AIMar 6, 2023
Safe Reinforcement Learning via Probabilistic Logic ShieldsWen-Chi Yang, Giuseppe Marra, Gavin Rens et al.
Safe Reinforcement learning (Safe RL) aims at learning optimal policies while staying safe. A popular solution to Safe RL is shielding, which uses a logical safety specification to prevent an RL agent from taking unsafe actions. However, traditional shielding techniques are difficult to integrate with continuous, end-to-end deep RL methods. To this end, we introduce Probabilistic Logic Policy Gradient (PLPG). PLPG is a model-based Safe RL technique that uses probabilistic logic programming to model logical safety constraints as differentiable functions. Therefore, PLPG can be seamlessly applied to any policy gradient algorithm while still providing the same convergence guarantees. In our experiments, we show that PLPG learns safer and more rewarding policies compared to other state-of-the-art shielding techniques.
AINov 7, 2022
Learning Probabilistic Temporal Safety Properties from Examples in Relational DomainsGavin Rens, Wen-Chi Yang, Jean-François Raskin et al.
We propose a framework for learning a fragment of probabilistic computation tree logic (pCTL) formulae from a set of states that are labeled as safe or unsafe. We work in a relational setting and combine ideas from relational Markov Decision Processes with pCTL model-checking. More specifically, we assume that there is an unknown relational pCTL target formula that is satisfied by only safe states, and has a horizon of maximum $k$ steps and a threshold probability $α$. The task then consists of learning this unknown formula from states that are labeled as safe or unsafe by a domain expert. We apply principles of relational learning to induce a pCTL formula that is satisfied by all safe states and none of the unsafe ones. This formula can then be used as a safety specification for this domain, so that the system can avoid getting into dangerous situations in future. Following relational learning principles, we introduce a candidate formula generation process, as well as a method for deciding which candidate formula is a satisfactory specification for the given labeled states. The cases where the expert knows and does not know the system policy are treated, however, much of the learning process is the same for both cases. We evaluate our approach on a synthetic relational domain.
CVDec 15, 2022Code
Adaptive Multi-Agent Continuous Learning SystemXingyu Qian, Aximu Yuemaier, Longfei Liang et al.
We propose an adaptive multi-agent clustering recognition system that can be self-supervised driven, based on a temporal sequences continuous learning mechanism with adaptability. The system is designed to use some different functional agents to build up a connection structure to improve adaptability to cope with environmental diverse demands, by predicting the input of the agent to drive the agent to achieve the act of clustering recognition of sequences using the traditional algorithmic approach. Finally, the feasibility experiments of video behavior clustering demonstrate the feasibility of the system to cope with dynamic situations. Our work is placed here\footnote{https://github.com/qian-git/MAMMALS}.
LGJun 22, 2021
Lifted Model Checking for Relational MDPsWen-Chi Yang, Jean-François Raskin, Luc De Raedt
Probabilistic model checking has been developed for verifying systems that have stochastic and nondeterministic behavior. Given a probabilistic system, a probabilistic model checker takes a property and checks whether or not the property holds in that system. For this reason, probabilistic model checking provide rigorous guarantees. So far, however, probabilistic model checking has focused on propositional models where a state is represented by a symbol. On the other hand, it is commonly required to make relational abstractions in planning and reinforcement learning. Various frameworks handle relational domains, for instance, STRIPS planning and relational Markov Decision Processes. Using propositional model checking in relational settings requires one to ground the model, which leads to the well known state explosion problem and intractability. We present pCTL-REBEL, a lifted model checking approach for verifying pCTL properties of relational MDPs. It extends REBEL, a relational model-based reinforcement learning technique, toward relational pCTL model checking. PCTL-REBEL is lifted, which means that rather than grounding, the model exploits symmetries to reason about a group of objects as a whole at the relational level. Theoretically, we show that pCTL model checking is decidable for relational MDPs that have a possibly infinite domain, provided that the states have a bounded size. Practically, we contribute algorithms and an implementation of lifted relational model checking, and we show that the lifted approach improves the scalability of the model checking approach.
AIApr 7, 2021
Leaving Goals on the Pitch: Evaluating Decision Making in SoccerMaaike Van Roy, Pieter Robberechts, Wen-Chi Yang et al.
Analysis of the popular expected goals (xG) metric in soccer has determined that a (slightly) smaller number of high-quality attempts will likely yield more goals than a slew of low-quality ones. This observation has driven a change in shooting behavior. Teams are passing up on shots from outside the penalty box, in the hopes of generating a better shot closer to goal later on. This paper evaluates whether this decrease in long-distance shots is warranted. Therefore, we propose a novel generic framework to reason about decision-making in soccer by combining techniques from machine learning and artificial intelligence (AI). First, we model how a team has behaved offensively over the course of two seasons by learning a Markov Decision Process (MDP) from event stream data. Second, we use reasoning techniques arising from the AI literature on verification to each team's MDP. This allows us to reason about the efficacy of certain potential decisions by posing counterfactual questions to the MDP. Our key conclusion is that teams would score more goals if they shot more often from outside the penalty box in a small number of team-specific locations. The proposed framework can easily be extended and applied to analyze other aspects of the game.