ROSep 4, 2024Code
RoboTwin: Dual-Arm Robot Benchmark with Generative Digital Twins (early version)Yao Mu, Tianxing Chen, Shijia Peng et al.
In the rapidly advancing field of robotics, dual-arm coordination and complex object manipulation are essential capabilities for developing advanced autonomous systems. However, the scarcity of diverse, high-quality demonstration data and real-world-aligned evaluation benchmarks severely limits such development. To address this, we introduce RoboTwin, a generative digital twin framework that uses 3D generative foundation models and large language models to produce diverse expert datasets and provide a real-world-aligned evaluation platform for dual-arm robotic tasks. Specifically, RoboTwin creates varied digital twins of objects from single 2D images, generating realistic and interactive scenarios. It also introduces a spatial relation-aware code generation framework that combines object annotations with large language models to break down tasks, determine spatial constraints, and generate precise robotic movement code. Our framework offers a comprehensive benchmark with both simulated and real-world data, enabling standardized evaluation and better alignment between simulated training and real-world performance. We validated our approach using the open-source COBOT Magic Robot platform. Policies pre-trained on RoboTwin-generated data and fine-tuned with limited real-world samples improve the success rate of over 70% for single-arm tasks and over 40% for dual-arm tasks compared to models trained solely on real-world data. This significant improvement demonstrates RoboTwin's potential to enhance the development and evaluation of dual-arm robotic manipulation systems. Project Page: https://robotwin-benchmark.github.io/early-version/.
CVNov 30, 2025Code
MM-ACT: Learn from Multimodal Parallel Generation to ActHaotian Liang, Xinyi Chen, Bin Wang et al.
A generalist robotic policy needs both semantic understanding for task planning and the ability to interact with the environment through predictive capabilities. To tackle this, we present MM-ACT, a unified Vision-Language-Action (VLA) model that integrates text, image, and action in shared token space and performs generation across all three modalities. MM-ACT adopts a re-mask parallel decoding strategy for text and image generation, and employs a one-step parallel decoding strategy for action generation to improve efficiency. We introduce Context-Shared Multimodal Learning, a unified training paradigm that supervises generation in all three modalities from a shared context, enhancing action generation through cross-modal learning. Experiments were conducted on the LIBERO simulation and Franka real-robot setups as well as RoboTwin2.0 to assess in-domain and out-of-domain performances respectively. Our approach achieves a success rate of 96.3% on LIBERO, 72.0% across three tasks of real Franka, and 52.38% across eight bimanual tasks of RoboTwin2.0 with an additional gain of 9.25% from cross-modal learning. We release our codes, models and data at https://github.com/HHYHRHY/MM-ACT.
ROSep 24, 2024
Articulated Object Manipulation using Online Axis Estimation with SAM2-Based TrackingXi Wang, Tianxing Chen, Qiaojun Yu et al.
Articulated object manipulation requires precise object interaction, where the object's axis must be carefully considered. Previous research employed interactive perception for manipulating articulated objects, but typically, open-loop approaches often suffer from overlooking the interaction dynamics. To address this limitation, we present a closed-loop pipeline integrating interactive perception with online axis estimation from segmented 3D point clouds. Our method leverages any interactive perception technique as a foundation for interactive perception, inducing slight object movement to generate point cloud frames of the evolving dynamic scene. These point clouds are then segmented using Segment Anything Model 2 (SAM2), after which the moving part of the object is masked for accurate motion online axis estimation, guiding subsequent robotic actions. Our approach significantly enhances the precision and efficiency of manipulation tasks involving articulated objects. Experiments in simulated environments demonstrate that our method outperforms baseline approaches, especially in tasks that demand precise axis-based control. Project Page: https://hytidel.github.io/video-tracking-for-axis-estimation/.
ROApr 17, 2025Code
RoboTwin: Dual-Arm Robot Benchmark with Generative Digital TwinsYao Mu, Tianxing Chen, Zanxin Chen et al.
