David Parker

AI
h-index48
29papers
310citations
Novelty50%
AI Score54

29 Papers

SYJan 4, 2023
Robust Control for Dynamical Systems With Non-Gaussian Noise via Formal Abstractions

Thom Badings, Licio Romao, Alessandro Abate et al.

Controllers for dynamical systems that operate in safety-critical settings must account for stochastic disturbances. Such disturbances are often modeled as process noise in a dynamical system, and common assumptions are that the underlying distributions are known and/or Gaussian. In practice, however, these assumptions may be unrealistic and can lead to poor approximations of the true noise distribution. We present a novel controller synthesis method that does not rely on any explicit representation of the noise distributions. In particular, we address the problem of computing a controller that provides probabilistic guarantees on safely reaching a target, while also avoiding unsafe regions of the state space. First, we abstract the continuous control system into a finite-state model that captures noise by probabilistic transitions between discrete states. As a key contribution, we adapt tools from the scenario approach to compute probably approximately correct (PAC) bounds on these transition probabilities, based on a finite number of samples of the noise. We capture these bounds in the transition probability intervals of a so-called interval Markov decision process (iMDP). This iMDP is, with a user-specified confidence probability, robust against uncertainty in the transition probabilities, and the tightness of the probability intervals can be controlled through the number of samples. We use state-of-the-art verification techniques to provide guarantees on the iMDP and compute a controller for which these guarantees carry over to the original control system. In addition, we develop a tailored computational scheme that reduces the complexity of the synthesis of these guarantees on the iMDP. Benchmarks on realistic control systems show the practical applicability of our method, even when the iMDP has hundreds of millions of transitions.

AIMay 31, 2022
Robust Anytime Learning of Markov Decision Processes

Marnix Suilen, Thiago D. Simão, David Parker et al.

Markov decision processes (MDPs) are formal models commonly used in sequential decision-making. MDPs capture the stochasticity that may arise, for instance, from imprecise actuators via probabilities in the transition function. However, in data-driven applications, deriving precise probabilities from (limited) data introduces statistical errors that may lead to unexpected or undesirable outcomes. Uncertain MDPs (uMDPs) do not require precise probabilities but instead use so-called uncertainty sets in the transitions, accounting for such limited data. Tools from the formal verification community efficiently compute robust policies that provably adhere to formal specifications, like safety constraints, under the worst-case instance in the uncertainty set. We continuously learn the transition probabilities of an MDP in a robust anytime-learning approach that combines a dedicated Bayesian inference scheme with the computation of robust policies. In particular, our method (1) approximates probabilities as intervals, (2) adapts to new data that may be inconsistent with an intermediate model, and (3) may be stopped at any time to compute a robust policy on the uMDP that faithfully captures the data so far. Furthermore, our method is capable of adapting to changes in the environment. We show the effectiveness of our approach and compare it to robust policies computed on uMDPs learned by the UCRL2 reinforcement learning algorithm in an experimental evaluation on several benchmarks.

AISep 19, 2023
Safe POMDP Online Planning via Shielding

Shili Sheng, David Parker, Lu Feng

Partially observable Markov decision processes (POMDPs) have been widely used in many robotic applications for sequential decision-making under uncertainty. POMDP online planning algorithms such as Partially Observable Monte-Carlo Planning (POMCP) can solve very large POMDPs with the goal of maximizing the expected return. But the resulting policies cannot provide safety guarantees which are imperative for real-world safety-critical tasks (e.g., autonomous driving). In this work, we consider safety requirements represented as almost-sure reach-avoid specifications (i.e., the probability to reach a set of goal states is one and the probability to reach a set of unsafe states is zero). We compute shields that restrict unsafe actions which would violate the almost-sure reach-avoid specifications. We then integrate these shields into the POMCP algorithm for safe POMDP online planning. We propose four distinct shielding methods, differing in how the shields are computed and integrated, including factored variants designed to improve scalability. Experimental results on a set of benchmark domains demonstrate that the proposed shielding methods successfully guarantee safety (unlike the baseline POMCP without shielding) on large POMDPs, with negligible impact on the runtime for online planning.

