CVAug 22, 2022
Minkowski Tracker: A Sparse Spatio-Temporal R-CNN for Joint Object Detection and TrackingJunYoung Gwak, Silvio Savarese, Jeannette Bohg
Recent research in multi-task learning reveals the benefit of solving related problems in a single neural network. 3D object detection and multi-object tracking (MOT) are two heavily intertwined problems predicting and associating an object instance location across time. However, most previous works in 3D MOT treat the detector as a preceding separated pipeline, disjointly taking the output of the detector as an input to the tracker. In this work, we present Minkowski Tracker, a sparse spatio-temporal R-CNN that jointly solves object detection and tracking. Inspired by region-based CNN (R-CNN), we propose to solve tracking as a second stage of the object detector R-CNN that predicts assignment probability to tracks. First, Minkowski Tracker takes 4D point clouds as input to generate a spatio-temporal Bird's-eye-view (BEV) feature map through a 4D sparse convolutional encoder network. Then, our proposed TrackAlign aggregates the track region-of-interest (ROI) features from the BEV features. Finally, Minkowski Tracker updates the track and its confidence score based on the detection-to-track match probability predicted from the ROI features. We show in large-scale experiments that the overall performance gain of our method is due to four factors: 1. The temporal reasoning of the 4D encoder improves the detection performance 2. The multi-task learning of object detection and MOT jointly enhances each other 3. The detection-to-track match score learns implicit motion model to enhance track assignment 4. The detection-to-track match score improves the quality of the track confidence score. As a result, Minkowski Tracker achieved the state-of-the-art performance on Nuscenes dataset tracking task without hand-designed motion models.
CVApr 18, 2019Code
4D Spatio-Temporal ConvNets: Minkowski Convolutional Neural NetworksChristopher Choy, JunYoung Gwak, Silvio Savarese
In many robotics and VR/AR applications, 3D-videos are readily-available sources of input (a continuous sequence of depth images, or LIDAR scans). However, those 3D-videos are processed frame-by-frame either through 2D convnets or 3D perception algorithms. In this work, we propose 4-dimensional convolutional neural networks for spatio-temporal perception that can directly process such 3D-videos using high-dimensional convolutions. For this, we adopt sparse tensors and propose the generalized sparse convolution that encompasses all discrete convolutions. To implement the generalized sparse convolution, we create an open-source auto-differentiation library for sparse tensors that provides extensive functions for high-dimensional convolutional neural networks. We create 4D spatio-temporal convolutional neural networks using the library and validate them on various 3D semantic segmentation benchmarks and proposed 4D datasets for 3D-video perception. To overcome challenges in the 4D space, we propose the hybrid kernel, a special case of the generalized sparse convolution, and the trilateral-stationary conditional random field that enforces spatio-temporal consistency in the 7D space-time-chroma space. Experimentally, we show that convolutional neural networks with only generalized 3D sparse convolutions can outperform 2D or 2D-3D hybrid methods by a large margin. Also, we show that on 3D-videos, 4D spatio-temporal convolutional neural networks are robust to noise, outperform 3D convolutional neural networks and are faster than the 3D counterpart in some cases.
CVJun 22, 2020
Generative Sparse Detection Networks for 3D Single-shot Object DetectionJunYoung Gwak, Christopher Choy, Silvio Savarese
3D object detection has been widely studied due to its potential applicability to many promising areas such as robotics and augmented reality. Yet, the sparse nature of the 3D data poses unique challenges to this task. Most notably, the observable surface of the 3D point clouds is disjoint from the center of the instance to ground the bounding box prediction on. To this end, we propose Generative Sparse Detection Network (GSDN), a fully-convolutional single-shot sparse detection network that efficiently generates the support for object proposals. The key component of our model is a generative sparse tensor decoder, which uses a series of transposed convolutions and pruning layers to expand the support of sparse tensors while discarding unlikely object centers to maintain minimal runtime and memory footprint. GSDN can process unprecedentedly large-scale inputs with a single fully-convolutional feed-forward pass, thus does not require the heuristic post-processing stage that stitches results from sliding windows as other previous methods have. We validate our approach on three 3D indoor datasets including the large-scale 3D indoor reconstruction dataset where our method outperforms the state-of-the-art methods by a relative improvement of 7.14% while being 3.78 times faster than the best prior work.
CVFeb 19, 2020
JRMOT: A Real-Time 3D Multi-Object Tracker and a New Large-Scale DatasetAbhijeet Shenoi, Mihir Patel, JunYoung Gwak et al.
