Khuong Nguyen

AI
3papers
11citations
Novelty53%
AI Score24

3 Papers

AIFeb 21, 2023
Reusable Slotwise Mechanisms

Trang Nguyen, Amin Mansouri, Kanika Madan et al.

Agents with the ability to comprehend and reason about the dynamics of objects would be expected to exhibit improved robustness and generalization in novel scenarios. However, achieving this capability necessitates not only an effective scene representation but also an understanding of the mechanisms governing interactions among object subsets. Recent studies have made significant progress in representing scenes using object slots. In this work, we introduce Reusable Slotwise Mechanisms, or RSM, a framework that models object dynamics by leveraging communication among slots along with a modular architecture capable of dynamically selecting reusable mechanisms for predicting the future states of each object slot. Crucially, RSM leverages the Central Contextual Information (CCI), enabling selected mechanisms to access the remaining slots through a bottleneck, effectively allowing for modeling of higher order and complex interactions that might require a sparse subset of objects. Experimental results demonstrate the superior performance of RSM compared to state-of-the-art methods across various future prediction and related downstream tasks, including Visual Question Answering and action planning. Furthermore, we showcase RSM's Out-of-Distribution generalization ability to handle scenes in intricate scenarios.

LGSep 29, 2022
Improving Generative Flow Networks with Path Regularization

Anh Do, Duy Dinh, Tan Nguyen et al.

Generative Flow Networks (GFlowNets) are recently proposed models for learning stochastic policies that generate compositional objects by sequences of actions with the probability proportional to a given reward function. The central problem of GFlowNets is to improve their exploration and generalization. In this work, we propose a novel path regularization method based on optimal transport theory that places prior constraints on the underlying structure of the GFlowNets. The prior is designed to help the GFlowNets better discover the latent structure of the target distribution or enhance its ability to explore the environment in the context of active learning. The path regularization controls the flow in GFlowNets to generate more diverse and novel candidates via maximizing the optimal transport distances between two forward policies or to improve the generalization via minimizing the optimal transport distances. In addition, we derive an efficient implementation of the regularization by finding its closed form solutions in specific cases and a meaningful upper bound that can be used as an approximation to minimize the regularization term. We empirically demonstrate the advantage of our path regularization on a wide range of tasks, including synthetic hypergrid environment modeling, discrete probabilistic modeling, and biological sequence design.

RODec 8, 2020
Emergence of Different Modes of Tool Use in a Reaching and Dragging Task

Khuong Nguyen, Yoonsuck Choe

Tool use is an important milestone in the evolution of intelligence. In this paper, we investigate different modes of tool use that emerge in a reaching and dragging task. In this task, a jointed arm with a gripper must grab a tool (T, I, or L-shaped) and drag an object down to the target location (the bottom of the arena). The simulated environment had real physics such as gravity and friction. We trained a deep-reinforcement learning based controller (with raw visual and proprioceptive input) with minimal reward shaping information to tackle this task. We observed the emergence of a wide range of unexpected behaviors, not directly encoded in the motor primitives or reward functions. Examples include hitting the object to the target location, correcting error of initial contact, throwing the tool toward the object, as well as normal expected behavior such as wide sweep. Also, we further analyzed these behaviors based on the type of tool and the initial position of the target object. Our results show a rich repertoire of behaviors, beyond the basic built-in mechanisms of the deep reinforcement learning method we used.