12.3CVMay 25
OMGTex: One-stage Multi-style Facial Texture Reconstruction without Geometry GuidanceZitong Xiao, Yuda Qiu, Zisheng Ye et al.
We propose OMGTex, an end-to-end diffusion-based framework for reconstructing high-quality and editable facial UV textures from multi-style facial images. Existing texture reconstruction methods face two major limitations: (1) Fragility due to reliance on 3D geometry priors, which are difficult to estimate accurately, especially under facial occlusions or in stylized domains; and (2) A lack of semantic disentanglement, inhibiting region-specific texture editing and style transfer. Our work addresses both challenges simultaneously. Our core innovation is a geometry-free pipeline that directly maps a 2D face image to its corresponding editable UV texture. We introduce two key techniques: First, to address the challenge of UV misalignment common in diffusion generation, we introduce a gradient-guided refinement strategy at inference time, which explicitly corrects structural consistency. Second, we leverage the inherent semantic distribution capability of diffusion models and design a novel training paradigm to enhance this tendency, enabling semantic-aware editing of facial texture. Furthermore, to address the data scarcity in multi-style texture reconstruction, we construct CANVAS, the first comprehensive paired texture reconstruction dataset covering realistic and diverse stylized domains. To the best of our knowledge, OMGTex is the first geometry-free inference framework that achieves robust, style-consistent, and editable facial texture reconstruction across diverse domains. Our method achieves state-of-the-art performance on multiple facial texture benchmarks.
CVNov 10, 2025
AvatarTex: High-Fidelity Facial Texture Reconstruction from Single-Image Stylized AvatarsYuda Qiu, Zitong Xiao, Yiwei Zuo et al.
We present AvatarTex, a high-fidelity facial texture reconstruction framework capable of generating both stylized and photorealistic textures from a single image. Existing methods struggle with stylized avatars due to the lack of diverse multi-style datasets and challenges in maintaining geometric consistency in non-standard textures. To address these limitations, AvatarTex introduces a novel three-stage diffusion-to-GAN pipeline. Our key insight is that while diffusion models excel at generating diversified textures, they lack explicit UV constraints, whereas GANs provide a well-structured latent space that ensures style and topology consistency. By integrating these strengths, AvatarTex achieves high-quality topology-aligned texture synthesis with both artistic and geometric coherence. Specifically, our three-stage pipeline first completes missing texture regions via diffusion-based inpainting, refines style and structure consistency using GAN-based latent optimization, and enhances fine details through diffusion-based repainting. To address the need for a stylized texture dataset, we introduce TexHub, a high-resolution collection of 20,000 multi-style UV textures with precise UV-aligned layouts. By leveraging TexHub and our structured diffusion-to-GAN pipeline, AvatarTex establishes a new state-of-the-art in multi-style facial texture reconstruction. TexHub will be released upon publication to facilitate future research in this field.