Ahalya Prabhakar

RO
9papers
121citations
Novelty47%
AI Score24

9 Papers

AISep 28, 2022
Proceedings of the AI-HRI Symposium at AAAI-FSS 2022

Zhao Han, Emmanuel Senft, Muneeb I. Ahmad et al.

The Artificial Intelligence (AI) for Human-Robot Interaction (HRI) Symposium has been a successful venue of discussion and collaboration on AI theory and methods aimed at HRI since 2014. This year, after a review of the achievements of the AI-HRI community over the last decade in 2021, we are focusing on a visionary theme: exploring the future of AI-HRI. Accordingly, we added a Blue Sky Ideas track to foster a forward-thinking discussion on future research at the intersection of AI and HRI. As always, we appreciate all contributions related to any topic on AI/HRI and welcome new researchers who wish to take part in this growing community. With the success of past symposia, AI-HRI impacts a variety of communities and problems, and has pioneered the discussions in recent trends and interests. This year's AI-HRI Fall Symposium aims to bring together researchers and practitioners from around the globe, representing a number of university, government, and industry laboratories. In doing so, we hope to accelerate research in the field, support technology transition and user adoption, and determine future directions for our group and our research.

ROOct 9, 2021
Multimodal Sensory Learning for Real-time, Adaptive Manipulation

Ahalya Prabhakar, Stanislas Furrer, Lorenzo Panchetti et al.

Adaptive control for real-time manipulation requires quick estimation and prediction of object properties. While robot learning in this area primarily focuses on using vision, many tasks cannot rely on vision due to object occlusion. Here, we formulate a learning framework that uses multimodal sensory fusion of tactile and audio data in order to quickly characterize and predict an object's properties. The predictions are used in a developed reactive controller to adapt the grip on the object to compensate for the predicted inertial forces experienced during motion. Drawing inspiration from how humans interact with objects, we propose an experimental setup from which we can understand how to best utilize different sensory signals and actively interact with and manipulate objects to quickly learn their object properties for safe manipulation.

ROOct 9, 2021
Credit Assignment Safety Learning from Human Demonstrations

Ahalya Prabhakar, Aude Billard

A critical need in assistive robotics, such as assistive wheelchairs for navigation, is a need to learn task intent and safety guarantees through user interactions in order to ensure safe task performance. For tasks where the objectives from the user are not easily defined, learning from user demonstrations has been a key step in enabling learning. However, most robot learning from demonstration (LfD) methods primarily rely on optimal demonstration in order to successfully learn a control policy, which can be challenging to acquire from novice users. Recent work does use suboptimal and failed demonstrations to learn about task intent; few focus on learning safety guarantees to prevent repeat failures experienced, essential for assistive robots. Furthermore, interactive human-robot learning aims to minimize effort from the human user to facilitate deployment in the real-world. As such, requiring users to label the unsafe states or keyframes from the demonstrations should not be a necessary requirement for learning. Here, we propose an algorithm to learn a safety value function from a set of suboptimal and failed demonstrations that is used to generate a real-time safety control filter. Importantly, we develop a credit assignment method that extracts the failure states from the failed demonstrations without requiring human labelling or prespecified knowledge of unsafe regions. Furthermore, we extend our formulation to allow for user-specific safety functions, by incorporating user-defined safety rankings from which we can generate safety level sets according to the users' preferences. By using both suboptimal and failed demonstrations and the developed credit assignment formulation, we enable learning a safety value function with minimal effort needed from the user, making it more feasible for widespread use in human-robot interactive learning tasks.

ROMar 31, 2021
Ergodic imitation: Learning from what to do and what not to do

Aleksandra Kalinowska, Ahalya Prabhakar, Kathleen Fitzsimons et al.

With growing access to versatile robotics, it is beneficial for end users to be able to teach robots tasks without needing to code a control policy. One possibility is to teach the robot through successful task executions. However, near-optimal demonstrations of a task can be difficult to provide and even successful demonstrations can fail to capture task aspects key to robust skill replication. Here, we propose a learning from demonstration (LfD) approach that enables learning of robust task definitions without the need for near-optimal demonstrations. We present a novel algorithmic framework for learning tasks based on the ergodic metric -- a measure of information content in motion. Moreover, we make use of negative demonstrations -- demonstrations of what not to do -- and show that they can help compensate for imperfect demonstrations, reduce the number of demonstrations needed, and highlight crucial task elements improving robot performance. In a proof-of-concept example of cart-pole inversion, we show that negative demonstrations alone can be sufficient to successfully learn and recreate a skill. Through a human subject study with 24 participants, we show that consistently more information about a task can be captured from combined positive and negative (posneg) demonstrations than from the same amount of just positive demonstrations. Finally, we demonstrate our learning approach on simulated tasks of target reaching and table cleaning with a 7-DoF Franka arm. Our results point towards a future with robust, data-efficient LfD for novice users.

