CVDec 9, 2022
Cross-Domain Synthetic-to-Real In-the-Wild Depth and Normal Estimation for 3D Scene UnderstandingJay Bhanushali, Manivannan Muniyandi, Praneeth Chakravarthula
We present a cross-domain inference technique that learns from synthetic data to estimate depth and normals for in-the-wild omnidirectional 3D scenes encountered in real-world uncontrolled settings. To this end, we introduce UBotNet, an architecture that combines UNet and Bottleneck Transformer elements to predict consistent scene normals and depth. We also introduce the OmniHorizon synthetic dataset containing 24,335 omnidirectional images that represent a wide variety of outdoor environments, including buildings, streets, and diverse vegetation. This dataset is generated from expansive, lifelike virtual spaces and encompasses dynamic scene elements, such as changing lighting conditions, different times of day, pedestrians, and vehicles. Our experiments show that UBotNet achieves significantly improved accuracy in depth estimation and normal estimation compared to existing models. Lastly, we validate cross-domain synthetic-to-real depth and normal estimation on real outdoor images using UBotNet trained solely on our synthetic OmniHorizon dataset, demonstrating the potential of both the synthetic dataset and the proposed network for real-world scene understanding applications.
CVSep 18, 2022
VisTaNet: Attention Guided Deep Fusion for Surface Roughness ClassificationPrasanna Kumar Routray, Aditya Sanjiv Kanade, Jay Bhanushali et al.
Human texture perception is a weighted average of multi-sensory inputs: visual and tactile. While the visual sensing mechanism extracts global features, the tactile mechanism complements it by extracting local features. The lack of coupled visuotactile datasets in the literature is a challenge for studying multimodal fusion strategies analogous to human texture perception. This paper presents a visual dataset that augments an existing tactile dataset. We propose a novel deep fusion architecture that fuses visual and tactile data using four types of fusion strategies: summation, concatenation, max-pooling, and attention. Our model shows significant performance improvements (97.22%) in surface roughness classification accuracy over tactile only (SVM - 92.60%) and visual only (FENet-50 - 85.01%) architectures. Among the several fusion techniques, attention-guided architecture results in better classification accuracy. Our study shows that analogous to human texture perception, the proposed model chooses a weighted combination of the two modalities (visual and tactile), thus resulting in higher surface roughness classification accuracy; and it chooses to maximize the weightage of the tactile modality where the visual modality fails and vice-versa.