92.8DCMay 4
OServe: Accelerating LLM Serving via Spatial-Temporal Workload OrchestrationYouhe Jiang, Fangcheng Fu, Taiyi Wang et al.
Serving Large Language Models (LLMs) can benefit immensely from parallelizing both the model and input requests across multiple devices, but incoming workloads exhibit substantial spatial and temporal heterogeneity. Spatially, workloads comprise heterogeneous requests with varying compute and memory demands. Temporally, workload composition varies over time. Nevertheless, existing systems typically assume spatially uniform and temporally stable workloads, employing a homogeneous, static model deployment. This mismatch between the assumption and real-world spatial-temporal heterogeneity results in suboptimal performance. We present OServe, an LLM serving system with heterogeneous and flexible model deployment that addresses both spatial and temporal heterogeneity. First, OServe introduces a novel workload-aware scheduling algorithm that optimizes heterogeneous model deployments according to real-time workload characteristics. Second, OServe proposes an efficient workload-adaptive switching method that migrates model deployments in response to predicted workload changes. Experiments on real-world traces show that OServe improves performance by up to 2$\times$ (average: 1.5$\times$) compared to state-of-the-art serving systems.
AIMar 8, 2023
MCTS-GEB: Monte Carlo Tree Search is a Good E-graph BuilderGuoliang He, Zak Singh, Eiko Yoneki
Rewrite systems [6, 10, 12] have been widely employing equality saturation [9], which is an optimisation methodology that uses a saturated e-graph to represent all possible sequences of rewrite simultaneously, and then extracts the optimal one. As such, optimal results can be achieved by avoiding the phase-ordering problem. However, we observe that when the e-graph is not saturated, it cannot represent all possible rewrite opportunities and therefore the phase-ordering problem is re-introduced during the construction phase of the e-graph. To address this problem, we propose MCTS-GEB, a domain-general rewrite system that applies reinforcement learning (RL) to e-graph construction. At its core, MCTS-GEB uses a Monte Carlo Tree Search (MCTS) [3] to efficiently plan for the optimal e-graph construction, and therefore it can effectively eliminate the phase-ordering problem at the construction phase and achieve better performance within a reasonable time. Evaluation in two different domains shows MCTS-GEB can outperform the state-of-the-art rewrite systems by up to 49x, while the optimisation can generally take less than an hour, indicating MCTS-GEB is a promising building block for the future generation of rewrite systems.
LGApr 28, 2023
X-RLflow: Graph Reinforcement Learning for Neural Network Subgraphs TransformationGuoliang He, Sean Parker, Eiko Yoneki
Tensor graph superoptimisation systems perform a sequence of subgraph substitution to neural networks, to find the optimal computation graph structure. Such a graph transformation process naturally falls into the framework of sequential decision-making, and existing systems typically employ a greedy search approach, which cannot explore the whole search space as it cannot tolerate a temporary loss of performance. In this paper, we address the tensor graph superoptimisation problem by exploring an alternative search approach, reinforcement learning (RL). Our proposed approach, X-RLflow, can learn to perform neural network dataflow graph rewriting, which substitutes a subgraph one at a time. X-RLflow is based on a model-free RL agent that uses a graph neural network (GNN) to encode the target computation graph and outputs a transformed computation graph iteratively. We show that our approach can outperform state-of-the-art superoptimisation systems over a range of deep learning models and achieve by up to 40% on those that are based on transformer-style architectures.
