6.6HCMay 29
Gaze Prediction as Time-Series Forecasting for Virtual Reality Applications: Quantifying Performance Variability and Extreme-Case ErrorsKateryna Melnyk, Lee Friedman, Oleg Komogortsev
Gaze prediction is essential for addressing motion-to-photon latency and ensuring seamless foveated rendering in Virtual Reality. The reliability of gaze forecasting is highly sensitive to individual differences and the eye movements being predicted. We evaluate recurrent, transformer-based, and classification-guided architectures to assess their generalization capabilities across oculomotor events. Using the GazeBase VR and Meta Quest Pro datasets, we analyzed the relationship between the median (P50) and high-percentile (P95) error profiles across subjects. The analysis reveals significant performance variability, showing that subjects with low P50 errors do not always exhibit the lowest extreme-case errors. Consequently, low median errors do not guarantee the robustness of the utilized solution. We discuss inference performance and address the class imbalance problem in short-term gaze prediction. These results identify a gap in standardized evaluation methods, necessitating a shift toward P95-focused, subject-specific metrics to develop reliable and perceptually stable gaze-contingent systems.
5.5HCMay 7
Enhancing Eye Movement Biometrics for User Authentication via Continuous Gaze Offset Score FusionHashim Aziz, Mehedi Hasan Raju, Oleg V. Komogortsev
Eye movement biometrics (EMB) use subject-specific gaze dynamics for user authentication and identification. Recent deep learning-based EMB systems achieve strong performance by modeling temporal eye movement behavior. However, these systems typically overlook continuous gaze offset, despite prior evidence that it contains user-discriminative information. This work examines whether continuous gaze offset can improve biometric performance when combined with existing biometric features. We evaluate linear and nonlinear fusion methods on two publicly available datasets, collected via the lab-grade eye tracker and virtual reality headset across multiple tasks and observation durations. Results indicate that fusion offers performance benefits on both datasets, particularly when using nonlinear fusion. Additionally, fusing biometric information across multiple tasks further improves authentication performance. These findings support the hypothesis that continuous gaze offset may serve as useful auxiliary information under conditions of degraded or noisy eye tracking.
6.5CVApr 17, 2024
Establishing a Baseline for Gaze-driven Authentication Performance in VR: A Breadth-First Investigation on a Very Large DatasetDillon Lohr, Michael J. Proulx, Oleg Komogortsev
This paper performs the crucial work of establishing a baseline for gaze-driven authentication performance to begin answering fundamental research questions using a very large dataset of gaze recordings from 9202 people with a level of eye tracking (ET) signal quality equivalent to modern consumer-facing virtual reality (VR) platforms. The size of the employed dataset is at least an order-of-magnitude larger than any other dataset from previous related work. Binocular estimates of the optical and visual axes of the eyes and a minimum duration for enrollment and verification are required for our model to achieve a false rejection rate (FRR) of below 3% at a false acceptance rate (FAR) of 1 in 50,000. In terms of identification accuracy which decreases with gallery size, we estimate that our model would fall below chance-level accuracy for gallery sizes of 148,000 or more. Our major findings indicate that gaze authentication can be as accurate as required by the FIDO standard when driven by a state-of-the-art machine learning architecture and a sufficiently large training dataset.
5.2CVFeb 26, 2024
Temporal Persistence and Intercorrelation of Embeddings Learned by an End-to-End Deep Learning Eye Movement-driven Biometrics PipelineMehedi Hasan Raju, Lee Friedman, Dillon J Lohr et al.
What qualities make a feature useful for biometric performance? In prior research, pre-dating the advent of deep learning (DL) approaches to biometric analysis, a strong relationship between temporal persistence, as indexed by the intraclass correlation coefficient (ICC), and biometric performance (Equal Error Rate, EER) was noted. More generally, the claim was made that good biometric performance resulted from a relatively large set of weakly intercorrelated features with high ICC. The present study aimed to determine whether the same relationships are found in a state-of-the-art DL-based eye movement biometric system (``Eye-Know-You-Too''), as applied to two publicly available eye movement datasets. To this end, we manipulate various aspects of eye-tracking signal quality, which produces variation in biometric performance, and relate that performance to the temporal persistence and intercorrelation of the resulting embeddings. Data quality indices were related to EER with either linear or logarithmic fits, and the resulting model R^2 was noted. As a general matter, we found that temporal persistence was an important predictor of DL-based biometric performance, and also that DL-learned embeddings were generally weakly intercorrelated.
