Gehui Xu

GT
3papers
5citations
Novelty65%
AI Score44

3 Papers

GTJan 19, 2023
Global Nash Equilibrium in Non-convex Multi-player Game: Theory and Algorithms

Guanpu Chen, Gehui Xu, Fengxiang He et al.

Wide machine learning tasks can be formulated as non-convex multi-player games, where Nash equilibrium (NE) is an acceptable solution to all players, since no one can benefit from changing its strategy unilaterally. Attributed to the non-convexity, obtaining the existence condition of global NE is challenging, let alone designing theoretically guaranteed realization algorithms. This paper takes conjugate transformation to the formulation of non-convex multi-player games, and casts the complementary problem into a variational inequality (VI) problem with a continuous pseudo-gradient mapping. We then prove the existence condition of global NE: the solution to the VI problem satisfies a duality relation. Based on this VI formulation, we design a conjugate-based ordinary differential equation (ODE) to approach global NE, which is proved to have an exponential convergence rate. To make the dynamics more implementable, we further derive a discretized algorithm. We apply our algorithm to two typical scenarios: multi-player generalized monotone game and multi-player potential game. In the two settings, we prove that the step-size setting is required to be $\mathcal{O}(1/k)$ and $\mathcal{O}(1/\sqrt k)$ to yield the convergence rates of $\mathcal{O}(1/ k)$ and $\mathcal{O}(1/\sqrt k)$, respectively. Extensive experiments in robust neural network training and sensor localization are in full agreement with our theory.

22.1GTApr 3
Deception Equilibrium Analysis for Three-Party Stackelberg Game with Insider

Xiaoyu Xin, Gehui Xu, Yiguang Hong

This paper investigates strategic interactions within a three party deception security game involving a defender, an insider, and external attackers. We propose a robust deception mechanism where the leader manipulates game parameters perceived by followers to enhance defense performance when followers operate under misperceived and uncertain observation. Specifically, we propose a unified three party leader follower game framework and introduce the concepts of Deception Stackelberg equilibria (DSE) and Hyper Nash equilibria (HNE), which generalize classical two-player Stackelberg and deception games. We develop necessary and sufficient conditions for the consistency between DSE and HNE, ensuring that the defender's utility remains invariant when the hierarchical structure degenerates into a simultaneous-move scenario. Moreover, we propose a scalable hypergradient-based algorithm with established convergence guarantees for seeking DSE, efficiently addressing the computational challenges posed by non-smooth and set-valued best-response mappings. Finally, we apply theoretical analysis to practical scenarios in secure wireless communication and defense against insider-assisted false data injection attacks.

86.8SYApr 1
A Functional Learning Approach for Team-Optimal Traffic Coordination

Weihao Sun, Gehui Xu, Alessio Moreschini et al.

In this paper, we develop a kernel-based policy iteration functional learning framework for computing team-optimal strategies in traffic coordination problems. We consider a multi-agent discrete-time linear system with a cost function that combines quadratic regulation terms and nonlinear safety penalties. Building on the Hilbert space formulation of offline receding-horizon policy iteration, we seek approximate solutions within a reproducing kernel Hilbert space, where the policy improvement step is implemented via a discrete Fréchet derivative. We further study the model-free receding-horizon scenario, where the system dynamics are estimated using recursive least squares, followed by updating the policy using rolling online data. The proposed method is tested in signal-free intersection scenarios via both model-based and model-free simulations and validated in SUMO.