In the rapidly advancing field of robotics, dual-arm coordination and complex object manipulation are essential capabilities for developing advanced autonomous systems. However, the scarcity of diverse, high-quality demonstration data and real-world-aligned evaluation benchmarks severely limits such development. To address this, we introduce RoboTwin, a generative digital twin framework that uses 3D generative foundation models and large language models to produce diverse expert datasets and provide a real-world-aligned evaluation platform for dual-arm robotic tasks. Specifically, RoboTwin creates varied digital twins of objects from single 2D images, generating realistic and interactive scenarios. It also introduces a spatial relation-aware code generation framework that combines object annotations with large language models to break down tasks, determine spatial constraints, and generate precise robotic movement code. Our framework offers a comprehensive benchmark with both simulated and real-world data, enabling standardized evaluation and better alignment between simulated training and real-world performance. We validated our approach using the open-source COBOT Magic Robot platform. Policies pre-trained on RoboTwin-generated data and fine-tuned with limited real-world samples demonstrate significant potential for enhancing dual-arm robotic manipulation systems by improving success rates by over 70% for single-arm tasks and over 40% for dual-arm tasks compared to models trained solely on real-world data.
ROJun 22, 2025Code
RoboTwin 2.0: A Scalable Data Generator and Benchmark with Strong Domain Randomization for Robust Bimanual Robotic ManipulationTianxing Chen, Zanxin Chen, Baijun Chen et al.
Simulation-based data synthesis has emerged as a powerful paradigm for advancing real-world robotic manipulation. Yet existing datasets remain insufficient for robust bimanual manipulation due to (1) the lack of scalable task generation methods and (2) oversimplified simulation environments. We present RoboTwin 2.0, a scalable framework for automated, large-scale generation of diverse and realistic data, together with unified evaluation protocols for dual-arm manipulation. At its core is RoboTwin-OD, an object library of 731 instances across 147 categories with semantic and manipulation-relevant annotations. Building on this, we design an expert data synthesis pipeline that leverages multimodal language models (MLLMs) and simulation-in-the-loop refinement to automatically generate task-level execution code. To improve sim-to-real transfer, RoboTwin 2.0 applies structured domain randomization along five axes: clutter, lighting, background, tabletop height, and language, enhancing data diversity and policy robustness. The framework is instantiated across 50 dual-arm tasks and five robot embodiments. Empirically, it yields a 10.9% gain in code generation success rate. For downstream policy learning, a VLA model trained with synthetic data plus only 10 real demonstrations achieves a 367% relative improvement over the 10-demo baseline, while zero-shot models trained solely on synthetic data obtain a 228% gain. These results highlight the effectiveness of RoboTwin 2.0 in strengthening sim-to-real transfer and robustness to environmental variations. We release the data generator, benchmark, dataset, and code to support scalable research in robust bimanual manipulation. Project Page: https://robotwin-platform.github.io/, Code: https://github.com/robotwin-Platform/robotwin/.
94.5CVApr 15
HiVLA: A Visual-Grounded-Centric Hierarchical Embodied Manipulation SystemTianshuo Yang, Guanyu Chen, Yutian Chen et al.
While end-to-end Vision-Language-Action (VLA) models offer a promising paradigm for robotic manipulation, fine-tuning them on narrow control data often compromises the profound reasoning capabilities inherited from their base Vision-Language Models (VLMs). To resolve this fundamental trade-off, we propose HiVLA, a visual-grounded-centric hierarchical framework that explicitly decouples high-level semantic planning from low-level motor control. In high-level part, a VLM planner first performs task decomposition and visual grounding to generate structured plans, comprising a subtask instruction and a precise target bounding box. Then, to translate this plan into physical actions, we introduce a flow-matching Diffusion Transformer (DiT) action expert in low-level part equipped with a novel cascaded cross-attention mechanism. This design sequentially fuses global context, high-resolution object-centric crops and skill semantics, enabling the DiT to focus purely on robust execution. Our decoupled architecture preserves the VLM's zero-shot reasoning while allowing independent improvement of both components. Extensive experiments in simulation and the real world demonstrate that HiVLA significantly outperforms state-of-the-art end-to-end baselines, particularly excelling in long-horizon skill composition and the fine-grained manipulation of small objects in cluttered scenes.
92.9CVMay 6
PhysForge: Generating Physics-Grounded 3D Assets for Interactive Virtual WorldYunhan Yang, Chunshi Wang, Junliang Ye et al.
Synthesizing physics-grounded 3D assets is a critical bottleneck for interactive virtual worlds and embodied AI. Existing methods predominantly focus on static geometry, overlooking the functional properties essential for interaction. We propose that interactive asset generation must be rooted in functional logic and hierarchical physics. To bridge this gap, we introduce PhysForge, a decoupled two-stage framework supported by PhysDB, a large-scale dataset of 150,000 assets with four-tier physical annotations. First, a VLM acts as a "physical architect" to plan a "Hierarchical Physical Blueprint" defining material, functional, and kinematic constraints. Second, a physics-grounded diffusion model realizes this blueprint by synthesizing high-fidelity geometry alongside precise kinematic parameters via a novel KineVoxel Injection (KVI) mechanism. Experiments demonstrate that PhysForge produces functionally plausible, simulation-ready assets, providing a robust data engine for interactive 3D content and embodied agents.