6.2CVMay 22, 2025
Ocular Authentication: Fusion of Gaze and Periocular ModalitiesDillon Lohr, Michael J. Proulx, Mehedi Hasan Raju et al.
This paper investigates the feasibility of fusing two eye-centric authentication modalities-eye movements and periocular images-within a calibration-free authentication system. While each modality has independently shown promise for user authentication, their combination within a unified gaze-estimation pipeline has not been thoroughly explored at scale. In this report, we propose a multimodal authentication system and evaluate it using a large-scale in-house dataset comprising 9202 subjects with an eye tracking (ET) signal quality equivalent to a consumer-facing virtual reality (VR) device. Our results show that the multimodal approach consistently outperforms both unimodal systems across all scenarios, surpassing the FIDO benchmark. The integration of a state-of-the-art machine learning architecture contributed significantly to the overall authentication performance at scale, driven by the model's ability to capture authentication representations and the complementary discriminative characteristics of the fused modalities.
4.1HCDec 31, 2024
Gaze Prediction as a Function of Eye Movement Type and Individual DifferencesKateryna Melnyk, Lee Friedman, Dmytro Katrychuk et al.
Eye movement prediction is a promising area of research with the potential to improve performance and the user experience of systems based on eye-tracking technology. In this study, we analyze individual differences in gaze prediction performance. We use three fundamentally different models within the analysis: the lightweight Long Short-Term Memory network (LSTM), the transformer-based network for multivariate time series representation learning (TST), and the Oculomotor Plant Mathematical Model wrapped in the Kalman Filter framework (OPKF). Each solution was assessed on different eye-movement types. We show important subject-to-subject variation for all models and eye-movement types. We found that fixation noise is associated with poorer gaze prediction in fixation. For saccades, higher velocities are associated with poorer gaze prediction performance. We think these individual differences are important and propose that future research should report statistics related to inter-subject variation. We also propose that future models should be designed to reduce subject-to-subject variation.
3.6CVSep 13, 2025
Gaze Authentication: Factors Influencing Authentication PerformanceDillon Lohr, Michael J Proulx, Mehedi Hasan Raju et al.
This paper examines the key factors that influence the performance of state-of-the-art gaze-based authentication. Experiments were conducted on a large-scale, in-house dataset comprising 8,849 subjects collected with Meta Quest Pro equivalent hardware running a video oculography-driven gaze estimation pipeline at 72Hz. The state-of-the-art neural network architecture was employed to study the influence of the following factors on authentication performance: eye tracking signal quality, various aspects of eye tracking calibration, and simple filtering on estimated raw gaze. We found that using the same calibration target depth for eye tracking calibration, fusing calibrated and non-calibrated gaze, and improving eye tracking signal quality all enhance authentication performance. We also found that a simple three-sample moving average filter slightly reduces authentication performance in general. While these findings hold true for the most part, some exceptions were noted.
3.7CVJan 5, 2022
Eye Know You Too: A DenseNet Architecture for End-to-end Eye Movement BiometricsDillon Lohr, Oleg V Komogortsev
Eye movement biometrics (EMB) is a relatively recent behavioral biometric modality that may have the potential to become the primary authentication method in virtual- and augmented-reality devices due to their emerging use of eye-tracking sensors to enable foveated rendering techniques. However, existing EMB models have yet to demonstrate levels of performance that would be acceptable for real-world use. Deep learning approaches to EMB have largely employed plain convolutional neural networks (CNNs), but there have been many milestone improvements to convolutional architectures over the years including residual networks (ResNets) and densely connected convolutional networks (DenseNets). The present study employs a DenseNet architecture for end-to-end EMB and compares the proposed model against the most relevant prior works. The proposed technique not only outperforms the previous state of the art, but is also the first to approach a level of authentication performance that would be acceptable for real-world use.
