Benjamin Girault

SP
4papers
98citations
Novelty45%
AI Score24

4 Papers

SPMar 15, 2023
Joint Graph and Vertex Importance Learning

Benjamin Girault, Eduardo Pavez, Antonio Ortega

In this paper, we explore the topic of graph learning from the perspective of the Irregularity-Aware Graph Fourier Transform, with the goal of learning the graph signal space inner product to better model data. We propose a novel method to learn a graph with smaller edge weight upper bounds compared to combinatorial Laplacian approaches. Experimentally, our approach yields much sparser graphs compared to a combinatorial Laplacian approach, with a more interpretable model.

SPMar 18, 2020
TILES-2018, a longitudinal physiologic and behavioral data set of hospital workers

Karel Mundnich, Brandon M. Booth, Michelle L'Hommedieu et al.

We present a novel longitudinal multimodal corpus of physiological and behavioral data collected from direct clinical providers in a hospital workplace. We designed the study to investigate the use of off-the-shelf wearable and environmental sensors to understand individual-specific constructs such as job performance, interpersonal interaction, and well-being of hospital workers over time in their natural day-to-day job settings. We collected behavioral and physiological data from $n = 212$ participants through Internet-of-Things Bluetooth data hubs, wearable sensors (including a wristband, a biometrics-tracking garment, a smartphone, and an audio-feature recorder), together with a battery of surveys to assess personality traits, behavioral states, job performance, and well-being over time. Besides the default use of the data set, we envision several novel research opportunities and potential applications, including multi-modal and multi-task behavioral modeling, authentication through biometrics, and privacy-aware and privacy-preserving machine learning.

CVMar 4, 2020
Region adaptive graph fourier transform for 3d point clouds

Eduardo Pavez, Benjamin Girault, Antonio Ortega et al.

We introduce the Region Adaptive Graph Fourier Transform (RA-GFT) for compression of 3D point cloud attributes. The RA-GFT is a multiresolution transform, formed by combining spatially localized block transforms. We assume the points are organized by a family of nested partitions represented by a rooted tree. At each resolution level, attributes are processed in clusters using block transforms. Each block transform produces a single approximation (DC) coefficient, and various detail (AC) coefficients. The DC coefficients are promoted up the tree to the next (lower resolution) level, where the process can be repeated until reaching the root. Since clusters may have a different numbers of points, each block transform must incorporate the relative importance of each coefficient. For this, we introduce the $\mathbf{Q}$-normalized graph Laplacian, and propose using its eigenvectors as the block transform. The RA-GFT achieves better complexity-performance trade-offs than previous approaches. In particular, it outperforms the Region Adaptive Haar Transform (RAHT) by up to 2.5 dB, with a small complexity overhead.

MLApr 2, 2019
Generating Labels for Regression of Subjective Constructs using Triplet Embeddings

Karel Mundnich, Brandon M. Booth, Benjamin Girault et al.

Human annotations serve an important role in computational models where the target constructs under study are hidden, such as dimensions of affect. This is especially relevant in machine learning, where subjective labels derived from related observable signals (e.g., audio, video, text) are needed to support model training and testing. Current research trends focus on correcting artifacts and biases introduced by annotators during the annotation process while fusing them into a single annotation. In this work, we propose a novel annotation approach using triplet embeddings. By lifting the absolute annotation process to relative annotations where the annotator compares individual target constructs in triplets, we leverage the accuracy of comparisons over absolute ratings by human annotators. We then build a 1-dimensional embedding in Euclidean space that is indexed in time and serves as a label for regression. In this setting, the annotation fusion occurs naturally as a union of sets of sampled triplet comparisons among different annotators. We show that by using our proposed sampling method to find an embedding, we are able to accurately represent synthetic hidden constructs in time under noisy sampling conditions. We further validate this approach using human annotations collected from Mechanical Turk and show that we can recover the underlying structure of the hidden construct up to bias and scaling factors.