CVAug 3, 2024
Signal-SGN: A Spiking Graph Convolutional Network for Skeletal Action Recognition via Learning Temporal-Frequency DynamicsNaichuan Zheng, Yuchen Du, Hailun Xia et al.
For multimodal skeleton-based action recognition, Graph Convolutional Networks (GCNs) are effective models. Still, their reliance on floating-point computations leads to high energy consumption, limiting their applicability in battery-powered devices. While energy-efficient, Spiking Neural Networks (SNNs) struggle to model skeleton dynamics, leading to suboptimal solutions. We propose Signal-SGN (Spiking Graph Convolutional Network), which utilizes the temporal dimension of skeleton sequences as the spike time steps and represents features as multi-dimensional discrete stochastic signals for temporal-frequency domain feature extraction. It combines the 1D Spiking Graph Convolution (1D-SGC) module and the Frequency Spiking Convolution (FSC) module to extract features from the skeleton represented as spiking form. Additionally, the Multi-Scale Wavelet Transform Feature Fusion (MWTF) module is proposed to extract dynamic spiking features and capture frequency-specific characteristics, enhancing classification performance. Experiments across three large-scale datasets reveal Signal-SGN exceeding state-of-the-art SNN-based methods in accuracy and computational efficiency while attaining comparable performance with GCN methods and significantly reducing theoretical energy consumption.
CVDec 26, 2025
Patch as Node: Human-Centric Graph Representation Learning for Multimodal Action RecognitionZeyu Liang, Hailun Xia, Naichuan Zheng
While human action recognition has witnessed notable achievements, multimodal methods fusing RGB and skeleton modalities still suffer from their inherent heterogeneity and fail to fully exploit the complementary potential between them. In this paper, we propose PAN, the first human-centric graph representation learning framework for multimodal action recognition, in which token embeddings of RGB patches containing human joints are represented as spatiotemporal graphs. The human-centric graph modeling paradigm suppresses the redundancy in RGB frames and aligns well with skeleton-based methods, thus enabling a more effective and semantically coherent fusion of multimodal features. Since the sampling of token embeddings heavily relies on 2D skeletal data, we further propose attention-based post calibration to reduce the dependency on high-quality skeletal data at a minimal cost interms of model performance. To explore the potential of PAN in integrating with skeleton-based methods, we present two variants: PAN-Ensemble, which employs dual-path graph convolution networks followed by late fusion, and PAN-Unified, which performs unified graph representation learning within a single network. On three widely used multimodal action recognition datasets, both PAN-Ensemble and PAN-Unified achieve state-of-the-art (SOTA) performance in their respective settings of multimodal fusion: separate and unified modeling, respectively.
AIAug 6, 2025
LLM Collaboration With Multi-Agent Reinforcement LearningShuo Liu, Tianle Chen, Zeyu Liang et al.
A large amount of work has been done in Multi-Agent Systems (MAS) for modeling and solving problems with multiple interacting agents. However, most LLMs are pretrained independently and not specifically optimized for coordination. Existing LLM fine-tuning frameworks rely on individual rewards, which require complex reward designs for each agent to encourage collaboration. To address these challenges, we model LLM collaboration as a cooperative Multi-Agent Reinforcement Learning (MARL) problem. We develop a multi-agent, multi-turn algorithm, Multi-Agent Group Relative Policy Optimization (MAGRPO), to solve it, building on current RL approaches for LLMs as well as MARL techniques. Our experiments on LLM writing and coding collaboration demonstrate that fine-tuning MAS with MAGRPO enables agents to generate high-quality responses efficiently through effective cooperation. Our approach opens the door to using other MARL methods for LLMs and highlights the associated challenges.
CVApr 16, 2024
MK-SGN: A Spiking Graph Convolutional Network with Multimodal Fusion and Knowledge Distillation for Skeleton-based Action RecognitionNaichuan Zheng, Hailun Xia, Zeyu Liang et al.