6.4HCNov 14, 2021
An Assessment of the Eye Tracking Signal Quality Captured in the HoloLens 2Samantha D. Aziz, Oleg V. Komogortsev
We present an analysis of the eye tracking signal quality of the HoloLens 2s integrated eye tracker. Signal quality was measured from eye movement data captured during a random saccades task from a new eye movement dataset collected on 30 healthy adults. We characterize the eye tracking signal quality of the device in terms of spatial accuracy, spatial precision, temporal precision, linearity, and crosstalk. Most notably, our evaluation of spatial accuracy reveals that the eye movement data in our dataset appears to be uncalibrated. Recalibrating the data using a subset of our dataset task produces notably better eye tracking signal quality.
18.5HCApr 21, 2021
Eye Know You: Metric Learning for End-to-end Biometric Authentication Using Eye Movements from a Longitudinal DatasetDillon Lohr, Henry Griffith, Oleg V Komogortsev
The permanence of eye movements as a biometric modality remains largely unexplored in the literature. The present study addresses this limitation by evaluating a novel exponentially-dilated convolutional neural network for eye movement authentication using a recently proposed longitudinal dataset known as GazeBase. The network is trained using multi-similarity loss, which directly enables the enrollment and authentication of out-of-sample users. In addition, this study includes an exhaustive analysis of the effects of evaluating on various tasks and downsampling from 1000 Hz to several lower sampling rates. Our results reveal that reasonable authentication accuracy may be achieved even during both a low-cognitive-load task and at low sampling rates. Moreover, we find that eye movements are quite resilient against template aging after as long as 3 years.
25.9HCSep 14, 2020
GazeBase: A Large-Scale, Multi-Stimulus, Longitudinal Eye Movement DatasetHenry Griffith, Dillon Lohr, Evgeny Abdulin et al.
This manuscript presents GazeBase, a large-scale longitudinal dataset containing 12,334 monocular eye-movement recordings captured from 322 college-aged subjects. Subjects completed a battery of seven tasks in two contiguous sessions during each round of recording, including a - 1) fixation task, 2) horizontal saccade task, 3) random oblique saccade task, 4) reading task, 5/6) free viewing of cinematic video task, and 7) gaze-driven gaming task. A total of nine rounds of recording were conducted over a 37 month period, with subjects in each subsequent round recruited exclusively from the prior round. All data was collected using an EyeLink 1000 eye tracker at a 1,000 Hz sampling rate, with a calibration and validation protocol performed before each task to ensure data quality. Due to its large number of subjects and longitudinal nature, GazeBase is well suited for exploring research hypotheses in eye movement biometrics, along with other emerging applications applying machine learning techniques to eye movement signal analysis.
3.3CVAug 18, 2020
Hierarchical HMM for Eye Movement ClassificationYe Zhu, Yan Yan, Oleg Komogortsev
In this work, we tackle the problem of ternary eye movement classification, which aims to separate fixations, saccades and smooth pursuits from the raw eye positional data. The efficient classification of these different types of eye movements helps to better analyze and utilize the eye tracking data. Different from the existing methods that detect eye movement by several pre-defined threshold values, we propose a hierarchical Hidden Markov Model (HMM) statistical algorithm for detecting fixations, saccades and smooth pursuits. The proposed algorithm leverages different features from the recorded raw eye tracking data with a hierarchical classification strategy, separating one type of eye movement each time. Experimental results demonstrate the effectiveness and robustness of the proposed method by achieving competitive or better performance compared to the state-of-the-art methods.
3.3HCJul 20, 2020
Parallel Oculomotor Plant Mathematical Model for Large Scale Eye Movement SimulationAlex Karpov, Jacob Liberman, Dillon Lohr et al.
The usage of eye tracking sensors is expected to grow in virtual (VR) and augmented reality (AR) platforms. Provided that users of these platforms consent to employing captured eye movement signals for authentication and health assessment, it becomes important to estimate oculomotor plant and brain function characteristics in real time. This paper shows a path toward that goal by presenting a parallel processing architecture capable of estimating oculomotor plant characteristics and comparing its performance to a single-threaded implementation. Results show that the parallel implementation improves the speed, accuracy, and throughput of oculomotor plant characteristic estimation versus the original serial version for both large-scale and real-time simulation.
