposed gesture quality, on why variety decreases, and on whether increased production should be limited. In this paper, we present a gesture elicitation study aimed at understanding the impact of increased production. We show that users refine the most promising gestures and that how long it takes to find promising gestures varies by participant. We also show that gestural refinements provide insight into the gestural features that matter for users to assign semantic meaning and discuss implications for training gesture classifiers.
CVApr 4, 2021
OnTarget: An Electronic Archery ScoringAndreea Danielescu
There are several challenges in creating an electronic archery scoring system using computer vision techniques. Variability of light, reconstruction of the target from several images, variability of target configuration, and filtering noise were significant challenges during the creation of this scoring system. This paper discusses the approach used to determine where an arrow hits a target, for any possible single or set of targets and provides an algorithm that balances the difficulty of robust arrow detection while retaining the required accuracy.
NEMar 31, 2021
Encoding Event-Based Data With a Hybrid SNN Guided Variational Auto-encoder in Neuromorphic HardwareKenneth Stewart, Andreea Danielescu, Timothy Shea et al.
Neuromorphic hardware equipped with learning capabilities can adapt to new, real-time data. While models of Spiking Neural Networks (SNNs) can now be trained using gradient descent to reach an accuracy comparable to equivalent conventional neural networks, such learning often relies on external labels. However, real-world data is unlabeled which can make supervised methods inapplicable. To solve this problem, we propose a Hybrid Guided Variational Autoencoder (VAE) which encodes event based data sensed by a Dynamic Vision Sensor (DVS) into a latent space representation using an SNN. These representations can be used as an embedding to measure data similarity and predict labels in real-world data. We show that the Hybrid Guided-VAE achieves 87% classification accuracy on the DVSGesture dataset and it can encode the sparse, noisy inputs into an interpretable latent space representation, visualized through T-SNE plots. We also implement the encoder component of the model on neuromorphic hardware and discuss the potential for our algorithm to enable real-time learning from real-world event data.
SDMay 25, 2020
End-to-End Auditory Object Recognition via Inception NucleusMohammad K. Ebrahimpour, Timothy Shea, Andreea Danielescu et al.
Machine learning approaches to auditory object recognition are traditionally based on engineered features such as those derived from the spectrum or cepstrum. More recently, end-to-end classification systems in image and auditory recognition systems have been developed to learn features jointly with classification and result in improved classification accuracy. In this paper, we propose a novel end-to-end deep neural network to map the raw waveform inputs to sound class labels. Our network includes an "inception nucleus" that optimizes the size of convolutional filters on the fly that results in reducing engineering efforts dramatically. Classification results compared favorably against current state-of-the-art approaches, besting them by 10.4 percentage points on the Urbansound8k dataset. Analyses of learned representations revealed that filters in the earlier hidden layers learned wavelet-like transforms to extract features that were informative for classification.