77.9CVMay 27
Rethinking Video-Language Model from the Language Input PerspectiveXiang Fang, Wanlong Fang, Changshuo Wang et al.
Driven by the wave of large language models, Video-Language Models (VLMs) have become a significant yet challenging technology to bridge the gap between videos and texts. Although previous VLM works have made significant progress, almost all of them implicitly assume that all the texts are predefined by the specific template. In real-world applications, such a strict assumption is impossible to satisfy since 1) predefining all the texts is extremely time-consuming and labor-intensive. 2) these predefined text inputs are too restrictive and user-unfriendly, limiting their applications. It is observed that given a video input, texts with similar semantics but different templates lead to various performances. To this end, in this paper, we propose a novel plug-and-play framework for various VLM-based methods to fully bridge videos and texts. Specifically, we first generate positive and negative texts from the original ones to target specific text components. Then, we propose an attribute-based text reasoning strategy to mine fine-grained textual semantics of generated texts. Finally, we utilize videos as guidance to conduct cross-modal bridging by designing a self-weighted loss. Extensive experiments show that the proposed method can serve as the plug-and-play module to effectively improve the performance of state-of-the-art VLMs.
61.3CVMay 27
Towards Unified Vision-Language Models with Incomplete Multi-Modal InputsXiang Fang, Wanlong Fang, Changshuo Wang et al.
Video-Language Models (VLMs) have demonstrated impressive multi-modal reasoning capabilities across diverse computer vision applications. However, these VLMs are task-specific and assume that both video and language inputs are complete. However, real-world VLM applications might face challenges due to deactivated sensors (e.g., cameras are unavailable due to data privacy), yielding modality-incomplete data and leading to inconsistency between training and testing data. While straightforward incomplete input can boast training generalization-ability and lead to training failure, its potential risks to VLMs regarding safety and trustworthiness have been largely neglected. To this end, we make the first attempt to propose a unified incomplete video-language model to process the incomplete multi-modal inputs. Extensive experimental results show that our method can serve as a plug-and-play module for previous works to improve their performance in various multi-modal tasks.
CVJul 10, 2024Code
A Survey of Attacks on Large Vision-Language Models: Resources, Advances, and Future TrendsDaizong Liu, Mingyu Yang, Xiaoye Qu et al.
With the significant development of large models in recent years, Large Vision-Language Models (LVLMs) have demonstrated remarkable capabilities across a wide range of multimodal understanding and reasoning tasks. Compared to traditional Large Language Models (LLMs), LVLMs present great potential and challenges due to its closer proximity to the multi-resource real-world applications and the complexity of multi-modal processing. However, the vulnerability of LVLMs is relatively underexplored, posing potential security risks in daily usage. In this paper, we provide a comprehensive review of the various forms of existing LVLM attacks. Specifically, we first introduce the background of attacks targeting LVLMs, including the attack preliminary, attack challenges, and attack resources. Then, we systematically review the development of LVLM attack methods, such as adversarial attacks that manipulate model outputs, jailbreak attacks that exploit model vulnerabilities for unauthorized actions, prompt injection attacks that engineer the prompt type and pattern, and data poisoning that affects model training. Finally, we discuss promising research directions in the future. We believe that our survey provides insights into the current landscape of LVLM vulnerabilities, inspiring more researchers to explore and mitigate potential safety issues in LVLM developments. The latest papers on LVLM attacks are continuously collected in https://github.com/liudaizong/Awesome-LVLM-Attack.
CVApr 19, 2023Code
Density-Insensitive Unsupervised Domain Adaption on 3D Object DetectionQianjiang Hu, Daizong Liu, Wei Hu
3D object detection from point clouds is crucial in safety-critical autonomous driving. Although many works have made great efforts and achieved significant progress on this task, most of them suffer from expensive annotation cost and poor transferability to unknown data due to the domain gap. Recently, few works attempt to tackle the domain gap in objects, but still fail to adapt to the gap of varying beam-densities between two domains, which is critical to mitigate the characteristic differences of the LiDAR collectors. To this end, we make the attempt to propose a density-insensitive domain adaption framework to address the density-induced domain gap. In particular, we first introduce Random Beam Re-Sampling (RBRS) to enhance the robustness of 3D detectors trained on the source domain to the varying beam-density. Then, we take this pre-trained detector as the backbone model, and feed the unlabeled target domain data into our newly designed task-specific teacher-student framework for predicting its high-quality pseudo labels. To further adapt the property of density-insensitivity into the target domain, we feed the teacher and student branches with the same sample of different densities, and propose an Object Graph Alignment (OGA) module to construct two object-graphs between the two branches for enforcing the consistency in both the attribute and relation of cross-density objects. Experimental results on three widely adopted 3D object detection datasets demonstrate that our proposed domain adaption method outperforms the state-of-the-art methods, especially over varying-density data. Code is available at https://github.com/WoodwindHu/DTS}{https://github.com/WoodwindHu/DTS.
MMAug 31, 2022
Hierarchical Local-Global Transformer for Temporal Sentence GroundingXiang Fang, Daizong Liu, Pan Zhou et al.
This paper studies the multimedia problem of temporal sentence grounding (TSG), which aims to accurately determine the specific video segment in an untrimmed video according to a given sentence query. Traditional TSG methods mainly follow the top-down or bottom-up framework and are not end-to-end. They severely rely on time-consuming post-processing to refine the grounding results. Recently, some transformer-based approaches are proposed to efficiently and effectively model the fine-grained semantic alignment between video and query. Although these methods achieve significant performance to some extent, they equally take frames of the video and words of the query as transformer input for correlating, failing to capture their different levels of granularity with distinct semantics. To address this issue, in this paper, we propose a novel Hierarchical Local-Global Transformer (HLGT) to leverage this hierarchy information and model the interactions between different levels of granularity and different modalities for learning more fine-grained multi-modal representations. Specifically, we first split the video and query into individual clips and phrases to learn their local context (adjacent dependency) and global correlation (long-range dependency) via a temporal transformer. Then, a global-local transformer is introduced to learn the interactions between the local-level and global-level semantics for better multi-modal reasoning. Besides, we develop a new cross-modal cycle-consistency loss to enforce interaction between two modalities and encourage the semantic alignment between them. Finally, we design a brand-new cross-modal parallel transformer decoder to integrate the encoded visual and textual features for final grounding. Extensive experiments on three challenging datasets show that our proposed HLGT achieves a new state-of-the-art performance.
66.6CVMay 29
Annotations Are Not All You Need: A Cross-modal Knowledge Transfer Network for Unsupervised Temporal Sentence GroundingXiang Fang, Daizong Liu, Wanlong Fang et al.
This paper addresses the task of temporal sentence grounding (TSG). Although many respectable works have made decent achievements in this important topic, they severely rely on massive expensive video-query paired annotations, which require a tremendous amount of human effort to collect in real-world applications. To this end, in this paper, we target a more practical but challenging TSG setting: unsupervised temporal sentence grounding, where both paired video-query and segment boundary annotations are unavailable during the network training. Considering that some other cross-modal tasks provide many easily available yet cheap labels, we tend to collect and transfer their simple cross-modal alignment knowledge into our complex scenarios: 1) We first explore the entity-aware object-guided appearance knowledge from the paired Image-Noun task, and adapt them into each independent video frame; 2) Then, we extract the event-aware action representation from the paired Video-Verb task, and further refine the action representation into more practical but complicated real-world cases by a newly proposed copy-paste approach; 3) By modulating and transferring both appearance and action knowledge into our challenging unsupervised task, our model can directly utilize this general knowledge to correlate videos and queries, and accurately retrieve the relevant segment without training. Extensive experiments on two challenging datasets (ActivityNet Captions and Charades-STA) show our effectiveness, outperforming existing unsupervised methods and even competitively beating supervised works.
33.4CVMay 28
Fewer Steps, Better Performance: Efficient Cross-Modal Clip Trimming for Video Moment Retrieval Using LanguageXiang Fang, Daizong Liu, Wanlong Fang et al.
Given an untrimmed video and a sentence query, video moment retrieval using language (VMR) aims to locate a target query-relevant moment. Since the untrimmed video is overlong, almost all existing VMR methods first sparsely down-sample each untrimmed video into multiple fixed-length video clips and then conduct multi-modal interactions with the query feature and expensive clip features for reasoning, which is infeasible for long real-world videos that span hours. Since the video is downsampled into fixed-length clips, some query-related frames may be filtered out, which will blur the specific boundary of the target moment, take the adjacent irrelevant frames as new boundaries, easily leading to cross-modal misalignment and introducing both boundary-bias and reasoning-bias. To this end, in this paper, we propose an efficient approach, SpotVMR, to trim the query-relevant clip. Besides, our proposed SpotVMR can serve as plug-and-play module, which achieves efficiency for state-of-the-art VMR methods while maintaining good retrieval performance. Especially, we first design a novel clip search model that learns to identify promising video regions to search conditioned on the language query. Then, we introduce a set of low-cost semantic indexing features to capture the context of objects and interactions that suggest where to search the query-relevant moment. Also, the distillation loss is utilized to address the optimization issues arising from end-to-end joint training of the clip selector and VMR model. Extensive experiments on three challenging datasets demonstrate its effectiveness.