13.2CVMay 8, 2020
OpenEDS2020: Open Eyes DatasetCristina Palmero, Abhishek Sharma, Karsten Behrendt et al.
We present the second edition of OpenEDS dataset, OpenEDS2020, a novel dataset of eye-image sequences captured at a frame rate of 100 Hz under controlled illumination, using a virtual-reality head-mounted display mounted with two synchronized eye-facing cameras. The dataset, which is anonymized to remove any personally identifiable information on participants, consists of 80 participants of varied appearance performing several gaze-elicited tasks, and is divided in two subsets: 1) Gaze Prediction Dataset, with up to 66,560 sequences containing 550,400 eye-images and respective gaze vectors, created to foster research in spatio-temporal gaze estimation and prediction approaches; and 2) Eye Segmentation Dataset, consisting of 200 sequences sampled at 5 Hz, with up to 29,500 images, of which 5% contain a semantic segmentation label, devised to encourage the use of temporal information to propagate labels to contiguous frames. Baseline experiments have been evaluated on OpenEDS2020, one for each task, with average angular error of 5.37 degrees when performing gaze prediction on 1 to 5 frames into the future, and a mean intersection over union score of 84.1% for semantic segmentation. As its predecessor, OpenEDS dataset, we anticipate that this new dataset will continue creating opportunities to researchers in eye tracking, machine learning and computer vision communities, to advance the state of the art for virtual reality applications. The dataset is available for download upon request at http://research.fb.com/programs/openeds-2020-challenge/.
2.9CRJan 24, 2020
Why Temporal Persistence of Biometric Features is so Valuable for Classification PerformanceLee Friedman, Hal Stern, Larry R. Price et al.
It is generally accepted that relatively more permanent (i.e., more temporally persistent) traits are more valuable for biometric performance than less permanent traits. Although this finding is intuitive, there is no current work identifying exactly where in the biometric analysis temporal persistence makes a difference. In this paper, we answer this question. In a recent report, we introduced the intraclass correlation coefficient (ICC) as an index of temporal persistence for such features. In that report, we also showed that choosing only the most temporally persistent features yielded superior performance in 12 of 14 datasets. Motivated by those empirical results, we present a novel approach using synthetic features to study which aspects of a biometric identification study are influenced by the temporal persistence of features. What we show is that using more temporally persistent features produces effects on the similarity score distributions that explain why this quality is so key to biometric performance. The results identified with the synthetic data are largely reinforced by an analysis of two datasets, one based on eye-movements and one based on gait. There was one difference between the synthetic and real data: In real data, features are intercorrelated, with the level of intercorrelation increasing with increasing ICC. This increasedhttps://www.overleaf.com/project/5e2b14694c5dc600017292e6 intercorrelation in real data was associated with an increase in the spread of the impostor similarity score distributions. Removing these intercorrelations for real datasets with a decorrelation step produced results which were very similar to that obtained with synthetic features.
15.2HCDec 4, 2019
Evaluating the Data Quality of Eye Tracking Signals from a Virtual Reality System: Case Study using SMI's Eye-Tracking HTC ViveDillon J. Lohr, Lee Friedman, Oleg V. Komogortsev
We evaluated the data quality of SMI's tethered eye-tracking head-mounted display based on the HTC Vive (ET-HMD) during a random saccade task. We measured spatial accuracy, spatial precision, temporal precision, linearity, and crosstalk. We proposed the use of a non-parametric spatial precision measure based on the median absolute deviation (MAD). Our linearity analysis considered both the slope and adjusted R-squared of a best-fitting line. We were the first to test for a quadratic component to crosstalk. We prepended a calibration task to the random saccade task and evaluated 2 methods to employ this user-supplied calibration. For this, we used a unique binning approach to choose samples to be included in the recalibration analyses. We compared our quality measures between the ET-HMD and our EyeLink 1000 (SR-Research, Ottawa, Ontario, CA). We found that the ET-HMD had significantly better spatial accuracy and linearity fit than our EyeLink, but both devices had similar spatial precision and linearity slope. We also found that, while the EyeLink had no significant crosstalk, the ET-HMD generally exhibited quadratic crosstalk. Fourier analysis revealed that the binocular signal was a low-pass filtered version of the monocular signal. Such filtering resulted in the binocular signal being useless for the study of high-frequency components such as saccade dynamics.
