CVSep 19, 2022
T3VIP: Transformation-based 3D Video PredictionIman Nematollahi, Erick Rosete-Beas, Seyed Mahdi B. Azad et al.
For autonomous skill acquisition, robots have to learn about the physical rules governing the 3D world dynamics from their own past experience to predict and reason about plausible future outcomes. To this end, we propose a transformation-based 3D video prediction (T3VIP) approach that explicitly models the 3D motion by decomposing a scene into its object parts and predicting their corresponding rigid transformations. Our model is fully unsupervised, captures the stochastic nature of the real world, and the observational cues in image and point cloud domains constitute its learning signals. To fully leverage all the 2D and 3D observational signals, we equip our model with automatic hyperparameter optimization (HPO) to interpret the best way of learning from them. To the best of our knowledge, our model is the first generative model that provides an RGB-D video prediction of the future for a static camera. Our extensive evaluation with simulated and real-world datasets demonstrates that our formulation leads to interpretable 3D models that predict future depth videos while achieving on-par performance with 2D models on RGB video prediction. Moreover, we demonstrate that our model outperforms 2D baselines on visuomotor control. Videos, code, dataset, and pre-trained models are available at http://t3vip.cs.uni-freiburg.de.
LGMar 23
Spectral Alignment in Forward-Backward Representations via Temporal AbstractionSeyed Mahdi B. Azad, Jasper Hoffmann, Iman Nematollahi et al.
Forward-backward (FB) representations provide a powerful framework for learning the successor representation (SR) in continuous spaces by enforcing a low-rank factorization. However, a fundamental spectral mismatch often exists between the high-rank transition dynamics of continuous environments and the low-rank bottleneck of the FB architecture, making accurate low-rank representation learning difficult. In this work, we analyze temporal abstraction as a mechanism to mitigate this mismatch. By characterizing the spectral properties of the transition operator, we show that temporal abstraction acts as a low-pass filter that suppresses high-frequency spectral components. This suppression reduces the effective rank of the induced SR while preserving a formal bound on the resulting value function error. Empirically, we show that this alignment is a key factor for stable FB learning, particularly at high discount factors where bootstrapping becomes error-prone. Our results identify temporal abstraction as a principled mechanism for shaping the spectral structure of the underlying MDP and enabling effective long-horizon representations in continuous control.
ROOct 23, 2023
Robot Skill Generalization via Keypoint Integrated Soft Actor-Critic Gaussian Mixture ModelsIman Nematollahi, Kirill Yankov, Wolfram Burgard et al.
A long-standing challenge for a robotic manipulation system operating in real-world scenarios is adapting and generalizing its acquired motor skills to unseen environments. We tackle this challenge employing hybrid skill models that integrate imitation and reinforcement paradigms, to explore how the learning and adaptation of a skill, along with its core grounding in the scene through a learned keypoint, can facilitate such generalization. To that end, we develop Keypoint Integrated Soft Actor-Critic Gaussian Mixture Models (KIS-GMM) approach that learns to predict the reference of a dynamical system within the scene as a 3D keypoint, leveraging visual observations obtained by the robot's physical interactions during skill learning. Through conducting comprehensive evaluations in both simulated and real-world environments, we show that our method enables a robot to gain a significant zero-shot generalization to novel environments and to refine skills in the target environments faster than learning from scratch. Importantly, this is achieved without the need for new ground truth data. Moreover, our method effectively copes with scene displacements.
ROMar 13, 2025
LUMOS: Language-Conditioned Imitation Learning with World ModelsIman Nematollahi, Branton DeMoss, Akshay L Chandra et al.
We introduce LUMOS, a language-conditioned multi-task imitation learning framework for robotics. LUMOS learns skills by practicing them over many long-horizon rollouts in the latent space of a learned world model and transfers these skills zero-shot to a real robot. By learning on-policy in the latent space of the learned world model, our algorithm mitigates policy-induced distribution shift which most offline imitation learning methods suffer from. LUMOS learns from unstructured play data with fewer than 1% hindsight language annotations but is steerable with language commands at test time. We achieve this coherent long-horizon performance by combining latent planning with both image- and language-based hindsight goal relabeling during training, and by optimizing an intrinsic reward defined in the latent space of the world model over multiple time steps, effectively reducing covariate shift. In experiments on the difficult long-horizon CALVIN benchmark, LUMOS outperforms prior learning-based methods with comparable approaches on chained multi-task evaluations. To the best of our knowledge, we are the first to learn a language-conditioned continuous visuomotor control for a real-world robot within an offline world model. Videos, dataset and code are available at http://lumos.cs.uni-freiburg.de.
ROAug 5, 2025
DiWA: Diffusion Policy Adaptation with World ModelsAkshay L Chandra, Iman Nematollahi, Chenguang Huang et al.
