5.9CVOct 25, 2023
EdgeCalib: Multi-Frame Weighted Edge Features for Automatic Targetless LiDAR-Camera CalibrationXingchen Li, Yifan Duan, Beibei Wang et al.
In multimodal perception systems, achieving precise extrinsic calibration between LiDAR and camera is of critical importance. Previous calibration methods often required specific targets or manual adjustments, making them both labor-intensive and costly. Online calibration methods based on features have been proposed, but these methods encounter challenges such as imprecise feature extraction, unreliable cross-modality associations, and high scene-specific requirements. To address this, we introduce an edge-based approach for automatic online calibration of LiDAR and cameras in real-world scenarios. The edge features, which are prevalent in various environments, are aligned in both images and point clouds to determine the extrinsic parameters. Specifically, stable and robust image edge features are extracted using a SAM-based method and the edge features extracted from the point cloud are weighted through a multi-frame weighting strategy for feature filtering. Finally, accurate extrinsic parameters are optimized based on edge correspondence constraints. We conducted evaluations on both the KITTI dataset and our dataset. The results show a state-of-the-art rotation accuracy of 0.086° and a translation accuracy of 0.977 cm, outperforming existing edge-based calibration methods in both precision and robustness.
2.8CVMar 22, 2023
$P^{3}O$: Transferring Visual Representations for Reinforcement Learning via PromptingGuoliang You, Xiaomeng Chu, Yifan Duan et al.
It is important for deep reinforcement learning (DRL) algorithms to transfer their learned policies to new environments that have different visual inputs. In this paper, we introduce Prompt based Proximal Policy Optimization ($P^{3}O$), a three-stage DRL algorithm that transfers visual representations from a target to a source environment by applying prompting. The process of $P^{3}O$ consists of three stages: pre-training, prompting, and predicting. In particular, we specify a prompt-transformer for representation conversion and propose a two-step training process to train the prompt-transformer for the target environment, while the rest of the DRL pipeline remains unchanged. We implement $P^{3}O$ and evaluate it on the OpenAI CarRacing video game. The experimental results show that $P^{3}O$ outperforms the state-of-the-art visual transferring schemes. In particular, $P^{3}O$ allows the learned policies to perform well in environments with different visual inputs, which is much more effective than retraining the policies in these environments.
9.3AIMay 17
WebGameBench: Requirement-to-Application Evaluation for Coding Agents via Browser-Native GamesWenyu Zhang, Guoliang You, Tianlun et al.
Coding agents are increasingly used as application builders, yet many evaluations still focus on source code, repository-level tests, or intermediate traces rather than the delivered application. We introduce WebGameBench, a requirement-to-application benchmark that evaluates whether coding agents can turn a frozen Structured WebGame Specification into a browser-accessible game. Browser-native games provide a compact but behavior-dense testbed: even simple games require coordinated input handling, spatial mapping, rule execution, state transitions, terminal conditions, restart behavior, and visible feedback. In WebGameBench, each generated artifact is built, served, and exposed as a browser-accessible application under a unified deployment protocol. A runtime evaluator then interacts with the delivered game in a real browser and assigns a three-way label: EXCELLENT, USABLE, or UNUSABLE. On a human-reviewed subset, the runtime label is broadly aligned with human gameplay review under the Usable-rate criterion. Across 111 tasks, 12 coding agents, and 14 evaluation configurations, WebGameBench separates current systems: the best configuration reaches a 76.9% usable rate but only a 20.2% excellent rate. This gap shows that crossing the minimum playable-delivery threshold is still far from complete requirement satisfaction. To our knowledge, WebGameBench is the first requirement-to-application benchmark for browser-native game delivery that validates delivered-application runtime labels against independent human gameplay review under the Usable-rate criterion.
3.7CVJul 16, 2024
Perception Helps Planning: Facilitating Multi-Stage Lane-Level Integration via Double-Edge StructuresGuoliang You, Xiaomeng Chu, Yifan Duan et al.
When planning for autonomous driving, it is crucial to consider essential traffic elements such as lanes, intersections, traffic regulations, and dynamic agents. However, they are often overlooked by the traditional end-to-end planning methods, likely leading to inefficiencies and non-compliance with traffic regulations. In this work, we endeavor to integrate the perception of these elements into the planning task. To this end, we propose Perception Helps Planning (PHP), a novel framework that reconciles lane-level planning with perception. This integration ensures that planning is inherently aligned with traffic constraints, thus facilitating safe and efficient driving. Specifically, PHP focuses on both edges of a lane for planning and perception purposes, taking into consideration the 3D positions of both lane edges and attributes for lane intersections, lane directions, lane occupancy, and planning. In the algorithmic design, the process begins with the transformer encoding multi-camera images to extract the above features and predicting lane-level perception results. Next, the hierarchical feature early fusion module refines the features for predicting planning attributes. Finally, the double-edge interpreter utilizes a late-fusion process specifically designed to integrate lane-level perception and planning information, culminating in the generation of vehicle control signals. Experiments on three Carla benchmarks show significant improvements in driving score of 27.20%, 33.47%, and 15.54% over existing algorithms, respectively, achieving the state-of-the-art performance, with the system operating up to 22.57 FPS.
