Benoit Landry

h-index35
2papers
3,648citations

2 Papers

11.6ROAug 25, 2021
Vision-based Autonomous Disinfection of High Touch Surfaces in Indoor Environments

Sean Roelofs, Benoit Landry, Myra Kurosu Jalil et al.

Autonomous systems have played an important role in response to the Covid-19 pandemic. Notably, there have been multiple attempts to leverage Unmanned Aerial Vehicles (UAVs) to disinfect surfaces. Although recent research suggests that surface transmission is less significant than airborne transmission in the spread of Covid-19, surfaces and fomites can play, and have played, critical roles in the transmission of Covid-19 and many other viruses, especially in settings such as child daycares, schools, offices, and hospitals. Employing UAVs for mass spray disinfection offers several potential advantages, including high-throughput application of disinfectant, large scale deployment, and the minimization of health risks to sanitation workers. Despite these potential benefits and preliminary usage of UAVs for disinfection, there has been little research into their design and effectiveness. In this work, we present an autonomous UAV capable of effectively disinfecting indoor surfaces. We identify relevant parameters such as disinfectant type and concentration, and application time and distance required of the UAV to disinfect high-touch surfaces such as door handles. Finally, we develop a robotic system that enables the fully autonomous disinfection of door handles in an unstructured and previously unknown environment. To our knowledge, this is the smallest untethered UAV ever built with both full autonomy and spraying capabilities, allowing it to operate in confined indoor settings, and the first autonomous UAV to specifically target high-touch surfaces on an individual basis with spray disinfectant, resulting in more efficient use of disinfectant

22.9ROJun 10, 2019
Bilevel Optimization for Planning through Contact: A Semidirect Method

Benoit Landry, Joseph Lorenzetti, Zachary Manchester et al.

Many robotics applications, from object manipulation to locomotion, require planning methods that are capable of handling the dynamics of contact. Trajectory optimization has been shown to be a viable approach that can be made to support contact dynamics. However, the current state-of-the art methods remain slow and are often difficult to get to converge. In this work, we leverage recent advances in bilevel optimization to design an algorithm capable of efficiently generating trajectories that involve making and breaking contact. We demonstrate our method's efficiency by outperforming an alternative state-of-the-art method on two benchmark problems. We moreover demonstrate the method's ability to design a simple periodic gait for a quadruped with 15 degrees of freedom and four contact points.