CLJun 8, 2023Code
Mixture-of-Supernets: Improving Weight-Sharing Supernet Training with Architecture-Routed Mixture-of-ExpertsGanesh Jawahar, Haichuan Yang, Yunyang Xiong et al. · meta-ai, pku
Weight-sharing supernets are crucial for performance estimation in cutting-edge neural architecture search (NAS) frameworks. Despite their ability to generate diverse subnetworks without retraining, the quality of these subnetworks is not guaranteed due to weight sharing. In NLP tasks like machine translation and pre-trained language modeling, there is a significant performance gap between supernet and training from scratch for the same model architecture, necessitating retraining post optimal architecture identification. This study introduces a solution called mixture-of-supernets, a generalized supernet formulation leveraging mixture-of-experts (MoE) to enhance supernet model expressiveness with minimal training overhead. Unlike conventional supernets, this method employs an architecture-based routing mechanism, enabling indirect sharing of model weights among subnetworks. This customization of weights for specific architectures, learned through gradient descent, minimizes retraining time, significantly enhancing training efficiency in NLP. The proposed method attains state-of-the-art (SoTA) performance in NAS for fast machine translation models, exhibiting a superior latency-BLEU tradeoff compared to HAT, the SoTA NAS framework for machine translation. Furthermore, it excels in NAS for building memory-efficient task-agnostic BERT models, surpassing NAS-BERT and AutoDistil across various model sizes. The code can be found at: https://github.com/UBC-NLP/MoS.
LGNov 16, 2022Code
XRBench: An Extended Reality (XR) Machine Learning Benchmark Suite for the MetaverseHyoukjun Kwon, Krishnakumar Nair, Jamin Seo et al.
Real-time multi-task multi-model (MTMM) workloads, a new form of deep learning inference workloads, are emerging for applications areas like extended reality (XR) to support metaverse use cases. These workloads combine user interactivity with computationally complex machine learning (ML) activities. Compared to standard ML applications, these ML workloads present unique difficulties and constraints. Real-time MTMM workloads impose heterogeneity and concurrency requirements on future ML systems and devices, necessitating the development of new capabilities. This paper begins with a discussion of the various characteristics of these real-time MTMM ML workloads and presents an ontology for evaluating the performance of future ML hardware for XR systems. Next, we present XRBENCH, a collection of MTMM ML tasks, models, and usage scenarios that execute these models in three representative ways: cascaded, concurrent, and cascaded-concurrent for XR use cases. Finally, we emphasize the need for new metrics that capture the requirements properly. We hope that our work will stimulate research and lead to the development of a new generation of ML systems for XR use cases. XRBench is available as an open-source project: https://github.com/XRBench
LGJun 2, 2022Code
DepthShrinker: A New Compression Paradigm Towards Boosting Real-Hardware Efficiency of Compact Neural NetworksYonggan Fu, Haichuan Yang, Jiayi Yuan et al.
Efficient deep neural network (DNN) models equipped with compact operators (e.g., depthwise convolutions) have shown great potential in reducing DNNs' theoretical complexity (e.g., the total number of weights/operations) while maintaining a decent model accuracy. However, existing efficient DNNs are still limited in fulfilling their promise in boosting real-hardware efficiency, due to their commonly adopted compact operators' low hardware utilization. In this work, we open up a new compression paradigm for developing real-hardware efficient DNNs, leading to boosted hardware efficiency while maintaining model accuracy. Interestingly, we observe that while some DNN layers' activation functions help DNNs' training optimization and achievable accuracy, they can be properly removed after training without compromising the model accuracy. Inspired by this observation, we propose a framework dubbed DepthShrinker, which develops hardware-friendly compact networks via shrinking the basic building blocks of existing efficient DNNs that feature irregular computation patterns into dense ones with much improved hardware utilization and thus real-hardware efficiency. Excitingly, our DepthShrinker framework delivers hardware-friendly compact networks that outperform both state-of-the-art efficient DNNs and compression techniques, e.g., a 3.06% higher accuracy and 1.53$\times$ throughput on Tesla V100 over SOTA channel-wise pruning method MetaPruning. Our codes are available at: https://github.com/facebookresearch/DepthShrinker.
98.0LGMay 26Code
MobileMoE: Scaling On-Device Mixture of ExpertsYanbei Chen, Hanxian Huang, Ernie Chang et al.
Mixture-of-Experts (MoE) has become the de facto architecture for hundred-billion-parameter language models, yet its advantages at sub-billion scales for on-device deployment remain largely unexplored. To close this gap, we present MobileMoE, a family of on-device MoE language models with sub-billion active parameters (0.3-0.9B active and 1.3-5.3B total) that establish a new Pareto frontier for on-device LLMs. We first formulate an on-device MoE scaling law that jointly optimizes MoE architecture under mobile memory and compute constraints, identifying an on-device sweet spot - moderate sparsity with fine-grained and shared experts - that is simultaneously memory and compute-optimal. Building on the derived architectures, we train MobileMoE with a four-stage recipe covering pre-training, mid-training, instruction fine-tuning, and quantization-aware training, all on open-source datasets. Across 14 benchmarks, MobileMoE matches or exceeds leading on-device dense LLMs with 2-4$\times$ fewer inference FLOPs, and matches or surpasses the state-of-the-art MoE OLMoE-1B-7B with up to 60% fewer parameters. To bridge the last mile to mobile deployment, we provide the first efficient MoE inference on commodity smartphones with comprehensive on-device profiling. At comparable INT4 weight memory, MobileMoE-S delivers $1.8$-$3.8\times$ faster prefill and $2.2$-$3.4\times$ faster decode than the dense baseline MobileLLM-Pro.
CVOct 14, 2023
MiniGPT-v2: large language model as a unified interface for vision-language multi-task learningJun Chen, Deyao Zhu, Xiaoqian Shen et al.
Large language models have shown their remarkable capabilities as a general interface for various language-related applications. Motivated by this, we target to build a unified interface for completing many vision-language tasks including image description, visual question answering, and visual grounding, among others. The challenge is to use a single model for performing diverse vision-language tasks effectively with simple multi-modal instructions. Towards this objective, we introduce MiniGPT-v2, a model that can be treated as a unified interface for better handling various vision-language tasks. We propose using unique identifiers for different tasks when training the model. These identifiers enable our model to better distinguish each task instruction effortlessly and also improve the model learning efficiency for each task. After the three-stage training, the experimental results show that MiniGPT-v2 achieves strong performance on many visual question-answering and visual grounding benchmarks compared to other vision-language generalist models. Our model and codes are available at https://minigpt-v2.github.io/
CVDec 12, 2022
PathFusion: Path-consistent Lidar-Camera Deep Feature FusionLemeng Wu, Dilin Wang, Meng Li et al. · pku
Fusing 3D LiDAR features with 2D camera features is a promising technique for enhancing the accuracy of 3D detection, thanks to their complementary physical properties. While most of the existing methods focus on directly fusing camera features with raw LiDAR point clouds or shallow-level 3D features, it is observed that directly combining 2D and 3D features in deeper layers actually leads to a decrease in accuracy due to feature misalignment. The misalignment, which stems from the aggregation of features learned from large receptive fields, becomes increasingly more severe as we delve into deeper layers. In this paper, we propose PathFusion as a solution to enable the alignment of semantically coherent LiDAR-camera deep feature fusion. PathFusion introduces a path consistency loss at multiple stages within the network, encouraging the 2D backbone and its fusion path to transform 2D features in a way that aligns semantically with the transformation of the 3D backbone. This ensures semantic consistency between 2D and 3D features, even in deeper layers, and amplifies the usage of the network's learning capacity. We apply PathFusion to improve a prior-art fusion baseline, Focals Conv, and observe an improvement of over 1.6% in mAP on the nuScenes test split consistently with and without testing-time data augmentations, and moreover, PathFusion also improves KITTI $\text{AP}_{\text{3D}}$ (R11) by about 0.6% on the moderate level.