85.1AIMay 22Code
AutoResearch AI: Towards AI-Powered Research Automation for Scientific DiscoveryGuiyao Tie, Jiawen Shi, Dingjie Song et al.
Scientific research is being reshaped by AI systems that move beyond isolated assistance toward longer-horizon workflows spanning literature grounding, hypothesis generation, experimentation, validation, reporting, and revision. This shift marks a transition from task-level AI for science to workflow-level research automation. Yet current systems remain fragmented, differing in autonomy, domain scope, execution environment, validation mechanism, and human oversight, while still struggling with evidence preservation, reproducibility, weak-direction rejection, provenance tracking, cross-domain robustness, and accountable scientific closure. This survey examines these developments through AutoResearch, defined as the developmental spectrum of AI-powered scientific workflow automation. Within it, Vibe Research denotes the human-steered region of prompt-based assistance and human-verified execution, whereas emerging AI-led systems coordinate larger portions of the discovery loop without achieving robust autonomy. We analyze how research systems redistribute control, evidence, execution, validation, and accountability across workflows and organize the field around five workflow conditions: literature and research grounding; hypothesis formation and planning; experimentation and tool use; feedback, validation, and review; and reporting and knowledge communication. We further synthesize AI scientist systems, mixed-initiative co-research frameworks, benchmarks, domain deployments, and open-source infrastructures. Finally, we propose five evaluation dimensions--novelty, validity, impact, reliability, and provenance--and show that AutoResearch autonomy is domain-conditioned, being more credible in structured, executable, and rapidly verifiable settings but limited in embodied, delayed, heterogeneous, ethical, or institutionally accountable contexts.
59.0CVMay 28
Not All Inputs Are Valid: Towards Open-Set Video Moment Retrieval Using LanguageXiang Fang, Wanlong Fang, Daizong Liu et al.
Video Moment Retrieval (VMR) targets to retrieve the specific moment corresponding to a sentence query from an untrimmed video. Although recent works have made remarkable progress in this task, they implicitly are rooted in the closed-set assumption that all the given queries as video-relevant\footnote{In this paper, we treat ``video-relevant query'' as ``in-distribution (ID) query'' and ``video-irrelevant query'' as ``out-of-distribution (OOD) query''.}. Given an OOD query in open-set scenarios, they still utilize it for wrong retrieval, which might lead to irrecoverable losses in high-risk scenarios, \textit{e.g.}, criminal activity detection. To this end, we creatively explore a brand-new VMR setting termed Open-Set Video Moment Retrieval (OS-VMR), where we should not only retrieve the precise moments based on ID query, but also reject OOD queries. In this paper, we make the first attempt to step toward OS-VMR and propose a novel model \textbf{OpenVMR}, which first distinguishes ID and OOD queries based on the normalizing flow technology, and then conducts moment retrieval based on ID queries. Specifically, we first learn the ID distribution by constructing a normalizing flow, and assume the ID query distribution obeys the multi-variate Gaussian distribution. Then, we introduce an uncertainty score to search the ID-OOD separating boundary. After that, we refine the ID-OOD boundary by pulling together ID query features. Besides, video-query matching and frame-query matching are designed for coarse-grained and fine-grained cross-modal interaction, respectively. Finally, a positive-unlabeled learning module is introduced for moment retrieval. Experimental results on three VMR datasets show the effectiveness of our OpenVMR.
59.9CVMay 26
Rethinking Weakly-supervised Video Temporal Grounding From a Game PerspectiveXiang Fang, Zeyu Xiong, Wanlong Fang et al.
This paper addresses the challenging task of weakly-supervised video temporal grounding. Existing approaches are generally based on the moment proposal selection framework that utilizes contrastive learning and reconstruction paradigm for scoring the pre-defined moment proposals. Although they have achieved significant progress, we argue that their current frameworks have overlooked two indispensable issues: 1) Coarse-grained cross-modal learning: previous methods solely capture the global video-level alignment with the query, failing to model the detailed consistency between video frames and query words for accurately grounding the moment boundaries. 2) Complex moment proposals: their performance severely relies on the quality of proposals, which are also time-consuming and complicated for selection. To this end, in this paper, we make the first attempt to tackle this task from a novel game perspective, which effectively learns the uncertain relationship between each vision-language pair with diverse granularity and flexible combination for multi-level cross-modal interaction.Specifically, we creatively model each video frame and query word as game players with multivariate cooperative game theory to learn their contribution to the cross-modal similarity score. By quantifying the trend of frame-word cooperation within a coalition via the game-theoretic interaction, we are able to value all uncertain but possible correspondence between frames and words. Finally, instead of using moment proposals, we utilize the learned query-guided frame-wise scores for better moment localization.Experiments show that our method achieves superior performance on both Charades-STA and ActivityNet Caption datasets.
CVJan 2, 2023
Rethinking the Video Sampling and Reasoning Strategies for Temporal Sentence GroundingJiahao Zhu, Daizong Liu, Pan Zhou et al.
Temporal sentence grounding (TSG) aims to identify the temporal boundary of a specific segment from an untrimmed video by a sentence query. All existing works first utilize a sparse sampling strategy to extract a fixed number of video frames and then conduct multi-modal interactions with query sentence for reasoning. However, we argue that these methods have overlooked two indispensable issues: 1) Boundary-bias: The annotated target segment generally refers to two specific frames as corresponding start and end timestamps. The video downsampling process may lose these two frames and take the adjacent irrelevant frames as new boundaries. 2) Reasoning-bias: Such incorrect new boundary frames also lead to the reasoning bias during frame-query interaction, reducing the generalization ability of model. To alleviate above limitations, in this paper, we propose a novel Siamese Sampling and Reasoning Network (SSRN) for TSG, which introduces a siamese sampling mechanism to generate additional contextual frames to enrich and refine the new boundaries. Specifically, a reasoning strategy is developed to learn the inter-relationship among these frames and generate soft labels on boundaries for more accurate frame-query reasoning. Such mechanism is also able to supplement the absent consecutive visual semantics to the sampled sparse frames for fine-grained activity understanding. Extensive experiments demonstrate the effectiveness of SSRN on three challenging datasets.
CVJul 27, 2022
Reducing the Vision and Language Bias for Temporal Sentence GroundingDaizong Liu, Xiaoye Qu, Wei Hu
Temporal sentence grounding (TSG) is an important yet challenging task in multimedia information retrieval. Although previous TSG methods have achieved decent performance, they tend to capture the selection biases of frequently appeared video-query pairs in the dataset rather than present robust multimodal reasoning abilities, especially for the rarely appeared pairs. In this paper, we study the above issue of selection biases and accordingly propose a Debiasing-TSG (D-TSG) model to filter and remove the negative biases in both vision and language modalities for enhancing the model generalization ability. Specifically, we propose to alleviate the issue from two perspectives: 1) Feature distillation. We built a multi-modal debiasing branch to firstly capture the vision and language biases, and then apply a bias identification module to explicitly recognize the true negative biases and remove them from the benign multi-modal representations. 2) Contrastive sample generation. We construct two types of negative samples to enforce the model to accurately learn the aligned multi-modal semantics and make complete semantic reasoning. We apply the proposed model to both commonly and rarely appeared TSG cases, and demonstrate its effectiveness by achieving the state-of-the-art performance on three benchmark datasets (ActivityNet Caption, TACoS, and Charades-STA).
CVSep 23, 2022
Multi-Modal Cross-Domain Alignment Network for Video Moment RetrievalXiang Fang, Daizong Liu, Pan Zhou et al.
As an increasingly popular task in multimedia information retrieval, video moment retrieval (VMR) aims to localize the target moment from an untrimmed video according to a given language query. Most previous methods depend heavily on numerous manual annotations (i.e., moment boundaries), which are extremely expensive to acquire in practice. In addition, due to the domain gap between different datasets, directly applying these pre-trained models to an unseen domain leads to a significant performance drop. In this paper, we focus on a novel task: cross-domain VMR, where fully-annotated datasets are available in one domain (``source domain''), but the domain of interest (``target domain'') only contains unannotated datasets. As far as we know, we present the first study on cross-domain VMR. To address this new task, we propose a novel Multi-Modal Cross-Domain Alignment (MMCDA) network to transfer the annotation knowledge from the source domain to the target domain. However, due to the domain discrepancy between the source and target domains and the semantic gap between videos and queries, directly applying trained models to the target domain generally leads to a performance drop. To solve this problem, we develop three novel modules: (i) a domain alignment module is designed to align the feature distributions between different domains of each modality; (ii) a cross-modal alignment module aims to map both video and query features into a joint embedding space and to align the feature distributions between different modalities in the target domain; (iii) a specific alignment module tries to obtain the fine-grained similarity between a specific frame and the given query for optimal localization. By jointly training these three modules, our MMCDA can learn domain-invariant and semantic-aligned cross-modal representations.
