CVNov 21, 2022Code
FLNeRF: 3D Facial Landmarks Estimation in Neural Radiance FieldsHao Zhang, Tianyuan Dai, Yu-Wing Tai et al.
This paper presents the first significant work on directly predicting 3D face landmarks on neural radiance fields (NeRFs). Our 3D coarse-to-fine Face Landmarks NeRF (FLNeRF) model efficiently samples from a given face NeRF with individual facial features for accurate landmarks detection. Expression augmentation is applied to facial features in a fine scale to simulate large emotions range including exaggerated facial expressions (e.g., cheek blowing, wide opening mouth, eye blinking) for training FLNeRF. Qualitative and quantitative comparison with related state-of-the-art 3D facial landmark estimation methods demonstrate the efficacy of FLNeRF, which contributes to downstream tasks such as high-quality face editing and swapping with direct control using our NeRF landmarks. Code and data will be available. Github link: https://github.com/ZHANG1023/FLNeRF.
CVJun 1, 2023Code
FaceDNeRF: Semantics-Driven Face Reconstruction, Prompt Editing and Relighting with Diffusion ModelsHao Zhang, Yanbo Xu, Tianyuan Dai et al.
The ability to create high-quality 3D faces from a single image has become increasingly important with wide applications in video conferencing, AR/VR, and advanced video editing in movie industries. In this paper, we propose Face Diffusion NeRF (FaceDNeRF), a new generative method to reconstruct high-quality Face NeRFs from single images, complete with semantic editing and relighting capabilities. FaceDNeRF utilizes high-resolution 3D GAN inversion and expertly trained 2D latent-diffusion model, allowing users to manipulate and construct Face NeRFs in zero-shot learning without the need for explicit 3D data. With carefully designed illumination and identity preserving loss, as well as multi-modal pre-training, FaceDNeRF offers users unparalleled control over the editing process enabling them to create and edit face NeRFs using just single-view images, text prompts, and explicit target lighting. The advanced features of FaceDNeRF have been designed to produce more impressive results than existing 2D editing approaches that rely on 2D segmentation maps for editable attributes. Experiments show that our FaceDNeRF achieves exceptionally realistic results and unprecedented flexibility in editing compared with state-of-the-art 3D face reconstruction and editing methods. Our code will be available at https://github.com/BillyXYB/FaceDNeRF.