97.0CVMay 28
VLM3: Vision Language Models Are Native 3D LearnersZhipeng Cai, Zhuang Liu, Yunyang Xiong et al.
Vision Language Models (VLMs) enable a unified model to solve various vision tasks through prompting. They have shown promising performance in semantic understanding. However, 3D understanding still largely relies on expert vision models with complex task-specific designs. The key argument this work wants to make is that VLMs are native 3D learners. Our in-depth large scale study shows that 1) focal length unification, 2) text-based pixel reference and 3) data mixture and scaling, are all you need for effective 3D learning. Model architecture changes, large models, heavy data augmentations, and complex losses including the regression formulation, many of which form the foundation of expert vision models, are actually not necessary conditions. As a result, we propose VLM3, a scalable method with the simplest design that enables standard VLMs to master diverse 3D tasks. VLM3 not only advances the VLM depth estimation accuracy by a large margin (0.84 -> 0.9), but also enables diverse 3D tasks such as pixel correspondence, camera pose estimation and object-level 3D understanding, matching expert vision model accuracy while maintaining standard architectures and text-based training. We believe VLM3 opens up a new paradigm for simple and scalable 3D learning.
LGNov 9, 2022
LiCo-Net: Linearized Convolution Network for Hardware-efficient Keyword SpottingHaichuan Yang, Zhaojun Yang, Li Wan et al. · amazon-science
This paper proposes a hardware-efficient architecture, Linearized Convolution Network (LiCo-Net) for keyword spotting. It is optimized specifically for low-power processor units like microcontrollers. ML operators exhibit heterogeneous efficiency profiles on power-efficient hardware. Given the exact theoretical computation cost, int8 operators are more computation-effective than float operators, and linear layers are often more efficient than other layers. The proposed LiCo-Net is a dual-phase system that uses the efficient int8 linear operators at the inference phase and applies streaming convolutions at the training phase to maintain a high model capacity. The experimental results show that LiCo-Net outperforms single-value decomposition filter (SVDF) on hardware efficiency with on-par detection performance. Compared to SVDF, LiCo-Net reduces cycles by 40% on HiFi4 DSP.
81.5LGMar 16
MobileLLM-Flash: Latency-Guided On-Device LLM Design for Industry ScaleHanxian Huang, Igor Fedorov, Andrey Gromov et al. · meta-ai, mila
Real-time AI experiences call for on-device large language models (OD-LLMs) optimized for efficient deployment on resource-constrained hardware. The most useful OD-LLMs produce near-real-time responses and exhibit broad hardware compatibility, maximizing user reach. We present a methodology for designing such models using hardware-in-the-loop architecture search under mobile latency constraints. This system is amenable to industry-scale deployment: it generates models deployable without custom kernels and compatible with standard mobile runtimes like Executorch. Our methodology avoids specialized attention mechanisms and instead uses attention skipping for long-context acceleration. Our approach jointly optimizes model architecture (layers, dimensions) and attention pattern. To efficiently evaluate candidates, we treat each as a pruned version of a pretrained backbone with inherited weights, thereby achieving high accuracy with minimal continued pretraining. We leverage the low cost of latency evaluation in a staged process: learning an accurate latency model first, then searching for the Pareto-frontier across latency and quality. This yields MobileLLM-Flash, a family of foundation models (350M, 650M, 1.4B) for efficient on-device use with strong capabilities, supporting up to 8k context length. MobileLLM-Flash delivers up to 1.8x and 1.6x faster prefill and decode on mobile CPUs with comparable or superior quality. Our analysis of Pareto-frontier design choices offers actionable principles for OD-LLM design.
CVDec 4, 2022
Fast Point Cloud Generation with Straight FlowsLemeng Wu, Dilin Wang, Chengyue Gong et al.
Diffusion models have emerged as a powerful tool for point cloud generation. A key component that drives the impressive performance for generating high-quality samples from noise is iteratively denoise for thousands of steps. While beneficial, the complexity of learning steps has limited its applications to many 3D real-world. To address this limitation, we propose Point Straight Flow (PSF), a model that exhibits impressive performance using one step. Our idea is based on the reformulation of the standard diffusion model, which optimizes the curvy learning trajectory into a straight path. Further, we develop a distillation strategy to shorten the straight path into one step without a performance loss, enabling applications to 3D real-world with latency constraints. We perform evaluations on multiple 3D tasks and find that our PSF performs comparably to the standard diffusion model, outperforming other efficient 3D point cloud generation methods. On real-world applications such as point cloud completion and training-free text-guided generation in a low-latency setup, PSF performs favorably.
DCDec 7, 2022
DREAM: A Dynamic Scheduler for Dynamic Real-time Multi-model ML WorkloadsSeah Kim, Hyoukjun Kwon, Jinook Song et al.
Emerging real-time multi-model ML (RTMM) workloads such as AR/VR and drone control involve dynamic behaviors in various granularity; task, model, and layers within a model. Such dynamic behaviors introduce new challenges to the system software in an ML system since the overall system load is not completely predictable, unlike traditional ML workloads. In addition, RTMM workloads require real-time processing, involve highly heterogeneous models, and target resource-constrained devices. Under such circumstances, developing an effective scheduler gains more importance to better utilize underlying hardware considering the unique characteristics of RTMM workloads. Therefore, we propose a new scheduler, DREAM, which effectively handles various dynamicity in RTMM workloads targeting multi-accelerator systems. DREAM quantifies the unique requirements for RTMM workloads and utilizes the quantified scores to drive scheduling decisions, considering the current system load and other inference jobs on different models and input frames. DREAM utilizes tunable parameters that provide fast and effective adaptivity to dynamic workload changes. In our evaluation of five scenarios of RTMM workload, DREAM reduces the overall UXCost, which is an equivalent metric of the energy-delay product (EDP) for RTMM defined in the paper, by 32.2% and 50.0% in the geometric mean (up to 80.8% and 97.6%) compared to state-of-the-art baselines, which shows the efficacy of our scheduling methodology.
LGSep 14, 2023
Folding Attention: Memory and Power Optimization for On-Device Transformer-based Streaming Speech RecognitionYang Li, Liangzhen Lai, Yuan Shangguan et al.
Transformer-based models excel in speech recognition. Existing efforts to optimize Transformer inference, typically for long-context applications, center on simplifying attention score calculations. However, streaming speech recognition models usually process a limited number of tokens each time, making attention score calculation less of a bottleneck. Instead, the bottleneck lies in the linear projection layers of multi-head attention and feedforward networks, constituting a substantial portion of the model size and contributing significantly to computation, memory, and power usage. To address this bottleneck, we propose folding attention, a technique targeting these linear layers, significantly reducing model size and improving memory and power efficiency. Experiments on on-device Transformer-based streaming speech recognition models show that folding attention reduces model size (and corresponding memory consumption) by up to 24% and power consumption by up to 23%, all without compromising model accuracy or computation overhead.
94.3CVMar 23
Efficient Universal Perception EncoderChenchen Zhu, Saksham Suri, Cijo Jose et al.