LGMay 3, 2022
RLFlow: Optimising Neural Network Subgraph Transformation with World ModelsSean Parker, Sami Alabed, Eiko Yoneki
Training deep learning models takes an extremely long execution time and consumes large amounts of computing resources. At the same time, recent research proposed systems and compilers that are expected to decrease deep learning models runtime. An effective optimisation methodology in data processing is desirable, and the reduction of compute requirements of deep learning models is the focus of extensive research. In this paper, we address the neural network sub-graph transformation by exploring reinforcement learning (RL) agents to achieve performance improvement. Our proposed approach RLFlow can learn to perform neural network subgraph transformations, without the need for expertly designed heuristics to achieve a high level of performance. Recent work has aimed at applying RL to computer systems with some success, especially using model-free RL techniques. Model-based reinforcement learning methods have seen an increased focus in research as they can be used to learn the transition dynamics of the environment; this can be leveraged to train an agent using a hallucinogenic environment such as World Model (WM), thereby increasing sample efficiency compared to model-free approaches. WM uses variational auto-encoders and it builds a model of the system and allows exploring the model in an inexpensive way. In RLFlow, we propose a design for a model-based agent with WM which learns to optimise the architecture of neural networks by performing a sequence of sub-graph transformations to reduce model runtime. We show that our approach can match the state-of-the-art performance on common convolutional networks and outperforms by up to 5% those based on transformer-style architectures
ARJan 14, 2025
CuAsmRL: Optimizing GPU SASS Schedules via Deep Reinforcement LearningGuoliang He, Eiko Yoneki
Large language models (LLMs) are remarked by their substantial computational requirements. To mitigate the cost, researchers develop specialized CUDA kernels, which often fuse several tensor operations to maximize the utilization of GPUs as much as possible. However, those specialized kernels may still leave performance on the table as CUDA assembly experts show that manual optimization of GPU SASS schedules can lead to better performance, and trial-and-error is largely employed to manually find the best GPU SASS schedules. In this work, we employ an automatic approach to optimize GPU SASS schedules, which thus can be integrated into existing compiler frameworks. The key to automatic optimization is training an RL agent to mimic how human experts perform manual scheduling. To this end, we formulate an assembly game, where RL agents can play to find the best GPU SASS schedules. The assembly game starts from a \textit{-O3} optimized SASS schedule, and the RL agents can iteratively apply actions to mutate the current schedules. Positive rewards are generated if the mutated schedules get higher throughput by executing on GPUs. Experiments show that CuAsmRL can further improve the performance of existing specialized CUDA kernels transparently by up to $26\%$, and on average $9\%$. Moreover, it is used as a tool to reveal potential optimization moves learned automatically.
DBApr 8, 2024
IA2: Leveraging Instance-Aware Index Advisor with Reinforcement Learning for Diverse WorkloadsTaiyi Wang, Eiko Yoneki
This study introduces the Instance-Aware Index Advisor (IA2), a novel deep reinforcement learning (DRL)-based approach for optimizing index selection in databases facing large action spaces of potential candidates. IA2 introduces the Twin Delayed Deep Deterministic Policy Gradient - Temporal Difference State-Wise Action Refinery (TD3-TD-SWAR) model, enabling efficient index selection by understanding workload-index dependencies and employing adaptive action masking. This method includes a comprehensive workload model, enhancing its ability to adapt to unseen workloads and ensuring robust performance across diverse database environments. Evaluation on benchmarks such as TPC-H reveals IA2's suggested indexes' performance in enhancing runtime, securing a 40% reduction in runtime for complex TPC-H workloads compared to scenarios without indexes, and delivering a 20% improvement over existing state-of-the-art DRL-based index advisors.
DBFeb 7, 2025
A New Paradigm in Tuning Learned Indexes: A Reinforcement Learning Enhanced ApproachTaiyi Wang, Liang Liang, Guang Yang et al.
