TouchThinker: Scaling Tactile Commonsense Reasoning to the Open World with Large-scale Data and Action-aware RepresentationKailin Lyu, Di Wu, Pengwei Zhang et al.
Touch is a key modality for embodied agents to understand the physical world. Although recent work has incorporated tactile signals into language systems for tactile commonsense reasoning, scaling such systems to realistic open-world settings remains challenging due to two key bottlenecks: (1) current tactile reasoning datasets remain limited in format and scale, providing insufficient supervision for reasoning from tactile observations to physical commonsense and hindering the learning of transferable tactile commonsense; (2) Tactile signals are inherently redundant and action-specific, yet existing methods often overlook these properties, resulting in inefficient representations with limited semantic expressiveness. To address these limitations, we propose TouchThinker, a tactile-language framework that scales tactile commonsense reasoning to the open world from both data and representation perspectives. First, we construct TouchThinker-1M, a million-scale, multi-source tactile reasoning dataset covering \textbf{415} objects, \textbf{8} scenarios, and \textbf{7} sensor types, providing a solid data foundation for open-world generalization. We further introduce TouchThinker-Bench, an open-world benchmark with more realistic and diverse tasks. Then, we propose action-aware modeling mechanism to improve tactile representation efficiency and enable efficient reasoning. Experimental results demonstrate that TouchThinker achieves competitive performance against state-of-the-art models across multiple datasets. Our code and dataset will be made available at: https://github.com/lvkailin0118/TouchThinker.
HiMemVLN: Enhancing Reliability of Open-Source Zero-Shot Vision-and-Language Navigation with Hierarchical Memory SystemKailin Lyu, Kangyi Wu, Pengna Li et al.
LLM-based agents have demonstrated impressive zero-shot performance in vision-language navigation (VLN) tasks. However, most zero-shot methods primarily rely on closed-source LLMs as navigators, which face challenges related to high token costs and potential data leakage risks. Recent efforts have attempted to address this by using open-source LLMs combined with a spatiotemporal CoT framework, but they still fall far short compared to closed-source models. In this work, we identify a critical issue, Navigation Amnesia, through a detailed analysis of the navigation process. This issue leads to navigation failures and amplifies the gap between open-source and closed-source methods. To address this, we propose HiMemVLN, which incorporates a Hierarchical Memory System into a multimodal large model to enhance visual perception recall and long-term localization, mitigating the amnesia issue and improving the agent's navigation performance. Extensive experiments in both simulated and real-world environments demonstrate that HiMemVLN achieves nearly twice the performance of the open-source state-of-the-art method. The code is available at https://github.com/lvkailin0118/HiMemVLN.
Pseudo Labels Refinement with Intra-camera Similarity for Unsupervised Person Re-identificationPengna Li, Kangyi Wu, Sanping Zhou. Qianxin Huang et al.
Unsupervised person re-identification (Re-ID) aims to retrieve person images across cameras without any identity labels. Most clustering-based methods roughly divide image features into clusters and neglect the feature distribution noise caused by domain shifts among different cameras, leading to inevitable performance degradation. To address this challenge, we propose a novel label refinement framework with clustering intra-camera similarity. Intra-camera feature distribution pays more attention to the appearance of pedestrians and labels are more reliable. We conduct intra-camera training to get local clusters in each camera, respectively, and refine inter-camera clusters with local results. We hence train the Re-ID model with refined reliable pseudo labels in a self-paced way. Extensive experiments demonstrate that the proposed method surpasses state-of-the-art performance.
10.6CVApr 30
SpaAct: Spatially-Activated Transition Learning with Curriculum Adaptation for Vision-Language NavigationPengna Li, Kangyi Wu, Shaoqing Xu et al.
