20.5CVSep 27, 2024
Exploring Token Pruning in Vision State Space ModelsZheng Zhan, Zhenglun Kong, Yifan Gong et al. · harvard
State Space Models (SSMs) have the advantage of keeping linear computational complexity compared to attention modules in transformers, and have been applied to vision tasks as a new type of powerful vision foundation model. Inspired by the observations that the final prediction in vision transformers (ViTs) is only based on a subset of most informative tokens, we take the novel step of enhancing the efficiency of SSM-based vision models through token-based pruning. However, direct applications of existing token pruning techniques designed for ViTs fail to deliver good performance, even with extensive fine-tuning. To address this issue, we revisit the unique computational characteristics of SSMs and discover that naive application disrupts the sequential token positions. This insight motivates us to design a novel and general token pruning method specifically for SSM-based vision models. We first introduce a pruning-aware hidden state alignment method to stabilize the neighborhood of remaining tokens for performance enhancement. Besides, based on our detailed analysis, we propose a token importance evaluation method adapted for SSM models, to guide the token pruning. With efficient implementation and practical acceleration methods, our method brings actual speedup. Extensive experiments demonstrate that our approach can achieve significant computation reduction with minimal impact on performance across different tasks. Notably, we achieve 81.7\% accuracy on ImageNet with a 41.6\% reduction in the FLOPs for pruned PlainMamba-L3. Furthermore, our work provides deeper insights into understanding the behavior of SSM-based vision models for future research.
13.0CVMay 28
OmniMem: Scalable and Adaptive Memory Retrieval for Long Video GenerationLin Zhao, Yushu Wu, Yifan Gong et al.
Autoregressive (AR) video generation extends videos by producing latent chunks sequentially, but scaling to long videos requires repeated access to a growing historical KV cache. Existing methods reduce this cost by truncating the KV cache or compressing it into implicit memory, but both lose explicit access to query-relevant historical details. We propose OmniMem, an explicit full-range memory retrieval framework that performs sparse KV retrieval over the historical cache. To make this practical for chunk-based AR video generation, OmniMem addresses two issues: (i) local bias in sparse KV selection and (ii) Union Explosion in memory access. Adaptive Window Exclusion removes local-window blocks from the selection candidates when sufficient long-range history is available, preserving the sparse budget for informative long-range retrieval. Query-Shared KV Selection reduces cross-query diversity, while Per-Head Scattered KV Access avoids expanding head-specific selections into a large selected KV buffer. This allows each attention head to retrieve non-contiguous KV blocks according to its own selection pattern. Experiments on long-video generation show that OmniMem improves Dynamic Degree by 52.3% and preserves strong consistency over strong baselines, while maintaining comparable memory usage.
28.7CVJun 13
GeoStream: Toward Precise Camera Controlled Streaming Video GenerationYizhou Zhao, Yifan Wang, Xiaoyuan Wang et al.
Accurate interactive camera control is essential for video-based world models, but most existing approaches learn camera motion implicitly, leading to inaccurate control under out-of-distribution trajectories. Explicit geometric conditioning improves controllability, but existing methods are non-autoregressive and rely on a static 3D cache built from an initial frame, which becomes ineffective once the viewpoint moves beyond the original frustum. We propose GeoStream, a framework that enables precise metric-scale camera control in autoregressive streaming video generation. Our method maintains a self-refreshing 3D cache that is periodically updated online from the model's own outputs: we estimate depth from the most recently generated frame, unproject to 3D, and reproject into the target view to produce point reprojections as geometric conditioning for subsequent synthesis. By the same principle, the conditioning seen during training is also rendered from the student's own generated frames, yielding a fully on-policy distillation that naturally aligns the train and inference conditioning distributions. Unlike prior work that uses off-policy condition noising, our approach trains the model against the exact error distribution it encounters at inference, mitigating both standard autoregressive drift and the second-order geometric feedback loop that arises when the cache itself is derived from generated outputs. Quantitative and qualitative results show that our approach substantially improves camera controllability.
Rethinking Token Reduction for State Space ModelsZheng Zhan, Yushu Wu, Zhenglun Kong et al. · harvard
Recent advancements in State Space Models (SSMs) have attracted significant interest, particularly in models optimized for parallel training and handling long-range dependencies. Architectures like Mamba have scaled to billions of parameters with selective SSM. To facilitate broader applications using Mamba, exploring its efficiency is crucial. While token reduction techniques offer a straightforward post-training strategy, we find that applying existing methods directly to SSMs leads to substantial performance drops. Through insightful analysis, we identify the reasons for this failure and the limitations of current techniques. In response, we propose a tailored, unified post-training token reduction method for SSMs. Our approach integrates token importance and similarity, thus taking advantage of both pruning and merging, to devise a fine-grained intra-layer token reduction strategy. Extensive experiments show that our method improves the average accuracy by 5.7% to 13.1% on six benchmarks with Mamba-2 compared to existing methods, while significantly reducing computational demands and memory requirements.
22.1IVAug 18, 2021
Achieving on-Mobile Real-Time Super-Resolution with Neural Architecture and Pruning SearchZheng Zhan, Yifan Gong, Pu Zhao et al.
Though recent years have witnessed remarkable progress in single image super-resolution (SISR) tasks with the prosperous development of deep neural networks (DNNs), the deep learning methods are confronted with the computation and memory consumption issues in practice, especially for resource-limited platforms such as mobile devices. To overcome the challenge and facilitate the real-time deployment of SISR tasks on mobile, we combine neural architecture search with pruning search and propose an automatic search framework that derives sparse super-resolution (SR) models with high image quality while satisfying the real-time inference requirement. To decrease the search cost, we leverage the weight sharing strategy by introducing a supernet and decouple the search problem into three stages, including supernet construction, compiler-aware architecture and pruning search, and compiler-aware pruning ratio search. With the proposed framework, we are the first to achieve real-time SR inference (with only tens of milliseconds per frame) for implementing 720p resolution with competitive image quality (in terms of PSNR and SSIM) on mobile platforms (Samsung Galaxy S20).
3.0ROMar 17, 2021
Decentralized Reinforcement Learning for Multi-Target Search and Detection by a Team of DronesRoi Yehoshua, Juan Heredia-Juesas, Yushu Wu et al.
Targets search and detection encompasses a variety of decision problems such as coverage, surveillance, search, observing and pursuit-evasion along with others. In this paper we develop a multi-agent deep reinforcement learning (MADRL) method to coordinate a group of aerial vehicles (drones) for the purpose of locating a set of static targets in an unknown area. To that end, we have designed a realistic drone simulator that replicates the dynamics and perturbations of a real experiment, including statistical inferences taken from experimental data for its modeling. Our reinforcement learning method, which utilized this simulator for training, was able to find near-optimal policies for the drones. In contrast to other state-of-the-art MADRL methods, our method is fully decentralized during both learning and execution, can handle high-dimensional and continuous observation spaces, and does not require tuning of additional hyperparameters.