Learned Index Structures (LIS) have significantly advanced data management by leveraging machine learning models to optimize data indexing. However, designing these structures often involves critical trade-offs, making it challenging for both designers and end-users to find an optimal balance tailored to specific workloads and scenarios. While some indexes offer adjustable parameters that demand intensive manual tuning, others rely on fixed configurations based on heuristic auto-tuners or expert knowledge, which may not consistently deliver optimal performance. This paper introduces LITune, a novel framework for end-to-end automatic tuning of Learned Index Structures. LITune employs an adaptive training pipeline equipped with a tailor-made Deep Reinforcement Learning (DRL) approach to ensure stable and efficient tuning. To accommodate long-term dynamics arising from online tuning, we further enhance LITune with an on-the-fly updating mechanism termed the O2 system. These innovations allow LITune to effectively capture state transitions in online tuning scenarios and dynamically adjust to changing data distributions and workloads, marking a significant improvement over other tuning methods. Our experimental results demonstrate that LITune achieves up to a 98% reduction in runtime and a 17-fold increase in throughput compared to default parameter settings given a selected Learned Index instance. These findings highlight LITune's effectiveness and its potential to facilitate broader adoption of LIS in real-world applications.
LGOct 30, 2024
Navigating in High-Dimensional Search Space: A Hierarchical Bayesian Optimization ApproachWenxuan Li, Taiyi Wang, Eiko Yoneki
Optimizing black-box functions in high-dimensional search spaces has been known to be challenging for traditional Bayesian Optimization (BO). In this paper, we introduce HiBO, a novel hierarchical algorithm integrating global-level search space partitioning information into the acquisition strategy of a local BO-based optimizer. HiBO employs a search-tree-based global-level navigator to adaptively split the search space into partitions with different sampling potential. The local optimizer then utilizes this global-level information to guide its acquisition strategy towards most promising regions within the search space. A comprehensive set of evaluations demonstrates that HiBO outperforms state-of-the-art methods in high-dimensional synthetic benchmarks and presents significant practical effectiveness in the real-world task of tuning configurations of database management systems (DBMSs).
DBJul 30, 2025
AutoIndexer: A Reinforcement Learning-Enhanced Index Advisor Towards Scaling WorkloadsTaiyi Wang, Eiko Yoneki
Efficiently selecting indexes is fundamental to database performance optimization, particularly for systems handling large-scale analytical workloads. While deep reinforcement learning (DRL) has shown promise in automating index selection through its ability to learn from experience, few works address how these RL-based index advisors can adapt to scaling workloads due to exponentially growing action spaces and heavy trial and error. To address these challenges, we introduce AutoIndexer, a framework that combines workload compression, query optimization, and specialized RL models to scale index selection effectively. By operating on compressed workloads, AutoIndexer substantially lowers search complexity without sacrificing much index quality. Extensive evaluations show that it reduces end-to-end query execution time by up to 95% versus non-indexed baselines. On average, it outperforms state-of-the-art RL-based index advisors by approximately 20% in workload cost savings while cutting tuning time by over 50%. These results affirm AutoIndexer's practicality for large and diverse workloads.
DBJun 19, 2024
Learned Graph Rewriting with Equality Saturation: A New Paradigm in Relational Query Rewrite and BeyondGeorge-Octavian Bărbulescu, Taiyi Wang, Zak Singh et al.
Query rewrite systems perform graph substitutions using rewrite rules to generate optimal SQL query plans. Rewriting logical and physical relational query plans is proven to be an NP-hard sequential decision-making problem with a search space exponential in the number of rewrite rules. In this paper, we address the query rewrite problem by interleaving Equality Saturation and Graph Reinforcement Learning (RL). The proposed system, Aurora, rewrites relational queries by guiding Equality Saturation, a method from compiler literature to perform non-destructive graph rewriting, with a novel RL agent that embeds both the spatial structure of the query graph as well as the temporal dimension associated with the sequential construction of query plans. Our results show Graph Reinforcement Learning for non-destructive graph rewriting yields SQL plans orders of magnitude faster than existing equality saturation solvers, while also achieving competitive results against mainstream query optimisers.