Vision-and-Language Navigation (VLN) aims to enable an embodied agent to follow natural-language instructions and navigate to a target location in unseen 3D environments. We argue that adapting VLMs to VLN requires endowing them with two complementary capabilities for acquiring such awareness, namely backward action reasoning (why) and forward transition prediction~(how). Based on this insight, we propose SpaAct, a simple yet effective training framework that activates the dynamic spatial awareness in VLMs. Specifically, SpaAct introduces two spatial activation tasks: Action Retrospection, which asks the model to infer the executed action sequence from visual transitions, and Future Frame Selection, which forces the model to predict the visual transitions conditioned on history and action. These two objectives provide lightweight supervision on both backward action reasoning and forward transition prediction, encouraging the model to build dynamic spatial awareness in a VLM-friendly way. To further stabilize adaptation, we design TriPA, a Tri-factor Progressive Adaptive curriculum learning method that organizes training samples from easy to hard, allowing the model to gradually acquire navigation skills from basic locomotion to long-horizon reasoning. Experiments on standard VLN-CE benchmarks show that SpaAct consistently improves VLM-based navigation and achieves state-of-the-art performance. We will release the code and models to support future research.
9.5CVApr 19
Dual-Anchoring: Addressing State Drift in Vision-Language NavigationKangyi Wu, Pengna Li, Kailin Lyu et al.
Vision-Language Navigation(VLN) requires an agent to navigate through 3D environments by following natural language instructions. While recent Video Large Language Models(Video-LLMs) have largely advanced VLN, they remain highly susceptible to State Drift in long scenarios. In these cases, the agent's internal state drifts away from the true task execution state, leading to aimless wandering and failure to execute essential maneuvers in the instruction. We attribute this failure to two distinct cognitive deficits: Progress Drift, where the agent fails to distinguish completed sub-goals from remaining ones, and Memory Drift, where the agent's history representations degrade, making it lose track of visited landmarks. In this paper, we propose a Dual-Anchoring Framework that explicitly anchors the instruction progress and history representations. First, to address progress drift, we introduce Instruction Progress Anchoring, which supervises the agent to generate structured text tokens that delineate completed versus remaining sub-goals. Second, to mitigate memory drift, we propose Memory Landmark Anchoring, which utilizes a Landmark-Centric World Model to retrospectively predict object-centric embeddings extracted by the Segment Anything Model, compelling the agent to explicitly verify past observations and preserve distinct representations of visited landmarks. Facilitating this framework, we curate two extensive datasets: 3.6 million samples with explicit progress descriptions, and 937k grounded landmark data for retrospective verification. Extensive experiments in both simulation and real-world environments demonstrate the superiority of our method, achieving a 15.2% improvement in Success Rate and a remarkable 24.7% gain on long-horizon trajectories. To facilitate further research, we will release our code, data generation pipelines, and the collected datasets.
13.3ROApr 19
Think before Go: Hierarchical Reasoning for Image-goal NavigationPengna Li, Kangyi Wu, Shaoqing Xu et al.
Image-goal navigation steers an agent to a target location specified by an image in unseen environments. Existing methods primarily handle this task by learning an end-to-end navigation policy, which compares the similarities of target and observation images and directly predicts the actions. However, when the target is distant or lies in another room, such methods fail to extract informative visual cues, leading the agent to wander around. Motivated by the human cognitive principle that deliberate, high-level reasoning guides fast, reactive execution in complex tasks, we propose Hierarchical Reasoning Navigation (HRNav), a framework that decomposes image-goal navigation into high-level planning and low-level execution. In high-level planning, a vision-language model is trained on a self-collected dataset to generate a short-horizon plan, such as whether the agent should walk through the door or down the hallway. This downgrades the difficulty of the long-horizon task, making it more amenable to the execution part. In low-level execution, an online reinforcement learning policy is utilized to decide actions conditioned on the short-horizon plan. We also devise a novel Wandering Suppression Penalty (WSP) to further reduce the wandering problem. Together, these components form a hierarchical framework for Image-Goal Navigation. Extensive experiments in both simulation and real-world environments demonstrate the superiority of our method.
Camera-aware Label Refinement for Unsupervised Person Re-identificationPengna Li, Kangyi Wu, Wenli Huang et al.
