ASAug 18, 2022
Speech Representation Disentanglement with Adversarial Mutual Information Learning for One-shot Voice ConversionSiCheng Yang, Methawee Tantrawenith, Haolin Zhuang et al.
One-shot voice conversion (VC) with only a single target speaker's speech for reference has become a hot research topic. Existing works generally disentangle timbre, while information about pitch, rhythm and content is still mixed together. To perform one-shot VC effectively with further disentangling these speech components, we employ random resampling for pitch and content encoder and use the variational contrastive log-ratio upper bound of mutual information and gradient reversal layer based adversarial mutual information learning to ensure the different parts of the latent space containing only the desired disentangled representation during training. Experiments on the VCTK dataset show the model achieves state-of-the-art performance for one-shot VC in terms of naturalness and intellgibility. In addition, we can transfer characteristics of one-shot VC on timbre, pitch and rhythm separately by speech representation disentanglement. Our code, pre-trained models and demo are available at https://im1eon.github.io/IS2022-SRDVC/.
AIOct 13, 2022
Pre-Avatar: An Automatic Presentation Generation Framework Leveraging Talking AvatarAolan Sun, Xulong Zhang, Tiandong Ling et al.
Since the beginning of the COVID-19 pandemic, remote conferencing and school-teaching have become important tools. The previous applications aim to save the commuting cost with real-time interactions. However, our application is going to lower the production and reproduction costs when preparing the communication materials. This paper proposes a system called Pre-Avatar, generating a presentation video with a talking face of a target speaker with 1 front-face photo and a 3-minute voice recording. Technically, the system consists of three main modules, user experience interface (UEI), talking face module and few-shot text-to-speech (TTS) module. The system firstly clones the target speaker's voice, and then generates the speech, and finally generate an avatar with appropriate lip and head movements. Under any scenario, users only need to replace slides with different notes to generate another new video. The demo has been released here and will be published as free software for use.
ASDec 3, 2020
GraphPB: Graphical Representations of Prosody Boundary in Speech SynthesisAolan Sun, Jianzong Wang, Ning Cheng et al.
This paper introduces a graphical representation approach of prosody boundary (GraphPB) in the task of Chinese speech synthesis, intending to parse the semantic and syntactic relationship of input sequences in a graphical domain for improving the prosody performance. The nodes of the graph embedding are formed by prosodic words, and the edges are formed by the other prosodic boundaries, namely prosodic phrase boundary (PPH) and intonation phrase boundary (IPH). Different Graph Neural Networks (GNN) like Gated Graph Neural Network (GGNN) and Graph Long Short-term Memory (G-LSTM) are utilised as graph encoders to exploit the graphical prosody boundary information. Graph-to-sequence model is proposed and formed by a graph encoder and an attentional decoder. Two techniques are proposed to embed sequential information into the graph-to-sequence text-to-speech model. The experimental results show that this proposed approach can encode the phonetic and prosody rhythm of an utterance. The mean opinion score (MOS) of these GNN models shows comparative results with the state-of-the-art sequence-to-sequence models with better performance in the aspect of prosody. This provides an alternative approach for prosody modelling in end-to-end speech synthesis.
ASMar 4, 2020
GraphTTS: graph-to-sequence modelling in neural text-to-speechAolan Sun, Jianzong Wang, Ning Cheng et al.
This paper leverages the graph-to-sequence method in neural text-to-speech (GraphTTS), which maps the graph embedding of the input sequence to spectrograms. The graphical inputs consist of node and edge representations constructed from input texts. The encoding of these graphical inputs incorporates syntax information by a GNN encoder module. Besides, applying the encoder of GraphTTS as a graph auxiliary encoder (GAE) can analyse prosody information from the semantic structure of texts. This can remove the manual selection of reference audios process and makes prosody modelling an end-to-end procedure. Experimental analysis shows that GraphTTS outperforms the state-of-the-art sequence-to-sequence models by 0.24 in Mean Opinion Score (MOS). GAE can adjust the pause, ventilation and tones of synthesised audios automatically. This experimental conclusion may give some inspiration to researchers working on improving speech synthesis prosody.