Haozhi Huang

CV
h-index24
14papers
271citations
Novelty54%
AI Score38

14 Papers

CVOct 11, 2023
AdaMesh: Personalized Facial Expressions and Head Poses for Adaptive Speech-Driven 3D Facial Animation

Liyang Chen, Weihong Bao, Shun Lei et al.

Speech-driven 3D facial animation aims at generating facial movements that are synchronized with the driving speech, which has been widely explored recently. Existing works mostly neglect the person-specific talking style in generation, including facial expression and head pose styles. Several works intend to capture the personalities by fine-tuning modules. However, limited training data leads to the lack of vividness. In this work, we propose AdaMesh, a novel adaptive speech-driven facial animation approach, which learns the personalized talking style from a reference video of about 10 seconds and generates vivid facial expressions and head poses. Specifically, we propose mixture-of-low-rank adaptation (MoLoRA) to fine-tune the expression adapter, which efficiently captures the facial expression style. For the personalized pose style, we propose a pose adapter by building a discrete pose prior and retrieving the appropriate style embedding with a semantic-aware pose style matrix without fine-tuning. Extensive experimental results show that our approach outperforms state-of-the-art methods, preserves the talking style in the reference video, and generates vivid facial animation. The supplementary video and code will be available at https://adamesh.github.io.

CVJul 30, 2025Code
Robust and Efficient 3D Gaussian Splatting for Urban Scene Reconstruction

Zhensheng Yuan, Haozhi Huang, Zhen Xiong et al.

We present a framework that enables fast reconstruction and real-time rendering of urban-scale scenes while maintaining robustness against appearance variations across multi-view captures. Our approach begins with scene partitioning for parallel training, employing a visibility-based image selection strategy to optimize training efficiency. A controllable level-of-detail (LOD) strategy explicitly regulates Gaussian density under a user-defined budget, enabling efficient training and rendering while maintaining high visual fidelity. The appearance transformation module mitigates the negative effects of appearance inconsistencies across images while enabling flexible adjustments. Additionally, we utilize enhancement modules, such as depth regularization, scale regularization, and antialiasing, to improve reconstruction fidelity. Experimental results demonstrate that our method effectively reconstructs urban-scale scenes and outperforms previous approaches in both efficiency and quality. The source code is available at: https://yzslab.github.io/REUrbanGS.

CVMar 5, 2025
RVAFM: Re-parameterizing Vertical Attention Fusion Module for Handwritten Paragraph Text Recognition

Jinhui Zheng, Zhiquan Liu, Yain-Whar Si et al.

Handwritten Paragraph Text Recognition (HPTR) is a challenging task in Computer Vision, requiring the transformation of a paragraph text image, rich in handwritten text, into text encoding sequences. One of the most advanced models for this task is Vertical Attention Network (VAN), which utilizes a Vertical Attention Module (VAM) to implicitly segment paragraph text images into text lines, thereby reducing the difficulty of the recognition task. However, from a network structure perspective, VAM is a single-branch module, which is less effective in learning compared to multi-branch modules. In this paper, we propose a new module, named Re-parameterizing Vertical Attention Fusion Module (RVAFM), which incorporates structural re-parameterization techniques. RVAFM decouples the structure of the module during training and inference stages. During training, it uses a multi-branch structure for more effective learning, and during inference, it uses a single-branch structure for faster processing. The features learned by the multi-branch structure are fused into the single-branch structure through a special fusion method named Re-parameterization Fusion (RF) without any loss of information. As a result, we achieve a Character Error Rate (CER) of 4.44% and a Word Error Rate (WER) of 14.37% on the IAM paragraph-level test set. Additionally, the inference speed is slightly faster than VAN.

CVAug 16, 2021
End-to-End Adaptive Monte Carlo Denoising and Super-Resolution

Xinyue Wei, Haozhi Huang, Yujin Shi et al.

The classic Monte Carlo path tracing can achieve high quality rendering at the cost of heavy computation. Recent works make use of deep neural networks to accelerate this process, by improving either low-resolution or fewer-sample rendering with super-resolution or denoising neural networks in post-processing. However, denoising and super-resolution have only been considered separately in previous work. We show in this work that Monte Carlo path tracing can be further accelerated by joint super-resolution and denoising (SRD) in post-processing. This new type of joint filtering allows only a low-resolution and fewer-sample (thus noisy) image to be rendered by path tracing, which is then fed into a deep neural network to produce a high-resolution and clean image. The main contribution of this work is a new end-to-end network architecture, specifically designed for the SRD task. It contains two cascaded stages with shared components. We discover that denoising and super-resolution require very different receptive fields, a key insight that leads to the introduction of deformable convolution into the network design. Extensive experiments show that the proposed method outperforms previous methods and their variants adopted for the SRD task.

CVAug 12, 2021
UniFaceGAN: A Unified Framework for Temporally Consistent Facial Video Editing

Meng Cao, Haozhi Huang, Hao Wang et al.

