Xinrun Xu

AI
h-index28
20papers
265citations
Novelty49%
AI Score57

20 Papers

ROMay 24
X-DiffVLA: X-Embodied Diffusion Action Heads for Vision-Language-Action Models

Boyu Li, Chaoyi Xu, Haoqi Yuan et al.

Learning universal policies from cross-embodied data remains a fundamental challenge in robotics. Although Vision-Language-Action (VLA) models are pre-trained on large and diverse datasets, they typically rely on embodiment-specific fine-tuning to achieve strong performance in downstream tasks. This requirement severely limits their generalization capability and restricts knowledge transfer across embodiments performing similar tasks. To overcome these limitations, we focus on cross-embodied settings with shared robotic bases and heterogeneous end-effectors, and propose X-DiffVLA, a diffusion-based VLA model featuring a unified cross-embodied action head. X-DiffVLA can leverage the generative strengths of diffusion models to capture both the diversity and latent correlations in cross-embodied datasets. Specifically, we introduce Embodiment Forcing, a classifier-free guidance technique to implicitly steer action generation toward embodiment-specific functional components, capturing fine-grained structural nuances without explicit supervision. In addition, a Morphological Tree Diffusion approach is designed to strengthen behavioral correlations across diverse end-effectors, maximizing the transferability of heterogeneous demonstrations. Experimental results across RoboCasa and Isaac Gym, covering different embodiments from grippers to dexterous hands, show that X-DiffVLA achieves state-of-the-art performance, with improvements of 15.3% and 12.5%, respectively. Real-world evaluations further validate the robustness of the proposed framework and its effectiveness in scalable cross-embodied policy learning.

LGMar 1
ICPRL: Acquiring Physical Intuition from Interactive Control

Xinrun Xu, Pi Bu, Ye Wang et al.

VLMs excel at static perception but falter in interactive reasoning in dynamic physical environments, which demands planning and adaptation to dynamic outcomes. Existing physical reasoning methods often depend on abstract symbolic inputs or lack the ability to learn and adapt from direct, pixel-based visual interaction in novel scenarios. We introduce ICPRL (In-Context Physical Reinforcement Learning), a framework inspired by In-Context Reinforcement Learning (ICRL) that empowers VLMs to acquire physical intuition and adapt their policies in-context. Our approach trains a vision-grounded policy model via multi-turn Group Relative Policy Optimization (GRPO) over diverse multi-episode interaction histories. This enables the agent to adapt strategies by conditioning on past trial-and-error sequences, without requiring any weight updates. This adaptive policy works in concert with a separately trained world model that provides explicit physical reasoning by predicting the results of potential actions. At inference, the policy proposes candidate actions, while the world model predicts outcomes to guide a root-node PUCT search to select the most promising action. Evaluated on the diverse physics-based puzzle-solving tasks in the DeepPHY benchmark, ICPRL demonstrates significant improvements across both its I. policy-only, and II. world-model-augmented stages. Notably, these gains are retained in unseen physical environments, demonstrating that our framework facilitates genuine in-context acquisition of the environment's physical dynamics from interactive experience.

CVApr 27Code
CF-VLA: Efficient Coarse-to-Fine Action Generation for Vision-Language-Action Policies

Fan Du, Feng Yan, Jianxiong Wu et al.

Flow-based vision-language-action (VLA) policies offer strong expressivity for action generation, but suffer from a fundamental inefficiency: multi-step inference is required to recover action structure from uninformative Gaussian noise, leading to a poor efficiency-quality trade-off under real-time constraints. We address this issue by rethinking the role of the starting point in generative action modeling. Instead of shortening the sampling trajectory, we propose CF-VLA, a coarse-to-fine two-stage formulation that restructures action generation into a coarse initialization step that constructs an action-aware starting point, followed by a single-step local refinement that corrects residual errors. Concretely, the coarse stage learns a conditional posterior over endpoint velocity to transform Gaussian noise into a structured initialization, while the fine stage performs a fixed-time refinement from this initialization. To stabilize training, we introduce a stepwise strategy that first learns a controlled coarse predictor and then performs joint optimization. Experiments on CALVIN and LIBERO show that our method establishes a strong efficiency-performance frontier under low-NFE (Number of Function Evaluations) regimes: it consistently outperforms existing NFE=2 methods, matches or surpasses the NFE=10 $π_{0.5}$ baseline on several metrics, reduces action sampling latency by 75.4\%, and achieves the best average real-robot success rate of 83.0\%, outperforming MIP by 19.5 points and $π_{0.5}$ by 4.0 points. These results suggest that structured, coarse-to-fine generation enables both strong performance and efficient inference. Our code is available at https://github.com/EmbodiedAI-RoboTron/CF-VLA.