RaCFormer: Towards High-Quality 3D Object Detection via Query-based Radar-Camera FusionXiaomeng Chu, Jiajun Deng, Guoliang You et al.
We propose Radar-Camera fusion transformer (RaCFormer) to boost the accuracy of 3D object detection by the following insight. The Radar-Camera fusion in outdoor 3D scene perception is capped by the image-to-BEV transformation--if the depth of pixels is not accurately estimated, the naive combination of BEV features actually integrates unaligned visual content. To avoid this problem, we propose a query-based framework that enables adaptive sampling of instance-relevant features from both the bird's-eye view (BEV) and the original image view. Furthermore, we enhance system performance by two key designs: optimizing query initialization and strengthening the representational capacity of BEV. For the former, we introduce an adaptive circular distribution in polar coordinates to refine the initialization of object queries, allowing for a distance-based adjustment of query density. For the latter, we initially incorporate a radar-guided depth head to refine the transformation from image view to BEV. Subsequently, we focus on leveraging the Doppler effect of radar and introduce an implicit dynamic catcher to capture the temporal elements within the BEV. Extensive experiments on nuScenes and View-of-Delft (VoD) datasets validate the merits of our design. Remarkably, our method achieves superior results of 64.9% mAP and 70.2% NDS on nuScenes. RaCFormer also secures the state-of-the-art performance on the VoD dataset. Code is available at https://github.com/cxmomo/RaCFormer.
2.0CVSep 21, 2024
LFP: Efficient and Accurate End-to-End Lane-Level Planning via Camera-LiDAR FusionGuoliang You, Xiaomeng Chu, Yifan Duan et al.
Multi-modal systems enhance performance in autonomous driving but face inefficiencies due to indiscriminate processing within each modality. Additionally, the independent feature learning of each modality lacks interaction, which results in extracted features that do not possess the complementary characteristics. These issue increases the cost of fusing redundant information across modalities. To address these challenges, we propose targeting driving-relevant elements, which reduces the volume of LiDAR features while preserving critical information. This approach enhances lane level interaction between the image and LiDAR branches, allowing for the extraction and fusion of their respective advantageous features. Building upon the camera-only framework PHP, we introduce the Lane-level camera-LiDAR Fusion Planning (LFP) method, which balances efficiency with performance by using lanes as the unit for sensor fusion. Specifically, we design three modules to enhance efficiency and performance. For efficiency, we propose an image-guided coarse lane prior generation module that forecasts the region of interest (ROI) for lanes and assigns a confidence score, guiding LiDAR processing. The LiDAR feature extraction modules leverages lane-aware priors from the image branch to guide sampling for pillar, retaining essential pillars. For performance, the lane-level cross-modal query integration and feature enhancement module uses confidence score from ROI to combine low-confidence image queries with LiDAR queries, extracting complementary depth features. These features enhance the low-confidence image features, compensating for the lack of depth. Experiments on the Carla benchmarks show that our method achieves state-of-the-art performance in both driving score and infraction score, with maximum improvement of 15% and 14% over existing algorithms, respectively, maintaining high frame rate of 19.27 FPS.
3.6CVMay 10, 2025
ElectricSight: 3D Hazard Monitoring for Power Lines Using Low-Cost SensorsXingchen Li, LiDian Wang, Yu Sheng et al.
Protecting power transmission lines from potential hazards involves critical tasks, one of which is the accurate measurement of distances between power lines and potential threats, such as large cranes. The challenge with this task is that the current sensor-based methods face challenges in balancing accuracy and cost in distance measurement. A common practice is to install cameras on transmission towers, which, however, struggle to measure true 3D distances due to the lack of depth information. Although 3D lasers can provide accurate depth data, their high cost makes large-scale deployment impractical. To address this challenge, we present ElectricSight, a system designed for 3D distance measurement and monitoring of potential hazards to power transmission lines. This work's key innovations lie in both the overall system framework and a monocular depth estimation method. Specifically, the system framework combines real-time images with environmental point cloud priors, enabling cost-effective and precise 3D distance measurements. As a core component of the system, the monocular depth estimation method enhances the performance by integrating 3D point cloud data into image-based estimates, improving both the accuracy and reliability of the system. To assess ElectricSight's performance, we conducted tests with data from a real-world power transmission scenario. The experimental results demonstrate that ElectricSight achieves an average accuracy of 1.08 m for distance measurements and an early warning accuracy of 92%.