95.6CRMay 20Code
Frequency-Domain Regularized Adversarial Alignment for Transferable Attacks against Closed-Source MLLMsLeitao Yuan, Qinghua Mao, Daizong Liu et al.
Multimodal large language models (MLLMs) remain vulnerable to transfer-based targeted attacks, where perturbations optimized on open-source surrogate encoders can generalize to closed-source MLLMs. A key challenge for improving adversarial transferability is to effectively capture the intrinsic visual focus shared across different models, such that perturbations align with transferable semantic cues rather than surrogate-specific behaviors. However, existing methods suffer from spatial-domain feature redundancy and surrogate-specific gradient signals, thereby hindering cross-model transferability. In this paper, we propose FRA-Attack, which addresses both challenges from a unified frequency-domain regularization perspective. For feature alignment, a high-pass DCT objective on patch features suppresses redundant global structures and concentrates the loss on the high-frequency band that carries the MLLMs' intrinsic visual focus. For gradient optimization, we introduce Frequency-domain Gradient Regularization (FGR), a \textit{model-agnostic} low-pass regularizer that modulates the surrogate gradient using only the geometric frequency coordinate, \textit{i.e.}, no surrogate-derived statistic is involved, so that FGR is model-agnostic by construction, removing surrogate-specific high-frequency artifacts while preserving transferable low-frequency directions. Together, the two components form a unified frequency-domain treatment of transferability. Extensive experiments on $15$ flagship MLLMs across $7$ vendors show that FRA-Attack achieves superior cross-model transferability, particularly with state-of-the-art performance on GPT-5.4, Claude-Opus-4.6 and Gemini-3-flash.
CVMar 14, 2023
You Can Ground Earlier than See: An Effective and Efficient Pipeline for Temporal Sentence Grounding in Compressed VideosXiang Fang, Daizong Liu, Pan Zhou et al.
Given an untrimmed video, temporal sentence grounding (TSG) aims to locate a target moment semantically according to a sentence query. Although previous respectable works have made decent success, they only focus on high-level visual features extracted from the consecutive decoded frames and fail to handle the compressed videos for query modelling, suffering from insufficient representation capability and significant computational complexity during training and testing. In this paper, we pose a new setting, compressed-domain TSG, which directly utilizes compressed videos rather than fully-decompressed frames as the visual input. To handle the raw video bit-stream input, we propose a novel Three-branch Compressed-domain Spatial-temporal Fusion (TCSF) framework, which extracts and aggregates three kinds of low-level visual features (I-frame, motion vector and residual features) for effective and efficient grounding. Particularly, instead of encoding the whole decoded frames like previous works, we capture the appearance representation by only learning the I-frame feature to reduce delay or latency. Besides, we explore the motion information not only by learning the motion vector feature, but also by exploring the relations of neighboring frames via the residual feature. In this way, a three-branch spatial-temporal attention layer with an adaptive motion-appearance fusion module is further designed to extract and aggregate both appearance and motion information for the final grounding. Experiments on three challenging datasets shows that our TCSF achieves better performance than other state-of-the-art methods with lower complexity.
CVMar 6, 2022
Exploring Optical-Flow-Guided Motion and Detection-Based Appearance for Temporal Sentence GroundingDaizong Liu, Xiang Fang, Wei Hu et al.
Temporal sentence grounding aims to localize a target segment in an untrimmed video semantically according to a given sentence query. Most previous works focus on learning frame-level features of each whole frame in the entire video, and directly match them with the textual information. Such frame-level feature extraction leads to the obstacles of these methods in distinguishing ambiguous video frames with complicated contents and subtle appearance differences, thus limiting their performance. In order to differentiate fine-grained appearance similarities among consecutive frames, some state-of-the-art methods additionally employ a detection model like Faster R-CNN to obtain detailed object-level features in each frame for filtering out the redundant background contents. However, these methods suffer from missing motion analysis since the object detection module in Faster R-CNN lacks temporal modeling. To alleviate the above limitations, in this paper, we propose a novel Motion- and Appearance-guided 3D Semantic Reasoning Network (MA3SRN), which incorporates optical-flow-guided motion-aware, detection-based appearance-aware, and 3D-aware object-level features to better reason the spatial-temporal object relations for accurately modelling the activity among consecutive frames. Specifically, we first develop three individual branches for motion, appearance, and 3D encoding separately to learn fine-grained motion-guided, appearance-guided, and 3D-aware object features, respectively. Then, both motion and appearance information from corresponding branches are associated to enhance the 3D-aware features for the final precise grounding. Extensive experiments on three challenging datasets (ActivityNet Caption, Charades-STA and TACoS) demonstrate that the proposed MA3SRN model achieves a new state-of-the-art.
CVJul 27, 2022
Skimming, Locating, then Perusing: A Human-Like Framework for Natural Language Video LocalizationDaizong Liu, Wei Hu
This paper addresses the problem of natural language video localization (NLVL). Almost all existing works follow the "only look once" framework that exploits a single model to directly capture the complex cross- and self-modal relations among video-query pairs and retrieve the relevant segment. However, we argue that these methods have overlooked two indispensable characteristics of an ideal localization method: 1) Frame-differentiable: considering the imbalance of positive/negative video frames, it is effective to highlight positive frames and weaken negative ones during the localization. 2) Boundary-precise: to predict the exact segment boundary, the model should capture more fine-grained differences between consecutive frames since their variations are often smooth. To this end, inspired by how humans perceive and localize a segment, we propose a two-step human-like framework called Skimming-Locating-Perusing (SLP). SLP consists of a Skimming-and-Locating (SL) module and a Bi-directional Perusing (BP) module. The SL module first refers to the query semantic and selects the best matched frame from the video while filtering out irrelevant frames. Then, the BP module constructs an initial segment based on this frame, and dynamically updates it by exploring its adjacent frames until no frame shares the same activity semantic. Experimental results on three challenging benchmarks show that our SLP is superior to the state-of-the-art methods and localizes more precise segment boundaries.
CVNov 6, 2023
Unified Multi-modal Unsupervised Representation Learning for Skeleton-based Action UnderstandingShengkai Sun, Daizong Liu, Jianfeng Dong et al.
Unsupervised pre-training has shown great success in skeleton-based action understanding recently. Existing works typically train separate modality-specific models, then integrate the multi-modal information for action understanding by a late-fusion strategy. Although these approaches have achieved significant performance, they suffer from the complex yet redundant multi-stream model designs, each of which is also limited to the fixed input skeleton modality. To alleviate these issues, in this paper, we propose a Unified Multimodal Unsupervised Representation Learning framework, called UmURL, which exploits an efficient early-fusion strategy to jointly encode the multi-modal features in a single-stream manner. Specifically, instead of designing separate modality-specific optimization processes for uni-modal unsupervised learning, we feed different modality inputs into the same stream with an early-fusion strategy to learn their multi-modal features for reducing model complexity. To ensure that the fused multi-modal features do not exhibit modality bias, i.e., being dominated by a certain modality input, we further propose both intra- and inter-modal consistency learning to guarantee that the multi-modal features contain the complete semantics of each modal via feature decomposition and distinct alignment. In this manner, our framework is able to learn the unified representations of uni-modal or multi-modal skeleton input, which is flexible to different kinds of modality input for robust action understanding in practical cases. Extensive experiments conducted on three large-scale datasets, i.e., NTU-60, NTU-120, and PKU-MMD II, demonstrate that UmURL is highly efficient, possessing the approximate complexity with the uni-modal methods, while achieving new state-of-the-art performance across various downstream task scenarios in skeleton-based action representation learning.