Running AI models on smart edge devices can unlock versatile user experiences, but presents challenges due to limited compute and the need to handle multiple tasks simultaneously. This requires a vision encoder with small size but powerful and versatile representations. We present our method, Efficient Universal Perception Encoder (EUPE), which offers both inference efficiency and universally good representations for diverse downstream tasks. We achieve this by distilling from multiple domain-expert foundation vision encoders. Unlike previous agglomerative methods that directly scale down from multiple teachers to an efficient encoder, we demonstrate the importance of first scaling up to a large proxy teacher and then scaling down from this single teacher. Experiments show that EUPE achieves on-par or better performance than individual domain experts of the same size on diverse task domains and also outperforms previous agglomerative encoders. We will release the full family of EUPE models and the code to foster future research.
CLSep 5, 2023
TODM: Train Once Deploy Many Efficient Supernet-Based RNN-T Compression For On-device ASR ModelsYuan Shangguan, Haichuan Yang, Danni Li et al.
Automatic Speech Recognition (ASR) models need to be optimized for specific hardware before they can be deployed on devices. This can be done by tuning the model's hyperparameters or exploring variations in its architecture. Re-training and re-validating models after making these changes can be a resource-intensive task. This paper presents TODM (Train Once Deploy Many), a new approach to efficiently train many sizes of hardware-friendly on-device ASR models with comparable GPU-hours to that of a single training job. TODM leverages insights from prior work on Supernet, where Recurrent Neural Network Transducer (RNN-T) models share weights within a Supernet. It reduces layer sizes and widths of the Supernet to obtain subnetworks, making them smaller models suitable for all hardware types. We introduce a novel combination of three techniques to improve the outcomes of the TODM Supernet: adaptive dropouts, an in-place Alpha-divergence knowledge distillation, and the use of ScaledAdam optimizer. We validate our approach by comparing Supernet-trained versus individually tuned Multi-Head State Space Model (MH-SSM) RNN-T using LibriSpeech. Results demonstrate that our TODM Supernet either matches or surpasses the performance of manually tuned models by up to a relative of 3% better in word error rate (WER), while efficiently keeping the cost of training many models at a small constant.
SDSep 15, 2023
Enhance audio generation controllability through representation similarity regularizationYangyang Shi, Gael Le Lan, Varun Nagaraja et al.
This paper presents an innovative approach to enhance control over audio generation by emphasizing the alignment between audio and text representations during model training. In the context of language model-based audio generation, the model leverages input from both textual and audio token representations to predict subsequent audio tokens. However, the current configuration lacks explicit regularization to ensure the alignment between the chosen text representation and the language model's predictions. Our proposal involves the incorporation of audio and text representation regularization, particularly during the classifier-free guidance (CFG) phase, where the text condition is excluded from cross attention during language model training. The aim of this proposed representation regularization is to minimize discrepancies in audio and text similarity compared to other samples within the same training batch. Experimental results on both music and audio generation tasks demonstrate that our proposed methods lead to improvements in objective metrics for both audio and music generation, as well as an enhancement in the human perception for audio generation.
CLJul 1, 2023
Revisiting Sample Size Determination in Natural Language UnderstandingErnie Chang, Muhammad Hassan Rashid, Pin-Jie Lin et al.
Knowing exactly how many data points need to be labeled to achieve a certain model performance is a hugely beneficial step towards reducing the overall budgets for annotation. It pertains to both active learning and traditional data annotation, and is particularly beneficial for low resource scenarios. Nevertheless, it remains a largely under-explored area of research in NLP. We therefore explored various techniques for estimating the training sample size necessary to achieve a targeted performance value. We derived a simple yet effective approach to predict the maximum achievable model performance based on small amount of training samples - which serves as an early indicator during data annotation for data quality and sample size determination. We performed ablation studies on four language understanding tasks, and showed that the proposed approach allows us to forecast model performance within a small margin of mean absolute error (~ 0.9%) with only 10% data.
SDNov 1, 2023
On The Open Prompt Challenge In Conditional Audio GenerationErnie Chang, Sidd Srinivasan, Mahi Luthra et al.
Text-to-audio generation (TTA) produces audio from a text description, learning from pairs of audio samples and hand-annotated text. However, commercializing audio generation is challenging as user-input prompts are often under-specified when compared to text descriptions used to train TTA models. In this work, we treat TTA models as a ``blackbox'' and address the user prompt challenge with two key insights: (1) User prompts are generally under-specified, leading to a large alignment gap between user prompts and training prompts. (2) There is a distribution of audio descriptions for which TTA models are better at generating higher quality audio, which we refer to as ``audionese''. To this end, we rewrite prompts with instruction-tuned models and propose utilizing text-audio alignment as feedback signals via margin ranking learning for audio improvements. On both objective and subjective human evaluations, we observed marked improvements in both text-audio alignment and music audio quality.
CLSep 23, 2024
Target-Aware Language Modeling via Granular Data SamplingErnie Chang, Pin-Jie Lin, Yang Li et al.
Language model pretraining generally targets a broad range of use cases and incorporates data from diverse sources. However, there are instances where we desire a model that excels in specific areas without markedly compromising performance in other areas. A cost-effective and straightforward approach is sampling with low-dimensional data features, which allows to select large-scale pretraining data for domain-specific use cases. In this work, we revisit importance sampling with n-gram features consisting of multi-granular tokens, which strikes a good balance between sentence compression and representation capabilities. We observed the sampled data to have a high correlation with the target downstream task performance while preserving its effectiveness on other tasks. This leads to the proposed data sampling paradigm where language models can be pretrained more efficiently on selected documents. On eight benchmarks we demonstrate with $\sim$1% of the data, pretrained models perform on par with the full RefinedWeb data and outperform randomly selected samples for model sizes ranging from 125M to 1.5B.
SDNov 1, 2023
In-Context Prompt Editing For Conditional Audio GenerationErnie Chang, Pin-Jie Lin, Yang Li et al.
Distributional shift is a central challenge in the deployment of machine learning models as they can be ill-equipped for real-world data. This is particularly evident in text-to-audio generation where the encoded representations are easily undermined by unseen prompts, which leads to the degradation of generated audio -- the limited set of the text-audio pairs remains inadequate for conditional audio generation in the wild as user prompts are under-specified. In particular, we observe a consistent audio quality degradation in generated audio samples with user prompts, as opposed to training set prompts. To this end, we present a retrieval-based in-context prompt editing framework that leverages the training captions as demonstrative exemplars to revisit the user prompts. We show that the framework enhanced the audio quality across the set of collected user prompts, which were edited with reference to the training captions as exemplars.
90.8AIApr 14
RPRA: Predicting an LLM-Judge for Efficient but Performant InferenceDylan R. Ashley, Gaël Le Lan, Changsheng Zhao et al.
Large language models (LLMs) face a fundamental trade-off between computational efficiency (e.g., number of parameters) and output quality, especially when deployed on computationally limited devices such as phones or laptops. One way to address this challenge is by following the example of humans and have models ask for help when they believe they are incapable of solving a problem on their own; we can overcome this trade-off by allowing smaller models to respond to queries when they believe they can provide good responses, and deferring to larger models when they do not believe they can. To this end, in this paper, we investigate the viability of Predict-Answer/Act (PA) and Reason-Predict-Reason-Answer/Act (RPRA) paradigms where models predict -- prior to responding -- how an LLM judge would score their output. We evaluate three approaches: zero-shot prediction, prediction using an in-context report card, and supervised fine-tuning. Our results show that larger models (particularly reasoning models) perform well when predicting generic LLM judges zero-shot, while smaller models can reliably predict such judges well after being fine-tuned or provided with an in-context report card. Altogether, both approaches can substantially improve the prediction accuracy of smaller models, with report cards and fine-tuning achieving mean improvements of up to 55% and 52% across datasets, respectively. These findings suggest that models can learn to predict their own performance limitations, paving the way for more efficient and self-aware AI systems.