GTOct 17, 2023
Partially Observable Stochastic Games with Neural Perception Mechanisms

Rui Yan, Gabriel Santos, Gethin Norman et al.

Stochastic games are a well established model for multi-agent sequential decision making under uncertainty. In practical applications, though, agents often have only partial observability of their environment. Furthermore, agents increasingly perceive their environment using data-driven approaches such as neural networks trained on continuous data. We propose the model of neuro-symbolic partially-observable stochastic games (NS-POSGs), a variant of continuous-space concurrent stochastic games that explicitly incorporates neural perception mechanisms. We focus on a one-sided setting with a partially-informed agent using discrete, data-driven observations and another, fully-informed agent. We present a new method, called one-sided NS-HSVI, for approximate solution of one-sided NS-POSGs, which exploits the piecewise constant structure of the model. Using neural network pre-image analysis to construct finite polyhedral representations and particle-based representations for beliefs, we implement our approach and illustrate its practical applicability to the analysis of pedestrian-vehicle and pursuit-evasion scenarios.

SYJun 30, 2023
Point-Based Value Iteration for POMDPs with Neural Perception Mechanisms

Rui Yan, Gabriel Santos, Gethin Norman et al.

The increasing trend to integrate neural networks and conventional software components in safety-critical settings calls for methodologies for their formal modelling, verification and correct-by-construction policy synthesis. We introduce neuro-symbolic partially observable Markov decision processes (NS-POMDPs), a variant of continuous-state POMDPs with discrete observations and actions, in which the agent perceives a continuous-state environment using a neural {\revise perception mechanism} and makes decisions symbolically. The perception mechanism classifies inputs such as images and sensor values into symbolic percepts, which are used in decision making. We study the problem of optimising discounted cumulative rewards for NS-POMDPs. Working directly with the continuous state space, we exploit the underlying structure of the model and the neural perception mechanism to propose a novel piecewise linear and convex representation (P-PWLC) in terms of polyhedra covering the state space and value vectors, and extend Bellman backups to this representation. We prove the convexity and continuity of value functions and present two value iteration algorithms that ensure finite representability. The first is a classical (exact) value iteration algorithm extending the $α$-functions of Porta {\em et al} (2006) to the P-PWLC representation for continuous-state spaces. The second is a point-based (approximate) method called NS-HSVI, which uses the P-PWLC representation and belief-value induced functions to approximate value functions from below and above for two types of beliefs, particle-based and region-based. Using a prototype implementation, we show the practical applicability of our approach on two case studies that employ (trained) ReLU neural networks as perception functions, by synthesising (approximately) optimal strategies.

LOAug 5, 2023
Multi-Agent Verification and Control with Probabilistic Model Checking

David Parker

Probabilistic model checking is a technique for formal automated reasoning about software or hardware systems that operate in the context of uncertainty or stochasticity. It builds upon ideas and techniques from a diverse range of fields, from logic, automata and graph theory, to optimisation, numerical methods and control. In recent years, probabilistic model checking has also been extended to integrate ideas from game theory, notably using models such as stochastic games and solution concepts such as equilibria, to formally verify the interaction of multiple rational agents with distinct objectives. This provides a means to reason flexibly about agents acting in either an adversarial or a collaborative fashion, and opens up opportunities to tackle new problems within, for example, artificial intelligence, robotics and autonomous systems. In this paper, we summarise some of the advances in this area, and highlight applications for which they have already been used. We discuss how the strengths of probabilistic model checking apply, or have the potential to apply, to the multi-agent setting and outline some of the key challenges required to make further progress in this field.