CLFeb 20, 2025Code
Vulnerability of Text-to-Image Models to Prompt Template Stealing: A Differential Evolution Approach

Yurong Wu, Fangwen Mu, Qiuhong Zhang et al.

Prompt trading has emerged as a significant intellectual property concern in recent years, where vendors entice users by showcasing sample images before selling prompt templates that can generate similar images. This work investigates a critical security vulnerability: attackers can steal prompt templates using only a limited number of sample images. To investigate this threat, we introduce Prism, a prompt-stealing benchmark consisting of 50 templates and 450 images, organized into Easy and Hard difficulty levels. To identify the vulnerabity of VLMs to prompt stealing, we propose EvoStealer, a novel template stealing method that operates without model fine-tuning by leveraging differential evolution algorithms. The system first initializes population sets using multimodal large language models (MLLMs) based on predefined patterns, then iteratively generates enhanced offspring through MLLMs. During evolution, EvoStealer identifies common features across offspring to derive generalized templates. Our comprehensive evaluation conducted across open-source (INTERNVL2-26B) and closed-source models (GPT-4o and GPT-4o-mini) demonstrates that EvoStealer's stolen templates can reproduce images highly similar to originals and effectively generalize to other subjects, significantly outperforming baseline methods with an average improvement of over 10%. Moreover, our cost analysis reveals that EvoStealer achieves template stealing with negligible computational expenses. Our code and dataset are available at https://github.com/whitepagewu/evostealer.

AIFeb 24
How Foundational Skills Influence VLM-based Embodied Agents:A Native Perspective

Bo Peng, Pi Bu, Keyu Pan et al.

Recent advances in vision-language models (VLMs) have shown promise for human-level embodied intelligence. However, existing benchmarks for VLM-driven embodied agents often rely on high-level commands or discretized action spaces, which are non-native settings that differ markedly from real-world control. In addition, current benchmarks focus primarily on high-level tasks and lack joint evaluation and analysis at both low and high levels. To address these limitations, we present NativeEmbodied, a challenging benchmark for VLM-driven embodied agents that uses a unified, native low-level action space. Built on diverse simulated scenes, NativeEmbodied includes three representative high-level tasks in complex scenarios to evaluate overall performance. For more detailed analysis, we further decouple the skills required by complex tasks and construct four types of low-level tasks, each targeting a fundamental embodied skill. This joint evaluation across task and skill granularities enables fine-grained assessment of embodied agents. Experiments with state-of-the-art VLMs reveal clear deficiencies in several fundamental embodied skills, and further analysis shows that these bottlenecks significantly limit performance on high-level tasks. NativeEmbodied highlights key challenges for current VLM-driven embodied agents and provides insights to guide future research.

AIMar 5, 2024
Cradle: Empowering Foundation Agents Towards General Computer Control

Weihao Tan, Wentao Zhang, Xinrun Xu et al.

Despite the success in specific scenarios, existing foundation agents still struggle to generalize across various virtual scenarios, mainly due to the dramatically different encapsulations of environments with manually designed observation and action spaces. To handle this issue, we propose the General Computer Control (GCC) setting to restrict foundation agents to interact with software through the most unified and standardized interface, i.e., using screenshots as input and keyboard and mouse actions as output. We introduce Cradle, a modular and flexible LMM-powered framework, as a preliminary attempt towards GCC. Enhanced by six key modules, Cradle can understand input screenshots and output executable code for low-level keyboard and mouse control after high-level planning, so that Cradle can interact with any software and complete long-horizon complex tasks without relying on any built-in APIs. Experimental results show that Cradle exhibits remarkable generalizability and impressive performance across four previously unexplored commercial video games, five software applications, and a comprehensive benchmark, OSWorld. Cradle is the first to enable foundation agents to follow the main storyline and complete 40-minute-long real missions in the complex AAA game Red Dead Redemption 2 (RDR2). Cradle can also create a city of a thousand people in Cities: Skylines, farm and harvest parsnips in Stardew Valley, and trade and bargain with a maximal weekly total profit of 87% in Dealer's Life 2. Cradle can not only operate daily software, like Chrome, Outlook, and Feishu, but also edit images and videos using Meitu and CapCut. Cradle greatly extends the reach of foundation agents by enabling the easy conversion of any software, especially complex games, into benchmarks to evaluate agents' various abilities and facilitate further data collection, thus paving the way for generalist agents.