99.3AIMar 19
dTRPO: Trajectory Reduction in Policy Optimization of Diffusion Large Language ModelsWenxuan Zhang, Lemeng Wu, Changsheng Zhao et al.
Diffusion Large Language Models (dLLMs) introduce a new paradigm for language generation, which in turn presents new challenges for aligning them with human preferences. In this work, we aim to improve the policy optimization for dLLMs by reducing the cost of the trajectory probability calculation, thereby enabling scaled-up offline policy training. We prove that: (i) under reference policy regularization, the probability ratio of the newly unmasked tokens is an unbiased estimate of that of intermediate diffusion states, and (ii) the probability of the full trajectory can be effectively estimated with a single forward pass of a re-masked final state. By integrating these two trajectory reduction strategies into a policy optimization objective, we propose Trajectory Reduction Policy Optimization (dTRPO). We evaluate dTRPO on 7B dLLMs across instruction-following and reasoning benchmarks. Results show that it substantially improves the core performance of state-of-the-art dLLMs, achieving gains of up to 9.6% on STEM tasks, up to 4.3% on coding tasks, and up to 3.0% on instruction-following tasks. Moreover, dTRPO exhibits strong training efficiency due to its offline, single-forward nature, and achieves improved generation efficiency through high-quality outputs.
92.5LGApr 7
Neural ComputersMingchen Zhuge, Changsheng Zhao, Haozhe Liu et al.
We propose a new frontier: Neural Computers (NCs) -- an emerging machine form that unifies computation, memory, and I/O in a learned runtime state. Unlike conventional computers, which execute explicit programs, agents, which act over external execution environments, and world models, which learn environment dynamics, NCs aim to make the model itself the running computer. Our long-term goal is the Completely Neural Computer (CNC): the mature, general-purpose realization of this emerging machine form, with stable execution, explicit reprogramming, and durable capability reuse. As an initial step, we study whether early NC primitives can be learned solely from collected I/O traces, without instrumented program state. Concretely, we instantiate NCs as video models that roll out screen frames from instructions, pixels, and user actions (when available) in CLI and GUI settings. These implementations show that learned runtimes can acquire early interface primitives, especially I/O alignment and short-horizon control, while routine reuse, controlled updates, and symbolic stability remain open. We outline a roadmap toward CNCs around these challenges. If overcome, CNCs could establish a new computing paradigm beyond today's agents, world models, and conventional computers.
DCNov 18, 2024Code
Llama Guard 3-1B-INT4: Compact and Efficient Safeguard for Human-AI ConversationsIgor Fedorov, Kate Plawiak, Lemeng Wu et al.
This paper presents Llama Guard 3-1B-INT4, a compact and efficient Llama Guard model, which has been open-sourced to the community during Meta Connect 2024. We demonstrate that Llama Guard 3-1B-INT4 can be deployed on resource-constrained devices, achieving a throughput of at least 30 tokens per second and a time-to-first-token of 2.5 seconds or less on a commodity Android mobile CPU. Notably, our experiments show that Llama Guard 3-1B-INT4 attains comparable or superior safety moderation scores to its larger counterpart, Llama Guard 3-1B, despite being approximately 7 times smaller in size (440MB).
CVJan 8
VideoAuto-R1: Video Auto Reasoning via Thinking Once, Answering TwiceShuming Liu, Mingchen Zhuge, Changsheng Zhao et al.
Chain-of-thought (CoT) reasoning has emerged as a powerful tool for multimodal large language models on video understanding tasks. However, its necessity and advantages over direct answering remain underexplored. In this paper, we first demonstrate that for RL-trained video models, direct answering often matches or even surpasses CoT performance, despite CoT producing step-by-step analyses at a higher computational cost. Motivated by this, we propose VideoAuto-R1, a video understanding framework that adopts a reason-when-necessary strategy. During training, our approach follows a Thinking Once, Answering Twice paradigm: the model first generates an initial answer, then performs reasoning, and finally outputs a reviewed answer. Both answers are supervised via verifiable rewards. During inference, the model uses the confidence score of the initial answer to determine whether to proceed with reasoning. Across video QA and grounding benchmarks, VideoAuto-R1 achieves state-of-the-art accuracy with significantly improved efficiency, reducing the average response length by ~3.3x, e.g., from 149 to just 44 tokens. Moreover, we observe a low rate of thinking-mode activation on perception-oriented tasks, but a higher rate on reasoning-intensive tasks. This suggests that explicit language-based reasoning is generally beneficial but not always necessary.
LGNov 10, 2025
MobileLLM-Pro Technical ReportPatrick Huber, Ernie Chang, Wei Wen et al.
Efficient on-device language models around 1 billion parameters are essential for powering low-latency AI applications on mobile and wearable devices. However, achieving strong performance in this model class, while supporting long context windows and practical deployment remains a significant challenge. We introduce MobileLLM-Pro, a 1-billion-parameter language model optimized for on-device deployment. MobileLLM-Pro achieves state-of-the-art results across 11 standard benchmarks, significantly outperforming both Gemma 3-1B and Llama 3.2-1B, while supporting context windows of up to 128,000 tokens and showing only minor performance regressions at 4-bit quantization. These improvements are enabled by four core innovations: (1) implicit positional distillation, a novel technique that effectively instills long-context capabilities through knowledge distillation; (2) a specialist model merging framework that fuses multiple domain experts into a compact model without parameter growth; (3) simulation-driven data mixing using utility estimation; and (4) 4-bit quantization-aware training with self-distillation. We release our model weights and code to support future research in efficient on-device language models.
CVFeb 5
EgoAVU: Egocentric Audio-Visual UnderstandingAshish Seth, Xinhao Mei, Changsheng Zhao et al.
Understanding egocentric videos plays a vital role for embodied intelligence. Recent multi-modal large language models (MLLMs) can accept both visual and audio inputs. However, due to the challenge of obtaining text labels with coherent joint-modality information, whether MLLMs can jointly understand both modalities in egocentric videos remains under-explored. To address this problem, we introduce EgoAVU, a scalable data engine to automatically generate egocentric audio-visual narrations, questions, and answers. EgoAVU enriches human narrations with multimodal context and generates audio-visual narrations through cross-modal correlation modeling. Token-based video filtering and modular, graph-based curation ensure both data diversity and quality. Leveraging EgoAVU, we construct EgoAVU-Instruct, a large-scale training dataset of 3M samples, and EgoAVU-Bench, a manually verified evaluation split covering diverse tasks. EgoAVU-Bench clearly reveals the limitations of existing MLLMs: they bias heavily toward visual signals, often neglecting audio cues or failing to correspond audio with the visual source. Finetuning MLLMs on EgoAVU-Instruct effectively addresses this issue, enabling up to 113% performance improvement on EgoAVU-Bench. Such benefits also transfer to other benchmarks such as EgoTempo and EgoIllusion, achieving up to 28% relative performance gain. Code will be released to the community.
CLSep 29, 2025Code
MobileLLM-R1: Exploring the Limits of Sub-Billion Language Model Reasoners with Open Training RecipesChangsheng Zhao, Ernie Chang, Zechun Liu et al.
