CVMar 21, 2023
NEMTO: Neural Environment Matting for Novel View and Relighting Synthesis of Transparent ObjectsDongqing Wang, Tong Zhang, Sabine Süsstrunk
We propose NEMTO, the first end-to-end neural rendering pipeline to model 3D transparent objects with complex geometry and unknown indices of refraction. Commonly used appearance modeling such as the Disney BSDF model cannot accurately address this challenging problem due to the complex light paths bending through refractions and the strong dependency of surface appearance on illumination. With 2D images of the transparent object as input, our method is capable of high-quality novel view and relighting synthesis. We leverage implicit Signed Distance Functions (SDF) to model the object geometry and propose a refraction-aware ray bending network to model the effects of light refraction within the object. Our ray bending network is more tolerant to geometric inaccuracies than traditional physically-based methods for rendering transparent objects. We provide extensive evaluations on both synthetic and real-world datasets to demonstrate our high-quality synthesis and the applicability of our method.
CVMay 24, 2023
InNeRF360: Text-Guided 3D-Consistent Object Inpainting on 360-degree Neural Radiance FieldsDongqing Wang, Tong Zhang, Alaa Abboud et al.
We propose InNeRF360, an automatic system that accurately removes text-specified objects from 360-degree Neural Radiance Fields (NeRF). The challenge is to effectively remove objects while inpainting perceptually consistent content for the missing regions, which is particularly demanding for existing NeRF models due to their implicit volumetric representation. Moreover, unbounded scenes are more prone to floater artifacts in the inpainted region than frontal-facing scenes, as the change of object appearance and background across views is more sensitive to inaccurate segmentations and inconsistent inpainting. With a trained NeRF and a text description, our method efficiently removes specified objects and inpaints visually consistent content without artifacts. We apply depth-space warping to enforce consistency across multiview text-encoded segmentations, and then refine the inpainted NeRF model using perceptual priors and 3D diffusion-based geometric priors to ensure visual plausibility. Through extensive experiments in segmentation and inpainting on 360-degree and frontal-facing NeRFs, we show that our approach is effective and enhances NeRF's editability. Project page: https://ivrl.github.io/InNeRF360.
ITFeb 8, 2019
Blind Channel Separation in Massive MIMO System under Pilot Spoofing and Jamming AttackRuohan Cao, Ruohan Cao, Tan F. Wong et al.
We consider a channel separation approach to counter the pilot attack in a massive MIMO system, where malicious users (MUs) perform pilot spoofing and jamming attack (PSJA) in uplink by sending symbols to the basestation (BS) during the channel estimation (CE) phase of the legitimate users (LUs). More specifically, the PSJA strategies employed by the MUs may include (i) sending the random symbols according to arbitrary stationary or non-stationary distributions that are unknown to the BS; (ii) sending the jamming symbols that are correlative to those of the LUs. We analyze the empirical distribution of the received pilot signals (ED-RPS) at the BS, and prove that its characteristic function (CF) asymptotically approaches to the product of the CFs of the desired signal (DS) and the noise, where the DS is the product of the channel matrix and the signal sequences sent by the LUs/MUs. These observations motivate a novel two-step blind channel separation method, wherein we first estimate the CF of DS from the ED-RPS and then extract the alphabet of the DS to separate the channels. Both analysis and simulation results show that the proposed method achieves good channel separation performance in massive MIMO systems.