33.5LGMay 2
Robust Parameter Learning for Uncertain MDPs

Yannik Schnitzer, Alessandro Abate, David Parker

Learning-based approaches to verifying unknown Markov decision processes (MDPs) often employ uncertain MDPs. These models use, for example, confidence intervals to capture transition uncertainty and allow synthesis of policies that are robust to this uncertainty. However, this approach typically quantifies uncertainty independently for individual transition probabilities, ignoring dependencies due to shared latent quantities. We propose to learn such models using parametric MDPs (pMDPs), where transition probabilities are expressions over a set of parameters. We project statistical uncertainty from empirical transition frequencies onto the pMDP's parameter space, yielding a probably approximately correct (PAC) uncertainty model for the underlying MDP that respects the algebraic dependencies between transitions. The resulting models are algorithmically challenging to solve, so we propose a hierarchy of sound polytopic outer approximations of the induced confidence set. We implement and evaluate our approach, demonstrating substantially tighter uncertainty estimates than classical interval-based uncertain MDP learning techniques.

LGAug 6, 2024
Certifiably Robust Policies for Uncertain Parametric Environments

Yannik Schnitzer, Alessandro Abate, David Parker

We present a data-driven approach for producing policies that are provably robust across unknown stochastic environments. Existing approaches can learn models of a single environment as an interval Markov decision processes (IMDP) and produce a robust policy with a probably approximately correct (PAC) guarantee on its performance. However these are unable to reason about the impact of environmental parameters underlying the uncertainty. We propose a framework based on parametric Markov decision processes (MDPs) with unknown distributions over parameters. We learn and analyse IMDPs for a set of unknown sample environments induced by parameters. The key challenge is then to produce meaningful performance guarantees that combine the two layers of uncertainty: (1) multiple environments induced by parameters with an unknown distribution; (2) unknown induced environments which are approximated by IMDPs. We present a novel approach based on scenario optimisation that yields a single PAC guarantee quantifying the risk level for which a specified performance level can be assured in unseen environments, plus a means to trade-off risk and performance. We implement and evaluate our framework using multiple robust policy generation methods on a range of benchmarks. We show that our approach produces tight bounds on a policy's performance with high confidence.

AIDec 19, 2025
About Time: Model-free Reinforcement Learning with Timed Reward Machines

Anirban Majumdar, Ritam Raha, Rajarshi Roy et al.

Reward specification plays a central role in reinforcement learning (RL), guiding the agent's behavior. To express non-Markovian rewards, formalisms such as reward machines have been introduced to capture dependencies on histories. However, traditional reward machines lack the ability to model precise timing constraints, limiting their use in time-sensitive applications. In this paper, we propose timed reward machines (TRMs), which are an extension of reward machines that incorporate timing constraints into the reward structure. TRMs enable more expressive specifications with tunable reward logic, for example, imposing costs for delays and granting rewards for timely actions. We study model-free RL frameworks (i.e., tabular Q-learning) for learning optimal policies with TRMs under digital and real-time semantics. Our algorithms integrate the TRM into learning via abstractions of timed automata, and employ counterfactual-imagining heuristics that exploit the structure of the TRM to improve the search. Experimentally, we demonstrate that our algorithm learns policies that achieve high rewards while satisfying the timing constraints specified by the TRM on popular RL benchmarks. Moreover, we conduct comparative studies of performance under different TRM semantics, along with ablations that highlight the benefits of counterfactual-imagining.

30.3ROMar 16
Optimization-Based Robust Permissive Synthesis for Interval MDPs

Khang Vo Huynh, David Parker, Lu Feng

We present an optimization-based framework for robust permissive synthesis for Interval Markov Decision Processes (IMDPs), motivated by robotic decision-making under transition uncertainty. In many robotic systems, model inaccuracies and sensing noise lead to interval-valued transition probabilities. While robust IMDP synthesis typically yields a single policy and permissive synthesis assumes exact models, we show that robust permissive synthesis under interval uncertainty can be cast as a global mixed-integer linear program (MILP) that directly encodes robust Bellman constraints. The formulation maximizes a quantitative permissiveness metric (the number of enabled state-action pairs), while guaranteeing that every compliant strategy satisfies probabilistic reachability or expected reward specifications under all admissible transition realizations. To address the exponential complexity of vertex-based uncertainty representations, we derive a dualization-based encoding that eliminates explicit vertex enumeration and scales linearly with the number of successors. Experimental evaluation on four representative robotic benchmark domains demonstrates scalability to IMDPs with hundreds of thousands of states. The proposed framework provides a practical and general foundation for uncertainty-aware, flexibility-preserving controller synthesis in robotic systems.