CLDec 21, 2023
Text2Analysis: A Benchmark of Table Question Answering with Advanced Data Analysis and Unclear Queries

Xinyi He, Mengyu Zhou, Xinrun Xu et al.

Tabular data analysis is crucial in various fields, and large language models show promise in this area. However, current research mostly focuses on rudimentary tasks like Text2SQL and TableQA, neglecting advanced analysis like forecasting and chart generation. To address this gap, we developed the Text2Analysis benchmark, incorporating advanced analysis tasks that go beyond the SQL-compatible operations and require more in-depth analysis. We also develop five innovative and effective annotation methods, harnessing the capabilities of large language models to enhance data quality and quantity. Additionally, we include unclear queries that resemble real-world user questions to test how well models can understand and tackle such challenges. Finally, we collect 2249 query-result pairs with 347 tables. We evaluate five state-of-the-art models using three different metrics and the results show that our benchmark presents introduces considerable challenge in the field of tabular data analysis, paving the way for more advanced research opportunities.

AIMar 15, 2024
A Survey on Game Playing Agents and Large Models: Methods, Applications, and Challenges

Xinrun Xu, Yuxin Wang, Chaoyi Xu et al.

The swift evolution of Large-scale Models (LMs), either language-focused or multi-modal, has garnered extensive attention in both academy and industry. But despite the surge in interest in this rapidly evolving area, there are scarce systematic reviews on their capabilities and potential in distinct impactful scenarios. This paper endeavours to help bridge this gap, offering a thorough examination of the current landscape of LM usage in regards to complex game playing scenarios and the challenges still open. Here, we seek to systematically review the existing architectures of LM-based Agents (LMAs) for games and summarize their commonalities, challenges, and any other insights. Furthermore, we present our perspective on promising future research avenues for the advancement of LMs in games. We hope to assist researchers in gaining a clear understanding of the field and to generate more interest in this highly impactful research direction. A corresponding resource, continuously updated, can be found in our GitHub repository.

ROMar 16, 2025
Being-0: A Humanoid Robotic Agent with Vision-Language Models and Modular Skills

Haoqi Yuan, Yu Bai, Yuhui Fu et al.

Building autonomous robotic agents capable of achieving human-level performance in real-world embodied tasks is an ultimate goal in humanoid robot research. Recent advances have made significant progress in high-level cognition with Foundation Models (FMs) and low-level skill development for humanoid robots. However, directly combining these components often results in poor robustness and efficiency due to compounding errors in long-horizon tasks and the varied latency of different modules. We introduce Being-0, a hierarchical agent framework that integrates an FM with a modular skill library. The FM handles high-level cognitive tasks such as instruction understanding, task planning, and reasoning, while the skill library provides stable locomotion and dexterous manipulation for low-level control. To bridge the gap between these levels, we propose a novel Connector module, powered by a lightweight vision-language model (VLM). The Connector enhances the FM's embodied capabilities by translating language-based plans into actionable skill commands and dynamically coordinating locomotion and manipulation to improve task success. With all components, except the FM, deployable on low-cost onboard computation devices, Being-0 achieves efficient, real-time performance on a full-sized humanoid robot equipped with dexterous hands and active vision. Extensive experiments in large indoor environments demonstrate Being-0's effectiveness in solving complex, long-horizon tasks that require challenging navigation and manipulation subtasks. For further details and videos, visit https://beingbeyond.github.io/Being-0.

ROJun 15, 2025
From Experts to a Generalist: Toward General Whole-Body Control for Humanoid Robots

Yuxuan Wang, Ming Yang, Ziluo Ding et al.

