13.8DSMar 17, 2022
Triangle and Four Cycle Counting with Predictions in Graph StreamsJustin Y. Chen, Talya Eden, Piotr Indyk et al.
We propose data-driven one-pass streaming algorithms for estimating the number of triangles and four cycles, two fundamental problems in graph analytics that are widely studied in the graph data stream literature. Recently, (Hsu 2018) and (Jiang 2020) applied machine learning techniques in other data stream problems, using a trained oracle that can predict certain properties of the stream elements to improve on prior "classical" algorithms that did not use oracles. In this paper, we explore the power of a "heavy edge" oracle in multiple graph edge streaming models. In the adjacency list model, we present a one-pass triangle counting algorithm improving upon the previous space upper bounds without such an oracle. In the arbitrary order model, we present algorithms for both triangle and four cycle estimation with fewer passes and the same space complexity as in previous algorithms, and we show several of these bounds are optimal. We analyze our algorithms under several noise models, showing that the algorithms perform well even when the oracle errs. Our methodology expands upon prior work on "classical" streaming algorithms, as previous multi-pass and random order streaming algorithms can be seen as special cases of our algorithms, where the first pass or random order was used to implement the heavy edge oracle. Lastly, our experiments demonstrate advantages of the proposed method compared to state-of-the-art streaming algorithms.
Data Structures for Density EstimationAnders Aamand, Alexandr Andoni, Justin Y. Chen et al.
We study statistical/computational tradeoffs for the following density estimation problem: given $k$ distributions $v_1, \ldots, v_k$ over a discrete domain of size $n$, and sampling access to a distribution $p$, identify $v_i$ that is "close" to $p$. Our main result is the first data structure that, given a sublinear (in $n$) number of samples from $p$, identifies $v_i$ in time sublinear in $k$. We also give an improved version of the algorithm of Acharya et al. (2018) that reports $v_i$ in time linear in $k$. The experimental evaluation of the latter algorithm shows that it achieves a significant reduction in the number of operations needed to achieve a given accuracy compared to prior work.
4.3DSOct 30, 2024
Statistical-Computational Trade-offs for Density EstimationAnders Aamand, Alexandr Andoni, Justin Y. Chen et al.
We study the density estimation problem defined as follows: given $k$ distributions $p_1, \ldots, p_k$ over a discrete domain $[n]$, as well as a collection of samples chosen from a ``query'' distribution $q$ over $[n]$, output $p_i$ that is ``close'' to $q$. Recently~\cite{aamand2023data} gave the first and only known result that achieves sublinear bounds in {\em both} the sampling complexity and the query time while preserving polynomial data structure space. However, their improvement over linear samples and time is only by subpolynomial factors. Our main result is a lower bound showing that, for a broad class of data structures, their bounds cannot be significantly improved. In particular, if an algorithm uses $O(n/\log^c k)$ samples for some constant $c>0$ and polynomial space, then the query time of the data structure must be at least $k^{1-O(1)/\log \log k}$, i.e., close to linear in the number of distributions $k$. This is a novel \emph{statistical-computational} trade-off for density estimation, demonstrating that any data structure must use close to a linear number of samples or take close to linear query time. The lower bound holds even in the realizable case where $q=p_i$ for some $i$, and when the distributions are flat (specifically, all distributions are uniform over half of the domain $[n]$). We also give a simple data structure for our lower bound instance with asymptotically matching upper bounds. Experiments show that the data structure is quite efficient in practice.
11.4LGMar 2, 2025
Learning-Augmented Frequent DirectionsAnders Aamand, Justin Y. Chen, Siddharth Gollapudi et al.