AIJan 15
Multi-Property Synthesis

Christoph Weinhuber, Yannik Schnitzer, Alessandro Abate et al.

We study LTLf synthesis with multiple properties, where satisfying all properties may be impossible. Instead of enumerating subsets of properties, we compute in one fixed-point computation the relation between product-game states and the goal sets that are realizable from them, and we synthesize strategies achieving maximal realizable sets. We develop a fully symbolic algorithm that introduces Boolean goal variables and exploits monotonicity to represent exponentially many goal combinations compactly. Our approach substantially outperforms enumeration-based baselines, with speedups of up to two orders of magnitude.

LGFeb 2
Probabilistic Performance Guarantees for Multi-Task Reinforcement Learning

Yannik Schnitzer, Mathias Jackermeier, Alessandro Abate et al.

Multi-task reinforcement learning trains generalist policies that can execute multiple tasks. While recent years have seen significant progress, existing approaches rarely provide formal performance guarantees, which are indispensable when deploying policies in safety-critical settings. We present an approach for computing high-confidence guarantees on the performance of a multi-task policy on tasks not seen during training. Concretely, we introduce a new generalisation bound that composes (i) per-task lower confidence bounds from finitely many rollouts with (ii) task-level generalisation from finitely many sampled tasks, yielding a high-confidence guarantee for new tasks drawn from the same arbitrary and unknown distribution. Across state-of-the-art multi-task RL methods, we show that the guarantees are theoretically sound and informative at realistic sample sizes.

LGSep 12, 2023
Using Reed-Muller Codes for Classification with Rejection and Recovery

Daniel Fentham, David Parker, Mark Ryan

When deploying classifiers in the real world, users expect them to respond to inputs appropriately. However, traditional classifiers are not equipped to handle inputs which lie far from the distribution they were trained on. Malicious actors can exploit this defect by making adversarial perturbations designed to cause the classifier to give an incorrect output. Classification-with-rejection methods attempt to solve this problem by allowing networks to refuse to classify an input in which they have low confidence. This works well for strongly adversarial examples, but also leads to the rejection of weakly perturbed images, which intuitively could be correctly classified. To address these issues, we propose Reed-Muller Aggregation Networks (RMAggNet), a classifier inspired by Reed-Muller error-correction codes which can correct and reject inputs. This paper shows that RMAggNet can minimise incorrectness while maintaining good correctness over multiple adversarial attacks at different perturbation budgets by leveraging the ability to correct errors in the classification process. This provides an alternative classification-with-rejection method which can reduce the amount of additional processing in situations where a small number of incorrect classifications are permissible.

AINov 18, 2024
Robust Markov Decision Processes: A Place Where AI and Formal Methods Meet

Marnix Suilen, Thom Badings, Eline M. Bovy et al.

Markov decision processes (MDPs) are a standard model for sequential decision-making problems and are widely used across many scientific areas, including formal methods and artificial intelligence (AI). MDPs do, however, come with the restrictive assumption that the transition probabilities need to be precisely known. Robust MDPs (RMDPs) overcome this assumption by instead defining the transition probabilities to belong to some uncertainty set. We present a gentle survey on RMDPs, providing a tutorial covering their fundamentals. In particular, we discuss RMDP semantics and how to solve them by extending standard MDP methods such as value iteration and policy iteration. We also discuss how RMDPs relate to other models and how they are used in several contexts, including reinforcement learning and abstraction techniques. We conclude with some challenges for future work on RMDPs.

GTApr 16, 2024
HSVI-based Online Minimax Strategies for Partially Observable Stochastic Games with Neural Perception Mechanisms

Rui Yan, Gabriel Santos, Gethin Norman et al.