Recent research has witnessed advances in facial image editing tasks including face swapping and face reenactment. However, these methods are confined to dealing with one specific task at a time. In addition, for video facial editing, previous methods either simply apply transformations frame by frame or utilize multiple frames in a concatenated or iterative fashion, which leads to noticeable visual flickers. In this paper, we propose a unified temporally consistent facial video editing framework termed UniFaceGAN. Based on a 3D reconstruction model and a simple yet efficient dynamic training sample selection mechanism, our framework is designed to handle face swapping and face reenactment simultaneously. To enforce the temporal consistency, a novel 3D temporal loss constraint is introduced based on the barycentric coordinate interpolation. Besides, we propose a region-aware conditional normalization layer to replace the traditional AdaIN or SPADE to synthesize more context-harmonious results. Compared with the state-of-the-art facial image editing methods, our framework generates video portraits that are more photo-realistic and temporally smooth.

CVMar 30, 2021
Two-Stage Monte Carlo Denoising with Adaptive Sampling and Kernel Pool

Tiange Xiang, Hongliang Yuan, Haozhi Huang et al.

Monte Carlo path tracer renders noisy image sequences at low sampling counts. Although great progress has been made on denoising such sequences, existing methods still suffer from spatial and temporary artifacts. In this paper, we tackle the problems in Monte Carlo rendering by proposing a two-stage denoiser based on the adaptive sampling strategy. In the first stage, concurrent to adjusting samples per pixel (spp) on-the-fly, we reuse the computations to generate extra denoising kernels applying on the adaptively rendered image. Rather than a direct prediction of pixel-wise kernels, we save the overhead complexity by interpolating such kernels from a public kernel pool, which can be dynamically updated to fit input signals. In the second stage, we design the position-aware pooling and semantic alignment operators to improve spatial-temporal stability. Our method was first benchmarked on 10 synthesized scenes rendered from the Mitsuba renderer and then validated on 3 additional scenes rendered from our self-built RTX-based renderer. Our method outperforms state-of-the-art counterparts in terms of both numerical error and visual quality.

CVOct 12, 2020
High-Fidelity 3D Digital Human Head Creation from RGB-D Selfies

Linchao Bao, Xiangkai Lin, Yajing Chen et al.

We present a fully automatic system that can produce high-fidelity, photo-realistic 3D digital human heads with a consumer RGB-D selfie camera. The system only needs the user to take a short selfie RGB-D video while rotating his/her head, and can produce a high quality head reconstruction in less than 30 seconds. Our main contribution is a new facial geometry modeling and reflectance synthesis procedure that significantly improves the state-of-the-art. Specifically, given the input video a two-stage frame selection procedure is first employed to select a few high-quality frames for reconstruction. Then a differentiable renderer based 3D Morphable Model (3DMM) fitting algorithm is applied to recover facial geometries from multiview RGB-D data, which takes advantages of a powerful 3DMM basis constructed with extensive data generation and perturbation. Our 3DMM has much larger expressive capacities than conventional 3DMM, allowing us to recover more accurate facial geometry using merely linear basis. For reflectance synthesis, we present a hybrid approach that combines parametric fitting and CNNs to synthesize high-resolution albedo/normal maps with realistic hair/pore/wrinkle details. Results show that our system can produce faithful 3D digital human faces with extremely realistic details. The main code and the newly constructed 3DMM basis is publicly available.

CVJul 3, 2020
Task-agnostic Temporally Consistent Facial Video Editing

Meng Cao, Haozhi Huang, Hao Wang et al.

Recent research has witnessed the advances in facial image editing tasks. For video editing, however, previous methods either simply apply transformations frame by frame or utilize multiple frames in a concatenated or iterative fashion, which leads to noticeable visual flickers. In addition, these methods are confined to dealing with one specific task at a time without any extensibility. In this paper, we propose a task-agnostic temporally consistent facial video editing framework. Based on a 3D reconstruction model, our framework is designed to handle several editing tasks in a more unified and disentangled manner. The core design includes a dynamic training sample selection mechanism and a novel 3D temporal loss constraint that fully exploits both image and video datasets and enforces temporal consistency. Compared with the state-of-the-art facial image editing methods, our framework generates video portraits that are more photo-realistic and temporally smooth.

CVJun 16, 2020
Real-time Universal Style Transfer on High-resolution Images via Zero-channel Pruning

Jie An, Tao Li, Haozhi Huang et al.

Extracting effective deep features to represent content and style information is the key to universal style transfer. Most existing algorithms use VGG19 as the feature extractor, which incurs a high computational cost and impedes real-time style transfer on high-resolution images. In this work, we propose a lightweight alternative architecture - ArtNet, which is based on GoogLeNet, and later pruned by a novel channel pruning method named Zero-channel Pruning specially designed for style transfer approaches. Besides, we propose a theoretically sound sandwich swap transform (S2) module to transfer deep features, which can create a pleasing holistic appearance and good local textures with an improved content preservation ability. By using ArtNet and S2, our method is 2.3 to 107.4 times faster than state-of-the-art approaches. The comprehensive experiments demonstrate that ArtNet can achieve universal, real-time, and high-quality style transfer on high-resolution images simultaneously, (68.03 FPS on 512 times 512 images).