CVJul 27, 2022
Point Cloud Attacks in Graph Spectral Domain: When 3D Geometry Meets Graph Signal ProcessingDaizong Liu, Wei Hu, Xin Li
With the increasing attention in various 3D safety-critical applications, point cloud learning models have been shown to be vulnerable to adversarial attacks. Although existing 3D attack methods achieve high success rates, they delve into the data space with point-wise perturbation, which may neglect the geometric characteristics. Instead, we propose point cloud attacks from a new perspective -- the graph spectral domain attack, aiming to perturb graph transform coefficients in the spectral domain that corresponds to varying certain geometric structure. Specifically, leveraging on graph signal processing, we first adaptively transform the coordinates of points onto the spectral domain via graph Fourier transform (GFT) for compact representation. Then, we analyze the influence of different spectral bands on the geometric structure, based on which we propose to perturb the GFT coefficients via a learnable graph spectral filter. Considering the low-frequency components mainly contribute to the rough shape of the 3D object, we further introduce a low-frequency constraint to limit perturbations within imperceptible high-frequency components. Finally, the adversarial point cloud is generated by transforming the perturbed spectral representation back to the data domain via the inverse GFT. Experimental results demonstrate the effectiveness of the proposed attack in terms of both the imperceptibility and attack success rates.
CLDec 13, 2022
Distantly-Supervised Named Entity Recognition with Adaptive Teacher Learning and Fine-grained Student EnsembleXiaoye Qu, Jun Zeng, Daizong Liu et al.
Distantly-Supervised Named Entity Recognition (DS-NER) effectively alleviates the data scarcity problem in NER by automatically generating training samples. Unfortunately, the distant supervision may induce noisy labels, thus undermining the robustness of the learned models and restricting the practical application. To relieve this problem, recent works adopt self-training teacher-student frameworks to gradually refine the training labels and improve the generalization ability of NER models. However, we argue that the performance of the current self-training frameworks for DS-NER is severely underestimated by their plain designs, including both inadequate student learning and coarse-grained teacher updating. Therefore, in this paper, we make the first attempt to alleviate these issues by proposing: (1) adaptive teacher learning comprised of joint training of two teacher-student networks and considering both consistent and inconsistent predictions between two teachers, thus promoting comprehensive student learning. (2) fine-grained student ensemble that updates each fragment of the teacher model with a temporal moving average of the corresponding fragment of the student, which enhances consistent predictions on each model fragment against noise. To verify the effectiveness of our proposed method, we conduct experiments on four DS-NER datasets. The experimental results demonstrate that our method significantly surpasses previous SOTA methods.
CVJan 5, 2023
Hypotheses Tree Building for One-Shot Temporal Sentence LocalizationDaizong Liu, Xiang Fang, Pan Zhou et al.
Given an untrimmed video, temporal sentence localization (TSL) aims to localize a specific segment according to a given sentence query. Though respectable works have made decent achievements in this task, they severely rely on dense video frame annotations, which require a tremendous amount of human effort to collect. In this paper, we target another more practical and challenging setting: one-shot temporal sentence localization (one-shot TSL), which learns to retrieve the query information among the entire video with only one annotated frame. Particularly, we propose an effective and novel tree-structure baseline for one-shot TSL, called Multiple Hypotheses Segment Tree (MHST), to capture the query-aware discriminative frame-wise information under the insufficient annotations. Each video frame is taken as the leaf-node, and the adjacent frames sharing the same visual-linguistic semantics will be merged into the upper non-leaf node for tree building. At last, each root node is an individual segment hypothesis containing the consecutive frames of its leaf-nodes. During the tree construction, we also introduce a pruning strategy to eliminate the interference of query-irrelevant nodes. With our designed self-supervised loss functions, our MHST is able to generate high-quality segment hypotheses for ranking and selection with the query. Experiments on two challenging datasets demonstrate that MHST achieves competitive performance compared to existing methods.
CVAug 15, 2023
3DHacker: Spectrum-based Decision Boundary Generation for Hard-label 3D Point Cloud AttackYunbo Tao, Daizong Liu, Pan Zhou et al.
With the maturity of depth sensors, the vulnerability of 3D point cloud models has received increasing attention in various applications such as autonomous driving and robot navigation. Previous 3D adversarial attackers either follow the white-box setting to iteratively update the coordinate perturbations based on gradients, or utilize the output model logits to estimate noisy gradients in the black-box setting. However, these attack methods are hard to be deployed in real-world scenarios since realistic 3D applications will not share any model details to users. Therefore, we explore a more challenging yet practical 3D attack setting, \textit{i.e.}, attacking point clouds with black-box hard labels, in which the attacker can only have access to the prediction label of the input. To tackle this setting, we propose a novel 3D attack method, termed \textbf{3D} \textbf{H}ard-label att\textbf{acker} (\textbf{3DHacker}), based on the developed decision boundary algorithm to generate adversarial samples solely with the knowledge of class labels. Specifically, to construct the class-aware model decision boundary, 3DHacker first randomly fuses two point clouds of different classes in the spectral domain to craft their intermediate sample with high imperceptibility, then projects it onto the decision boundary via binary search. To restrict the final perturbation size, 3DHacker further introduces an iterative optimization strategy to move the intermediate sample along the decision boundary for generating adversarial point clouds with smallest trivial perturbations. Extensive evaluations show that, even in the challenging hard-label setting, 3DHacker still competitively outperforms existing 3D attacks regarding the attack performance as well as adversary quality.
CVNov 9, 2025Code
VideoSSR: Video Self-Supervised Reinforcement LearningZefeng He, Xiaoye Qu, Yafu Li et al.
Reinforcement Learning with Verifiable Rewards (RLVR) has substantially advanced the video understanding capabilities of Multimodal Large Language Models (MLLMs). However, the rapid progress of MLLMs is outpacing the complexity of existing video datasets, while the manual annotation of new, high-quality data remains prohibitively expensive. This work investigates a pivotal question: Can the rich, intrinsic information within videos be harnessed to self-generate high-quality, verifiable training data? To investigate this, we introduce three self-supervised pretext tasks: Anomaly Grounding, Object Counting, and Temporal Jigsaw. We construct the Video Intrinsic Understanding Benchmark (VIUBench) to validate their difficulty, revealing that current state-of-the-art MLLMs struggle significantly on these tasks. Building upon these pretext tasks, we develop the VideoSSR-30K dataset and propose VideoSSR, a novel video self-supervised reinforcement learning framework for RLVR. Extensive experiments across 17 benchmarks, spanning four major video domains (General Video QA, Long Video QA, Temporal Grounding, and Complex Reasoning), demonstrate that VideoSSR consistently enhances model performance, yielding an average improvement of over 5\%. These results establish VideoSSR as a potent foundational framework for developing more advanced video understanding in MLLMs. The code is available at https://github.com/lcqysl/VideoSSR.
60.3CVMay 17Code
Memory-Augmented Query Intent Understanding for Efficient Chat-based Image RetrievalXianke Chen, Daizong Liu, Yushuo Lou et al.
Different from traditional text-to-image retrieval tasks, chat-based image retrieval allows the human-interactive system to iteratively clarify and refine user intent through multi-round dialogue, thereby achieving more fine-grained retrieval results. The key challenge in this task lies in dynamically understanding and updating the user's query intent across dialogue rounds. Although existing works have achieved great performance on this new task, they simply handle history query information either by directly concatenating all previous queries into a long textual sequence or by relying on large language models to reconstruct the current query from history. Such strategies are computationally redundant and easily lead to inconsistent intent representations as the dialogue progresses. To alleviate these issues, this paper proposes a novel and efficient memory-based user intent updating framework for the chat-based image retrieval task, called Memory-Augmented Query Intent Understanding (MAQIU). It introduces a lightweight memorization module that dynamically aggregates and evolves the semantic representation of query intent across dialogues, while a memory recall mechanism is further employed to prevent intent forgetting and enhance long-term semantic integrity. In addition, MAQIU also integrates historical image retrieval results as visual guidance, allowing the model to strengthen cross-round correlations and refine current visual understanding. Extensive experiments demonstrate that MAQIU achieves substantial performance gains while maintaining high computational efficiency, reducing dialogue encoding FLOPs by 86.4\% compared with the prior baseline ChatIR. Source code is available at https://github.com/HuiGuanLab/MAQIU.
CVJul 2, 2022
Gaussian Kernel-based Cross Modal Network for Spatio-Temporal Video GroundingZeyu Xiong, Daizong Liu, Pan Zhou
Spatial-Temporal Video Grounding (STVG) is a challenging task which aims to localize the spatio-temporal tube of the interested object semantically according to a natural language query. Most previous works not only severely rely on the anchor boxes extracted by Faster R-CNN, but also simply regard the video as a series of individual frames, thus lacking their temporal modeling. Instead, in this paper, we are the first to propose an anchor-free framework for STVG, called Gaussian Kernel-based Cross Modal Network (GKCMN). Specifically, we utilize the learned Gaussian Kernel-based heatmaps of each video frame to locate the query-related object. A mixed serial and parallel connection network is further developed to leverage both spatial and temporal relations among frames for better grounding. Experimental results on VidSTG dataset demonstrate the effectiveness of our proposed GKCMN.
