3.6CVSep 18, 2025
Bidirectional Feature-aligned Motion Transformation for Efficient Dynamic Point Cloud CompressionXuan Deng, Xingtao Wang, Xiandong Meng et al.
Efficient dynamic point cloud compression (DPCC) critically depends on accurate motion estimation and compensation. However, the inherently irregular structure and substantial local variations of point clouds make this task highly challenging. Existing approaches typically rely on explicit motion estimation, whose encoded motion vectors often fail to capture complex dynamics and inadequately exploit temporal correlations. To address these limitations, we propose a Bidirectional Feature-aligned Motion Transformation (Bi-FMT) framework that implicitly models motion in the feature space. Bi-FMT aligns features across both past and future frames to produce temporally consistent latent representations, which serve as predictive context in a conditional coding pipeline, forming a unified ``Motion + Conditional'' representation. Built upon this bidirectional feature alignment, we introduce a Cross-Transformer Refinement module (CTR) at the decoder side to adaptively refine locally aligned features. By modeling cross-frame dependencies with vector attention, CRT enhances local consistency and restores fine-grained spatial details that are often lost during motion alignment. Moreover, we design a Random Access (RA) reference strategy that treats the bidirectionally aligned features as conditional context, enabling frame-level parallel compression and eliminating the sequential encoding. Extensive experiments demonstrate that Bi-FMT surpasses D-DPCC and AdaDPCC in both compression efficiency and runtime, achieving BD-Rate reductions of 20% (D1) and 9.4% (D1), respectively.
3.7CVJun 22, 2021
Wallpaper Texture Generation and Style Transfer Based on Multi-label SemanticsYing Gao, Xiaohan Feng, Tiange Zhang et al.
Textures contain a wealth of image information and are widely used in various fields such as computer graphics and computer vision. With the development of machine learning, the texture synthesis and generation have been greatly improved. As a very common element in everyday life, wallpapers contain a wealth of texture information, making it difficult to annotate with a simple single label. Moreover, wallpaper designers spend significant time to create different styles of wallpaper. For this purpose, this paper proposes to describe wallpaper texture images by using multi-label semantics. Based on these labels and generative adversarial networks, we present a framework for perception driven wallpaper texture generation and style transfer. In this framework, a perceptual model is trained to recognize whether the wallpapers produced by the generator network are sufficiently realistic and have the attribute designated by given perceptual description; these multi-label semantic attributes are treated as condition variables to generate wallpaper images. The generated wallpaper images can be converted to those with well-known artist styles using CycleGAN. Finally, using the aesthetic evaluation method, the generated wallpaper images are quantitatively measured. The experimental results demonstrate that the proposed method can generate wallpaper textures conforming to human aesthetics and have artistic characteristics.