Celimuge Wu

AI
11papers
1,027citations
Novelty48%
AI Score44

11 Papers

70.2NIJun 3
Advancing Fluid Antenna-Assisted Non-Terrestrial Networks in 6G and Beyond: Fundamentals, State of the Art, and Future Directions

Tianheng Xu, Runke Fan, Jie Zhu et al.

With the surging demand for ultra-reliable, low-latency, and ubiquitous connectivity in Sixth-Generation (6G) networks, Non-Terrestrial Networks (NTNs) emerge as a key complement to terrestrial networks by offering flexible access and global coverage. Despite the significant potential, NTNs still face critical challenges, including dynamic propagation environments, energy constraints, and dense interference. As a key 6G technology, Fluid Antennas (FAs) can reshape wireless channels by reconfiguring radiating elements within a limited space, such as their positions and rotations, to provide higher channel diversity and multiplexing gains. Compared to fixed-position antennas, FAs can present a promising integration path for NTNs to mitigate dynamic channel fading and optimize resource allocation. This paper provides a comprehensive review of FA-assisted NTNs. We begin with a brief overview of the classical structure and limitations of existing NTNs, the fundamentals and advantages of FAs, and the basic principles of FA-assisted NTNs. We then investigate the joint optimization solutions, detailing the adjustments of FA configurations, NTN platform motion modes, and resource allocations. We also discuss the combination with other emerging technologies and explore FA-assisted NTNs as a novel network architecture for intelligent function integrations. Furthermore, we delve into the physical layer security and covert communication in FA-assisted NTNs. Finally, we highlight the potential future directions to empower broader applications of FA-assisted NTNs.

DCSep 7, 2023
DGC: Training Dynamic Graphs with Spatio-Temporal Non-Uniformity using Graph Partitioning by Chunks

Fahao Chen, Peng Li, Celimuge Wu

Dynamic Graph Neural Network (DGNN) has shown a strong capability of learning dynamic graphs by exploiting both spatial and temporal features. Although DGNN has recently received considerable attention by AI community and various DGNN models have been proposed, building a distributed system for efficient DGNN training is still challenging. It has been well recognized that how to partition the dynamic graph and assign workloads to multiple GPUs plays a critical role in training acceleration. Existing works partition a dynamic graph into snapshots or temporal sequences, which only work well when the graph has uniform spatio-temporal structures. However, dynamic graphs in practice are not uniformly structured, with some snapshots being very dense while others are sparse. To address this issue, we propose DGC, a distributed DGNN training system that achieves a 1.25x - 7.52x speedup over the state-of-the-art in our testbed. DGC's success stems from a new graph partitioning method that partitions dynamic graphs into chunks, which are essentially subgraphs with modest training workloads and few inter connections. This partitioning algorithm is based on graph coarsening, which can run very fast on large graphs. In addition, DGC has a highly efficient run-time, powered by the proposed chunk fusion and adaptive stale aggregation techniques. Extensive experimental results on 3 typical DGNN models and 4 popular dynamic graph datasets are presented to show the effectiveness of DGC.

AISep 19, 2022
Age of Semantics in Cooperative Communications: To Expedite Simulation Towards Real via Offline Reinforcement Learning

Xianfu Chen, Zhifeng Zhao, Shiwen Mao et al.

The age of information metric fails to correctly describe the intrinsic semantics of a status update. In an intelligent reflecting surface-aided cooperative relay communication system, we propose the age of semantics (AoS) for measuring semantics freshness of the status updates. Specifically, we focus on the status updating from a source node (SN) to the destination, which is formulated as a Markov decision process (MDP). The objective of the SN is to maximize the expected satisfaction of AoS and energy consumption under the maximum transmit power constraint. To seek the optimal control policy, we first derive an online deep actor-critic (DAC) learning scheme under the on-policy temporal difference learning framework. However, implementing the online DAC in practice poses the key challenge in infinitely repeated interactions between the SN and the system, which can be dangerous particularly during the exploration. We then put forward a novel offline DAC scheme, which estimates the optimal control policy from a previously collected dataset without any further interactions with the system. Numerical experiments verify the theoretical results and show that our offline DAC scheme significantly outperforms the online DAC scheme and the most representative baselines in terms of mean utility, demonstrating strong robustness to dataset quality.

SYJul 6, 2024
Communication and Control Co-Design in 6G: Sequential Decision-Making with LLMs

Xianfu Chen, Celimuge Wu, Yi Shen et al.