The paradigm shift in large language models (LLMs) from instinctive responses to chain-of-thought (CoT) reasoning has fueled two prevailing assumptions: (1) reasoning capabilities only emerge in sufficiently large models, and (2) such capabilities require training on massive datasets. While the first assumption has already been challenged by recent sub-billion-parameter reasoning models such as Qwen3-0.6B and DeepSeek distilled variants, the second remains largely unquestioned. In this work, we revisit the necessity of scaling to extremely large corpora (>10T tokens) for reasoning emergence. By carefully curating and resampling open-source datasets that we identify as beneficial under our designed metrics, we demonstrate that strong reasoning abilities can emerge with far less data. Specifically, we show that only ~2T tokens of high-quality data are sufficient, and pre-training with 4.2T tokens on the dataset resampled from these ~2T tokens, followed by a established post-training procedure, enables the development of MobileLLM-R1, a series of sub-billion-parameter reasoning models that substantially outperform prior models trained on fully open-sourced data. For example, MobileLLM-R1-950M achieves an AIME score of 15.5, compared to just 0.6 for OLMo-2-1.48B and 0.3 for SmolLM-2-1.7B. Remarkably, despite being trained on only 11.7% of the tokens compared to Qwen3's proprietary 36T-token corpus for pretraining, MobileLLM-R1-950M matches or surpasses Qwen3-0.6B across multiple reasoning benchmarks. To facilitate further research in this direction, we have released the complete training recipe, data sources, data mixing ratio, and model checkpoints, together with the key insights obtained throughout this study.
LGFeb 22, 2024
MobileLLM: Optimizing Sub-billion Parameter Language Models for On-Device Use CasesZechun Liu, Changsheng Zhao, Forrest Iandola et al.
This paper addresses the growing need for efficient large language models (LLMs) on mobile devices, driven by increasing cloud costs and latency concerns. We focus on designing top-quality LLMs with fewer than a billion parameters, a practical choice for mobile deployment. Contrary to prevailing belief emphasizing the pivotal role of data and parameter quantity in determining model quality, our investigation underscores the significance of model architecture for sub-billion scale LLMs. Leveraging deep and thin architectures, coupled with embedding sharing and grouped-query attention mechanisms, we establish a strong baseline network denoted as MobileLLM, which attains a remarkable 2.7%/4.3% accuracy boost over preceding 125M/350M state-of-the-art models. Additionally, we propose an immediate block-wise weight-sharing approach with no increase in model size and only marginal latency overhead. The resultant models, denoted as MobileLLM-LS, demonstrate a further accuracy enhancement of 0.7%/0.8% than MobileLLM 125M/350M. Moreover, MobileLLM model family shows significant improvements compared to previous sub-billion models on chat benchmarks, and demonstrates close correctness to LLaMA-v2 7B in API calling tasks, highlighting the capability of small models for common on-device use cases.
CVOct 22, 2024
LongVU: Spatiotemporal Adaptive Compression for Long Video-Language UnderstandingXiaoqian Shen, Yunyang Xiong, Changsheng Zhao et al.
Multimodal Large Language Models (MLLMs) have shown promising progress in understanding and analyzing video content. However, processing long videos remains a significant challenge constrained by LLM's context size. To address this limitation, we propose LongVU, a spatiotemporal adaptive compression mechanism thats reduces the number of video tokens while preserving visual details of long videos. Our idea is based on leveraging cross-modal query and inter-frame dependencies to adaptively reduce temporal and spatial redundancy in videos. Specifically, we leverage DINOv2 features to remove redundant frames that exhibit high similarity. Then we utilize text-guided cross-modal query for selective frame feature reduction. Further, we perform spatial token reduction across frames based on their temporal dependencies. Our adaptive compression strategy effectively processes a large number of frames with little visual information loss within given context length. Our LongVU consistently surpass existing methods across a variety of video understanding benchmarks, especially on hour-long video understanding tasks such as VideoMME and MLVU. Given a light-weight LLM, our LongVU also scales effectively into a smaller size with state-of-the-art video understanding performance.
CVSep 29, 2025Code
DepthLM: Metric Depth From Vision Language ModelsZhipeng Cai, Ching-Feng Yeh, Hu Xu et al. · meta-ai, mit
Vision language models (VLMs) can flexibly address various vision tasks through text interactions. Although successful in semantic understanding, state-of-the-art VLMs including GPT-5 still struggle in understanding 3D from 2D inputs. On the other hand, expert pure vision models achieve super-human accuracy in metric depth estimation, a key 3D understanding task. However, they require task-specific architectures and losses. Such difference motivates us to ask: Can VLMs reach expert-level accuracy without architecture or loss change? We take per-pixel metric depth estimation as the representative task and show that the answer is yes! Surprisingly, comprehensive analysis shows that text-based supervised-finetuning with sparse labels is sufficient for VLMs to unlock strong 3D understanding, no dense prediction head or complex regression/regularization loss is needed. The bottleneck for VLMs lies actually in pixel reference and cross-dataset camera ambiguity, which we address through visual prompting and intrinsic-conditioned augmentation. With much smaller models, our method DepthLM surpasses the accuracy of most advanced VLMs by over 2x, making VLMs for the first time comparable with pure vision models. Interestingly, without explicit enforcement during training, VLMs trained with DepthLM naturally avoids over-smoothing, having much fewer flying points at boundary regions than pure vision models. The simplicity of DepthLM also enables a single VLM to cover various 3D tasks beyond metric depth. Our code and model will be released at the link below.
CVApr 26, 2021Code
Vision Transformers with Patch DiversificationChengyue Gong, Dilin Wang, Meng Li et al.
Vision transformer has demonstrated promising performance on challenging computer vision tasks. However, directly training the vision transformers may yield unstable and sub-optimal results. Recent works propose to improve the performance of the vision transformers by modifying the transformer structures, e.g., incorporating convolution layers. In contrast, we investigate an orthogonal approach to stabilize the vision transformer training without modifying the networks. We observe the instability of the training can be attributed to the significant similarity across the extracted patch representations. More specifically, for deep vision transformers, the self-attention blocks tend to map different patches into similar latent representations, yielding information loss and performance degradation. To alleviate this problem, in this work, we introduce novel loss functions in vision transformer training to explicitly encourage diversity across patch representations for more discriminative feature extraction. We empirically show that our proposed techniques stabilize the training and allow us to train wider and deeper vision transformers. We further show the diversified features significantly benefit the downstream tasks in transfer learning. For semantic segmentation, we enhance the state-of-the-art (SOTA) results on Cityscapes and ADE20k. Our code is available at https://github.com/ChengyueGongR/PatchVisionTransformer.
CVFeb 16, 2021Code
AlphaNet: Improved Training of Supernets with Alpha-DivergenceDilin Wang, Chengyue Gong, Meng Li et al.
Weight-sharing neural architecture search (NAS) is an effective technique for automating efficient neural architecture design. Weight-sharing NAS builds a supernet that assembles all the architectures as its sub-networks and jointly trains the supernet with the sub-networks. The success of weight-sharing NAS heavily relies on distilling the knowledge of the supernet to the sub-networks. However, we find that the widely used distillation divergence, i.e., KL divergence, may lead to student sub-networks that over-estimate or under-estimate the uncertainty of the teacher supernet, leading to inferior performance of the sub-networks. In this work, we propose to improve the supernet training with a more generalized alpha-divergence. By adaptively selecting the alpha-divergence, we simultaneously prevent the over-estimation or under-estimation of the uncertainty of the teacher model. We apply the proposed alpha-divergence based supernets training to both slimmable neural networks and weight-sharing NAS, and demonstrate significant improvements. Specifically, our discovered model family, AlphaNet, outperforms prior-art models on a wide range of FLOPs regimes, including BigNAS, Once-for-All networks, and AttentiveNAS. We achieve ImageNet top-1 accuracy of 80.0% with only 444M FLOPs. Our code and pretrained models are available at https://github.com/facebookresearch/AlphaNet.