Unsupervised person re-identification aims to retrieve images of a specified person without identity labels. Many recent unsupervised Re-ID approaches adopt clustering-based methods to measure cross-camera feature similarity to roughly divide images into clusters. They ignore the feature distribution discrepancy induced by camera domain gap, resulting in the unavoidable performance degradation. Camera information is usually available, and the feature distribution in the single camera usually focuses more on the appearance of the individual and has less intra-identity variance. Inspired by the observation, we introduce a \textbf{C}amera-\textbf{A}ware \textbf{L}abel \textbf{R}efinement~(CALR) framework that reduces camera discrepancy by clustering intra-camera similarity. Specifically, we employ intra-camera training to obtain reliable local pseudo labels within each camera, and then refine global labels generated by inter-camera clustering and train the discriminative model using more reliable global pseudo labels in a self-paced manner. Meanwhile, we develop a camera-alignment module to align feature distributions under different cameras, which could help deal with the camera variance further. Extensive experiments validate the superiority of our proposed method over state-of-the-art approaches. The code is accessible at https://github.com/leeBooMla/CALR.
7.9ROMay 16
MORN: Metacognitive Object-Goal Regulation for Resource-Rational Long-Horizon NavigationXi Lin, Jiayi Li, Kangyi Wu et al.
Robots deployed in unstructured human environments must frequently execute long-horizon missions, such as find the mug, then the chair, then the printer, under strict operational constraints. While contemporary zero-shot Object Navigation (ObjectNav) agents leverage Vision-Language Models (VLMs) to effectively localize semantic targets, they operate as purely reactive systems that inherently lack global resource awareness. Consequently, these agents inadvertently exhaust critical budgets, including time and battery, on infeasible subgoals due to partial observability, failing to balance local exploration with global mission viability. To bridge this gap by injecting resource-rationality into the navigation loop, we present MORN (Metacognitive Object-goal Regulation Navigation), an executive architecture inspired by Dual-Process Theory in cognitive science. MORN augments frozen navigation backbones with a System 2 meta-controller that continuously monitors the System 1 locomotor. By formalizing three neuro-cognitive states, Potentiality Index, Persistence Gating, and Evidence Accumulation, MORN dynamically regulates the mission schedule based on online estimates of progress velocity and perceptual uncertainty. This mechanism effectively neutralizes the Sunk Cost Fallacy, enabling agents to abort zombie goals early and decisively commit to achievable ones. Extensive experiments on the HM3D dataset demonstrate that MORN improves Goal Completion Rate (CR) from 0.23 to 0.30 and reduces Wasted Step Fraction (WSF) from 0.90 to 0.70, establishing that in resource-constrained autonomy, the metacognitive awareness of global resources is as critical as the reactive ability to navigate.
21.7CVFeb 15, 2025
REGNav: Room Expert Guided Image-Goal NavigationPengna Li, Kangyi Wu, Jingwen Fu et al.
Image-goal navigation aims to steer an agent towards the goal location specified by an image. Most prior methods tackle this task by learning a navigation policy, which extracts visual features of goal and observation images, compares their similarity and predicts actions. However, if the agent is in a different room from the goal image, it's extremely challenging to identify their similarity and infer the likely goal location, which may result in the agent wandering around. Intuitively, when humans carry out this task, they may roughly compare the current observation with the goal image, having an approximate concept of whether they are in the same room before executing the actions. Inspired by this intuition, we try to imitate human behaviour and propose a Room Expert Guided Image-Goal Navigation model (REGNav) to equip the agent with the ability to analyze whether goal and observation images are taken in the same room. Specifically, we first pre-train a room expert with an unsupervised learning technique on the self-collected unlabelled room images. The expert can extract the hidden room style information of goal and observation images and predict their relationship about whether they belong to the same room. In addition, two different fusion approaches are explored to efficiently guide the agent navigation with the room relation knowledge. Extensive experiments show that our REGNav surpasses prior state-of-the-art works on three popular benchmarks.