This article investigates a control system within the context of six-generation wireless networks. The control performance optimization confronts the technical challenges that arise from the intricate interactions between communication and control sub-systems, asking for a co-design. Accounting for the system dynamics, we formulate the sequential co-design decision-makings of communication and control over the discrete time horizon as a Markov decision process, for which a practical offline learning framework is proposed. Our proposed framework integrates large language models into the elements of reinforcement learning. We present a case study on the age of semantics-aware communication and control co-design to showcase the potentials from our proposed learning framework. Furthermore, we discuss the open issues remaining to make our proposed offline learning framework feasible for real-world implementations, and highlight the research directions for future explorations.

NINov 22, 2021
Time-Critical Tasks Implementation in MEC based Multi-Robot Cooperation Systems

Rui Yin, Yineng Shen, Huawei Zhu et al.

Mobile edge computing (MEC) deployment in a multi-robot cooperation (MRC) system is an effective way to accomplish the tasks in terms of energy consumption and implementation latency. However, the computation and communication resources need to be considered jointly to fully exploit the advantages brought by the MEC technology. In this paper, the scenario where multi robots cooperate to accomplish the time-critical tasks is studied, where an intelligent master robot (MR) acts as an edge server to provide services to multiple slave robots (SRs) and the SRs are responsible for the environment sensing and data collection. To save energy and prolong the function time of the system, two schemes are proposed to optimize the computation and communication resources, respectively. In the first scheme, the energy consumption of SRs is minimized and balanced while guaranteeing that the tasks are accomplished under a time constraint. In the second scheme, not only the energy consumption, but also the remaining energies of the SRs are considered to enhance the robustness of the system. Through the analysis and numerical simulations, we demonstrate that even though the first policy may guarantee the minimization on the total SRs' energy consumption, the function time of MRC system by the second scheme is longer than that by the first one.

LGNov 2, 2021
FedGraph: Federated Graph Learning with Intelligent Sampling

Fahao Chen, Peng Li, Toshiaki Miyazaki et al.

Federated learning has attracted much research attention due to its privacy protection in distributed machine learning. However, existing work of federated learning mainly focuses on Convolutional Neural Network (CNN), which cannot efficiently handle graph data that are popular in many applications. Graph Convolutional Network (GCN) has been proposed as one of the most promising techniques for graph learning, but its federated setting has been seldom explored. In this paper, we propose FedGraph for federated graph learning among multiple computing clients, each of which holds a subgraph. FedGraph provides strong graph learning capability across clients by addressing two unique challenges. First, traditional GCN training needs feature data sharing among clients, leading to risk of privacy leakage. FedGraph solves this issue using a novel cross-client convolution operation. The second challenge is high GCN training overhead incurred by large graph size. We propose an intelligent graph sampling algorithm based on deep reinforcement learning, which can automatically converge to the optimal sampling policies that balance training speed and accuracy. We implement FedGraph based on PyTorch and deploy it on a testbed for performance evaluation. The experimental results of four popular datasets demonstrate that FedGraph significantly outperforms existing work by enabling faster convergence to higher accuracy.

SPJul 15, 2020
Information Freshness-Aware Task Offloading in Air-Ground Integrated Edge Computing Systems

Xianfu Chen, Celimuge Wu, Tao Chen et al.

This paper studies the problem of information freshness-aware task offloading in an air-ground integrated multi-access edge computing system, which is deployed by an infrastructure provider (InP). A third-party real-time application service provider provides computing services to the subscribed mobile users (MUs) with the limited communication and computation resources from the InP based on a long-term business agreement. Due to the dynamic characteristics, the interactions among the MUs are modelled by a non-cooperative stochastic game, in which the control policies are coupled and each MU aims to selfishly maximize its own expected long-term payoff. To address the Nash equilibrium solutions, we propose that each MU behaves in accordance with the local system states and conjectures, based on which the stochastic game is transformed into a single-agent Markov decision process. Moreover, we derive a novel online deep reinforcement learning (RL) scheme that adopts two separate double deep Q-networks for each MU to approximate the Q-factor and the post-decision Q-factor. Using the proposed deep RL scheme, each MU in the system is able to make decisions without a priori statistical knowledge of dynamics. Numerical experiments examine the potentials of the proposed scheme in balancing the age of information and the energy consumption.

DCJul 15, 2020
Computation Offloading in Beyond 5G Networks: A Distributed Learning Framework and Applications

Xianfu Chen, Celimuge Wu, Zhi Liu et al.