ROJun 10, 2020
Ergodic Specifications for Flexible Swarm Control: From User Commands to Persistent Adaptation

Ahalya Prabhakar, Ian Abraham, Annalisa Taylor et al.

This paper presents a formulation for swarm control and high-level task planning that is dynamically responsive to user commands and adaptable to environmental changes. We design an end-to-end pipeline from a tactile tablet interface for user commands to onboard control of robotic agents based on decentralized ergodic coverage. Our approach demonstrates reliable and dynamic control of a swarm collective through the use of ergodic specifications for planning and executing agent trajectories as well as responding to user and external inputs. We validate our approach in a virtual reality simulation environment and in real-world experiments at the DARPA OFFSET Urban Swarm Challenge FX3 field tests with a robotic swarm where user-based control of the swarm and mission-based tasks require a dynamic and flexible response to changing conditions and objectives in real-time.

ROJun 5, 2020
An Ergodic Measure for Active Learning From Equilibrium

Ian Abraham, Ahalya Prabhakar, Todd D. Murphey

This paper develops KL-Ergodic Exploration from Equilibrium ($\text{KL-E}^3$), a method for robotic systems to integrate stability into actively generating informative measurements through ergodic exploration. Ergodic exploration enables robotic systems to indirectly sample from informative spatial distributions globally, avoiding local optima, and without the need to evaluate the derivatives of the distribution against the robot dynamics. Using hybrid systems theory, we derive a controller that allows a robot to exploit equilibrium policies (i.e., policies that solve a task) while allowing the robot to explore and generate informative data using an ergodic measure that can extend to high-dimensional states. We show that our method is able to maintain Lyapunov attractiveness with respect to the equilibrium task while actively generating data for learning tasks such, as Bayesian optimization, model learning, and off-policy reinforcement learning. In each example, we show that our proposed method is capable of generating an informative distribution of data while synthesizing smooth control signals. We illustrate these examples using simulated systems and provide simplification of our method for real-time online learning in robotic systems.

ROFeb 8, 2019
Active Area Coverage from Equilibrium

Ian Abraham, Ahalya Prabhakar, Todd D. Murphey

This paper develops a method for robots to integrate stability into actively seeking out informative measurements through coverage. We derive a controller using hybrid systems theory that allows us to consider safe equilibrium policies during active data collection. We show that our method is able to maintain Lyapunov attractiveness while still actively seeking out data. Using incremental sparse Gaussian processes, we define distributions which allow a robot to actively seek out informative measurements. We illustrate our methods for shape estimation using a cart double pendulum, dynamic model learning of a hovering quadrotor, and generating galloping gaits starting from stationary equilibrium by learning a dynamics model for the half-cheetah system from the Roboschool environment.

ROSep 8, 2017
Autonomous Visual Rendering using Physical Motion

Ahalya Prabhakar, Anastasia Mavrommati, Jarvis Schultz et al.

This paper addresses the problem of enabling a robot to represent and recreate visual information through physical motion, focusing on drawing using pens, brushes, or other tools. This work uses ergodicity as a control objective that translates planar visual input to physical motion without preprocessing (e.g., image processing, motion primitives). % or human-generated training data (i.e., machine learning). We achieve comparable results to existing drawing methods, while reducing the algorithmic complexity of the software. We demonstrate that optimal ergodic control algorithms with different time-horizon characteristics (infinitesimal, finite, and receding horizon) can generate qualitatively and stylistically different motions that render a wide range of visual information (e.g., letters, portraits, landscapes). In addition, we show that ergodic control enables the same software design to apply to multiple robotic systems by incorporating their particular dynamics, thereby reducing the dependence on task-specific robots. Finally, we demonstrate physical drawings with the Baxter robot.

ROSep 5, 2017
Ergodic Exploration using Binary Sensing for Non-Parametric Shape Estimation

Ian Abraham, Ahalya Prabhakar, Mitra J. Z. Hartmann et al.

Current methods to estimate object shape---using either vision or touch---generally depend on high-resolution sensing. Here, we exploit ergodic exploration to demonstrate successful shape estimation when using a low-resolution binary contact sensor. The measurement model is posed as a collision-based tactile measurement, and classification methods are used to discriminate between shape boundary regions in the search space. Posterior likelihood estimates of the measurement model help the system actively seek out regions where the binary sensor is most likely to return informative measurements. Results show successful shape estimation of various objects as well as the ability to identify multiple objects in an environment. Interestingly, it is shown that ergodic exploration utilizes non-contact motion to gather significant information about shape. The algorithm is extended in three dimensions in simulation and we present two dimensional experimental results using the Rethink Baxter robot.