ARMar 25, 2024
SIP: Autotuning GPU Native Schedules via Stochastic Instruction PerturbationGuoliang He, Eiko Yoneki
Large language models (LLMs) have become a significant workload since their appearance. However, they are also computationally expensive as they have billions of parameters and are trained with massive amounts of data. Thus, recent works have developed dedicated CUDA kernels for LLM training and inference instead of relying on compilergenerated ones, so that hardware resources are as fully utilized as possible. In this work, we explore the possibility of GPU native instruction optimization to further push the CUDA kernels to extreme performance. Contrary to prior works, we adopt an automatic optimization approach by defining a search space of possible GPU native instruction schedules, and then we apply stochastic search to perform optimization. Experiments show that SIP can further improve CUDA kernel throughput by automatically discovering better GPU native instruction schedules and the optimized schedules are tested by 10 million test samples.
LGDec 16, 2021
BoGraph: Structured Bayesian Optimization From Logs for Expensive Systems with Many ParametersSami Alabed, Eiko Yoneki
Current auto-tuning frameworks struggle with tuning computer systems configurations due to their large parameter space, complex interdependencies, and high evaluation cost. Utilizing probabilistic models, Structured Bayesian Optimization (SBO) has recently overcome these difficulties. SBO decomposes the parameter space by utilizing contextual information provided by system experts leading to fast convergence. However, the complexity of building probabilistic models has hindered its wider adoption. We propose BoAnon, a SBO framework that learns the system structure from its logs. BoAnon provides an API enabling experts to encode knowledge of the system as performance models or components dependency. BoAnon takes in the learned structure and transforms it into a probabilistic graph model. Then it applies the expert-provided knowledge to the graph to further contextualize the system behavior. BoAnon probabilistic graph allows the optimizer to find efficient configurations faster than other methods. We evaluate BoAnon via a hardware architecture search problem, achieving an improvement in energy-latency objectives ranging from $5-7$ x-factors improvement over the default architecture. With its novel contextual structure learning pipeline, BoAnon makes using SBO accessible for a wide range of other computer systems such as databases and stream processors.
LGApr 20, 2021
GDDR: GNN-based Data-Driven RoutingOliver Hope, Eiko Yoneki
We explore the feasibility of combining Graph Neural Network-based policy architectures with Deep Reinforcement Learning as an approach to problems in systems. This fits particularly well with operations on networks, which naturally take the form of graphs. As a case study, we take the idea of data-driven routing in intradomain traffic engineering, whereby the routing of data in a network can be managed taking into account the data itself. The particular subproblem which we examine is minimising link congestion in networks using knowledge of historic traffic flows. We show through experiments that an approach using Graph Neural Networks (GNNs) performs at least as well as previous work using Multilayer Perceptron architectures. GNNs have the added benefit that they allow for the generalisation of trained agents to different network topologies with no extra work. Furthermore, we believe that this technique is applicable to a far wider selection of problems in systems research.
LGMar 30, 2021
High-Dimensional Bayesian Optimization with Multi-Task Learning for RocksDBSami Alabed, Eiko Yoneki
RocksDB is a general-purpose embedded key-value store used in multiple different settings. Its versatility comes at the cost of complex tuning configurations. This paper investigates maximizing the throughput of RocksDB IO operations by auto-tuning ten parameters of varying ranges. Off-the-shelf optimizers struggle with high-dimensional problem spaces and require a large number of training samples. We propose two techniques to tackle this problem: multi-task modeling and dimensionality reduction through a manual grouping of parameters. By incorporating adjacent optimization in the model, the model converged faster and found complicated settings that other tuners could not find. This approach had an additional computational complexity overhead, which we mitigated by manually assigning parameters to each sub-goal through our knowledge of RocksDB. The model is then incorporated in a standard Bayesian Optimization loop to find parameters that maximize RocksDB's IO throughput. Our method achieved x1.3 improvement when benchmarked against a simulation of Facebook's social graph traffic, and converged in ten optimization steps compared to other state-of-the-art methods that required fifty steps.