0.9CVSep 4, 2019
Assessment of Shift-Invariant CNN Gaze Mappings for PS-OG Eye Movement SensorsHenry K. Griffith, Dmytro Katrychuk, Oleg V. Komogortsev
Photosensor oculography (PS-OG) eye movement sensors offer desirable performance characteristics for integration within wireless head mounted devices (HMDs), including low power consumption and high sampling rates. To address the known performance degradation of these sensors due to HMD shifts, various machine learning techniques have been proposed for mapping sensor outputs to gaze location. This paper advances the understanding of a recently introduced convolutional neural network designed to provide shift invariant gaze mapping within a specified range of sensor translations. Performance is assessed for shift training examples which better reflect the distribution of values that would be generated through manual repositioning of the HMD during a dedicated collection of training data. The network is shown to exhibit comparable accuracy for this realistic shift distribution versus a previously considered rectangular grid, thereby enhancing the feasibility of in-field set-up. In addition, this work further demonstrates the practical viability of the proposed initialization process by demonstrating robust mapping performance versus training data scale. The ability to maintain reasonable accuracy for shifts extending beyond those introduced during training is also demonstrated.
10.9CRJun 14, 2019
Biometric Performance as a Function of Gallery SizeLee Friedman, Hal S Stern, Vladyslav Prokopenko et al.
Many developers of biometric systems start with modest samples before general deployment. They are interested in how their systems will work with much larger samples. We evaluated the effect of gallery size on biometric performance. Identification rates describe the performance of biometric identification, whereas ROC-based measures describe the performance of biometric authentication (verification). Therefore, we examined how increases in gallery size affected identification rates (i.e., Rank-1 Identification Rate, or Rank-1 IR) and ROC-based measures such as equal error rate (EER). We studied these phenomena with synthetic data as well as real data from a face recognition study. It is well known that the Rank-1 IR declines with increasing gallery size. We have provided further insight into this decline. We have shown that this relationship is linear in log(Gallery Size). We have also shown that this decline can be counteracted with the inclusion of additional information (features) for larger gallery sizes. We have also described the curves which can be used to predict how much additional information is required to stabilize the Rank-1 IR as a function of gallery size. These equations are also linear in log(gallery size). We have also shown that the entire ROC curve is not systematically affected by gallery size, and so ROC-based scalar performance metrics such as EER are also stable across gallery size.
2.7CRJun 14, 2019
The Linear Relationship between Temporal Persistence, Number of Independent Features and Target EERLee Friedman, Hal S. Stern, Oleg V. Komogortsev
If you have a target level of biometric performance (e.g. EER = 5% or 0.1%), how many units of unique information (uncorrelated features) are needed to achieve that target? We show, for normally distributed features, that the answer to that question depends on the temporal persistence of the feature set. We address these questions with synthetic features introduced in a prior report. We measure temporal persistence with an intraclass correlation coefficient (ICC). For 5 separate EER targets (5.0%, 2.0%, 1.0%, 0.5% and 0.1%) we provide linear relationships between the temporal persistence of the feature set and the log10(number of features). These linear relationships will help those in the planning stage, prior to setting up a new biometric system, determine the required temporal persistence and number of independent features needed to achieve certain EER targets.
Tertiary Eye Movement Classification by a Hybrid AlgorithmSamuel-Hunter Berndt, Douglas Kirkpatrick, Timothy Taviano et al.
