Sam Royston

HC
3papers
18citations
Novelty30%
AI Score18

3 Papers

HCFeb 2, 2023
Personalized Understanding of Blood Glucose Dynamics via Mobile Sensor Data

Sam Royston

Continuous Blood Glucose (CGM) monitors have revolutionized the ability of diabetics to manage their blood glucose, and paved the way for artificial pancreas systems. In this paper we augment CGM data with sensor input collected by a smart phone and use it to provide analytical tools for patients and clinicians. We collected GPS data, activity classifications, and blood glucose data with a custom iOS application over a 9 month period from a single free-living type-1 diabetic patient. This data set is novel in terms of it's size, the inclusion of GPS data, and the fact that it was collected non-intrusively from a free-living patient. We describe a method to measure the occurrence of lifestyle \textit{events} based on GPS and activity data, and show that they can capture instances of food consumption and are therefore correlated to changes in blood glucose. Finally, we incorporate these event representations into our system to create useful visualizations and notifications to aid patients in managing their diabetes.

CRJun 16, 2021
Anomaly Detection and Automated Labeling for Voter Registration File Changes

Sam Royston, Ben Greenberg, Omeed Tavasoli et al.

Voter eligibility in United States elections is determined by a patchwork of state databases containing information about which citizens are eligible to vote. Administrators at the state and local level are faced with the exceedingly difficult task of ensuring that each of their jurisdictions is properly managed, while also monitoring for improper modifications to the database. Monitoring changes to Voter Registration Files (VRFs) is crucial, given that a malicious actor wishing to disrupt the democratic process in the US would be well-advised to manipulate the contents of these files in order to achieve their goals. In 2020, we saw election officials perform admirably when faced with administering one of the most contentious elections in US history, but much work remains to secure and monitor the election systems Americans rely on. Using data created by comparing snapshots taken of VRFs over time, we present a set of methods that make use of machine learning to ease the burden on analysts and administrators in protecting voter rolls. We first evaluate the effectiveness of multiple unsupervised anomaly detection methods in detecting VRF modifications by modeling anomalous changes as sparse additive noise. In this setting we determine that statistical models comparing administrative districts within a short time span and non-negative matrix factorization are most effective for surfacing anomalous events for review. These methods were deployed during 2019-2020 in our organization's monitoring system and were used in collaboration with the office of the Iowa Secretary of State. Additionally, we propose a newly deployed model which uses historical and demographic metadata to label the likely root cause of database modifications. We hope to use this model to predict which modifications have known causes and therefore better identify potentially anomalous modifications.

HCApr 27, 2016
A Collaborative Untethered Virtual Reality Environment for Interactive Social Network Visualization

Sam Royston, Connor DeFanti, Ken Perlin

The increasing prevalence of Virtual Reality technologies as a platform for gaming and video playback warrants research into how to best apply the current state of the art to challenges in data visualization. Many current VR systems are noncollaborative, while data analysis and visualization is often a multi-person process. Our goal in this paper is to address the technical and user experience challenges that arise when creating VR environments for collaborative data visualization. We focus on the integration of multiple tracking systems and the new interaction paradigms that this integration can enable, along with visual design considerations that apply specifically to collaborative network visualization in virtual reality. We demonstrate a system for collaborative interaction with large 3D layouts of Twitter friend/follow networks. The system is built by combining a 'Holojam' architecture (multiple GearVR Headsets within an OptiTrack motion capture stage) and Perception Neuron motion suits, to offer an untethered, full-room multi-person visualization experience.