LGApr 29, 2020
Quantized Adam with Error Feedback

Congliang Chen, Li Shen, Haozhi Huang et al.

In this paper, we present a distributed variant of adaptive stochastic gradient method for training deep neural networks in the parameter-server model. To reduce the communication cost among the workers and server, we incorporate two types of quantization schemes, i.e., gradient quantization and weight quantization, into the proposed distributed Adam. Besides, to reduce the bias introduced by quantization operations, we propose an error-feedback technique to compensate for the quantized gradient. Theoretically, in the stochastic nonconvex setting, we show that the distributed adaptive gradient method with gradient quantization and error-feedback converges to the first-order stationary point, and that the distributed adaptive gradient method with weight quantization and error-feedback converges to the point related to the quantized level under both the single-worker and multi-worker modes. At last, we apply the proposed distributed adaptive gradient methods to train deep neural networks. Experimental results demonstrate the efficacy of our methods.

LGNov 19, 2019
Adaptive Activation Network and Functional Regularization for Efficient and Flexible Deep Multi-Task Learning

Yingru Liu, Xuewen Yang, Dongliang Xie et al.

Multi-task learning (MTL) is a common paradigm that seeks to improve the generalization performance of task learning by training related tasks simultaneously. However, it is still a challenging problem to search the flexible and accurate architecture that can be shared among multiple tasks. In this paper, we propose a novel deep learning model called Task Adaptive Activation Network (TAAN) that can automatically learn the optimal network architecture for MTL. The main principle of TAAN is to derive flexible activation functions for different tasks from the data with other parameters of the network fully shared. We further propose two functional regularization methods that improve the MTL performance of TAAN. The improved performance of both TAAN and the regularization methods is demonstrated by comprehensive experiments.

CVSep 5, 2018
Temporally Coherent Video Harmonization Using Adversarial Networks

Haozhi Huang, Senzhe Xu, Junxiong Cai et al.

Compositing is one of the most important editing operations for images and videos. The process of improving the realism of composite results is often called harmonization. Previous approaches for harmonization mainly focus on images. In this work, we take one step further to attack the problem of video harmonization. Specifically, we train a convolutional neural network in an adversarial way, exploiting a pixel-wise disharmony discriminator to achieve more realistic harmonized results and introducing a temporal loss to increase temporal consistency between consecutive harmonized frames. Thanks to the pixel-wise disharmony discriminator, we are also able to relieve the need of input foreground masks. Since existing video datasets which have ground-truth foreground masks and optical flows are not sufficiently large, we propose a simple yet efficient method to build up a synthetic dataset supporting supervised training of the proposed adversarial network. Experiments show that training on our synthetic dataset generalizes well to the real-world composite dataset. Also, our method successfully incorporates temporal consistency during training and achieves more harmonious results than previous methods.

CVJul 23, 2018
Unsupervised Image-to-Image Translation with Stacked Cycle-Consistent Adversarial Networks

Minjun Li, Haozhi Huang, Lin Ma et al.

Recent studies on unsupervised image-to-image translation have made a remarkable progress by training a pair of generative adversarial networks with a cycle-consistent loss. However, such unsupervised methods may generate inferior results when the image resolution is high or the two image domains are of significant appearance differences, such as the translations between semantic layouts and natural images in the Cityscapes dataset. In this paper, we propose novel Stacked Cycle-Consistent Adversarial Networks (SCANs) by decomposing a single translation into multi-stage transformations, which not only boost the image translation quality but also enable higher resolution image-to-image translations in a coarse-to-fine manner. Moreover, to properly exploit the information from the previous stage, an adaptive fusion block is devised to learn a dynamic integration of the current stage's output and the previous stage's output. Experiments on multiple datasets demonstrate that our proposed approach can improve the translation quality compared with previous single-stage unsupervised methods.

CVFeb 27, 2018
Neural Stereoscopic Image Style Transfer

Xinyu Gong, Haozhi Huang, Lin Ma et al.

Neural style transfer is an emerging technique which is able to endow daily-life images with attractive artistic styles. Previous work has succeeded in applying convolutional neural networks (CNNs) to style transfer for monocular images or videos. However, style transfer for stereoscopic images is still a missing piece. Different from processing a monocular image, the two views of a stylized stereoscopic pair are required to be consistent to provide observers a comfortable visual experience. In this paper, we propose a novel dual path network for view-consistent style transfer on stereoscopic images. While each view of the stereoscopic pair is processed in an individual path, a novel feature aggregation strategy is proposed to effectively share information between the two paths. Besides a traditional perceptual loss being used for controlling the style transfer quality in each view, a multi-layer view loss is leveraged to enforce the network to coordinate the learning of both the paths to generate view-consistent stylized results. Extensive experiments show that, compared against previous methods, our proposed model can produce stylized stereoscopic images which achieve decent view consistency.