We consider a variant of continuous-state partially-observable stochastic games with neural perception mechanisms and an asymmetric information structure. One agent has partial information, with the observation function implemented as a neural network, while the other agent is assumed to have full knowledge of the state. We present, for the first time, an efficient online method to compute an $\varepsilon$-minimax strategy profile, which requires only one linear program to be solved for each agent at every stage, instead of a complex estimation of opponent counterfactual values. For the partially-informed agent, we propose a continual resolving approach which uses lower bounds, pre-computed offline with heuristic search value iteration (HSVI), instead of opponent counterfactual values. This inherits the soundness of continual resolving at the cost of pre-computing the bound. For the fully-informed agent, we propose an inferred-belief strategy, where the agent maintains an inferred belief about the belief of the partially-informed agent based on (offline) upper bounds from HSVI, guaranteeing $\varepsilon$-distance to the value of the game at the initial belief known to both agents.

LOMay 17, 2025
Learning Probabilistic Temporal Logic Specifications for Stochastic Systems

Rajarshi Roy, Yash Pote, David Parker et al.

There has been substantial progress in the inference of formal behavioural specifications from sample trajectories, for example, using Linear Temporal Logic (LTL). However, these techniques cannot handle specifications that correctly characterise systems with stochastic behaviour, which occur commonly in reinforcement learning and formal verification. We consider the passive learning problem of inferring a Boolean combination of probabilistic LTL (PLTL) formulas from a set of Markov chains, classified as either positive or negative. We propose a novel learning algorithm that infers concise PLTL specifications, leveraging grammar-based enumeration, search heuristics, probabilistic model checking and Boolean set-cover procedures. We demonstrate the effectiveness of our algorithm in two use cases: learning from policies induced by RL algorithms and learning from variants of a probabilistic model. In both cases, our method automatically and efficiently extracts PLTL specifications that succinctly characterise the temporal differences between the policies or model variants.

LGAug 1, 2025
Efficient Solution and Learning of Robust Factored MDPs

Yannik Schnitzer, Alessandro Abate, David Parker

Robust Markov decision processes (r-MDPs) extend MDPs by explicitly modelling epistemic uncertainty about transition dynamics. Learning r-MDPs from interactions with an unknown environment enables the synthesis of robust policies with provable (PAC) guarantees on performance, but this can require a large number of sample interactions. We propose novel methods for solving and learning r-MDPs based on factored state-space representations that leverage the independence between model uncertainty across system components. Although policy synthesis for factored r-MDPs leads to hard, non-convex optimisation problems, we show how to reformulate these into tractable linear programs. Building on these, we also propose methods to learn factored model representations directly. Our experimental results show that exploiting factored structure can yield dimensional gains in sample efficiency, producing more effective robust policies with tighter performance guarantees than state-of-the-art methods.

GTNov 8, 2024
Expectation vs. Reality: Towards Verification of Psychological Games

Marta Kwiatkowska, Gethin Norman, David Parker et al.

Game theory provides an effective way to model strategic interactions among rational agents. In the context of formal verification, these ideas can be used to produce guarantees on the correctness of multi-agent systems, with a diverse range of applications from computer security to autonomous driving. Psychological games (PGs) were developed as a way to model and analyse agents with belief-dependent motivations, opening up the possibility to model how human emotions can influence behaviour. In PGs, players' utilities depend not only on what actually happens (which strategies players choose to adopt), but also on what the players had expected to happen (their belief as to the strategies that would be played). Despite receiving much attention in fields such as economics and psychology, very little consideration has been given to their applicability to problems in computer science, nor to practical algorithms and tool support. In this paper, we start to bridge that gap, proposing methods to solve PGs and implementing them within PRISM-games, a formal verification tool for stochastic games. We discuss how to model these games, highlight specific challenges for their analysis and illustrate the usefulness of our approach on several case studies, including human behaviour in traffic scenarios.