Achieving general agile whole-body control on humanoid robots remains a major challenge due to diverse motion demands and data conflicts. While existing frameworks excel in training single motion-specific policies, they struggle to generalize across highly varied behaviors due to conflicting control requirements and mismatched data distributions. In this work, we propose BumbleBee (BB), an expert-generalist learning framework that combines motion clustering and sim-to-real adaptation to overcome these challenges. BB first leverages an autoencoder-based clustering method to group behaviorally similar motions using motion features and motion descriptions. Expert policies are then trained within each cluster and refined with real-world data through iterative delta action modeling to bridge the sim-to-real gap. Finally, these experts are distilled into a unified generalist controller that preserves agility and robustness across all motion types. Experiments on two simulations and a real humanoid robot demonstrate that BB achieves state-of-the-art general whole-body control, setting a new benchmark for agile, robust, and generalizable humanoid performance in the real world. The project webpage is available at https://beingbeyond.github.io/BumbleBee/.

ROMay 10, 2025
JAEGER: Dual-Level Humanoid Whole-Body Controller

Ziluo Ding, Haobin Jiang, Yuxuan Wang et al.

This paper presents JAEGER, a dual-level whole-body controller for humanoid robots that addresses the challenges of training a more robust and versatile policy. Unlike traditional single-controller approaches, JAEGER separates the control of the upper and lower bodies into two independent controllers, so that they can better focus on their distinct tasks. This separation alleviates the dimensionality curse and improves fault tolerance. JAEGER supports both root velocity tracking (coarse-grained control) and local joint angle tracking (fine-grained control), enabling versatile and stable movements. To train the controller, we utilize a human motion dataset (AMASS), retargeting human poses to humanoid poses through an efficient retargeting network, and employ a curriculum learning approach. This method performs supervised learning for initialization, followed by reinforcement learning for further exploration. We conduct our experiments on two humanoid platforms and demonstrate the superiority of our approach against state-of-the-art methods in both simulation and real environments.

ROJun 15, 2025
RL from Physical Feedback: Aligning Large Motion Models with Humanoid Control

Junpeng Yue, Zepeng Wang, Yuxuan Wang et al.

This paper focuses on a critical challenge in robotics: translating text-driven human motions into executable actions for humanoid robots, enabling efficient and cost-effective learning of new behaviors. While existing text-to-motion generation methods achieve semantic alignment between language and motion, they often produce kinematically or physically infeasible motions unsuitable for real-world deployment. To bridge this sim-to-real gap, we propose Reinforcement Learning from Physical Feedback (RLPF), a novel framework that integrates physics-aware motion evaluation with text-conditioned motion generation. RLPF employs a motion tracking policy to assess feasibility in a physics simulator, generating rewards for fine-tuning the motion generator. Furthermore, RLPF introduces an alignment verification module to preserve semantic fidelity to text instructions. This joint optimization ensures both physical plausibility and instruction alignment. Extensive experiments show that RLPF greatly outperforms baseline methods in generating physically feasible motions while maintaining semantic correspondence with text instruction, enabling successful deployment on real humanoid robots.

CLDec 28, 2024
Extract Information from Hybrid Long Documents Leveraging LLMs: A Framework and Dataset

Chongjian Yue, Xinrun Xu, Xiaojun Ma et al.

Large Language Models (LLMs) demonstrate exceptional performance in textual understanding and tabular reasoning tasks. However, their ability to comprehend and analyze hybrid text, containing textual and tabular data, remains unexplored. The hybrid text often appears in the form of hybrid long documents (HLDs), which far exceed the token limit of LLMs. Consequently, we apply an Automated Information Extraction framework (AIE) to enable LLMs to process the HLDs and carry out experiments to analyse four important aspects of information extraction from HLDs. Given the findings: 1) The effective way to select and summarize the useful part of a HLD. 2) An easy table serialization way is enough for LLMs to understand tables. 3) The naive AIE has adaptability in many complex scenarios. 4) The useful prompt engineering to enhance LLMs on HLDs. To address the issue of dataset scarcity in HLDs and support future work, we also propose the Financial Reports Numerical Extraction (FINE) dataset. The dataset and code are publicly available in the attachments.

AIMar 15, 2024
A Multi-constraint and Multi-objective Allocation Model for Emergency Rescue in IoT Environment

Xinrun Xu, Zhanbiao Lian, Yurong Wu et al.