Robots navigating autonomously need to perceive and track the motion of objects and other agents in its surroundings. This information enables planning and executing robust and safe trajectories. To facilitate these processes, the motion should be perceived in 3D Cartesian space. However, most recent multi-object tracking (MOT) research has focused on tracking people and moving objects in 2D RGB video sequences. In this work we present JRMOT, a novel 3D MOT system that integrates information from RGB images and 3D point clouds to achieve real-time, state-of-the-art tracking performance. Our system is built with recent neural networks for re-identification, 2D and 3D detection and track description, combined into a joint probabilistic data-association framework within a multi-modal recursive Kalman architecture. As part of our work, we release the JRDB dataset, a novel large scale 2D+3D dataset and benchmark, annotated with over 2 million boxes and 3500 time consistent 2D+3D trajectories across 54 indoor and outdoor scenes. JRDB contains over 60 minutes of data including 360 degree cylindrical RGB video and 3D pointclouds in social settings that we use to develop, train and evaluate JRMOT. The presented 3D MOT system demonstrates state-of-the-art performance against competing methods on the popular 2D tracking KITTI benchmark and serves as first 3D tracking solution for our benchmark. Real-robot tests on our social robot JackRabbot indicate that the system is capable of tracking multiple pedestrians fast and reliably. We provide the ROS code of our tracker at https://sites.google.com/view/jrmot.
CVOct 25, 2019
JRDB: A Dataset and Benchmark of Egocentric Robot Visual Perception of Humans in Built EnvironmentsRoberto Martín-Martín, Mihir Patel, Hamid Rezatofighi et al.
We present JRDB, a novel egocentric dataset collected from our social mobile manipulator JackRabbot. The dataset includes 64 minutes of annotated multimodal sensor data including stereo cylindrical 360$^\circ$ RGB video at 15 fps, 3D point clouds from two Velodyne 16 Lidars, line 3D point clouds from two Sick Lidars, audio signal, RGB-D video at 30 fps, 360$^\circ$ spherical image from a fisheye camera and encoder values from the robot's wheels. Our dataset incorporates data from traditionally underrepresented scenes such as indoor environments and pedestrian areas, all from the ego-perspective of the robot, both stationary and navigating. The dataset has been annotated with over 2.3 million bounding boxes spread over 5 individual cameras and 1.8 million associated 3D cuboids around all people in the scenes totaling over 3500 time consistent trajectories. Together with our dataset and the annotations, we launch a benchmark and metrics for 2D and 3D person detection and tracking. With this dataset, which we plan on extending with further types of annotation in the future, we hope to provide a new source of data and a test-bench for research in the areas of egocentric robot vision, autonomous navigation, and all perceptual tasks around social robotics in human environments.
CVOct 6, 2019
3D Scene Graph: A Structure for Unified Semantics, 3D Space, and CameraIro Armeni, Zhi-Yang He, JunYoung Gwak et al.
A comprehensive semantic understanding of a scene is important for many applications - but in what space should diverse semantic information (e.g., objects, scene categories, material types, texture, etc.) be grounded and what should be its structure? Aspiring to have one unified structure that hosts diverse types of semantics, we follow the Scene Graph paradigm in 3D, generating a 3D Scene Graph. Given a 3D mesh and registered panoramic images, we construct a graph that spans the entire building and includes semantics on objects (e.g., class, material, and other attributes), rooms (e.g., scene category, volume, etc.) and cameras (e.g., location, etc.), as well as the relationships among these entities. However, this process is prohibitively labor heavy if done manually. To alleviate this we devise a semi-automatic framework that employs existing detection methods and enhances them using two main constraints: I. framing of query images sampled on panoramas to maximize the performance of 2D detectors, and II. multi-view consistency enforcement across 2D detections that originate in different camera locations.
CVFeb 25, 2019
Generalized Intersection over Union: A Metric and A Loss for Bounding Box RegressionHamid Rezatofighi, Nathan Tsoi, JunYoung Gwak et al.
Intersection over Union (IoU) is the most popular evaluation metric used in the object detection benchmarks. However, there is a gap between optimizing the commonly used distance losses for regressing the parameters of a bounding box and maximizing this metric value. The optimal objective for a metric is the metric itself. In the case of axis-aligned 2D bounding boxes, it can be shown that $IoU$ can be directly used as a regression loss. However, $IoU$ has a plateau making it infeasible to optimize in the case of non-overlapping bounding boxes. In this paper, we address the weaknesses of $IoU$ by introducing a generalized version as both a new loss and a new metric. By incorporating this generalized $IoU$ ($GIoU$) as a loss into the state-of-the art object detection frameworks, we show a consistent improvement on their performance using both the standard, $IoU$ based, and new, $GIoU$ based, performance measures on popular object detection benchmarks such as PASCAL VOC and MS COCO.
CVOct 20, 2017
SEGCloud: Semantic Segmentation of 3D Point CloudsLyne P. Tchapmi, Christopher B. Choy, Iro Armeni et al.