CVMar 8, 2022
Multi-Scale Self-Contrastive Learning with Hard Negative Mining for Weakly-Supervised Query-based Video GroundingShentong Mo, Daizong Liu, Wei Hu
Query-based video grounding is an important yet challenging task in video understanding, which aims to localize the target segment in an untrimmed video according to a sentence query. Most previous works achieve significant progress by addressing this task in a fully-supervised manner with segment-level labels, which require high labeling cost. Although some recent efforts develop weakly-supervised methods that only need the video-level knowledge, they generally match multiple pre-defined segment proposals with query and select the best one, which lacks fine-grained frame-level details for distinguishing frames with high repeatability and similarity within the entire video. To alleviate the above limitations, we propose a self-contrastive learning framework to address the query-based video grounding task under a weakly-supervised setting. Firstly, instead of utilizing redundant segment proposals, we propose a new grounding scheme that learns frame-wise matching scores referring to the query semantic to predict the possible foreground frames by only using the video-level annotations. Secondly, since some predicted frames (i.e., boundary frames) are relatively coarse and exhibit similar appearance to their adjacent frames, we propose a coarse-to-fine contrastive learning paradigm to learn more discriminative frame-wise representations for distinguishing the false positive frames. In particular, we iteratively explore multi-scale hard negative samples that are close to positive samples in the representation space for distinguishing fine-grained frame-wise details, thus enforcing more accurate segment grounding. Extensive experiments on two challenging benchmarks demonstrate the superiority of our proposed method compared with the state-of-the-art methods.
CVMar 2, 2023
Jointly Visual- and Semantic-Aware Graph Memory Networks for Temporal Sentence Localization in VideosDaizong Liu, Pan Zhou
Temporal sentence localization in videos (TSLV) aims to retrieve the most interested segment in an untrimmed video according to a given sentence query. However, almost of existing TSLV approaches suffer from the same limitations: (1) They only focus on either frame-level or object-level visual representation learning and corresponding correlation reasoning, but fail to integrate them both; (2) They neglect to leverage the rich semantic contexts to further benefit the query reasoning. To address these issues, in this paper, we propose a novel Hierarchical Visual- and Semantic-Aware Reasoning Network (HVSARN), which enables both visual- and semantic-aware query reasoning from object-level to frame-level. Specifically, we present a new graph memory mechanism to perform visual-semantic query reasoning: For visual reasoning, we design a visual graph memory to leverage visual information of video; For semantic reasoning, a semantic graph memory is also introduced to explicitly leverage semantic knowledge contained in the classes and attributes of video objects, and perform correlation reasoning in the semantic space. Experiments on three datasets demonstrate that our HVSARN achieves a new state-of-the-art performance.
CVFeb 21, 2023
Tracking Objects and Activities with Attention for Temporal Sentence GroundingZeyu Xiong, Daizong Liu, Pan Zhou et al.
Temporal sentence grounding (TSG) aims to localize the temporal segment which is semantically aligned with a natural language query in an untrimmed video.Most existing methods extract frame-grained features or object-grained features by 3D ConvNet or detection network under a conventional TSG framework, failing to capture the subtle differences between frames or to model the spatio-temporal behavior of core persons/objects. In this paper, we introduce a new perspective to address the TSG task by tracking pivotal objects and activities to learn more fine-grained spatio-temporal behaviors. Specifically, we propose a novel Temporal Sentence Tracking Network (TSTNet), which contains (A) a Cross-modal Targets Generator to generate multi-modal templates and search space, filtering objects and activities, and (B) a Temporal Sentence Tracker to track multi-modal targets for modeling the targets' behavior and to predict query-related segment. Extensive experiments and comparisons with state-of-the-arts are conducted on challenging benchmarks: Charades-STA and TACoS. And our TSTNet achieves the leading performance with a considerable real-time speed.
CVAug 26, 2022
PRVR: Partially Relevant Video RetrievalXianke Chen, Daizong Liu, Xun Yang et al.
In current text-to-video retrieval (T2VR), videos to be retrieved have been properly trimmed so that a correspondence between the videos and ad-hoc textual queries naturally exists. Note in practice that videos circulated on the Internet and social media platforms, while being relatively short, are typically rich in their content. Often, multiple scenes / actions / events are shown in a single video, leading to a more challenging T2VR setting wherein only part of the video content is relevant w.r.t. a given query. This paper presents a first study on this setting which we term Partially Relevant Video Retrieval (PRVR). Considering that a video typically consists of multiple moments, a video is regarded as partially relevant w.r.t. to a given query if it contains a query-related moment. We formulate the PRVR task as a multiple instance learning problem, and propose a Multi-Scale Similarity Learning (MS-SL++) network that jointly learns both clip-scale and frame-scale similarities to determine the partial relevance between video-query pairs. Extensive experiments on three diverse video-text datasets (TVshow Retrieval, ActivityNet-Captions and Charades-STA) demonstrate the viability of the proposed method.
CVJan 30
Rethinking Transferable Adversarial Attacks on Point Clouds from a Compact Subspace PerspectiveKeke Tang, Xianheng Liu, Weilong Peng et al.
Transferable adversarial attacks on point clouds remain challenging, as existing methods often rely on model-specific gradients or heuristics that limit generalization to unseen architectures. In this paper, we rethink adversarial transferability from a compact subspace perspective and propose CoSA, a transferable attack framework that operates within a shared low-dimensional semantic space. Specifically, each point cloud is represented as a compact combination of class-specific prototypes that capture shared semantic structure, while adversarial perturbations are optimized within a low-rank subspace to induce coherent and architecture-agnostic variations. This design suppresses model-dependent noise and constrains perturbations to semantically meaningful directions, thereby improving cross-model transferability without relying on surrogate-specific artifacts. Extensive experiments on multiple datasets and network architectures demonstrate that CoSA consistently outperforms state-of-the-art transferable attacks, while maintaining competitive imperceptibility and robustness under common defense strategies. Codes will be made public upon paper acceptance.
CVSep 5, 2023
Dense Object Grounding in 3D ScenesWencan Huang, Daizong Liu, Wei Hu
Localizing objects in 3D scenes according to the semantics of a given natural language is a fundamental yet important task in the field of multimedia understanding, which benefits various real-world applications such as robotics and autonomous driving. However, the majority of existing 3D object grounding methods are restricted to a single-sentence input describing an individual object, which cannot comprehend and reason more contextualized descriptions of multiple objects in more practical 3D cases. To this end, we introduce a new challenging task, called 3D Dense Object Grounding (3D DOG), to jointly localize multiple objects described in a more complicated paragraph rather than a single sentence. Instead of naively localizing each sentence-guided object independently, we found that dense objects described in the same paragraph are often semantically related and spatially located in a focused region of the 3D scene. To explore such semantic and spatial relationships of densely referred objects for more accurate localization, we propose a novel Stacked Transformer based framework for 3D DOG, named 3DOGSFormer. Specifically, we first devise a contextual query-driven local transformer decoder to generate initial grounding proposals for each target object. Then, we employ a proposal-guided global transformer decoder that exploits the local object features to learn their correlation for further refining initial grounding proposals. Extensive experiments on three challenging benchmarks (Nr3D, Sr3D, and ScanRefer) show that our proposed 3DOGSFormer outperforms state-of-the-art 3D single-object grounding methods and their dense-object variants by significant margins.
AIJan 20
Toward Efficient Agents: Memory, Tool learning, and PlanningXiaofang Yang, Lijun Li, Heng Zhou et al.
Recent years have witnessed increasing interest in extending large language models into agentic systems. While the effectiveness of agents has continued to improve, efficiency, which is crucial for real-world deployment, has often been overlooked. This paper therefore investigates efficiency from three core components of agents: memory, tool learning, and planning, considering costs such as latency, tokens, steps, etc. Aimed at conducting comprehensive research addressing the efficiency of the agentic system itself, we review a broad range of recent approaches that differ in implementation yet frequently converge on shared high-level principles including but not limited to bounding context via compression and management, designing reinforcement learning rewards to minimize tool invocation, and employing controlled search mechanisms to enhance efficiency, which we discuss in detail. Accordingly, we characterize efficiency in two complementary ways: comparing effectiveness under a fixed cost budget, and comparing cost at a comparable level of effectiveness. This trade-off can also be viewed through the Pareto frontier between effectiveness and cost. From this perspective, we also examine efficiency oriented benchmarks by summarizing evaluation protocols for these components and consolidating commonly reported efficiency metrics from both benchmark and methodological studies. Moreover, we discuss the key challenges and future directions, with the goal of providing promising insights.
CVDec 28, 2025
Wavelet-based Multi-View Fusion of 4D Radar Tensor and Camera for Robust 3D Object DetectionRunwei Guan, Jianan Liu, Shaofeng Liang et al.