The proper classification of major eye movements, saccades, fixations, and smooth pursuits, remains essential to utilizing eye-tracking data. There is difficulty in separating out smooth pursuits from the other behavior types, particularly from fixations. To this end, we propose a new offline algorithm, I-VDT-HMM, for tertiary classification of eye movements. The algorithm combines the simplicity of two foundational algorithms, I-VT and I-DT, as has been implemented in I-VDT, with the statistical predictive power of the Viterbi algorithm. We evaluate the fitness across a dataset of eight eye movement records at eight sampling rates gathered from previous research, with a comparison to the current state-of-the-art using the proposed quantitative and qualitative behavioral scores. The proposed algorithm achieves promising results in clean high sampling frequency data and with slight modifications could show similar results with lower quality data. Though, the statistical aspect of the algorithm comes at a cost of classification time.
1.8CVApr 15, 2019
Custom Video-Oculography Device and Its Application to Fourth Purkinje Image Detection during SaccadesEvgeniy Abdulin, Lee Friedman, Oleg Komogortsev
We built a custom video-based eye-tracker that saves every video frame as a full resolution image (MJPEG). Images can be processed offline for the detection of ocular features, including the pupil and corneal reflection (First Purkinje Image, P1) position. A comparison of multiple algorithms for detection of pupil and corneal reflection can be performed. The system provides for highly flexible stimulus creation, with mixing of graphic, image, and video stimuli. We can change cameras and infrared illuminators depending on the image qualities and frame rate desired. Using this system, we have detected the position of the Fourth Purkinje image (P4) in the frames. We show that when we estimate gaze by calculating P1-P4, signal compares well with gaze estimated with a DPI eye-tracker, which natively detects and tracks the P1 and P4.
2.4CVSep 8, 2017
Method to Detect Eye Position Noise from Video-Oculography when Detection of Pupil or Corneal Reflection Position FailsEvgeny Abdulin, Lee Friedman, Oleg V. Komogortsev
We present software to detect noise in eye position signals from video-based eye-tracking systems that depend on accurate pupil and corneal reflection position estimation. When such systems transiently fail to properly detect the pupil or the corneal reflection due to occlusion from eyelids, eye lashes or various shadows, the estimated gaze position is false. This produces an artifactual signal in the position trace that is rapidly, irregularly oscillating between true and false gaze positions. We refer to this noise as RIONEPS (Rapid Irregularly Oscillating Noise of the Eye Position Signal). Our method for detecting these periods automatically is based on an estimate of the relative inefficiency of the eye position signal. We look for RIONEPS in the horizontal and vertical traces separately, and although we typically use it offline, it is suitable to adaptation for real time use. This method requires a threshold to be set, and although we provide some guidance, thresholds will have to be estimated empirically.
1.7CVJul 29, 2017
Synthetic Database for Evaluation of General, Fundamental Biometric PrinciplesLee Friedman, Oleg Komogortsev
We create synthetic biometric databases to study general, fundamental, biometric principles. First, we check the validity of the synthetic database design by comparing it to real data in terms of biometric performance. The real data used for this validity check was from an eye-movement related biometric database. Next, we employ our database to evaluate the impact of variations of temporal persistence of features on biometric performance. We index temporal persistence with the intraclass correlation coefficient (ICC). We find that variations in temporal persistence are extremely highly correlated with variations in biometric performance. Finally, we use our synthetic database strategy to determine how many features are required to achieve particular levels of performance as the number of subjects in the database increases from 100 to 10,000. An important finding is that the number of features required to achieve various EER values (2%, 0.3%, 0.15%) is essentially constant in the database sizes that we studied. We hypothesize that the insights obtained from our study would be applicable to many biometric modalities where extracted feature properties resemble the properties of the synthetic features we discuss in this work.
4.4CVJul 17, 2017
Photosensor Oculography: Survey and Parametric Analysis of Designs using Model-Based SimulationIoannis Rigas, Hayes Raffle, Oleg V. Komogortsev
This paper presents a renewed overview of photosensor oculography (PSOG), an eye-tracking technique based on the principle of using simple photosensors to measure the amount of reflected (usually infrared) light when the eye rotates. Photosensor oculography can provide measurements with high precision, low latency and reduced power consumption, and thus it appears as an attractive option for performing eye-tracking in the emerging head-mounted interaction devices, e.g. augmented and virtual reality (AR/VR) headsets. In our current work we employ an adjustable simulation framework as a common basis for performing an exploratory study of the eye-tracking behavior of different photosensor oculography designs. With the performed experiments we explore the effects from the variation of some basic parameters of the designs on the resulting accuracy and cross-talk, which are crucial characteristics for the seamless operation of human-computer interaction applications based on eye-tracking. Our experimental results reveal the design trade-offs that need to be adopted to tackle the competing conditions that lead to optimum performance of different eye-tracking characteristics. We also present the transformations that arise in the eye-tracking output when sensor shifts occur, and assess the resulting degradation in accuracy for different combinations of eye movements and sensor shifts.
