CVMar 13Code
AccelAes: Accelerating Diffusion Transformers for Training-Free Aesthetic-Enhanced Image GenerationXuanhua Yin, Chuanzhi Xu, Haoxian Zhou et al.
Diffusion Transformers (DiTs) are a dominant backbone for high-fidelity text-to-image generation due to strong scalability and alignment at high resolutions. However, quadratic self-attention over dense spatial tokens leads to high inference latency and limits deployment. We observe that denoising is spatially non-uniform with respect to aesthetic descriptors in the prompt. Regions associated with aesthetic tokens receive concentrated cross-attention and show larger temporal variation, while low-affinity regions evolve smoothly with redundant computation. Based on this insight, we propose AccelAes, a training-free framework that accelerates DiTs through aesthetics-aware spatio-temporal reduction while improving perceptual aesthetics. AccelAes builds AesMask, a one-shot aesthetic focus mask derived from prompt semantics and cross-attention signals. When localized computation is feasible, SkipSparse reallocates computation and guidance to masked regions. We further reduce temporal redundancy using a lightweight step-level prediction cache that periodically replaces full Transformer evaluations. Experiments on representative DiT families show consistent acceleration and improved aesthetics-oriented quality. On Lumina-Next, AccelAes achieves a 2.11$\times$ speedup and improves ImageReward by +11.9% over the dense baseline. Code is available at https://github.com/xuanhuayin/AccelAes.
CVMay 6
Aes3D: Aesthetic Assessment in 3D Gaussian SplattingChuanzhi Xu, Boyu Wei, Haoxian Zhou et al.
As 3D Gaussian Splatting (3DGS) gains attention in immersive media and digital content creation, assessing the aesthetics of 3D scenes becomes important in helping creators build more visually compelling 3D content. However, existing evaluation methods for 3D scenes primarily emphasize reconstruction fidelity and perceptual realism, largely overlooking higher-level aesthetic attributes such as composition, harmony, and visual appeal. This limitation comes from two key challenges: (1) the absence of general 3DGS datasets with aesthetic annotations, and (2) the intrinsic nature of 3DGS as a low-level primitive representation, which makes it difficult to capture high-level aesthetic features. To address these challenges, we propose Aes3D, the first systematic framework for assessing the aesthetics of 3D neural rendering scenes. Aes3D includes Aesthetic3D, the first dataset dedicated to 3D scene aesthetic assessment, built on our proposed annotation strategy for 3D scene aesthetics. In addition, we present Aes3DGSNet, a lightweight model that directly predicts scene-level aesthetic scores from 3DGS representations. Notably, our model operates solely on 3D Gaussian primitives, eliminating the need for rendering multi-view images and thus reducing computational cost and hardware requirements. Through aesthetics-supervised learning on multi-view 3DGS scene representations, Aes3DGSNet effectively captures high-level aesthetic cues and accurately regresses aesthetic scores. Experimental results demonstrate that our approach achieves strong performance while maintaining a lightweight design, establishing a new benchmark for 3D scene aesthetic assessment. Code and datasets will be made available in a future version.
CVMay 13, 2025
A Survey of 3D Reconstruction with Event CamerasChuanzhi Xu, Haoxian Zhou, Langyi Chen et al.
Event cameras are rapidly emerging as powerful vision sensors for 3D reconstruction, uniquely capable of asynchronously capturing per-pixel brightness changes. Compared to traditional frame-based cameras, event cameras produce sparse yet temporally dense data streams, enabling robust and accurate 3D reconstruction even under challenging conditions such as high-speed motion, low illumination, and extreme dynamic range scenarios. These capabilities offer substantial promise for transformative applications across various fields, including autonomous driving, robotics, aerial navigation, and immersive virtual reality. In this survey, we present the first comprehensive review exclusively dedicated to event-based 3D reconstruction. Existing approaches are systematically categorised based on input modality into stereo, monocular, and multimodal systems, and further classified according to reconstruction methodologies, including geometry-based techniques, deep learning approaches, and neural rendering techniques such as Neural Radiance Fields (NeRF) and 3D Gaussian Splatting (3DGS). Within each category, methods are chronologically organised to highlight the evolution of key concepts and advancements. Furthermore, we provide a detailed summary of publicly available datasets specifically suited to event-based reconstruction tasks. Finally, we discuss significant open challenges in dataset availability, standardised evaluation, effective representation, and dynamic scene reconstruction, outlining insightful directions for future research. This survey aims to serve as an essential reference and provides a clear and motivating roadmap toward advancing the state of the art in event-driven 3D reconstruction.
GRMar 25, 2025
A Survey on Event-driven 3D Reconstruction: Development under Different CategoriesChuanzhi Xu, Haoxian Zhou, Haodong Chen et al.
Event cameras have gained increasing attention for 3D reconstruction due to their high temporal resolution, low latency, and high dynamic range. They capture per-pixel brightness changes asynchronously, allowing accurate reconstruction under fast motion and challenging lighting conditions. In this survey, we provide a comprehensive review of event-driven 3D reconstruction methods, including stereo, monocular, and multimodal systems. We further categorize recent developments based on geometric, learning-based, and hybrid approaches. Emerging trends, such as neural radiance fields and 3D Gaussian splatting with event data, are also covered. The related works are structured chronologically to illustrate the innovations and progression within the field. To support future research, we also highlight key research gaps and future research directions in dataset, experiment, evaluation, event representation, etc.
CVAug 5, 2025
Ultralight Polarity-Split Neuromorphic SNN for Event-Stream Super-ResolutionChuanzhi Xu, Haoxian Zhou, Langyi Chen et al.
Event cameras offer unparalleled advantages such as high temporal resolution, low latency, and high dynamic range. However, their limited spatial resolution poses challenges for fine-grained perception tasks. In this work, we propose an ultra-lightweight, stream-based event-to-event super-resolution method based on Spiking Neural Networks (SNNs), designed for real-time deployment on resource-constrained devices. To further reduce model size, we introduce a novel Dual-Forward Polarity-Split Event Encoding strategy that decouples positive and negative events into separate forward paths through a shared SNN. Furthermore, we propose a Learnable Spatio-temporal Polarity-aware Loss (LearnSTPLoss) that adaptively balances temporal, spatial, and polarity consistency using learnable uncertainty-based weights. Experimental results demonstrate that our method achieves competitive super-resolution performance on multiple datasets while significantly reducing model size and inference time. The lightweight design enables embedding the module into event cameras or using it as an efficient front-end preprocessing for downstream vision tasks.