SYMar 14, 2024
Learning Algorithms for Verification of Markov Decision Processes

Tomáš Brázdil, Krishnendu Chatterjee, Martin Chmelik et al.

We present a general framework for applying learning algorithms and heuristical guidance to the verification of Markov decision processes (MDPs). The primary goal of our techniques is to improve performance by avoiding an exhaustive exploration of the state space, instead focussing on particularly relevant areas of the system, guided by heuristics. Our work builds on the previous results of Br{á}zdil et al., significantly extending it as well as refining several details and fixing errors. The presented framework focuses on probabilistic reachability, which is a core problem in verification, and is instantiated in two distinct scenarios. The first assumes that full knowledge of the MDP is available, in particular precise transition probabilities. It performs a heuristic-driven partial exploration of the model, yielding precise lower and upper bounds on the required probability. The second tackles the case where we may only sample the MDP without knowing the exact transition dynamics. Here, we obtain probabilistic guarantees, again in terms of both the lower and upper bounds, which provides efficient stopping criteria for the approximation. In particular, the latter is an extension of statistical model-checking (SMC) for unbounded properties in MDPs. In contrast to other related approaches, we do not restrict our attention to time-bounded (finite-horizon) or discounted properties, nor assume any particular structural properties of the MDP.

AIFeb 13, 2022
Strategy Synthesis for Zero-Sum Neuro-Symbolic Concurrent Stochastic Games

Rui Yan, Gabriel Santos, Gethin Norman et al.

Neuro-symbolic approaches to artificial intelligence, which combine neural networks with classical symbolic techniques, are growing in prominence, necessitating formal approaches to reason about their correctness. We propose a novel modelling formalism called neuro-symbolic concurrent stochastic games (NS-CSGs), which comprise two probabilistic finite-state agents interacting in a shared continuous-state environment. Each agent observes the environment using a neural perception mechanism, which converts inputs such as images into symbolic percepts, and makes decisions symbolically. We focus on the class of NS-CSGs with Borel state spaces and prove the existence and measurability of the value function for zero-sum discounted cumulative rewards under piecewise-constant restrictions on the components of this class of models. To compute values and synthesise strategies, we present, for the first time, practical value iteration (VI) and policy iteration (PI) algorithms to solve this new subclass of continuous-state CSGs. These require a finite decomposition of the environment induced by the neural perception mechanisms of the agents and rely on finite abstract representations of value functions and strategies closed under VI or PI. First, we introduce a Borel measurable piecewise-constant (B-PWC) representation of value functions, extend minimax backups to this representation and propose a value iteration algorithm called B-PWC VI. Second, we introduce two novel representations for the value functions and strategies, constant-piecewise-linear (CON-PWL) and constant-piecewise-constant (CON-PWC) respectively, and propose Minimax-action-free PI by extending a recent PI method based on alternating player choices for finite state spaces to Borel state spaces, which does not require normal-form games to be solved.

AIJan 10, 2022
Verified Probabilistic Policies for Deep Reinforcement Learning

Edoardo Bacci, David Parker

Deep reinforcement learning is an increasingly popular technique for synthesising policies to control an agent's interaction with its environment. There is also growing interest in formally verifying that such policies are correct and execute safely. Progress has been made in this area by building on existing work for verification of deep neural networks and of continuous-state dynamical systems. In this paper, we tackle the problem of verifying probabilistic policies for deep reinforcement learning, which are used to, for example, tackle adversarial environments, break symmetries and manage trade-offs. We propose an abstraction approach, based on interval Markov decision processes, that yields probabilistic guarantees on a policy's execution, and present techniques to build and solve these models using abstract interpretation, mixed-integer linear programming, entropy-based refinement and probabilistic model checking. We implement our approach and illustrate its effectiveness on a selection of reinforcement learning benchmarks.

SYOct 25, 2021
Sampling-Based Robust Control of Autonomous Systems with Non-Gaussian Noise

Thom S. Badings, Alessandro Abate, Nils Jansen et al.

