Jianbo Zhang

CV
h-index30
9papers
4citations
Novelty52%
AI Score54

9 Papers

95.8CVMar 25Code
A^3: Towards Advertising Aesthetic Assessment

Kaiyuan Ji, Yixuan Gao, Lu Sun et al.

Advertising images significantly impact commercial conversion rates and brand equity, yet current evaluation methods rely on subjective judgments, lacking scalability, standardized criteria, and interpretability. To address these challenges, we present A^3 (Advertising Aesthetic Assessment), a comprehensive framework encompassing four components: a paradigm (A^3-Law), a dataset (A^3-Dataset), a multimodal large language model (A^3-Align), and a benchmark (A^3-Bench). Central to A^3 is a theory-driven paradigm, A^3-Law, comprising three hierarchical stages: (1) Perceptual Attention, evaluating perceptual image signals for their ability to attract attention; (2) Formal Interest, assessing formal composition of image color and spatial layout in evoking interest; and (3) Desire Impact, measuring desire evocation from images and their persuasive impact. Building on A^3-Law, we construct A^3-Dataset with 120K instruction-response pairs from 30K advertising images, each richly annotated with multi-dimensional labels and Chain-of-Thought (CoT) rationales. We further develop A^3-Align, trained under A^3-Law with CoT-guided learning on A^3-Dataset. Extensive experiments on A^3-Bench demonstrate that A^3-Align achieves superior alignment with A^3-Law compared to existing models, and this alignment generalizes well to quality advertisement selection and prescriptive advertisement critique, indicating its potential for broader deployment. Dataset, code, and models can be found at: https://github.com/euleryuan/A3-Align.

55.9AIApr 16
MirrorBench: Evaluating Self-centric Intelligence in MLLMs by Introducing a Mirror

Shengyu Guo, Tongrui Ye, Jianbo Zhang et al.

Recent progress in Multimodal Large Language Models (MLLMs) has demonstrated remarkable advances in perception and reasoning, suggesting their potential for embodied intelligence. While recent studies have evaluated embodied MLLMs in interactive settings, current benchmarks mainly target capabilities to perceive, understand, and interact with external objects, lacking a systematic evaluation of self-centric intelligence. To address this, we introduce MirrorBench, a simulation-based benchmark inspired by the classical Mirror Self-Recognition (MSR) test in psychology. MirrorBench extends this paradigm to embodied MLLMs through a tiered framework of progressively challenging tasks, assessing agents from basic visual perception to high-level self-representation. Experiments on leading MLLMs show that even at the lowest level, their performance remains substantially inferior to human performance, revealing fundamental limitations in self-referential understanding. Our study bridges psychological paradigms and embodied intelligence, offering a principled framework for evaluating the emergence of general intelligence in large models. Project page: https://fflahm.github.io/mirror-bench-page/.

CVDec 12, 2025
Embodied Image Compression

Chunyi Li, Rui Qing, Jianbo Zhang et al.

Image Compression for Machines (ICM) has emerged as a pivotal research direction in the field of visual data compression. However, with the rapid evolution of machine intelligence, the target of compression has shifted from task-specific virtual models to Embodied agents operating in real-world environments. To address the communication constraints of Embodied AI in multi-agent systems and ensure real-time task execution, this paper introduces, for the first time, the scientific problem of Embodied Image Compression. We establish a standardized benchmark, EmbodiedComp, to facilitate systematic evaluation under ultra-low bitrate conditions in a closed-loop setting. Through extensive empirical studies in both simulated and real-world settings, we demonstrate that existing Vision-Language-Action models (VLAs) fail to reliably perform even simple manipulation tasks when compressed below the Embodied bitrate threshold. We anticipate that EmbodiedComp will catalyze the development of domain-specific compression tailored for Embodied agents , thereby accelerating the Embodied AI deployment in the Real-world.

CVMay 22, 2025Code
Image Quality Assessment for Embodied AI

Chunyi Li, Jiaohao Xiao, Jianbo Zhang et al.

Embodied AI has developed rapidly in recent years, but it is still mainly deployed in laboratories, with various distortions in the Real-world limiting its application. Traditionally, Image Quality Assessment (IQA) methods are applied to predict human preferences for distorted images; however, there is no IQA method to assess the usability of an image in embodied tasks, namely, the perceptual quality for robots. To provide accurate and reliable quality indicators for future embodied scenarios, we first propose the topic: IQA for Embodied AI. Specifically, we (1) based on the Mertonian system and meta-cognitive theory, constructed a perception-cognition-decision-execution pipeline and defined a comprehensive subjective score collection process; (2) established the Embodied-IQA database, containing over 36k reference/distorted image pairs, with more than 5m fine-grained annotations provided by Vision Language Models/Vision Language Action-models/Real-world robots; (3) trained and validated the performance of mainstream IQA methods on Embodied-IQA, demonstrating the need to develop more accurate quality indicators for Embodied AI. We sincerely hope that through evaluation, we can promote the application of Embodied AI under complex distortions in the Real-world. Project page: https://github.com/lcysyzxdxc/EmbodiedIQA

CVDec 25, 2024Code
Embodied Image Quality Assessment for Robotic Intelligence

Jianbo Zhang, Chunyi Li, Jie Hao et al.

