Fast AdvPropJieru Mei, Yucheng Han, Yutong Bai et al. · berkeley
Adversarial Propagation (AdvProp) is an effective way to improve recognition models, leveraging adversarial examples. Nonetheless, AdvProp suffers from the extremely slow training speed, mainly because: a) extra forward and backward passes are required for generating adversarial examples; b) both original samples and their adversarial counterparts are used for training (i.e., 2$\times$ data). In this paper, we introduce Fast AdvProp, which aggressively revamps AdvProp's costly training components, rendering the method nearly as cheap as the vanilla training. Specifically, our modifications in Fast AdvProp are guided by the hypothesis that disentangled learning with adversarial examples is the key for performance improvements, while other training recipes (e.g., paired clean and adversarial training samples, multi-step adversarial attackers) could be largely simplified. Our empirical results show that, compared to the vanilla training baseline, Fast AdvProp is able to further model performance on a spectrum of visual benchmarks, without incurring extra training cost. Additionally, our ablations find Fast AdvProp scales better if larger models are used, is compatible with existing data augmentation methods (i.e., Mixup and CutMix), and can be easily adapted to other recognition tasks like object detection. The code is available here: https://github.com/meijieru/fast_advprop.
Point Cloud Self-supervised Learning via 3D to Multi-view Masked LearnerZhimin Chen, Xuewei Chen, Xiao Guo et al.
Recently, multi-modal masked autoencoders (MAE) has been introduced in 3D self-supervised learning, offering enhanced feature learning by leveraging both 2D and 3D data to capture richer cross-modal representations. However, these approaches have two limitations: (1) they inefficiently require both 2D and 3D modalities as inputs, even though the inherent multi-view properties of 3D point clouds already contain 2D modality. (2) input 2D modality causes the reconstruction learning to unnecessarily rely on visible 2D information, hindering 3D geometric representation learning. To address these challenges, we propose a 3D to Multi-View Learner (Multi-View ML) that only utilizes 3D modalities as inputs and effectively capture rich spatial information in 3D point clouds. Specifically, we first project 3D point clouds to multi-view 2D images at the feature level based on 3D-based pose. Then, we introduce two components: (1) a 3D to multi-view autoencoder that reconstructs point clouds and multi-view images from 3D and projected 2D features; (2) a multi-scale multi-head (MSMH) attention mechanism that facilitates local-global information interactions in each decoder transformer block through attention heads at various scales. Additionally, a novel two-stage self-training strategy is proposed to align 2D and 3D representations. Our method outperforms state-of-the-art counterparts across various downstream tasks, including 3D classification, part segmentation, and object detection.
15.8CVOct 31, 2024
Fashion-VDM: Video Diffusion Model for Virtual Try-OnJohanna Karras, Yingwei Li, Nan Liu et al.
We present Fashion-VDM, a video diffusion model (VDM) for generating virtual try-on videos. Given an input garment image and person video, our method aims to generate a high-quality try-on video of the person wearing the given garment, while preserving the person's identity and motion. Image-based virtual try-on has shown impressive results; however, existing video virtual try-on (VVT) methods are still lacking garment details and temporal consistency. To address these issues, we propose a diffusion-based architecture for video virtual try-on, split classifier-free guidance for increased control over the conditioning inputs, and a progressive temporal training strategy for single-pass 64-frame, 512px video generation. We also demonstrate the effectiveness of joint image-video training for video try-on, especially when video data is limited. Our qualitative and quantitative experiments show that our approach sets the new state-of-the-art for video virtual try-on. For additional results, visit our project page: https://johannakarras.github.io/Fashion-VDM.
10.2CVOct 7, 2025
Drive&Gen: Co-Evaluating End-to-End Driving and Video Generation ModelsJiahao Wang, Zhenpei Yang, Yijing Bai et al.