An influential paper of Hsu et al. (ICLR'19) introduced the study of learning-augmented streaming algorithms in the context of frequency estimation. A fundamental problem in the streaming literature, the goal of frequency estimation is to approximate the number of occurrences of items appearing in a long stream of data using only a small amount of memory. Hsu et al. develop a natural framework to combine the worst-case guarantees of popular solutions such as CountMin and CountSketch with learned predictions of high frequency elements. They demonstrate that learning the underlying structure of data can be used to yield better streaming algorithms, both in theory and practice. We simplify and generalize past work on learning-augmented frequency estimation. Our first contribution is a learning-augmented variant of the Misra-Gries algorithm which improves upon the error of learned CountMin and learned CountSketch and achieves the state-of-the-art performance of randomized algorithms (Aamand et al., NeurIPS'23) with a simpler, deterministic algorithm. Our second contribution is to adapt learning-augmentation to a high-dimensional generalization of frequency estimation corresponding to finding important directions (top singular vectors) of a matrix given its rows one-by-one in a stream. We analyze a learning-augmented variant of the Frequent Directions algorithm, extending the theoretical and empirical understanding of learned predictions to matrix streaming.
3.3DSSep 3, 2025
How fast can you find a good hypothesis?Anders Aamand, Maryam Aliakbarpour, Justin Y. Chen et al.
In the hypothesis selection problem, we are given sample and query access to finite set of candidate distributions (hypotheses), $\mathcal{H} = \{H_1, \ldots, H_n\}$, and samples from an unknown distribution $P$, both over a domain $\mathcal{X}$. The goal is to output a distribution $Q$ whose distance to $P$ is comparable to that of the nearest hypothesis in $\mathcal{H}$. Specifically, if the minimum distance is $\mathsf{OPT}$, we aim to output $Q$ such that, with probability at least $1-δ$, its total variation distance to $P$ is at most $C \cdot \mathsf{OPT} + \varepsilon$. The optimal approximation for proper algorithms (where $Q \in \mathcal{H}$) is $C=3$ using $Θ(\log(n/δ)/\varepsilon^2)$ samples from $P$ and for improper algorithms (where $Q$ is not necessarily in $\mathcal{H}$) is $C=2$ using $\tildeΘ(\log(n/δ)/\varepsilon^2)$ samples from $P$. In the improper setting, the algorithm achieving $C=2$ [Bousquet, Braverman, Kol, Efremenko, Moran, FOCS 2021] runs in time which grows polynomially with $|\mathcal{X}|$ -- it does not run in finite time for real-valued distributions. A promising path towards improved runtime is to consider improper algorithms which output a mixture $Q$ of the hypotheses as such a distribution can be represented in $n$ words of memory. We show (1) a lower bound that no algorithm which outputs a mixture can achieve approximation better than $C = 3-2/n$ unless the number of samples is polynomial in $|\mathcal{X}|$, as well as (2) an algorithm which runs in time $\text{poly}(n)$ and achieves the same approximation guarantee. In the proper setting, [Aliakbarpour, Bun, Smith, NeurIPS 2024] provided an algorithm with $C=3$ running in $\tilde{O}(n/(δ^3\varepsilon^3))$ time. We improve this time complexity to $\tilde{O}(n/(δ\varepsilon^2))$, significantly reducing the dependence on the confidence and error parameters.
7.1LGMay 29, 2025
Improved Approximations for Hard Graph Problems using PredictionsAnders Aamand, Justin Y. Chen, Siddharth Gollapudi et al.
We design improved approximation algorithms for NP-hard graph problems by incorporating predictions (e.g., learned from past data). Our prediction model builds upon and extends the $\varepsilon$-prediction framework by Cohen-Addad, d'Orsi, Gupta, Lee, and Panigrahi (NeurIPS 2024). We consider an edge-based version of this model, where each edge provides two bits of information, corresponding to predictions about whether each of its endpoints belong to an optimal solution. Even with weak predictions where each bit is only $\varepsilon$-correlated with the true solution, this information allows us to break approximation barriers in the standard setting. We develop algorithms with improved approximation ratios for MaxCut, Vertex Cover, Set Cover, and Maximum Independent Set problems (among others). Across these problems, our algorithms share a unifying theme, where we separately satisfy constraints related to high degree vertices (using predictions) and low-degree vertices (without using predictions) and carefully combine the answers.