3D semantic scene labeling is fundamental to agents operating in the real world. In particular, labeling raw 3D point sets from sensors provides fine-grained semantics. Recent works leverage the capabilities of Neural Networks (NNs), but are limited to coarse voxel predictions and do not explicitly enforce global consistency. We present SEGCloud, an end-to-end framework to obtain 3D point-level segmentation that combines the advantages of NNs, trilinear interpolation(TI) and fully connected Conditional Random Fields (FC-CRF). Coarse voxel predictions from a 3D Fully Convolutional NN are transferred back to the raw 3D points via trilinear interpolation. Then the FC-CRF enforces global consistency and provides fine-grained semantics on the points. We implement the latter as a differentiable Recurrent NN to allow joint optimization. We evaluate the framework on two indoor and two outdoor 3D datasets (NYU V2, S3DIS, KITTI, Semantic3D.net), and show performance comparable or superior to the state-of-the-art on all datasets.
CVAug 11, 2017
DeformNet: Free-Form Deformation Network for 3D Shape Reconstruction from a Single ImageAndrey Kurenkov, Jingwei Ji, Animesh Garg et al.
3D reconstruction from a single image is a key problem in multiple applications ranging from robotic manipulation to augmented reality. Prior methods have tackled this problem through generative models which predict 3D reconstructions as voxels or point clouds. However, these methods can be computationally expensive and miss fine details. We introduce a new differentiable layer for 3D data deformation and use it in DeformNet to learn a model for 3D reconstruction-through-deformation. DeformNet takes an image input, searches the nearest shape template from a database, and deforms the template to match the query image. We evaluate our approach on the ShapeNet dataset and show that - (a) the Free-Form Deformation layer is a powerful new building block for Deep Learning models that manipulate 3D data (b) DeformNet uses this FFD layer combined with shape retrieval for smooth and detail-preserving 3D reconstruction of qualitatively plausible point clouds with respect to a single query image (c) compared to other state-of-the-art 3D reconstruction methods, DeformNet quantitatively matches or outperforms their benchmarks by significant margins. For more information, visit: https://deformnet-site.github.io/DeformNet-website/ .
CVMay 31, 2017
Weakly supervised 3D Reconstruction with Adversarial ConstraintJunYoung Gwak, Christopher B. Choy, Animesh Garg et al.
Supervised 3D reconstruction has witnessed a significant progress through the use of deep neural networks. However, this increase in performance requires large scale annotations of 2D/3D data. In this paper, we explore inexpensive 2D supervision as an alternative for expensive 3D CAD annotation. Specifically, we use foreground masks as weak supervision through a raytrace pooling layer that enables perspective projection and backpropagation. Additionally, since the 3D reconstruction from masks is an ill posed problem, we propose to constrain the 3D reconstruction to the manifold of unlabeled realistic 3D shapes that match mask observations. We demonstrate that learning a log-barrier solution to this constrained optimization problem resembles the GAN objective, enabling the use of existing tools for training GANs. We evaluate and analyze the manifold constrained reconstruction on various datasets for single and multi-view reconstruction of both synthetic and real images.
CVJun 11, 2016
Universal Correspondence NetworkChristopher B. Choy, JunYoung Gwak, Silvio Savarese et al.
We present a deep learning framework for accurate visual correspondences and demonstrate its effectiveness for both geometric and semantic matching, spanning across rigid motions to intra-class shape or appearance variations. In contrast to previous CNN-based approaches that optimize a surrogate patch similarity objective, we use deep metric learning to directly learn a feature space that preserves either geometric or semantic similarity. Our fully convolutional architecture, along with a novel correspondence contrastive loss allows faster training by effective reuse of computations, accurate gradient computation through the use of thousands of examples per image pair and faster testing with $O(n)$ feed forward passes for $n$ keypoints, instead of $O(n^2)$ for typical patch similarity methods. We propose a convolutional spatial transformer to mimic patch normalization in traditional features like SIFT, which is shown to dramatically boost accuracy for semantic correspondences across intra-class shape variations. Extensive experiments on KITTI, PASCAL, and CUB-2011 datasets demonstrate the significant advantages of our features over prior works that use either hand-constructed or learned features.
CVApr 2, 2016
3D-R2N2: A Unified Approach for Single and Multi-view 3D Object ReconstructionChristopher B. Choy, Danfei Xu, JunYoung Gwak et al.
Inspired by the recent success of methods that employ shape priors to achieve robust 3D reconstructions, we propose a novel recurrent neural network architecture that we call the 3D Recurrent Reconstruction Neural Network (3D-R2N2). The network learns a mapping from images of objects to their underlying 3D shapes from a large collection of synthetic data. Our network takes in one or more images of an object instance from arbitrary viewpoints and outputs a reconstruction of the object in the form of a 3D occupancy grid. Unlike most of the previous works, our network does not require any image annotations or object class labels for training or testing. Our extensive experimental analysis shows that our reconstruction framework i) outperforms the state-of-the-art methods for single view reconstruction, and ii) enables the 3D reconstruction of objects in situations when traditional SFM/SLAM methods fail (because of lack of texture and/or wide baseline).