LGJan 25, 2021Code
CPT: Efficient Deep Neural Network Training via Cyclic PrecisionYonggan Fu, Han Guo, Meng Li et al.
Low-precision deep neural network (DNN) training has gained tremendous attention as reducing precision is one of the most effective knobs for boosting DNNs' training time/energy efficiency. In this paper, we attempt to explore low-precision training from a new perspective as inspired by recent findings in understanding DNN training: we conjecture that DNNs' precision might have a similar effect as the learning rate during DNN training, and advocate dynamic precision along the training trajectory for further boosting the time/energy efficiency of DNN training. Specifically, we propose Cyclic Precision Training (CPT) to cyclically vary the precision between two boundary values which can be identified using a simple precision range test within the first few training epochs. Extensive simulations and ablation studies on five datasets and eleven models demonstrate that CPT's effectiveness is consistent across various models/tasks (including classification and language modeling). Furthermore, through experiments and visualization we show that CPT helps to (1) converge to a wider minima with a lower generalization error and (2) reduce training variance which we believe opens up a new design knob for simultaneously improving the optimization and efficiency of DNN training. Our codes are available at: https://github.com/RICE-EIC/CPT.
CVNov 18, 2020Code
AttentiveNAS: Improving Neural Architecture Search via Attentive SamplingDilin Wang, Meng Li, Chengyue Gong et al.
Neural architecture search (NAS) has shown great promise in designing state-of-the-art (SOTA) models that are both accurate and efficient. Recently, two-stage NAS, e.g. BigNAS, decouples the model training and searching process and achieves remarkable search efficiency and accuracy. Two-stage NAS requires sampling from the search space during training, which directly impacts the accuracy of the final searched models. While uniform sampling has been widely used for its simplicity, it is agnostic of the model performance Pareto front, which is the main focus in the search process, and thus, misses opportunities to further improve the model accuracy. In this work, we propose AttentiveNAS that focuses on improving the sampling strategy to achieve better performance Pareto. We also propose algorithms to efficiently and effectively identify the networks on the Pareto during training. Without extra re-training or post-processing, we can simultaneously obtain a large number of networks across a wide range of FLOPs. Our discovered model family, AttentiveNAS models, achieves top-1 accuracy from 77.3% to 80.7% on ImageNet, and outperforms SOTA models, including BigNAS and Once-for-All networks. We also achieve ImageNet accuracy of 80.1% with only 491 MFLOPs. Our training code and pretrained models are available at https://github.com/facebookresearch/AttentiveNAS.
CVFeb 20, 2024
MVDiffusion++: A Dense High-resolution Multi-view Diffusion Model for Single or Sparse-view 3D Object ReconstructionShitao Tang, Jiacheng Chen, Dilin Wang et al.
This paper presents a neural architecture MVDiffusion++ for 3D object reconstruction that synthesizes dense and high-resolution views of an object given one or a few images without camera poses. MVDiffusion++ achieves superior flexibility and scalability with two surprisingly simple ideas: 1) A ``pose-free architecture'' where standard self-attention among 2D latent features learns 3D consistency across an arbitrary number of conditional and generation views without explicitly using camera pose information; and 2) A ``view dropout strategy'' that discards a substantial number of output views during training, which reduces the training-time memory footprint and enables dense and high-resolution view synthesis at test time. We use the Objaverse for training and the Google Scanned Objects for evaluation with standard novel view synthesis and 3D reconstruction metrics, where MVDiffusion++ significantly outperforms the current state of the arts. We also demonstrate a text-to-3D application example by combining MVDiffusion++ with a text-to-image generative model. The project page is at https://mvdiffusion-plusplus.github.io.
AIOct 14, 2024
Agent-as-a-Judge: Evaluate Agents with AgentsMingchen Zhuge, Changsheng Zhao, Dylan Ashley et al.
Contemporary evaluation techniques are inadequate for agentic systems. These approaches either focus exclusively on final outcomes -- ignoring the step-by-step nature of agentic systems, or require excessive manual labour. To address this, we introduce the Agent-as-a-Judge framework, wherein agentic systems are used to evaluate agentic systems. This is an organic extension of the LLM-as-a-Judge framework, incorporating agentic features that enable intermediate feedback for the entire task-solving process. We apply the Agent-as-a-Judge to the task of code generation. To overcome issues with existing benchmarks and provide a proof-of-concept testbed for Agent-as-a-Judge, we present DevAI, a new benchmark of 55 realistic automated AI development tasks. It includes rich manual annotations, like a total of 365 hierarchical user requirements. We benchmark three of the popular agentic systems using Agent-as-a-Judge and find it dramatically outperforms LLM-as-a-Judge and is as reliable as our human evaluation baseline. Altogether, we believe that Agent-as-a-Judge marks a concrete step forward for modern agentic systems -- by providing rich and reliable reward signals necessary for dynamic and scalable self-improvement.
CVMar 28, 2024
CoherentGS: Sparse Novel View Synthesis with Coherent 3D GaussiansAvinash Paliwal, Wei Ye, Jinhui Xiong et al.
The field of 3D reconstruction from images has rapidly evolved in the past few years, first with the introduction of Neural Radiance Field (NeRF) and more recently with 3D Gaussian Splatting (3DGS). The latter provides a significant edge over NeRF in terms of the training and inference speed, as well as the reconstruction quality. Although 3DGS works well for dense input images, the unstructured point-cloud like representation quickly overfits to the more challenging setup of extremely sparse input images (e.g., 3 images), creating a representation that appears as a jumble of needles from novel views. To address this issue, we propose regularized optimization and depth-based initialization. Our key idea is to introduce a structured Gaussian representation that can be controlled in 2D image space. We then constraint the Gaussians, in particular their position, and prevent them from moving independently during optimization. Specifically, we introduce single and multiview constraints through an implicit convolutional decoder and a total variation loss, respectively. With the coherency introduced to the Gaussians, we further constrain the optimization through a flow-based loss function. To support our regularized optimization, we propose an approach to initialize the Gaussians using monocular depth estimates at each input view. We demonstrate significant improvements compared to the state-of-the-art sparse-view NeRF-based approaches on a variety of scenes.
CVDec 31, 2023
Taming Mode Collapse in Score Distillation for Text-to-3D GenerationPeihao Wang, Dejia Xu, Zhiwen Fan et al.
Despite the remarkable performance of score distillation in text-to-3D generation, such techniques notoriously suffer from view inconsistency issues, also known as "Janus" artifact, where the generated objects fake each view with multiple front faces. Although empirically effective methods have approached this problem via score debiasing or prompt engineering, a more rigorous perspective to explain and tackle this problem remains elusive. In this paper, we reveal that the existing score distillation-based text-to-3D generation frameworks degenerate to maximal likelihood seeking on each view independently and thus suffer from the mode collapse problem, manifesting as the Janus artifact in practice. To tame mode collapse, we improve score distillation by re-establishing the entropy term in the corresponding variational objective, which is applied to the distribution of rendered images. Maximizing the entropy encourages diversity among different views in generated 3D assets, thereby mitigating the Janus problem. Based on this new objective, we derive a new update rule for 3D score distillation, dubbed Entropic Score Distillation (ESD). We theoretically reveal that ESD can be simplified and implemented by just adopting the classifier-free guidance trick upon variational score distillation. Although embarrassingly straightforward, our extensive experiments successfully demonstrate that ESD can be an effective treatment for Janus artifacts in score distillation.
LGDec 6, 2024
APOLLO: SGD-like Memory, AdamW-level PerformanceHanqing Zhu, Zhenyu Zhang, Wenyan Cong et al.