4D millimeter-wave (mmWave) radar has been widely adopted in autonomous driving and robot perception due to its low cost and all-weather robustness. However, point-cloud-based radar representations suffer from information loss due to multi-stage signal processing, while directly utilizing raw 4D radar tensors incurs prohibitive computational costs. To address these challenges, we propose WRCFormer, a novel 3D object detection framework that efficiently fuses raw 4D radar cubes with camera images via decoupled multi-view radar representations. Our approach introduces two key components: (1) A Wavelet Attention Module embedded in a wavelet-based Feature Pyramid Network (FPN), which enhances the representation of sparse radar signals and image data by capturing joint spatial-frequency features, thereby mitigating information loss while maintaining computational efficiency. (2) A Geometry-guided Progressive Fusion mechanism, a two-stage query-based fusion strategy that progressively aligns multi-view radar and visual features through geometric priors, enabling modality-agnostic and efficient integration without overwhelming computational overhead. Extensive experiments on the K-Radar benchmark show that WRCFormer achieves state-of-the-art performance, surpassing the best existing model by approximately 2.4% in all scenarios and 1.6% in sleet conditions, demonstrating strong robustness in adverse weather.
59.4ROMay 17
Tactile-based Multimodal Fusion in Embodied Intelligence: A Survey of Vision, Language, and Contact-Driven ParadigmsZhixiang Cao, Di Tian, Runwei Guan et al.
Tactile sensing is a fundamental modality for embodied intelligence, offering unique and direct feedback on contact geometry, material properties, and interaction dynamics that remote sensors cannot replace. However, unimodal tactile perception is inherently limited by its sparse spatial coverage and lack of global semantic context. With the recent explosion in deep learning and large language models, integrating tactile with vision and language has become essential to bridge physical interaction with semantic reasoning, leading to the emergence of Multimodal Tactile Fusion. Despite rapid progress, the existing researches remain fragmented across disparate datasets, sensing modalities, and tasks, lacking a unified theoretical framework. To address this gap, this paper provides a comprehensive survey of multimodal tactile fusion research up to the first quarter of 2026. We propose a hierarchical taxonomy that organizes the field into two primary dimensions: multimodal datasets and multimodal methods. On the data side, we categorize resources ranging from Tactile-Vision datasets, Tactile-Language datasets, Tactile-Vision-Language datasets, and Tactile-Vision-Other datasets. On the method side, we structure prior work into three core pillars: (1) Multimodal Perception and Recognition, which focuses on object understanding and grasp prediction; (2) Cross-Modal Generation, focusing on bidirectional translation between tactile, vision, and text; and (3) Multimodal Interaction, emphasizing feedback control and language-guided manipulation. Furthermore, we summarize representative tactile sensing hardware, review commonly used evaluation metrics and benchmark settings, and discuss current challenges and promising future directions.
CVOct 14, 2025Code
Dual Learning with Dynamic Knowledge Distillation and Soft Alignment for Partially Relevant Video RetrievalJianfeng Dong, Lei Huang, Daizong Liu et al.
Almost all previous text-to-video retrieval works ideally assume that videos are pre-trimmed with short durations containing solely text-related content. However, in practice, videos are typically untrimmed in long durations with much more complicated background content. Therefore, in this paper, we focus on the more practical yet challenging task of Partially Relevant Video Retrieval (PRVR), which aims to retrieve partially relevant untrimmed videos with the given query. To tackle this task, we propose a novel framework that distills generalization knowledge from a powerful large-scale vision-language pre-trained model and transfers it to a lightweight, task-specific PRVR network. Specifically, we introduce a Dual Learning framework with Dynamic Knowledge Distillation (DL-DKD++), where a large teacher model provides supervision to a compact dual-branch student network. The student model comprises two branches: an inheritance branch that absorbs transferable knowledge from the teacher, and an exploration branch that learns task-specific information from the PRVR dataset to address domain gaps. To further enhance learning, we incorporate a dynamic soft-target construction mechanism. By replacing rigid hard-target supervision with adaptive soft targets that evolve during training, our method enables the model to better capture the fine-grained, partial relevance between videos and queries. Experiment results demonstrate that our proposed model achieves state-of-the-art performance on TVR, ActivityNet, and Charades-STA datasets for PRVR. The code is available at https://github.com/HuiGuanLab/DL-DKD.
CVOct 10, 2025Code
Spotlight on Token Perception for Multimodal Reinforcement LearningSiyuan Huang, Xiaoye Qu, Yafu Li et al.
While Reinforcement Learning with Verifiable Rewards (RLVR) has advanced the reasoning capabilities of Large Vision-Language Models (LVLMs), most existing methods in multimodal reasoning neglect the critical role of visual perception within the RLVR optimization process. In this paper, we undertake a pioneering exploration of multimodal RLVR through the novel perspective of token perception, which measures the visual dependency of each generated token. With a granular analysis of Chain-of-Thought (CoT) processes, we uncover two key insights: first, token perception in a rollout trajectory is sparsely distributed, where only a small fraction of tokens have high visual dependency for visually-grounded reasoning; second, different trajectories exhibit significant divergence in their overall visual dependency. Based on these observations, we propose Visually-Perceptive Policy Optimization (VPPO), a novel policy gradient algorithm that explicitly leverages token perception to refine the learning signal. Specifically, VPPO achieves this through a dual mechanism: it reweights a trajectory's advantage by its overall visual dependency, and focuses policy updates exclusively on perceptually pivotal tokens. On a comprehensive suite of eight perception and reasoning benchmarks, VPPO demonstrates substantial gains over leading open-source RL-tuned models, with its effectiveness consistently validated across 7B and 32B model scales. Our findings not only establish a new token-level perceptual perspective for analyzing multimodal RLVR but also present a novel and effective optimization strategy to significantly enhance the multimodal reasoning capabilities of LVLMs.
IRAug 6, 2025Code
Audio Does Matter: Importance-Aware Multi-Granularity Fusion for Video Moment RetrievalJunan Lin, Daizong Liu, Xianke Chen et al.
Video Moment Retrieval (VMR) aims to retrieve a specific moment semantically related to the given query. To tackle this task, most existing VMR methods solely focus on the visual and textual modalities while neglecting the complementary but important audio modality. Although a few recent works try to tackle the joint audio-vision-text reasoning, they treat all modalities equally and simply embed them without fine-grained interaction for moment retrieval. These designs are counter-practical as: Not all audios are helpful for video moment retrieval, and the audio of some videos may be complete noise or background sound that is meaningless to the moment determination. To this end, we propose a novel Importance-aware Multi-Granularity fusion model (IMG), which learns to dynamically and selectively aggregate the audio-vision-text contexts for VMR. Specifically, after integrating the textual guidance with vision and audio separately, we first design a pseudo-label-supervised audio importance predictor that predicts the importance score of the audio, and accordingly assigns weights to mitigate the interference caused by noisy audio. Then, we design a multi-granularity audio fusion module that adaptively fuses audio and visual modalities at local-, event-, and global-level, fully capturing their complementary contexts. We further propose a cross-modal knowledge distillation strategy to address the challenge of missing audio modality during inference. To evaluate our method, we further construct a new VMR dataset, i.e., Charades-AudioMatter, where audio-related samples are manually selected and re-organized from the original Charades-STA to validate the model's capability in utilizing audio modality. Extensive experiments validate the effectiveness of our method, achieving state-of-the-art with audio-video fusion in VMR methods. Our code is available at https://github.com/HuiGuanLab/IMG.
CVJul 12, 2025Code
Fast3D: Accelerating 3D Multi-modal Large Language Models for Efficient 3D Scene UnderstandingWencan Huang, Daizong Liu, Wei Hu
While 3D Multi-modal Large Language Models (MLLMs) demonstrate remarkable scene understanding capabilities, their practical deployment faces critical challenges due to computational inefficiency. The key bottleneck stems from processing excessive object-centric visual tokens required for comprehensive 3D scene representation. Although visual token pruning has shown promise in accelerating 2D MLLMs, its applicability to 3D domains remains largely unexplored due to fundamental disparities in token structures. In this paper, we reveal two critical insights: (1) Significant redundancy exists in object-level 3D token representations, analogous to patch-level redundancy in 2D systems; (2) Global attention patterns exhibit strong predictive power for identifying non-essential tokens in 3D contexts. Building on these observations, we propose Fast3D, a plug-and-play visual token pruning framework for 3D MLLMs featuring two technical innovations: (1) Global Attention Prediction (GAP), where a lightweight neural network learns to predict the global attention distributions of the target model, enabling efficient token importance estimation for precise pruning guidance; (2) Sample-Adaptive visual token Pruning (SAP), which introduces dynamic token budgets through attention-based complexity assessment, automatically adjusting layer-wise pruning ratios based on input characteristics. Both of these two techniques operate without modifying the parameters of the target model. Extensive evaluations across five benchmarks validate the effectiveness of Fast3D, particularly under high visual token pruning ratios. Code is available at https://github.com/wencan25/Fast3D
CVMar 11, 2025Code
Talk2PC: Enhancing 3D Visual Grounding through LiDAR and Radar Point Clouds Fusion for Autonomous DrivingRunwei Guan, Jianan Liu, Ningwei Ouyang et al.