In recent years, multimodal Graph Convolutional Networks (GCNs) have achieved remarkable performance in skeleton-based action recognition. The reliance on high-energy-consuming continuous floating-point operations inherent in GCN-based methods poses significant challenges for deployment in energy-constrained, battery-powered edge devices. To address these limitations, MK-SGN, a Spiking Graph Convolutional Network with Multimodal Fusion and Knowledge Distillation, is proposed to leverage the energy efficiency of Spiking Neural Networks (SNNs) for skeleton-based action recognition for the first time. By integrating the energy-saving properties of SNNs with the graph representation capabilities of GCNs, MK-SGN achieves significant reductions in energy consumption while maintaining competitive recognition accuracy. Firstly, we formulate a Spiking Multimodal Fusion (SMF) module to effectively fuse multimodal skeleton data represented as spike-form features. Secondly, we propose the Self-Attention Spiking Graph Convolution (SA-SGC) module and the Spiking Temporal Convolution (STC) module, to capture spatial relationships and temporal dynamics of spike-form features. Finally, we propose an integrated knowledge distillation strategy to transfer information from the multimodal GCN to the SGN, incorporating both intermediate-layer distillation and soft-label distillation to enhance the performance of the SGN. MK-SGN exhibits substantial advantages, surpassing state-of-the-art GCN frameworks in energy efficiency and outperforming state-of-the-art SNN frameworks in recognition accuracy. The proposed method achieves a remarkable reduction in energy consumption, exceeding 98\% compared to conventional GCN-based approaches. This research establishes a robust baseline for developing high-performance, energy-efficient SNN-based models for skeleton-based action recognition
SDApr 10, 2025
Empowering Global Voices: A Data-Efficient, Phoneme-Tone Adaptive Approach to High-Fidelity Speech SynthesisYizhong Geng, Jizhuo Xu, Zeyu Liang et al.
Text-to-speech (TTS) technology has achieved impressive results for widely spoken languages, yet many under-resourced languages remain challenged by limited data and linguistic complexities. In this paper, we present a novel methodology that integrates a data-optimized framework with an advanced acoustic model to build high-quality TTS systems for low-resource scenarios. We demonstrate the effectiveness of our approach using Thai as an illustrative case, where intricate phonetic rules and sparse resources are effectively addressed. Our method enables zero-shot voice cloning and improved performance across diverse client applications, ranging from finance to healthcare, education, and law. Extensive evaluations - both subjective and objective - confirm that our model meets state-of-the-art standards, offering a scalable solution for TTS production in data-limited settings, with significant implications for broader industry adoption and multilingual accessibility.
CVNov 19, 2024
Topological Symmetry Enhanced Graph Convolution for Skeleton-Based Action RecognitionZeyu Liang, Hailun Xia, Naichuan Zheng et al.
Skeleton-based action recognition has achieved remarkable performance with the development of graph convolutional networks (GCNs). However, most of these methods tend to construct complex topology learning mechanisms while neglecting the inherent symmetry of the human body. Additionally, the use of temporal convolutions with certain fixed receptive fields limits their capacity to effectively capture dependencies in time sequences. To address the issues, we (1) propose a novel Topological Symmetry Enhanced Graph Convolution (TSE-GC) to enable distinct topology learning across different channel partitions while incorporating topological symmetry awareness and (2) construct a Multi-Branch Deformable Temporal Convolution (MBDTC) for skeleton-based action recognition. The proposed TSE-GC emphasizes the inherent symmetry of the human body while enabling efficient learning of dynamic topologies. Meanwhile, the design of MBDTC introduces the concept of deformable modeling, leading to more flexible receptive fields and stronger modeling capacity of temporal dependencies. Combining TSE-GC with MBDTC, our final model, TSE-GCN, achieves competitive performance with fewer parameters compared with state-of-the-art methods on three large datasets, NTU RGB+D, NTU RGB+D 120, and NW-UCLA. On the cross-subject and cross-set evaluations of NTU RGB+D 120, the accuracies of our model reach 90.0\% and 91.1\%, with 1.1M parameters and 1.38 GFLOPS for one stream.