Controllers for autonomous systems that operate in safety-critical settings must account for stochastic disturbances. Such disturbances are often modelled as process noise, and common assumptions are that the underlying distributions are known and/or Gaussian. In practice, however, these assumptions may be unrealistic and can lead to poor approximations of the true noise distribution. We present a novel planning method that does not rely on any explicit representation of the noise distributions. In particular, we address the problem of computing a controller that provides probabilistic guarantees on safely reaching a target. First, we abstract the continuous system into a discrete-state model that captures noise by probabilistic transitions between states. As a key contribution, we adapt tools from the scenario approach to compute probably approximately correct (PAC) bounds on these transition probabilities, based on a finite number of samples of the noise. We capture these bounds in the transition probability intervals of a so-called interval Markov decision process (iMDP). This iMDP is robust against uncertainty in the transition probabilities, and the tightness of the probability intervals can be controlled through the number of samples. We use state-of-the-art verification techniques to provide guarantees on the iMDP, and compute a controller for which these guarantees carry over to the autonomous system. Realistic benchmarks show the practical applicability of our method, even when the iMDP has millions of states or transitions.

AIMay 10, 2021
Multi-Objective Controller Synthesis with Uncertain Human Preferences

Shenghui Chen, Kayla Boggess, David Parker et al.

Complex real-world applications of cyber-physical systems give rise to the need for multi-objective controller synthesis, which concerns the problem of computing an optimal controller subject to multiple (possibly conflicting) criteria. The relative importance of objectives is often specified by human decision-makers. However, there is inherent uncertainty in human preferences (e.g., due to artifacts resulting from different preference elicitation methods). In this paper, we formalize the notion of uncertain human preferences and present a novel approach that accounts for this uncertainty in the context of multi-objective controller synthesis for Markov decision processes (MDPs). Our approach is based on mixed-integer linear programming and synthesizes an optimally permissive multi-strategy that satisfies uncertain human preferences with respect to a multi-objective property. Experimental results on a range of large case studies show that the proposed approach is feasible and scalable across varying MDP model sizes and uncertainty levels of human preferences. Evaluation via an online user study also demonstrates the quality and benefits of the synthesized controllers.

HCJan 9, 2021
Planning for Automated Vehicles with Human Trust

Shili Sheng, Erfan Pakdamanian, Kyungtae Han et al.

Recent work has considered personalized route planning based on user profiles, but none of it accounts for human trust. We argue that human trust is an important factor to consider when planning routes for automated vehicles. This paper presents a trust-based route planning approach for automated vehicles. We formalize the human-vehicle interaction as a partially observable Markov decision process (POMDP) and model trust as a partially observable state variable of the POMDP, representing the human's hidden mental state. We build data-driven models of human trust dynamics and takeover decisions, which are incorporated in the POMDP framework, using data collected from an online user study with 100 participants on the Amazon Mechanical Turk platform. We compute optimal routes for automated vehicles by solving optimal policies in the POMDP planning, and evaluate the resulting routes via human subject experiments with 22 participants on a driving simulator. The experimental results show that participants taking the trust-based route generally reported more positive responses in the after-driving survey than those taking the baseline (trust-free) route. In addition, we analyze the trade-offs between multiple planning objectives (e.g., trust, distance, energy consumption) via multi-objective optimization of the POMDP. We also identify a set of open issues and implications for real-world deployment of the proposed approach in automated vehicles.

AIMay 14, 2020
Probabilistic Guarantees for Safe Deep Reinforcement Learning

Edoardo Bacci, David Parker

Deep reinforcement learning has been successfully applied to many control tasks, but the application of such agents in safety-critical scenarios has been limited due to safety concerns. Rigorous testing of these controllers is challenging, particularly when they operate in probabilistic environments due to, for example, hardware faults or noisy sensors. We propose MOSAIC, an algorithm for measuring the safety of deep reinforcement learning agents in stochastic settings. Our approach is based on the iterative construction of a formal abstraction of a controller's execution in an environment, and leverages probabilistic model checking of Markov decision processes to produce probabilistic guarantees on safe behaviour over a finite time horizon. It produces bounds on the probability of safe operation of the controller for different initial configurations and identifies regions where correct behaviour can be guaranteed. We implement and evaluate our approach on agents trained for several benchmark control problems.