Embodied outdoor scene understanding forms the foundation for autonomous agents to perceive, analyze, and react to dynamic driving environments. However, existing 3D understanding is predominantly based on 2D Vision-Language Models (VLMs), which collect and process limited scene-aware contexts. In contrast, compared to the 2D planar visual information, point cloud sensors such as LiDAR provide rich depth and fine-grained 3D representations of objects. Even better the emerging 4D millimeter-wave radar detects the motion trend, velocity, and reflection intensity of each object. The integration of these two modalities provides more flexible querying conditions for natural language, thereby supporting more accurate 3D visual grounding. To this end, we propose a novel method called TPCNet, the first outdoor 3D visual grounding model upon the paradigm of prompt-guided point cloud sensor combination, including both LiDAR and radar sensors. To optimally combine the features of these two sensors required by the prompt, we design a multi-fusion paradigm called Two-Stage Heterogeneous Modal Adaptive Fusion. Specifically, this paradigm initially employs Bidirectional Agent Cross-Attention (BACA), which feeds both-sensor features, characterized by global receptive fields, to the text features for querying. Moreover, we design a Dynamic Gated Graph Fusion (DGGF) module to locate the regions of interest identified by the queries. To further enhance accuracy, we devise an C3D-RECHead, based on the nearest object edge to the ego-vehicle. Experimental results demonstrate that our TPCNet, along with its individual modules, achieves the state-of-the-art performance on both the Talk2Radar and Talk2Car datasets. We release the code at https://github.com/GuanRunwei/TPCNet.
CVJun 9, 2024Code
A Survey on Text-guided 3D Visual Grounding: Elements, Recent Advances, and Future DirectionsDaizong Liu, Yang Liu, Wencan Huang et al.
Text-guided 3D visual grounding (T-3DVG), which aims to locate a specific object that semantically corresponds to a language query from a complicated 3D scene, has drawn increasing attention in the 3D research community over the past few years. Compared to 2D visual grounding, this task presents great potential and challenges due to its closer proximity to the real world and the complexity of data collection and 3D point cloud source processing. In this survey, we attempt to provide a comprehensive overview of the T-3DVG progress, including its fundamental elements, recent research advances, and future research directions. To the best of our knowledge, this is the first systematic survey on the T-3DVG task. Specifically, we first provide a general structure of the T-3DVG pipeline with detailed components in a tutorial style, presenting a complete background overview. Then, we summarize the existing T-3DVG approaches into different categories and analyze their strengths and weaknesses. We also present the benchmark datasets and evaluation metrics to assess their performances. Finally, we discuss the potential limitations of existing T-3DVG and share some insights on several promising research directions. The latest papers are continually collected at https://github.com/liudaizong/Awesome-3D-Visual-Grounding.
CVMay 17, 2023Code
From Region to Patch: Attribute-Aware Foreground-Background Contrastive Learning for Fine-Grained Fashion RetrievalJianfeng Dong, Xiaoman Peng, Zhe Ma et al.
Attribute-specific fashion retrieval (ASFR) is a challenging information retrieval task, which has attracted increasing attention in recent years. Different from traditional fashion retrieval which mainly focuses on optimizing holistic similarity, the ASFR task concentrates on attribute-specific similarity, resulting in more fine-grained and interpretable retrieval results. As the attribute-specific similarity typically corresponds to the specific subtle regions of images, we propose a Region-to-Patch Framework (RPF) that consists of a region-aware branch and a patch-aware branch to extract fine-grained attribute-related visual features for precise retrieval in a coarse-to-fine manner. In particular, the region-aware branch is first to be utilized to locate the potential regions related to the semantic of the given attribute. Then, considering that the located region is coarse and still contains the background visual contents, the patch-aware branch is proposed to capture patch-wise attribute-related details from the previous amplified region. Such a hybrid architecture strikes a proper balance between region localization and feature extraction. Besides, different from previous works that solely focus on discriminating the attribute-relevant foreground visual features, we argue that the attribute-irrelevant background features are also crucial for distinguishing the detailed visual contexts in a contrastive manner. Therefore, a novel E-InfoNCE loss based on the foreground and background representations is further proposed to improve the discrimination of attribute-specific representation. Extensive experiments on three datasets demonstrate the effectiveness of our proposed framework, and also show a decent generalization of our RPF on out-of-domain fashion images. Our source code is available at https://github.com/HuiGuanLab/RPF.
CVFeb 15, 2022Code
Exploring the Devil in Graph Spectral Domain for 3D Point Cloud AttacksQianjiang Hu, Daizong Liu, Wei Hu
With the maturity of depth sensors, point clouds have received increasing attention in various applications such as autonomous driving, robotics, surveillance, etc., while deep point cloud learning models have shown to be vulnerable to adversarial attacks. Existing attack methods generally add/delete points or perform point-wise perturbation over point clouds to generate adversarial examples in the data space, which may neglect the geometric characteristics of point clouds. Instead, we propose point cloud attacks from a new perspective -- Graph Spectral Domain Attack (GSDA), aiming to perturb transform coefficients in the graph spectral domain that corresponds to varying certain geometric structure. In particular, we naturally represent a point cloud over a graph, and adaptively transform the coordinates of points into the graph spectral domain via graph Fourier transform (GFT) for compact representation. We then analyze the influence of different spectral bands on the geometric structure of the point cloud, based on which we propose to perturb the GFT coefficients in a learnable manner guided by an energy constraint loss function. Finally, the adversarial point cloud is generated by transforming the perturbed spectral representation back to the data domain via the inverse GFT (IGFT). Experimental results demonstrate the effectiveness of the proposed GSDA in terms of both imperceptibility and attack success rates under a variety of defense strategies. The code is available at https://github.com/WoodwindHu/GSDA.
CLMar 27, 2025
A Survey of Efficient Reasoning for Large Reasoning Models: Language, Multimodality, and BeyondXiaoye Qu, Yafu Li, Zhaochen Su et al. · tencent-ai, tsinghua
Recent Large Reasoning Models (LRMs), such as DeepSeek-R1 and OpenAI o1, have demonstrated strong performance gains by scaling up the length of Chain-of-Thought (CoT) reasoning during inference. However, a growing concern lies in their tendency to produce excessively long reasoning traces, which are often filled with redundant content (e.g., repeated definitions), over-analysis of simple problems, and superficial exploration of multiple reasoning paths for harder tasks. This inefficiency introduces significant challenges for training, inference, and real-world deployment (e.g., in agent-based systems), where token economy is critical. In this survey, we provide a comprehensive overview of recent efforts aimed at improving reasoning efficiency in LRMs, with a particular focus on the unique challenges that arise in this new paradigm. We identify common patterns of inefficiency, examine methods proposed across the LRM lifecycle, i.e., from pretraining to inference, and discuss promising future directions for research. To support ongoing development, we also maintain a real-time GitHub repository tracking recent progress in the field. We hope this survey serves as a foundation for further exploration and inspires innovation in this rapidly evolving area.
98.9LGMay 9
TMPO: Trajectory Matching Policy Optimization for Diverse and Efficient Diffusion AlignmentJiaming Li, Chenyu Zhu, Zhiyuan Ma et al.
Reinforcement learning (RL) has shown extraordinary potential in aligning diffusion models to downstream tasks, yet most of them still suffer from significant reward hacking, which degrades generative diversity and quality by inducing visual mode collapse and amplifying unreliable rewards. We identify the root cause as the mode-seeking nature of these methods, which maximize expected reward without effectively constraining probability distribution over acceptable trajectories, causing concentration on a few high-reward paths. In contrast, we propose Trajectory Matching Policy Optimization (TMPO), which replaces scalar reward maximization with trajectory-level reward distribution matching. Specifically, TMPO introduces a Softmax Trajectory Balance (Softmax-TB) objective to match the policy probabilities of K trajectories to a reward-induced Boltzmann distribution. We prove that this objective inherits the mode-covering property of forward KL divergence, preserving coverage over all acceptable trajectories while optimizing reward. To further reduce multi-trajectory training time on large-scale flow-matching models, TMPO incorporates Dynamic Stochastic Tree Sampling, where trajectories share denoising prefixes and branch at dynamically scheduled steps, reducing redundant computation while improving training effectiveness. Extensive results across diverse alignment tasks such as human preference, compositional generation and text rendering show that TMPO improves generative diversity over state-of-the-art methods by 9.1%, and achieves competitive performance in all downstream and efficiency metrics, attaining the optimal trade-off between reward and diversity.