Large language models (LLMs) are notoriously memory-intensive during training, particularly with the popular AdamW optimizer. This memory burden necessitates using more or higher-end GPUs or reducing batch sizes, limiting training scalability and throughput. To address this, various memory-efficient optimizers have been proposed to reduce optimizer memory usage. However, they face critical challenges: (i) reliance on costly SVD operations; (ii) significant performance trade-offs compared to AdamW; and (iii) still substantial optimizer memory overhead to maintain competitive performance. In this work, we identify that AdamW's learning rate adaptation rule can be effectively coarsened as a structured learning rate update. Based on this insight, we propose Approximated Gradient Scaling for Memory-Efficient LLM Optimization (APOLLO), which approximates learning rate scaling using an auxiliary low-rank optimizer state based on pure random projection. This structured learning rate update rule makes APOLLO highly tolerant to further memory reductions while delivering comparable pre-training performance. Even its rank-1 variant, APOLLO-Mini, achieves superior pre-training performance compared to AdamW with SGD-level memory costs. Extensive experiments demonstrate that the APOLLO series performs on-par with or better than AdamW, while achieving greater memory savings by nearly eliminating the optimization states of AdamW. These savings provide significant system-level benefits: (1) Enhanced Throughput: 3x throughput on an 8xA100-80GB setup compared to AdamW by supporting 4x larger batch sizes. (2) Improved Model Scalability: Pre-training LLaMA-13B with naive DDP on A100-80GB GPUs without system-level optimizations. (3) Low-End GPU Friendly Pre-training: Pre-training LLaMA-7B on a single GPU using less than 12 GB of memory with weight quantization.
CVDec 31, 2023
SteinDreamer: Variance Reduction for Text-to-3D Score Distillation via Stein IdentityPeihao Wang, Zhiwen Fan, Dejia Xu et al.
Score distillation has emerged as one of the most prevalent approaches for text-to-3D asset synthesis. Essentially, score distillation updates 3D parameters by lifting and back-propagating scores averaged over different views. In this paper, we reveal that the gradient estimation in score distillation is inherent to high variance. Through the lens of variance reduction, the effectiveness of SDS and VSD can be interpreted as applications of various control variates to the Monte Carlo estimator of the distilled score. Motivated by this rethinking and based on Stein's identity, we propose a more general solution to reduce variance for score distillation, termed Stein Score Distillation (SSD). SSD incorporates control variates constructed by Stein identity, allowing for arbitrary baseline functions. This enables us to include flexible guidance priors and network architectures to explicitly optimize for variance reduction. In our experiments, the overall pipeline, dubbed SteinDreamer, is implemented by instantiating the control variate with a monocular depth estimator. The results suggest that SSD can effectively reduce the distillation variance and consistently improve visual quality for both object- and scene-level generation. Moreover, we demonstrate that SteinDreamer achieves faster convergence than existing methods due to more stable gradient updates.
LGFeb 4, 2025
ParetoQ: Improving Scaling Laws in Extremely Low-bit LLM QuantizationZechun Liu, Changsheng Zhao, Hanxian Huang et al.
The optimal bit-width for achieving the best trade-off between quantized model size and accuracy has been a subject of ongoing debate. While some advocate for 4-bit quantization, others propose that 1.58-bit offers superior results. However, the lack of a cohesive framework for different bits has left such conclusions relatively tenuous. We present ParetoQ, the first unified framework that facilitates rigorous comparisons across 1-bit, 1.58-bit, 2-bit, 3-bit, and 4-bit quantization settings. Our findings reveal a notable learning transition between 2 and 3 bits: For 3-bits and above, the fine-tuned models stay close to their original pre-trained distributions, whereas for learning 2-bit networks or below, the representations change drastically. By optimizing training schemes and refining quantization functions, ParetoQ surpasses all previous methods tailored to specific bit widths. Remarkably, our ParetoQ ternary 600M-parameter model even outperforms the previous SoTA ternary 3B-parameter model in accuracy, using only one-fifth of the parameters. Extensive experimentation shows that ternary, 2-bit, and 3-bit quantization maintains comparable performance in the size-accuracy trade-off and generally exceeds 4-bit and binary quantization. Considering hardware constraints, 2-bit quantization offers promising potential for memory reduction and speedup.
CVNov 28, 2024
Efficient Track AnythingYunyang Xiong, Chong Zhou, Xiaoyu Xiang et al.
Segment Anything Model 2 (SAM 2) has emerged as a powerful tool for video object segmentation and tracking anything. Key components of SAM 2 that drive the impressive video object segmentation performance include a large multistage image encoder for frame feature extraction and a memory mechanism that stores memory contexts from past frames to help current frame segmentation. The high computation complexity of multistage image encoder and memory module has limited its applications in real-world tasks, e.g., video object segmentation on mobile devices. To address this limitation, we propose EfficientTAMs, lightweight track anything models that produce high-quality results with low latency and model size. Our idea is based on revisiting the plain, nonhierarchical Vision Transformer (ViT) as an image encoder for video object segmentation, and introducing an efficient memory module, which reduces the complexity for both frame feature extraction and memory computation for current frame segmentation. We take vanilla lightweight ViTs and efficient memory module to build EfficientTAMs, and train the models on SA-1B and SA-V datasets for video object segmentation and track anything tasks. We evaluate on multiple video segmentation benchmarks including semi-supervised VOS and promptable video segmentation, and find that our proposed EfficientTAM with vanilla ViT perform comparably to SAM 2 model (HieraB+SAM 2) with ~2x speedup on A100 and ~2.4x parameter reduction. On segment anything image tasks, our EfficientTAMs also perform favorably over original SAM with ~20x speedup on A100 and ~20x parameter reduction. On mobile devices such as iPhone 15 Pro Max, our EfficientTAMs can run at ~10 FPS for performing video object segmentation with reasonable quality, highlighting the capability of small models for on-device video object segmentation applications.
88.9CVApr 26
Exploring Audio Hallucination in Egocentric Video UnderstandingAshish Seth, Xinhao Mei, Changsheng Zhao et al.
Egocentric videos provide a distinctive setting in which sound serves as crucial cues to understand user activities and surroundings, particularly when visual information is unstable or occluded due to continuous camera movement. State-of-the-art large audio-visual language models (AV-LLMs) can generate multimodal descriptions. However, we show in this work that they are prone to audio hallucinations, often inferring sounds from visual cues that are visible but not heard. We present a systematic and automatic evaluation framework for analyzing audio hallucinations in egocentric video through a targeted question-answering (Q/A) protocol. We curate a dataset of 300 egocentric videos and design 1,000 sound-focused questions to probe model outputs. To characterize hallucinations, we propose a grounded taxonomy that distinguishes between foreground action sounds from the user activities and background ambient sounds. Our evaluation shows that advanced AV-LLMs, such as Qwen2.5 Omni, exhibit high hallucination rates, achieving only 27.3% and 39.5% accuracy on Q/As related to foreground and background sounds, respectively. With this work, we highlight the need to measure the reliability of multimodal responses, emphasizing that robust evaluation of hallucinations is essential to develop reliable AV-LLMs.
CVJan 13, 2025
EdgeTAM: On-Device Track Anything ModelChong Zhou, Chenchen Zhu, Yunyang Xiong et al.