RONov 27, 2024
G3Flow: Generative 3D Semantic Flow for Pose-aware and Generalizable Object ManipulationTianxing Chen, Yao Mu, Zhixuan Liang et al.
Recent advances in imitation learning for 3D robotic manipulation have shown promising results with diffusion-based policies. However, achieving human-level dexterity requires seamless integration of geometric precision and semantic understanding. We present G3Flow, a novel framework that constructs real-time semantic flow, a dynamic, object-centric 3D semantic representation by leveraging foundation models. Our approach uniquely combines 3D generative models for digital twin creation, vision foundation models for semantic feature extraction, and robust pose tracking for continuous semantic flow updates. This integration enables complete semantic understanding even under occlusions while eliminating manual annotation requirements. By incorporating semantic flow into diffusion policies, we demonstrate significant improvements in both terminal-constrained manipulation and cross-object generalization. Extensive experiments across five simulation tasks show that G3Flow consistently outperforms existing approaches, achieving up to 68.3% and 50.1% average success rates on terminal-constrained manipulation and cross-object generalization tasks respectively. Our results demonstrate the effectiveness of G3Flow in enhancing real-time dynamic semantic feature understanding for robotic manipulation policies.
ROJun 29, 2025
Benchmarking Generalizable Bimanual Manipulation: RoboTwin Dual-Arm Collaboration Challenge at CVPR 2025 MEIS WorkshopTianxing Chen, Kaixuan Wang, Zhaohui Yang et al.
Embodied Artificial Intelligence (Embodied AI) is an emerging frontier in robotics, driven by the need for autonomous systems that can perceive, reason, and act in complex physical environments. While single-arm systems have shown strong task performance, collaborative dual-arm systems are essential for handling more intricate tasks involving rigid, deformable, and tactile-sensitive objects. To advance this goal, we launched the RoboTwin Dual-Arm Collaboration Challenge at the 2nd MEIS Workshop, CVPR 2025. Built on the RoboTwin Simulation platform (1.0 and 2.0) and the AgileX COBOT-Magic Robot platform, the competition consisted of three stages: Simulation Round 1, Simulation Round 2, and a final Real-World Round. Participants totally tackled 17 dual-arm manipulation tasks, covering rigid, deformable, and tactile-based scenarios. The challenge attracted 64 global teams and over 400 participants, producing top-performing solutions like SEM and AnchorDP3 and generating valuable insights into generalizable bimanual policy learning. This report outlines the competition setup, task design, evaluation methodology, key findings and future direction, aiming to support future research on robust and generalizable bimanual manipulation policies. The Challenge Webpage is available at https://robotwin-benchmark.github.io/cvpr-2025-challenge/.
ROAug 4, 2025
HyCodePolicy: Hybrid Language Controllers for Multimodal Monitoring and Decision in Embodied AgentsYibin Liu, Zhixuan Liang, Zanxin Chen et al.
Recent advances in multimodal large language models (MLLMs) have enabled richer perceptual grounding for code policy generation in embodied agents. However, most existing systems lack effective mechanisms to adaptively monitor policy execution and repair codes during task completion. In this work, we introduce HyCodePolicy, a hybrid language-based control framework that systematically integrates code synthesis, geometric grounding, perceptual monitoring, and iterative repair into a closed-loop programming cycle for embodied agents. Technically, given a natural language instruction, our system first decomposes it into subgoals and generates an initial executable program grounded in object-centric geometric primitives. The program is then executed in simulation, while a vision-language model (VLM) observes selected checkpoints to detect and localize execution failures and infer failure reasons. By fusing structured execution traces capturing program-level events with VLM-based perceptual feedback, HyCodePolicy infers failure causes and repairs programs. This hybrid dual feedback mechanism enables self-correcting program synthesis with minimal human supervision. Our results demonstrate that HyCodePolicy significantly improves the robustness and sample efficiency of robot manipulation policies, offering a scalable strategy for integrating multimodal reasoning into autonomous decision-making pipelines.