Image Quality Assessment (IQA) of User-Generated Content (UGC) is a critical technique for human Quality of Experience (QoE). However, does the the image quality of Robot-Generated Content (RGC) demonstrate traits consistent with the Moravec paradox, potentially conflicting with human perceptual norms? Human subjective scoring is more based on the attractiveness of the image. Embodied agent are required to interact and perceive in the environment, and finally perform specific tasks. Visual images as inputs directly influence downstream tasks. In this paper, we explore the perception mechanism of embodied robots for image quality. We propose the first Embodied Preference Database (EPD), which contains 12,500 distorted image annotations. We establish assessment metrics based on the downstream tasks of robot. In addition, there is a gap between UGC and RGC. To address this, we propose a novel Multi-scale Attention Embodied Image Quality Assessment called MA-EIQA. For the proposed EPD dataset, this is the first no-reference IQA model designed for embodied robot. Finally, the performance of mainstream IQA algorithms on EPD dataset is verified. The experiments demonstrate that quality assessment of embodied images is different from that of humans. We sincerely hope that the EPD can contribute to the development of embodied AI by focusing on image quality assessment. The benchmark is available at https://github.com/Jianbo-maker/EPD_benchmark.

CVNov 24, 2025Code
Life-IQA: Boosting Blind Image Quality Assessment through GCN-enhanced Layer Interaction and MoE-based Feature Decoupling

Long Tang, Guoquan Zhen, Jie Hao et al.

Blind image quality assessment (BIQA) plays a crucial role in evaluating and optimizing visual experience. Most existing BIQA approaches fuse shallow and deep features extracted from backbone networks, while overlooking the unequal contributions to quality prediction. Moreover, while various vision encoder backbones are widely adopted in BIQA, the effective quality decoding architectures remain underexplored. To address these limitations, this paper investigates the contributions of shallow and deep features to BIQA, and proposes a effective quality feature decoding framework via GCN-enhanced \underline{l}ayer\underline{i}nteraction and MoE-based \underline{f}eature d\underline{e}coupling, termed \textbf{(Life-IQA)}. Specifically, the GCN-enhanced layer interaction module utilizes the GCN-enhanced deepest-layer features as query and the penultimate-layer features as key, value, then performs cross-attention to achieve feature interaction. Moreover, a MoE-based feature decoupling module is proposed to decouple fused representations though different experts specialized for specific distortion types or quality dimensions. Extensive experiments demonstrate that Life-IQA shows more favorable balance between accuracy and cost than a vanilla Transformer decoder and achieves state-of-the-art performance on multiple BIQA benchmarks.The code is available at: \href{https://github.com/TANGLONG2/Life-IQA/tree/main}{\texttt{Life-IQA}}.

CVNov 25, 2025
Adapter Shield: A Unified Framework with Built-in Authentication for Preventing Unauthorized Zero-Shot Image-to-Image Generation

Jun Jia, Hongyi Miao, Yingjie Zhou et al.

With the rapid progress in diffusion models, image synthesis has advanced to the stage of zero-shot image-to-image generation, where high-fidelity replication of facial identities or artistic styles can be achieved using just one portrait or artwork, without modifying any model weights. Although these techniques significantly enhance creative possibilities, they also pose substantial risks related to intellectual property violations, including unauthorized identity cloning and stylistic imitation. To counter such threats, this work presents Adapter Shield, the first universal and authentication-integrated solution aimed at defending personal images from misuse in zero-shot generation scenarios. We first investigate how current zero-shot methods employ image encoders to extract embeddings from input images, which are subsequently fed into the UNet of diffusion models through cross-attention layers. Inspired by this mechanism, we construct a reversible encryption system that maps original embeddings into distinct encrypted representations according to different secret keys. The authorized users can restore the authentic embeddings via a decryption module and the correct key, enabling normal usage for authorized generation tasks. For protection purposes, we design a multi-target adversarial perturbation method that actively shifts the original embeddings toward designated encrypted patterns. Consequently, protected images are embedded with a defensive layer that ensures unauthorized users can only produce distorted or encrypted outputs. Extensive evaluations demonstrate that our method surpasses existing state-of-the-art defenses in blocking unauthorized zero-shot image synthesis, while supporting flexible and secure access control for verified users.

CVNov 24, 2025
Evaluating Dataset Watermarking for Fine-tuning Traceability of Customized Diffusion Models: A Comprehensive Benchmark and Removal Approach

Xincheng Wang, Hanchi Sun, Wenjun Sun et al.

Recent fine-tuning techniques for diffusion models enable them to reproduce specific image sets, such as particular faces or artistic styles, but also introduce copyright and security risks. Dataset watermarking has been proposed to ensure traceability by embedding imperceptible watermarks into training images, which remain detectable in outputs even after fine-tuning. However, current methods lack a unified evaluation framework. To address this, this paper establishes a general threat model and introduces a comprehensive evaluation framework encompassing Universality, Transmissibility, and Robustness. Experiments show that existing methods perform well in universality and transmissibility, and exhibit some robustness against common image processing operations, yet still fall short under real-world threat scenarios. To reveal these vulnerabilities, the paper further proposes a practical watermark removal method that fully eliminates dataset watermarks without affecting fine-tuning, highlighting a key challenge for future research.

CVAug 6, 2025
Static and Plugged: Make Embodied Evaluation Simple

Jiahao Xiao, Jianbo Zhang, BoWen Yan et al.

Embodied intelligence is advancing rapidly, driving the need for efficient evaluation. Current benchmarks typically rely on interactive simulated environments or real-world setups, which are costly, fragmented, and hard to scale. To address this, we introduce StaticEmbodiedBench, a plug-and-play benchmark that enables unified evaluation using static scene representations. Covering 42 diverse scenarios and 8 core dimensions, it supports scalable and comprehensive assessment through a simple interface. Furthermore, we evaluate 19 Vision-Language Models (VLMs) and 11 Vision-Language-Action models (VLAs), establishing the first unified static leaderboard for Embodied intelligence. Moreover, we release a subset of 200 samples from our benchmark to accelerate the development of embodied intelligence.