On top of Segment Anything Model (SAM), SAM 2 further extends its capability from image to video inputs through a memory bank mechanism and obtains a remarkable performance compared with previous methods, making it a foundation model for video segmentation task. In this paper, we aim at making SAM 2 much more efficient so that it even runs on mobile devices while maintaining a comparable performance. Despite several works optimizing SAM for better efficiency, we find they are not sufficient for SAM 2 because they all focus on compressing the image encoder, while our benchmark shows that the newly introduced memory attention blocks are also the latency bottleneck. Given this observation, we propose EdgeTAM, which leverages a novel 2D Spatial Perceiver to reduce the computational cost. In particular, the proposed 2D Spatial Perceiver encodes the densely stored frame-level memories with a lightweight Transformer that contains a fixed set of learnable queries. Given that video segmentation is a dense prediction task, we find preserving the spatial structure of the memories is essential so that the queries are split into global-level and patch-level groups. We also propose a distillation pipeline that further improves the performance without inference overhead. As a result, EdgeTAM achieves 87.7, 70.0, 72.3, and 71.7 J&F on DAVIS 2017, MOSE, SA-V val, and SA-V test, while running at 16 FPS on iPhone 15 Pro Max.
CVDec 11, 2023
SqueezeSAM: User friendly mobile interactive segmentationBalakrishnan Varadarajan, Bilge Soran, Forrest Iandola et al.
The Segment Anything Model (SAM) has been a cornerstone in the field of interactive segmentation, propelling significant progress in generative AI, computational photography, and medical imaging. Despite its ability to process arbitrary user input and generate corresponding segmentation masks, SAM's 600 million parameter architecture, based on ViT-H, is not compatible with current mobile hardware due to its high computational demands and large model size. Our research aims to adapt SAM for use in mobile photography applications. To this end, we have developed a fully convolutional SqueezeSAM model architecture, which is 62.5 times faster and 31.6 times smaller than the original SAM, making it a viable solution for mobile applications. Furthermore, our tiny model achieves an mIOU within 1% of the original VIT-H architecture. Automated segmentation holds significant value in the creation flow for photography applications, as evidenced by its adoption by leading industry players like apple and capcut. To facilitate this automation, we employ salient object detection and simulate potential user clicks for foreground object selection, generating an initial segmentation mask that users can subsequently edit interactively. A common user expectation is that a click on a specific part of an object will result in the segmentation of the entire object. For example, a click on a person's t-shirt in a photo should ideally segment the entire person, not just the t-shirt. However, SAM typically only segments the clicked area. We address this limitation through a novel data augmentation scheme. Consequently, if a user clicks on a person holding a basketball, both the person and the basketball are segmented together, aligning with user expectations and enhancing the overall user experience.
97.5CVApr 9
Small Vision-Language Models are Smart Compressors for Long Video UnderstandingJunjie Fei, Jun Chen, Zechun Liu et al.
Adapting Multimodal Large Language Models (MLLMs) for hour-long videos is bottlenecked by context limits. Dense visual streams saturate token budgets and exacerbate the lost-in-the-middle phenomenon. Existing heuristics, like sparse sampling or uniform pooling, blindly sacrifice fidelity by discarding decisive moments and wasting bandwidth on irrelevant backgrounds. We propose Tempo, an efficient query-aware framework compressing long videos for downstream understanding. Tempo leverages a Small Vision-Language Model (SVLM) as a local temporal compressor, casting token reduction as an early cross-modal distillation process to generate compact, intent-aligned representations in a single forward pass. To enforce strict budgets without breaking causality, we introduce Adaptive Token Allocation (ATA). Exploiting the SVLM's zero-shot relevance prior and semantic front-loading, ATA acts as a training-free $O(1)$ dynamic router. It allocates dense bandwidth to query-critical segments while compressing redundancies into minimal temporal anchors to maintain the global storyline. Extensive experiments show our 6B architecture achieves state-of-the-art performance with aggressive dynamic compression (0.5-16 tokens/frame). On the extreme-long LVBench (4101s), Tempo scores 52.3 under a strict 8K visual budget, outperforming GPT-4o and Gemini 1.5 Pro. Scaling to 2048 frames reaches 53.7. Crucially, Tempo compresses hour-long videos substantially below theoretical limits, proving true long-form video understanding relies on intent-driven efficiency rather than greedily padded context windows.
CLJun 27, 2025
AutoMixer: Checkpoint Artifacts as Automatic Data MixersErnie Chang, Yang Li, Patrick Huber et al.
In language model training, it is desirable to equip models with capabilities from various tasks. However, it is not clear how to directly obtain the right data mixtures for these capabilities as the relationship between data and tasks is difficult to be modeled. In this work, we observe that checkpoint models exhibit emerging capabilities at different points in the training trajectory. Often, the training process saves checkpoints as artifacts that are under-utilized as a source of in-training data signals. We identify these artifact models based on their respective capabilities on the benchmarks and leverage them as data mixers by using their aggregated first-order influence approximation over source data. We demonstrated on eight reasoning benchmarks that the proposed framework shows significant improvements in the pretraining setting, with performance improvements of up to 1.93%. Overall, this shows the potential of checkpoint models to enhance data quality and optimize data mixtures.
SDFeb 20, 2024
Breaking Down Power Barriers in On-Device Streaming ASR: Insights and SolutionsYang Li, Yuan Shangguan, Yuhao Wang et al.
Power consumption plays a crucial role in on-device streaming speech recognition, significantly influencing the user experience. This study explores how the configuration of weight parameters in speech recognition models affects their overall energy efficiency. We found that the influence of these parameters on power consumption varies depending on factors such as invocation frequency and memory allocation. Leveraging these insights, we propose design principles that enhance on-device speech recognition models by reducing power consumption with minimal impact on accuracy. Our approach, which adjusts model components based on their specific energy sensitivities, achieves up to 47% lower energy usage while preserving comparable model accuracy and improving real-time performance compared to leading methods.
LGMay 24, 2024
Basis Selection: Low-Rank Decomposition of Pretrained Large Language Models for Target ApplicationsYang Li, Daniel Agyei Asante, Changsheng Zhao et al.
Large language models (LLMs) significantly enhance the performance of various applications, but they are computationally intensive and energy-demanding. This makes it challenging to deploy them on devices with limited resources, such as personal computers and mobile/wearable devices, and results in substantial inference costs in resource-rich environments like cloud servers. To extend the use of LLMs, we introduce a low-rank decomposition approach to effectively compress these models, tailored to the requirements of specific applications. We observe that LLMs pretrained on general datasets contain many redundant components not needed for particular applications. Our method focuses on identifying and removing these redundant parts, retaining only the necessary elements for the target applications. Specifically, we represent the weight matrices of LLMs as a linear combination of base components. We then prune the irrelevant bases and enhance the model with new bases beneficial for specific applications. Deep compression results on the Llama 2-7b and -13B models, conducted on target applications including mathematical reasoning and code generation, show that our method significantly reduces model size while maintaining comparable accuracy to state-of-the-art low-rank compression techniques.
CLMar 18, 2025
Self-Vocabularizing Training for Neural Machine TranslationPin-Jie Lin, Ernie Chang, Yangyang Shi et al.
Past vocabulary learning techniques identify relevant vocabulary before training, relying on statistical and entropy-based assumptions that largely neglect the role of model training. Empirically, we observe that trained translation models are induced to use a byte-pair encoding (BPE) vocabulary subset distinct from the original BPE vocabulary, leading to performance improvements when retrained with the induced vocabulary. In this paper, we analyze this discrepancy in neural machine translation by examining vocabulary and entropy shifts during self-training--where each iteration generates a labeled dataset by pairing source sentences with the model's predictions to define a new vocabulary. Building on these insights, we propose self-vocabularizing training, an iterative method that self-selects a smaller, more optimal vocabulary, yielding up to a 1.49 BLEU improvement. Moreover, we find that deeper model architectures lead to both an increase in unique token usage and a 6-8% reduction in vocabulary size.