SEMay 11, 2020
Failure Mode Reasoning in Model Based Safety Analysis

Hamid Jahanian, David Parker, Marc Zeller et al.

Failure Mode Reasoning (FMR) is a novel approach for analyzing failure in a Safety Instrumented System (SIS). The method uses an automatic analysis of an SIS program to calculate potential failures in parts of the SIS. In this paper we use a case study from the power industry to demonstrate how FMR can be utilized in conjunction with other model-based safety analysis methods, such as HiP-HOPS and CFT, in order to achieve a comprehensive safety analysis of SIS. In this case study, FMR covers the analysis of SIS inputs while HiP-HOPS/CFT models the faults of logic solver and final elements. The SIS program is analyzed by FMR and the results are exported to HiP-HOPS/CFT via automated interfaces. The final outcome is the collective list of SIS failure modes along with their reliability measures. We present and review the results from both qualitative and quantitative perspectives.

AIMar 7, 2018
Simultaneous Task Allocation and Planning Under Uncertainty

Fatma Faruq, Bruno Lacerda, Nick Hawes et al.

We propose novel techniques for task allocation and planning in multi-robot systems operating in uncertain environments. Task allocation is performed simultaneously with planning, which provides more detailed information about individual robot behaviour, but also exploits independence between tasks to do so efficiently. We use Markov decision processes to model robot behaviour and linear temporal logic to specify tasks and safety constraints. Building upon techniques and tools from formal verification, we show how to generate a sequence of multi-robot policies, iteratively refining them to reallocate tasks if individual robots fail, and providing probabilistic guarantees on the performance (and safe operation) of the team of robots under the resulting policy. We implement our approach and evaluate it on a benchmark multi-robot example.

LOJun 29, 2015
Permissive Controller Synthesis for Probabilistic Systems

Klaus Drager, Vojtech Forejt, Marta Kwiatkowska et al.

We propose novel controller synthesis techniques for probabilistic systems modelled using stochastic two-player games: one player acts as a controller, the second represents its environment, and probability is used to capture uncertainty arising due to, for example, unreliable sensors or faulty system components. Our aim is to generate robust controllers that are resilient to unexpected system changes at runtime, and flexible enough to be adapted if additional constraints need to be imposed. We develop a permissive controller synthesis framework, which generates multi-strategies for the controller, offering a choice of control actions to take at each time step. We formalise the notion of permissivity using penalties, which are incurred each time a possible control action is disallowed by a multi-strategy. Permissive controller synthesis aims to generate a multi-strategy that minimises these penalties, whilst guaranteeing the satisfaction of a specified system property. We establish several key results about the optimality of multi-strategies and the complexity of synthesising them. Then, we develop methods to perform permissive controller synthesis using mixed integer linear programming and illustrate their effectiveness on a selection of case studies.

LOJun 23, 2015
Verification and Control of Partially Observable Probabilistic Real-Time Systems

Gethin Norman, David Parker, Xueyi Zou

We propose automated techniques for the verification and control of probabilistic real-time systems that are only partially observable. To formally model such systems, we define an extension of probabilistic timed automata in which local states are partially visible to an observer or controller. We give a probabilistic temporal logic that can express a range of quantitative properties of these models, relating to the probability of an event's occurrence or the expected value of a reward measure. We then propose techniques to either verify that such a property holds or to synthesise a controller for the model which makes it true. Our approach is based on an integer discretisation of the model's dense-time behaviour and a grid-based abstraction of the uncountable belief space induced by partial observability. The latter is necessarily approximate since the underlying problem is undecidable, however we show how both lower and upper bounds on numerical results can be generated. We illustrate the effectiveness of the approach by implementing it in the PRISM model checker and applying it to several case studies, from the domains of computer security and task scheduling.