Emanuele Musumeci

h-index3
2papers
24citations

2 Papers

7.7CLFeb 21, 2024Code
LLM Based Multi-Agent Generation of Semi-structured Documents from Semantic Templates in the Public Administration Domain

Emanuele Musumeci, Michele Brienza, Vincenzo Suriani et al.

In the last years' digitalization process, the creation and management of documents in various domains, particularly in Public Administration (PA), have become increasingly complex and diverse. This complexity arises from the need to handle a wide range of document types, often characterized by semi-structured forms. Semi-structured documents present a fixed set of data without a fixed format. As a consequence, a template-based solution cannot be used, as understanding a document requires the extraction of the data structure. The recent introduction of Large Language Models (LLMs) has enabled the creation of customized text output satisfying user requests. In this work, we propose a novel approach that combines the LLMs with prompt engineering and multi-agent systems for generating new documents compliant with a desired structure. The main contribution of this work concerns replacing the commonly used manual prompting with a task description generated by semantic retrieval from an LLM. The potential of this approach is demonstrated through a series of experiments and case studies, showcasing its effectiveness in real-world PA scenarios.

5.7ROMay 21, 2024
Play Everywhere: A Temporal Logic based Game Environment Independent Approach for Playing Soccer with Robots

Vincenzo Suriani, Emanuele Musumeci, Daniele Nardi et al.

Robots playing soccer often rely on hard-coded behaviors that struggle to generalize when the game environment change. In this paper, we propose a temporal logic based approach that allows robots' behaviors and goals to adapt to the semantics of the environment. In particular, we present a hierarchical representation of soccer in which the robot selects the level of operation based on the perceived semantic characteristics of the environment, thus modifying dynamically the set of rules and goals to apply. The proposed approach enables the robot to operate in unstructured environments, just as it happens when humans go from soccer played on an official field to soccer played on a street. Three different use cases set in different scenarios are presented to demonstrate the effectiveness of the proposed approach.