91.8CVMar 23
From Part to Whole: 3D Generative World Model with an Adaptive Structural HierarchyBi'an Du, Daizong Liu, Pufan Li et al.
Single-image 3D generation lies at the core of vision-to-graphics models in the real world. However, it remains a fundamental challenge to achieve reliable generalization across diverse semantic categories and highly variable structural complexity under sparse supervision. Existing approaches typically model objects in a monolithic manner or rely on a fixed number of parts, including recent part-aware models such as PartCrafter, which still require a labor-intensive user-specified part count. Such designs easily lead to overfitting, fragmented or missing structural components, and limited compositional generalization when encountering novel object layouts. To this end, this paper rethinks single-image 3D generation as learning an adaptive part-whole hierarchy in the flexible 3D latent space. We present a novel part-to-whole 3D generative world model that autonomously discovers latent structural slots by inferring soft and compositional masks directly from image tokens. Specifically, an adaptive slot-gating mechanism dynamically determines the slot-wise activation probabilities and smoothly consolidates redundant slots within different objects, ensuring that the emergent structure remains compact yet expressive across categories. Each distilled slot is then aligned to a learnable, class-agnostic prototype bank, enabling powerful cross-category shape sharing and denoising through universal geometric prototypes in the real world. Furthermore, a lightweight 3D denoiser is introduced to reconstruct geometry and appearance via unified diffusion objectives. Experiments show consistent gains in cross-category transfer and part-count extrapolation, and ablations confirm complementary benefits of the prototype bank for shape-prior sharing as well as slot-gating for structural adaptation.
CVDec 15, 2025
MMDrive: Interactive Scene Understanding Beyond Vision with Multi-representational FusionMinghui Hou, Wei-Hsing Huang, Shaofeng Liang et al.
Vision-language models enable the understanding and reasoning of complex traffic scenarios through multi-source information fusion, establishing it as a core technology for autonomous driving. However, existing vision-language models are constrained by the image understanding paradigm in 2D plane, which restricts their capability to perceive 3D spatial information and perform deep semantic fusion, resulting in suboptimal performance in complex autonomous driving environments. This study proposes MMDrive, an multimodal vision-language model framework that extends traditional image understanding to a generalized 3D scene understanding framework. MMDrive incorporates three complementary modalities, including occupancy maps, LiDAR point clouds, and textual scene descriptions. To this end, it introduces two novel components for adaptive cross-modal fusion and key information extraction. Specifically, the Text-oriented Multimodal Modulator dynamically weights the contributions of each modality based on the semantic cues in the question, guiding context-aware feature integration. The Cross-Modal Abstractor employs learnable abstract tokens to generate compact, cross-modal summaries that highlight key regions and essential semantics. Comprehensive evaluations on the DriveLM and NuScenes-QA benchmarks demonstrate that MMDrive achieves significant performance gains over existing vision-language models for autonomous driving, with a BLEU-4 score of 54.56 and METEOR of 41.78 on DriveLM, and an accuracy score of 62.7% on NuScenes-QA. MMDrive effectively breaks the traditional image-only understanding barrier, enabling robust multimodal reasoning in complex driving environments and providing a new foundation for interpretable autonomous driving scene understanding.
95.1CVMay 1
Persistent Visual Memory: Sustaining Perception for Deep Generation in LVLMsSiyuan Huang, Xiaoye Qu, Yafu Li et al.
While autoregressive Large Vision-Language Models (LVLMs) demonstrate remarkable proficiency in multimodal tasks, they face a "Visual Signal Dilution" phenomenon, where the accumulation of textual history expands the attention partition function, causing visual attention to decay inversely with generated sequence length. To counteract this, we propose Persistent Visual Memory (PVM), a lightweight learnable module designed to ensure sustained, on-demand visual perception. Integrated as a parallel branch alongside the Feed-Forward Network (FFN) in LVLMs, PVM establishes a distance-agnostic retrieval pathway that directly provides visual embeddings for precise visual perception, thereby structurally mitigating the signal suppression inherent to deep generation. Extensive experiments on Qwen3-VL models demonstrate that PVM brings notable improvements with negligible parameter overhead, delivering consistent average accuracy gains across both 4B and 8B scales, particularly in complex reasoning tasks that demand persistent visual perception. Furthermore, in-depth analysis reveals that PVM can resist length-induced signal decay and accelerate internal prediction convergence.
CVOct 21, 2024
Joint Top-Down and Bottom-Up Frameworks for 3D Visual GroundingYang Liu, Daizong Liu, Wei Hu
This paper tackles the challenging task of 3D visual grounding-locating a specific object in a 3D point cloud scene based on text descriptions. Existing methods fall into two categories: top-down and bottom-up methods. Top-down methods rely on a pre-trained 3D detector to generate and select the best bounding box, resulting in time-consuming processes. Bottom-up methods directly regress object bounding boxes with coarse-grained features, producing worse results. To combine their strengths while addressing their limitations, we propose a joint top-down and bottom-up framework, aiming to enhance the performance while improving the efficiency. Specifically, in the first stage, we propose a bottom-up based proposal generation module, which utilizes lightweight neural layers to efficiently regress and cluster several coarse object proposals instead of using a complex 3D detector. Then, in the second stage, we introduce a top-down based proposal consolidation module, which utilizes graph design to effectively aggregate and propagate the query-related object contexts among the generated proposals for further refinement. By jointly training these two modules, we can avoid the inherent drawbacks of the complex proposals in the top-down framework and the coarse proposals in the bottom-up framework. Experimental results on the ScanRefer benchmark show that our framework is able to achieve the state-of-the-art performance.
CVDec 20, 2024
Multi-Pair Temporal Sentence Grounding via Multi-Thread Knowledge Transfer NetworkXiang Fang, Wanlong Fang, Changshuo Wang et al.
Given some video-query pairs with untrimmed videos and sentence queries, temporal sentence grounding (TSG) aims to locate query-relevant segments in these videos. Although previous respectable TSG methods have achieved remarkable success, they train each video-query pair separately and ignore the relationship between different pairs. We observe that the similar video/query content not only helps the TSG model better understand and generalize the cross-modal representation but also assists the model in locating some complex video-query pairs. Previous methods follow a single-thread framework that cannot co-train different pairs and usually spends much time re-obtaining redundant knowledge, limiting their real-world applications. To this end, in this paper, we pose a brand-new setting: Multi-Pair TSG, which aims to co-train these pairs. In particular, we propose a novel video-query co-training approach, Multi-Thread Knowledge Transfer Network, to locate a variety of video-query pairs effectively and efficiently. Firstly, we mine the spatial and temporal semantics across different queries to cooperate with each other. To learn intra- and inter-modal representations simultaneously, we design a cross-modal contrast module to explore the semantic consistency by a self-supervised strategy. To fully align visual and textual representations between different pairs, we design a prototype alignment strategy to 1) match object prototypes and phrase prototypes for spatial alignment, and 2) align activity prototypes and sentence prototypes for temporal alignment. Finally, we develop an adaptive negative selection module to adaptively generate a threshold for cross-modal matching. Extensive experiments show the effectiveness and efficiency of our proposed method.
CVNov 30, 2024
Hard-Label Black-Box Attacks on 3D Point CloudsDaizong Liu, Yunbo Tao, Pan Zhou et al.
With the maturity of depth sensors in various 3D safety-critical applications, 3D point cloud models have been shown to be vulnerable to adversarial attacks. Almost all existing 3D attackers simply follow the white-box or black-box setting to iteratively update coordinate perturbations based on back-propagated or estimated gradients. However, these methods are hard to deploy in real-world scenarios (no model details are provided) as they severely rely on parameters or output logits of victim models. To this end, we propose point cloud attacks from a more practical setting, i.e., hard-label black-box attack, in which attackers can only access the prediction label of 3D input. We introduce a novel 3D attack method based on a new spectrum-aware decision boundary algorithm to generate high-quality adversarial samples. In particular, we first construct a class-aware model decision boundary, by developing a learnable spectrum-fusion strategy to adaptively fuse point clouds of different classes in the spectral domain, aiming to craft their intermediate samples without distorting the original geometry. Then, we devise an iterative coordinate-spectrum optimization method with curvature-aware boundary search to move the intermediate sample along the decision boundary for generating adversarial point clouds with trivial perturbations. Experiments demonstrate that our attack competitively outperforms existing white/black-box attackers in terms of attack performance and adversary quality.