2.4CVJul 17, 2017
Hybrid PS-V Technique: A Novel Sensor Fusion Approach for Fast Mobile Eye-Tracking with Sensor-Shift Aware CorrectionIoannis Rigas, Hayes Raffle, Oleg V. Komogortsev
This paper introduces and evaluates a hybrid technique that fuses efficiently the eye-tracking principles of photosensor oculography (PSOG) and video oculography (VOG). The main concept of this novel approach is to use a few fast and power-economic photosensors as the core mechanism for performing high speed eye-tracking, whereas in parallel, use a video sensor operating at low sampling-rate (snapshot mode) to perform dead-reckoning error correction when sensor movements occur. In order to evaluate the proposed method, we simulate the functional components of the technique and present our results in experimental scenarios involving various combinations of horizontal and vertical eye and sensor movements. Our evaluation shows that the developed technique can be used to provide robustness to sensor shifts that otherwise could induce error larger than 5 deg. Our analysis suggests that the technique can potentially enable high speed eye-tracking at low power profiles, making it suitable to be used in emerging head-mounted devices, e.g. AR/VR headsets.
0.9CVMar 27, 2017
A Study on the Extraction and Analysis of a Large Set of Eye Movement Features during ReadingIoannis Rigas, Lee Friedman, Oleg Komogortsev
This work presents a study on the extraction and analysis of a set of 101 categories of eye movement features from three types of eye movement events: fixations, saccades, and post-saccadic oscillations. The eye movements were recorded during a reading task. For the categories of features with multiple instances in a recording we extract corresponding feature subtypes by calculating descriptive statistics on the distributions of these instances. A unified framework of detailed descriptions and mathematical formulas are provided for the extraction of the feature set. The analysis of feature values is performed using a large database of eye movement recordings from a normative population of 298 subjects. We demonstrate the central tendency and overall variability of feature values over the experimental population, and more importantly, we quantify the test-retest reliability (repeatability) of each separate feature. The described methods and analysis can provide valuable tools in fields exploring the eye movements, such as in behavioral studies, attention and cognition research, medical research, biometric recognition, and human-computer interaction.
2.3QMSep 13, 2016
Method to Assess the Temporal Persistence of Potential Biometric Features: Application to Oculomotor, and Gait-Related DatabasesLee Friedman, Ioannis Rigas, Mark S. Nixon et al.
Although temporal persistence, or permanence, is a well understood requirement for optimal biometric features, there is no general agreement on how to assess temporal persistence. We suggest that the best way to assess temporal persistence is to perform a test-retest study, and assess test-retest reliability. For ratio-scale features that are normally distributed, this is best done using the Intraclass Correlation Coefficient (ICC). For 10 distinct data sets (8 eye-movement related, and 2 gait related), we calculated the test-retest reliability ('Temporal persistence') of each feature, and compared biometric performance of high-ICC features to lower ICC features, and to the set of all features. We demonstrate that using a subset of only high-ICC features produced superior Rank-1-Identification Rate (Rank-1-IR) performance in 9 of 10 databases (p = 0.01, one-tailed). For Equal Error Rate (EER), using a subset of only high-ICC features produced superior performance in 8 of 10 databases (p = 0.055, one-tailed). In general, then, prescreening potential biometric features, and choosing only highly reliable features will yield better performance than lower ICC features or than the set of all features combined. We hypothesize that this would likely be the case for any biometric modality where the features can be expressed as quantitative values on an interval or ratio scale, assuming an adequate number of relatively independent features.