Emergency relief operations are essential in disaster aftermaths, necessitating effective resource allocation to minimize negative impacts and maximize benefits. In prolonged crises or extensive disasters, a systematic, multi-cycle approach is key for timely and informed decision-making. Leveraging advancements in IoT and spatio-temporal data analytics, we've developed the Multi-Objective Shuffled Gray-Wolf Frog Leaping Model (MSGW-FLM). This multi-constraint, multi-objective resource allocation model has been rigorously tested against 28 diverse challenges, showing superior performance in comparison to established models such as NSGA-II, IBEA, and MOEA/D. MSGW-FLM's effectiveness is particularly notable in complex, multi-cycle emergency rescue scenarios, which involve numerous constraints and objectives. This model represents a significant step forward in optimizing resource distribution in emergency response situations.

AIAug 7, 2025
DeepPHY: Benchmarking Agentic VLMs on Physical Reasoning

Xinrun Xu, Pi Bu, Ye Wang et al.

Although Vision Language Models (VLMs) exhibit strong perceptual abilities and impressive visual reasoning, they struggle with attention to detail and precise action planning in complex, dynamic environments, leading to subpar performance. Real-world tasks typically require complex interactions, advanced spatial reasoning, long-term planning, and continuous strategy refinement, usually necessitating understanding the physics rules of the target scenario. However, evaluating these capabilities in real-world scenarios is often prohibitively expensive. To bridge this gap, we introduce DeepPHY, a novel benchmark framework designed to systematically evaluate VLMs' understanding and reasoning about fundamental physical principles through a series of challenging simulated environments. DeepPHY integrates multiple physical reasoning environments of varying difficulty levels and incorporates fine-grained evaluation metrics. Our evaluation finds that even state-of-the-art VLMs struggle to translate descriptive physical knowledge into precise, predictive control.

CVApr 1, 2025
High-Quality Pseudo-Label Generation Based on Visual Prompt Assisted Cloud Model Update

Xinrun Xu, Qiuhong Zhang, Jianwen Yang et al.

Generating high-quality pseudo-labels on the cloud is crucial for cloud-edge object detection, especially in dynamic traffic monitoring where data distributions evolve. Existing methods often assume reliable cloud models, neglecting potential errors or struggling with complex distribution shifts. This paper proposes Cloud-Adaptive High-Quality Pseudo-label generation (CA-HQP), addressing these limitations by incorporating a learnable Visual Prompt Generator (VPG) and dual feature alignment into cloud model updates. The VPG enables parameter-efficient adaptation by injecting visual prompts, enhancing flexibility without extensive fine-tuning. CA-HQP mitigates domain discrepancies via two feature alignment techniques: global Domain Query Feature Alignment (DQFA) capturing scene-level shifts, and fine-grained Temporal Instance-Aware Feature Embedding Alignment (TIAFA) addressing instance variations. Experiments on the Bellevue traffic dataset demonstrate that CA-HQP significantly improves pseudo-label quality compared to existing methods, leading to notable performance gains for the edge model and showcasing CA-HQP's adaptation effectiveness. Ablation studies validate each component (DQFA, TIAFA, VPG) and the synergistic effect of combined alignment strategies, highlighting the importance of adaptive cloud updates and domain adaptation for robust object detection in evolving scenarios. CA-HQP provides a promising solution for enhancing cloud-edge object detection systems in real-world applications.

CLFeb 26, 2024
MindRef: Mimicking Human Memory for Hierarchical Reference Retrieval with Fine-Grained Location Awareness

Ye Wang, Xinrun Xu, Zhiming Ding

When completing knowledge-intensive tasks, humans sometimes need an answer and a corresponding reference passage for auxiliary reading. Previous methods required obtaining pre-segmented article chunks through additional retrieval models. This paper explores leveraging the parameterized knowledge stored during the pre-training phase of large language models (LLMs) to recall reference passage from any starting position independently. We propose a two-stage framework that simulates the scenario of humans recalling easily forgotten references. Initially, the LLM is prompted to recall document title identifiers to obtain a coarse-grained document set. Then, based on the acquired coarse-grained document set, it recalls fine-grained passage. In the two-stage recall process, we use constrained decoding to ensure that content outside of the stored documents is not generated. To increase speed, we only recall a short prefix in the second stage, and then locate its position to retrieve a complete passage. Experiments on KILT knowledge-sensitive tasks have verified that LLMs can independently recall reference passage locations in various task forms, and the obtained reference significantly assists downstream tasks.