Fine-tuning diffusion policies with reinforcement learning (RL) presents significant challenges. The long denoising sequence for each action prediction impedes effective reward propagation. Moreover, standard RL methods require millions of real-world interactions, posing a major bottleneck for practical fine-tuning. Although prior work frames the denoising process in diffusion policies as a Markov Decision Process to enable RL-based updates, its strong dependence on environment interaction remains highly inefficient. To bridge this gap, we introduce DiWA, a novel framework that leverages a world model for fine-tuning diffusion-based robotic skills entirely offline with reinforcement learning. Unlike model-free approaches that require millions of environment interactions to fine-tune a repertoire of robot skills, DiWA achieves effective adaptation using a world model trained once on a few hundred thousand offline play interactions. This results in dramatically improved sample efficiency, making the approach significantly more practical and safer for real-world robot learning. On the challenging CALVIN benchmark, DiWA improves performance across eight tasks using only offline adaptation, while requiring orders of magnitude fewer physical interactions than model-free baselines. To our knowledge, this is the first demonstration of fine-tuning diffusion policies for real-world robotic skills using an offline world model. We make the code publicly available at https://diwa.cs.uni-freiburg.de.
CVMar 5
BLINK: Behavioral Latent Modeling of NK Cell CytotoxicityIman Nematollahi, Jose Francisco Villena-Ossa, Alina Moter et al.
Machine learning models of cellular interaction dynamics hold promise for understanding cell behavior. Natural killer (NK) cell cytotoxicity is a prominent example of such interaction dynamics and is commonly studied using time-resolved multi-channel fluorescence microscopy. Although tumor cell death events can be annotated at single frames, NK cytotoxic outcome emerges over time from cellular interactions and cannot be reliably inferred from frame-wise classification alone. We introduce BLINK, a trajectory-based recurrent state-space model that serves as a cell world model for NK-tumor interactions. BLINK learns latent interaction dynamics from partially observed NK-tumor interaction sequences and predicts apoptosis increments that accumulate into cytotoxic outcomes. Experiments on long-term time-lapse NK-tumor recordings show improved cytotoxic outcome detection and enable forecasting of future outcomes, together with an interpretable latent representation that organizes NK trajectories into coherent behavioral modes and temporally structured interaction phases. BLINK provides a unified framework for quantitative evaluation and structured modeling of NK cytotoxic behavior at the single-cell level.
RONov 25, 2021
Robot Skill Adaptation via Soft Actor-Critic Gaussian Mixture ModelsIman Nematollahi, Erick Rosete-Beas, Adrian Röfer et al.
A core challenge for an autonomous agent acting in the real world is to adapt its repertoire of skills to cope with its noisy perception and dynamics. To scale learning of skills to long-horizon tasks, robots should be able to learn and later refine their skills in a structured manner through trajectories rather than making instantaneous decisions individually at each time step. To this end, we propose the Soft Actor-Critic Gaussian Mixture Model (SAC-GMM), a novel hybrid approach that learns robot skills through a dynamical system and adapts the learned skills in their own trajectory distribution space through interactions with the environment. Our approach combines classical robotics techniques of learning from demonstration with the deep reinforcement learning framework and exploits their complementary nature. We show that our method utilizes sensors solely available during the execution of preliminarily learned skills to extract relevant features that lead to faster skill refinement. Extensive evaluations in both simulation and real-world environments demonstrate the effectiveness of our method in refining robot skills by leveraging physical interactions, high-dimensional sensory data, and sparse task completion rewards. Videos, code, and pre-trained models are available at http://sac-gmm.cs.uni-freiburg.de.
ROAug 2, 2020
Hindsight for Foresight: Unsupervised Structured Dynamics Models from Physical InteractionIman Nematollahi, Oier Mees, Lukas Hermann et al.
A key challenge for an agent learning to interact with the world is to reason about physical properties of objects and to foresee their dynamics under the effect of applied forces. In order to scale learning through interaction to many objects and scenes, robots should be able to improve their own performance from real-world experience without requiring human supervision. To this end, we propose a novel approach for modeling the dynamics of a robot's interactions directly from unlabeled 3D point clouds and images. Unlike previous approaches, our method does not require ground-truth data associations provided by a tracker or any pre-trained perception network. To learn from unlabeled real-world interaction data, we enforce consistency of estimated 3D clouds, actions and 2D images with observed ones. Our joint forward and inverse network learns to segment a scene into salient object parts and predicts their 3D motion under the effect of applied actions. Moreover, our object-centric model outputs action-conditioned 3D scene flow, object masks and 2D optical flow as emergent properties. Our extensive evaluation both in simulation and with real-world data demonstrates that our formulation leads to effective, interpretable models that can be used for visuomotor control and planning. Videos, code and dataset are available at http://hind4sight.cs.uni-freiburg.de