Dimiter Dobrev

AI
12papers
114citations
Novelty25%
AI Score19

12 Papers

AINov 28, 2022
The AI Definition and a Program Which Satisfies this Definition

Dimiter Dobrev

We will consider all policies of the agent and will prove that one of them is the best performing policy. While that policy is not computable, computable policies do exist in its proximity. We will define AI as a computable policy which is sufficiently proximal to the best performing policy. Before we can define the agent's best performing policy, we need a language for description of the world. We will also use this language to develop a program which satisfies the AI definition. The program will first understand the world by describing it in the selected language. The program will then use the description in order to predict the future and select the best possible move. While this program is extremely inefficient and practically unusable, it can be improved by refining both the language for description of the world and the algorithm used to predict the future. This can yield a program which is both efficient and consistent with the AI definition.

AIOct 24, 2020
Language for Description of Worlds

Dimiter Dobrev

We will reduce the task of creating AI to the task of finding an appropriate language for description of the world. This will not be a programing language because programing languages describe only computable functions, while our language will describe a somewhat broader class of functions. Another specificity of this language will be that the description will consist of separate modules. This will enable us look for the description of the world automatically such that we discover it module after module. Our approach to the creation of this new language will be to start with a particular world and write the description of that particular world. The point is that the language which can describe this particular world will be appropriate for describing any world.

LGDec 10, 2019
Before we can find a model, we must forget about perfection

Dimiter Dobrev

With Reinforcement Learning we assume that a model of the world does exist. We assume furthermore that the model in question is perfect (i.e. it describes the world completely and unambiguously). This article will demonstrate that it does not make sense to search for the perfect model because this model is too complicated and practically impossible to find. We will show that we should abandon the pursuit of perfection and pursue Event-Driven (ED) models instead. These models are generalization of Markov Decision Process (MDP) models. This generalization is essential because nothing can be found without it. Rather than a single MDP, we will aim to find a raft of neat simple ED models each one describing a simple dependency or property. In other words, we will replace the search for a singular and complex perfect model with a search for a large number of simple models.

LGJun 24, 2019
Event-Driven Models

Dimiter Dobrev

In Reinforcement Learning we look for meaning in the flow of input/output information. If we do not find meaning, the information flow is not more than noise to us. Before we are able to find meaning, we should first learn how to discover and identify objects. What is an object? In this article we will demonstrate that an object is an event-driven model. These models are a generalization of action-driven models. In Markov Decision Process we have an action-driven model which changes its state at each step. The advantage of event-driven models is their greater sustainability as they change their states only upon the occurrence of particular events. These events may occur very rarely, therefore the state of the event-driven model is much more predictable.

AIJun 13, 2018
The IQ of Artificial Intelligence

Dimiter Dobrev

All it takes to identify the computer programs which are Artificial Intelligence is to give them a test and award AI to those that pass the test. Let us say that the scores they earn at the test will be called IQ. We cannot pinpoint a minimum IQ threshold that a program has to cover in order to be AI, however, we will choose a certain value. Thus, our definition for AI will be any program the IQ of which is above the chosen value. While this idea has already been implemented in [3], here we will revisit this construct in order to introduce certain improvements.

AIApr 27, 2018
How does the AI understand what's going on

Dimiter Dobrev

Most researchers regard AI as a static function without memory. This is one of the few articles where AI is seen as a device with memory. When we have memory, we can ask ourselves: "Where am I?", and "What is going on?" When we have no memory, we have to assume that we are always in the same place and that the world is always in the same state.

AIDec 19, 2013
Giving the AI definition a form suitable for the engineer

Dimiter Dobrev

Artificial Intelligence - what is this? That is the question! In earlier papers we already gave a formal definition for AI, but if one desires to build an actual AI implementation, the following issues require attention and are treated here: the data format to be used, the idea of Undef and Nothing symbols, various ways for defining the "meaning of life", and finally, a new notion of "incorrect move". These questions are of minor importance in the theoretical discussion, but we already know the answer of the question "Does AI exist?" Now we want to make the next step and to create this program.

AIJan 31, 2013
Comparison between the two definitions of AI

Dimiter Dobrev

Two different definitions of the Artificial Intelligence concept have been proposed in papers [1] and [2]. The first definition is informal. It says that any program that is cleverer than a human being, is acknowledged as Artificial Intelligence. The second definition is formal because it avoids reference to the concept of human being. The readers of papers [1] and [2] might be left with the impression that both definitions are equivalent and the definition in [2] is simply a formal version of that in [1]. This paper will compare both definitions of Artificial Intelligence and, hopefully, will bring a better understanding of the concept.

AIOct 9, 2012
AI in arbitrary world

Dimiter Dobrev

In order to build AI we have to create a program which copes well in an arbitrary world. In this paper we will restrict our attention on one concrete world, which represents the game Tick-Tack-Toe. This world is a very simple one but it is sufficiently complicated for our task because most people cannot manage with it. The main difficulty in this world is that the player cannot see the entire internal state of the world so he has to build a model in order to understand the world. The model which we will offer will consist of final automata and first order formulas.

AIOct 3, 2012
A Definition of Artificial Intelligence

Dimiter Dobrev

In this paper we offer a formal definition of Artificial Intelligence and this directly gives us an algorithm for construction of this object. Really, this algorithm is useless due to the combinatory explosion. The main innovation in our definition is that it does not include the knowledge as a part of the intelligence. So according to our definition a newly born baby also is an Intellect. Here we differs with Turing's definition which suggests that an Intellect is a person with knowledge gained through the years.

AIOct 2, 2012
The Definition of AI in Terms of Multi Agent Systems

Dimiter Dobrev

The questions which we will consider here are "What is AI?" and "How can we make AI?". Here we will present the definition of AI in terms of multi-agent systems. This means that here you will not find a new answer to the question "What is AI?", but an old answer in a new form. This new form of the definition of AI is of interest for the theory of multi-agent systems because it gives us better understanding of this theory. More important is that this work will help us answer the second question. We want to make a program which is capable of constructing a model of its environment. Every multi-agent model is equivalent to a single-agent model but multi-agent models are more natural and accordingly more easily discoverable.

AISep 21, 2012
Formal Definition of AI

Dimiter Dobrev

A definition of Artificial Intelligence was proposed in [1] but this definition was not absolutely formal at least because the word "Human" was used. In this paper we will formalize the definition from [1]. The biggest problem in this definition was that the level of intelligence of AI is compared to the intelligence of a human being. In order to change this we will introduce some parameters to which AI will depend. One of this parameters will be the level of intelligence and we will define one AI to each level of intelligence. We assume that for some level of intelligence the respective AI will be more intelligent than a human being. Nevertheless, we cannot say which is this level because we cannot calculate its exact value.