Recent advances in generative models have sparked exciting new possibilities in the field of autonomous vehicles. Specifically, video generation models are now being explored as controllable virtual testing environments. Simultaneously, end-to-end (E2E) driving models have emerged as a streamlined alternative to conventional modular autonomous driving systems, gaining popularity for their simplicity and scalability. However, the application of these techniques to simulation and planning raises important questions. First, while video generation models can generate increasingly realistic videos, can these videos faithfully adhere to the specified conditions and be realistic enough for E2E autonomous planner evaluation? Second, given that data is crucial for understanding and controlling E2E planners, how can we gain deeper insights into their biases and improve their ability to generalize to out-of-distribution scenarios? In this work, we bridge the gap between the driving models and generative world models (Drive&Gen) to address these questions. We propose novel statistical measures leveraging E2E drivers to evaluate the realism of generated videos. By exploiting the controllability of the video generation model, we conduct targeted experiments to investigate distribution gaps affecting E2E planner performance. Finally, we show that synthetic data produced by the video generation model offers a cost-effective alternative to real-world data collection. This synthetic data effectively improves E2E model generalization beyond existing Operational Design Domains, facilitating the expansion of autonomous vehicle services into new operational contexts.
3.6CVSep 15, 2025
HoloGarment: 360° Novel View Synthesis of In-the-Wild GarmentsJohanna Karras, Yingwei Li, Yasamin Jafarian et al.
Novel view synthesis (NVS) of in-the-wild garments is a challenging task due significant occlusions, complex human poses, and cloth deformations. Prior methods rely on synthetic 3D training data consisting of mostly unoccluded and static objects, leading to poor generalization on real-world clothing. In this paper, we propose HoloGarment (Hologram-Garment), a method that takes 1-3 images or a continuous video of a person wearing a garment and generates 360° novel views of the garment in a canonical pose. Our key insight is to bridge the domain gap between real and synthetic data with a novel implicit training paradigm leveraging a combination of large-scale real video data and small-scale synthetic 3D data to optimize a shared garment embedding space. During inference, the shared embedding space further enables dynamic video-to-360° NVS through the construction of a garment "atlas" representation by finetuning a garment embedding on a specific real-world video. The atlas captures garment-specific geometry and texture across all viewpoints, independent of body pose or motion. Extensive experiments show that HoloGarment achieves state-of-the-art performance on NVS of in-the-wild garments from images and videos. Notably, our method robustly handles challenging real-world artifacts -- such as wrinkling, pose variation, and occlusion -- while maintaining photorealism, view consistency, fine texture details, and accurate geometry. Visit our project page for additional results: https://johannakarras.github.io/HoloGarment
M&M VTO: Multi-Garment Virtual Try-On and EditingLuyang Zhu, Yingwei Li, Nan Liu et al.
We present M&M VTO, a mix and match virtual try-on method that takes as input multiple garment images, text description for garment layout and an image of a person. An example input includes: an image of a shirt, an image of a pair of pants, "rolled sleeves, shirt tucked in", and an image of a person. The output is a visualization of how those garments (in the desired layout) would look like on the given person. Key contributions of our method are: 1) a single stage diffusion based model, with no super resolution cascading, that allows to mix and match multiple garments at 1024x512 resolution preserving and warping intricate garment details, 2) architecture design (VTO UNet Diffusion Transformer) to disentangle denoising from person specific features, allowing for a highly effective finetuning strategy for identity preservation (6MB model per individual vs 4GB achieved with, e.g., dreambooth finetuning); solving a common identity loss problem in current virtual try-on methods, 3) layout control for multiple garments via text inputs specifically finetuned over PaLI-3 for virtual try-on task. Experimental results indicate that M&M VTO achieves state-of-the-art performance both qualitatively and quantitatively, as well as opens up new opportunities for virtual try-on via language-guided and multi-garment try-on.
13.9IVSep 3, 2019
Hyper-Pairing Network for Multi-Phase Pancreatic Ductal Adenocarcinoma SegmentationYuyin Zhou, Yingwei Li, Zhishuai Zhang et al.
Pancreatic ductal adenocarcinoma (PDAC) is one of the most lethal cancers with an overall five-year survival rate of 8%. Due to subtle texture changes of PDAC, pancreatic dual-phase imaging is recommended for better diagnosis of pancreatic disease. In this study, we aim at enhancing PDAC automatic segmentation by integrating multi-phase information (i.e., arterial phase and venous phase). To this end, we present Hyper-Pairing Network (HPN), a 3D fully convolution neural network which effectively integrates information from different phases. The proposed approach consists of a dual path network where the two parallel streams are interconnected with hyper-connections for intensive information exchange. Additionally, a pairing loss is added to encourage the commonality between high-level feature representations of different phases. Compared to prior arts which use single phase data, HPN reports a significant improvement up to 7.73% (from 56.21% to 63.94%) in terms of DSC.