3.3SPFeb 19, 2023
Electrode Clustering and Bandpass Analysis of EEG Data for Gaze EstimationArd Kastrati, Martyna Beata Plomecka, Joël Küchler et al. · eth-zurich
In this study, we validate the findings of previously published papers, showing the feasibility of an Electroencephalography (EEG) based gaze estimation. Moreover, we extend previous research by demonstrating that with only a slight drop in model performance, we can significantly reduce the number of electrodes, indicating that a high-density, expensive EEG cap is not necessary for the purposes of EEG-based eye tracking. Using data-driven approaches, we establish which electrode clusters impact gaze estimation and how the different types of EEG data preprocessing affect the models' performance. Finally, we also inspect which recorded frequencies are most important for the defined tasks.
1.2SPAug 9, 2023
An Interpretable and Attention-based Method for Gaze Estimation Using ElectroencephalographyNina Weng, Martyna Plomecka, Manuel Kaufmann et al. · eth-zurich
Eye movements can reveal valuable insights into various aspects of human mental processes, physical well-being, and actions. Recently, several datasets have been made available that simultaneously record EEG activity and eye movements. This has triggered the development of various methods to predict gaze direction based on brain activity. However, most of these methods lack interpretability, which limits their technology acceptance. In this paper, we leverage a large data set of simultaneously measured Electroencephalography (EEG) and Eye tracking, proposing an interpretable model for gaze estimation from EEG data. More specifically, we present a novel attention-based deep learning framework for EEG signal analysis, which allows the network to focus on the most relevant information in the signal and discard problematic channels. Additionally, we provide a comprehensive evaluation of the presented framework, demonstrating its superiority over current methods in terms of accuracy and robustness. Finally, the study presents visualizations that explain the results of the analysis and highlights the potential of attention mechanism for improving the efficiency and effectiveness of EEG data analysis in a variety of applications.
4.1LGNov 28, 2025
Adapting Neural Audio Codecs to EEGArd Kastrati, Luca Lanzendörfer, Riccardo Rigoni et al.
EEG and audio are inherently distinct modalities, differing in sampling rate, channel structure, and scale. Yet, we show that pretrained neural audio codecs can serve as effective starting points for EEG compression, provided that the data are preprocessed to be suitable to the codec's input constraints. Using DAC, a state-of-the-art neural audio codec as our base, we demonstrate that raw EEG can be mapped into the codec's stride-based framing, enabling direct reuse of the audio-pretrained encoder-decoder. Even without modification, this setup yields stable EEG reconstructions, and fine-tuning on EEG data further improves fidelity and generalization compared to training from scratch. We systematically explore compression-quality trade-offs by varying residual codebook depth, codebook (vocabulary) size, and input sampling rate. To capture spatial dependencies across electrodes, we propose DAC-MC, a multi-channel extension with attention-based cross-channel aggregation and channel-specific decoding, while retaining the audio-pretrained initialization. Evaluations on the TUH Abnormal and Epilepsy datasets show that the adapted codecs preserve clinically relevant information, as reflected in spectrogram-based reconstruction loss and downstream classification accuracy.
3.6CVJun 2, 2025
Efficient Egocentric Action Recognition with Multimodal DataMarco Calzavara, Ard Kastrati, Matteo Macchini et al. · eth-zurich
The increasing availability of wearable XR devices opens new perspectives for Egocentric Action Recognition (EAR) systems, which can provide deeper human understanding and situation awareness. However, deploying real-time algorithms on these devices can be challenging due to the inherent trade-offs between portability, battery life, and computational resources. In this work, we systematically analyze the impact of sampling frequency across different input modalities - RGB video and 3D hand pose - on egocentric action recognition performance and CPU usage. By exploring a range of configurations, we provide a comprehensive characterization of the trade-offs between accuracy and computational efficiency. Our findings reveal that reducing the sampling rate of RGB frames, when complemented with higher-frequency 3D hand pose input, can preserve high accuracy while significantly lowering CPU demands. Notably, we observe up to a 3x reduction in CPU usage with minimal to no loss in recognition performance. This highlights the potential of multimodal input strategies as a viable approach to achieving efficient, real-time EAR on XR devices.