CVJun 23, 2025
Catastrophic Forgetting Mitigation via Discrepancy-Weighted Experience Replay

Xinrun Xu, Jianwen Yang, Qiuhong Zhang et al.

Continually adapting edge models in cloud-edge collaborative object detection for traffic monitoring suffers from catastrophic forgetting, where models lose previously learned knowledge when adapting to new data distributions. This is especially problematic in dynamic traffic environments characterised by periodic variations (e.g., day/night, peak hours), where past knowledge remains valuable. Existing approaches like experience replay and visual prompts offer some mitigation, but struggle to effectively prioritize and leverage historical data for optimal knowledge retention and adaptation. Specifically, simply storing and replaying all historical data can be inefficient, while treating all historical experiences as equally important overlooks their varying relevance to the current domain. This paper proposes ER-EMU, an edge model update algorithm based on adaptive experience replay, to address these limitations. ER-EMU utilizes a limited-size experience buffer managed using a First-In-First-Out (FIFO) principle, and a novel Domain Distance Metric-based Experience Selection (DDM-ES) algorithm. DDM-ES employs the multi-kernel maximum mean discrepancy (MK-MMD) to quantify the dissimilarity between target domains, prioritizing the selection of historical data that is most dissimilar to the current target domain. This ensures training diversity and facilitates the retention of knowledge from a wider range of past experiences, while also preventing overfitting to the new domain. The experience buffer is also updated using a simple random sampling strategy to maintain a balanced representation of previous domains. Experiments on the Bellevue traffic video dataset, involving repeated day/night cycles, demonstrate that ER-EMU consistently improves the performance of several state-of-the-art cloud-edge collaborative object detection frameworks.

LGMar 18, 2024
A Clustering Method with Graph Maximum Decoding Information

Xinrun Xu, Manying Lv, Zhanbiao Lian et al.

The clustering method based on graph models has garnered increased attention for its widespread applicability across various knowledge domains. Its adaptability to integrate seamlessly with other relevant applications endows the graph model-based clustering analysis with the ability to robustly extract "natural associations" or "graph structures" within datasets, facilitating the modelling of relationships between data points. Despite its efficacy, the current clustering method utilizing the graph-based model overlooks the uncertainty associated with random walk access between nodes and the embedded structural information in the data. To address this gap, we present a novel Clustering method for Maximizing Decoding Information within graph-based models, named CMDI. CMDI innovatively incorporates two-dimensional structural information theory into the clustering process, consisting of two phases: graph structure extraction and graph vertex partitioning. Within CMDI, graph partitioning is reformulated as an abstract clustering problem, leveraging maximum decoding information to minimize uncertainty associated with random visits to vertices. Empirical evaluations on three real-world datasets demonstrate that CMDI outperforms classical baseline methods, exhibiting a superior decoding information ratio (DI-R). Furthermore, CMDI showcases heightened efficiency, particularly when considering prior knowledge (PK). These findings underscore the effectiveness of CMDI in enhancing decoding information quality and computational efficiency, positioning it as a valuable tool in graph-based clustering analyses.

CLMay 24, 2023
Enabling and Analyzing How to Efficiently Extract Information from Hybrid Long Documents with LLMs

Chongjian Yue, Xinrun Xu, Xiaojun Ma et al.

Large Language Models (LLMs) demonstrate exceptional performance in textual understanding and tabular reasoning tasks. However, their ability to comprehend and analyze hybrid text, containing textual and tabular data, remains underexplored. In this research, we specialize in harnessing the potential of LLMs to comprehend critical information from financial reports, which are hybrid long-documents. We propose an Automated Financial Information Extraction (AFIE) framework that enhances LLMs' ability to comprehend and extract information from financial reports. To evaluate AFIE, we develop a Financial Reports Numerical Extraction (FINE) dataset and conduct an extensive experimental analysis. Our framework is effectively validated on GPT-3.5 and GPT-4, yielding average accuracy increases of 53.94% and 33.77%, respectively, compared to a naive method. These results suggest that the AFIE framework offers accuracy for automated numerical extraction from complex, hybrid documents.