Facing the trend of merging wireless communications and multi-access edge computing (MEC), this article studies computation offloading in the beyond fifth-generation networks. To address the technical challenges originating from the uncertainties and the sharing of limited resource in an MEC system, we formulate the computation offloading problem as a multi-agent Markov decision process, for which a distributed learning framework is proposed. We present a case study on resource orchestration in computation offloading to showcase the potentials of an online distributed reinforcement learning algorithm developed under the proposed framework. Experimental results demonstrate that our learning algorithm outperforms the benchmark resource orchestration algorithms. Furthermore, we outline the research directions worth in-depth investigation to minimize the time cost, which is one of the main practical issues that prevent the implementation of the proposed distributed learning framework.

AIAug 6, 2019
Age of Information-Aware Radio Resource Management in Vehicular Networks: A Proactive Deep Reinforcement Learning Perspective

Xianfu Chen, Celimuge Wu, Tao Chen et al.

In this paper, we investigate the problem of age of information (AoI)-aware radio resource management for expected long-term performance optimization in a Manhattan grid vehicle-to-vehicle network. With the observation of global network state at each scheduling slot, the roadside unit (RSU) allocates the frequency bands and schedules packet transmissions for all vehicle user equipment-pairs (VUE-pairs). We model the stochastic decision-making procedure as a discrete-time single-agent Markov decision process (MDP). The technical challenges in solving the optimal control policy originate from high spatial mobility and temporally varying traffic information arrivals of the VUE-pairs. To make the problem solving tractable, we first decompose the original MDP into a series of per-VUE-pair MDPs. Then we propose a proactive algorithm based on long short-term memory and deep reinforcement learning techniques to address the partial observability and the curse of high dimensionality in local network state space faced by each VUE-pair. With the proposed algorithm, the RSU makes the optimal frequency band allocation and packet scheduling decision at each scheduling slot in a decentralized way in accordance with the partial observations of the global network state at the VUE-pairs. Numerical experiments validate the theoretical analysis and demonstrate the significant performance improvements from the proposed algorithm.

SPJun 3, 2019
Decentralized Deep Reinforcement Learning for Delay-Power Tradeoff in Vehicular Communications

Xianfu Chen, Celimuge Wu, Honggang Zhang et al.

This paper targets at the problem of radio resource management for expected long-term delay-power tradeoff in vehicular communications. At each decision epoch, the road side unit observes the global network state, allocates channels and schedules data packets for all vehicle user equipment-pairs (VUE-pairs). The decision-making procedure is modelled as a discrete-time Markov decision process (MDP). The technical challenges in solving an optimal control policy originate from highly spatial mobility of vehicles and temporal variations in data traffic. To simplify the decision-making process, we first decompose the MDP into a series of per-VUE-pair MDPs. We then propose an online long short-term memory based deep reinforcement learning algorithm to break the curse of high dimensionality in state space faced by each per-VUE-pair MDP. With the proposed algorithm, the optimal channel allocation and packet scheduling decision at each epoch can be made in a decentralized way in accordance with the partial observations of the global network state at the VUE-pairs. Numerical simulations validate the theoretical analysis and show the effectiveness of the proposed online learning algorithm.

LGMay 16, 2018
Optimized Computation Offloading Performance in Virtual Edge Computing Systems via Deep Reinforcement Learning

Xianfu Chen, Honggang Zhang, Celimuge Wu et al.

To improve the quality of computation experience for mobile devices, mobile-edge computing (MEC) is a promising paradigm by providing computing capabilities in close proximity within a sliced radio access network (RAN), which supports both traditional communication and MEC services. Nevertheless, the design of computation offloading policies for a virtual MEC system remains challenging. Specifically, whether to execute a computation task at the mobile device or to offload it for MEC server execution should adapt to the time-varying network dynamics. In this paper, we consider MEC for a representative mobile user in an ultra-dense sliced RAN, where multiple base stations (BSs) are available to be selected for computation offloading. The problem of solving an optimal computation offloading policy is modelled as a Markov decision process, where our objective is to maximize the long-term utility performance whereby an offloading decision is made based on the task queue state, the energy queue state as well as the channel qualities between MU and BSs. To break the curse of high dimensionality in state space, we first propose a double deep Q-network (DQN) based strategic computation offloading algorithm to learn the optimal policy without knowing a priori knowledge of network dynamics. Then motivated by the additive structure of the utility function, a Q-function decomposition technique is combined with the double DQN, which leads to novel learning algorithm for the solving of stochastic computation offloading. Numerical experiments show that our proposed learning algorithms achieve a significant improvement in computation offloading performance compared with the baseline policies.