LGSep 16, 2019
Learning Index Selection with Structured Action SpacesJeremy Welborn, Michael Schaarschmidt, Eiko Yoneki
Configuration spaces for computer systems can be challenging for traditional and automatic tuning strategies. Injecting task-specific knowledge into the tuner for a task may allow for more efficient exploration of candidate configurations. We apply this idea to the task of index set selection to accelerate database workloads. Index set selection has been amenable to recent applications of vanilla deep RL, but real deployments remain out of reach. In this paper, we explore how learning index selection can be enhanced with task-specific inductive biases, specifically by encoding these inductive biases in better action structures. Index selection-specific action representations arise when the problem is reformulated in terms of permutation learning and we rely on recent work for learning RL policies on permutations. Through this approach, we build an indexing agent that is able to achieve improved indexing and validate its behavior with task-specific statistics. Early experiments reveal that our agent can find configurations that are up to 40% smaller for the same levels of latency as compared with other approaches and indicate more intuitive indexing behavior.
LGSep 15, 2019
Wield: Systematic Reinforcement Learning With Progressive RandomizationMichael Schaarschmidt, Kai Fricke, Eiko Yoneki
Reinforcement learning frameworks have introduced abstractions to implement and execute algorithms at scale. They assume standardized simulator interfaces but are not concerned with identifying suitable task representations. We present Wield, a first-of-its kind system to facilitate task design for practical reinforcement learning. Through software primitives, Wield enables practitioners to decouple system-interface and deployment-specific configuration from state and action design. To guide experimentation, Wield further introduces a novel task design protocol and classification scheme centred around staged randomization to incrementally evaluate model capabilities.
LGOct 21, 2018
RLgraph: Modular Computation Graphs for Deep Reinforcement LearningMichael Schaarschmidt, Sven Mika, Kai Fricke et al.
Reinforcement learning (RL) tasks are challenging to implement, execute and test due to algorithmic instability, hyper-parameter sensitivity, and heterogeneous distributed communication patterns. We argue for the separation of logical component composition, backend graph definition, and distributed execution. To this end, we introduce RLgraph, a library for designing and executing reinforcement learning tasks in both static graph and define-by-run paradigms. The resulting implementations are robust, incrementally testable, and yield high performance across different deep learning frameworks and distributed backends.
LGAug 23, 2018
LIFT: Reinforcement Learning in Computer Systems by Learning From DemonstrationsMichael Schaarschmidt, Alexander Kuhnle, Ben Ellis et al.
Reinforcement learning approaches have long appealed to the data management community due to their ability to learn to control dynamic behavior from raw system performance. Recent successes in combining deep neural networks with reinforcement learning have sparked significant new interest in this domain. However, practical solutions remain elusive due to large training data requirements, algorithmic instability, and lack of standard tools. In this work, we introduce LIFT, an end-to-end software stack for applying deep reinforcement learning to data management tasks. While prior work has frequently explored applications in simulations, LIFT centers on utilizing human expertise to learn from demonstrations, thus lowering online training times. We further introduce TensorForce, a TensorFlow library for applied deep reinforcement learning exposing a unified declarative interface to common RL algorithms, thus providing a backend to LIFT. We demonstrate the utility of LIFT in two case studies in database compound indexing and resource management in stream processing. Results show LIFT controllers initialized from demonstrations can outperform human baselines and heuristics across latency metrics and space usage by up to 70%.
MLDec 1, 2016
Tuning the Scheduling of Distributed Stochastic Gradient Descent with Bayesian OptimizationValentin Dalibard, Michael Schaarschmidt, Eiko Yoneki
We present an optimizer which uses Bayesian optimization to tune the system parameters of distributed stochastic gradient descent (SGD). Given a specific context, our goal is to quickly find efficient configurations which appropriately balance the load between the available machines to minimize the average SGD iteration time. Our experiments consider setups with over thirty parameters. Traditional Bayesian optimization, which uses a Gaussian process as its model, is not well suited to such high dimensional domains. To reduce convergence time, we exploit the available structure. We design a probabilistic model which simulates the behavior of distributed SGD and use it within Bayesian optimization. Our model can exploit many runtime measurements for inference per evaluation of the objective function. Our experiments show that our resulting optimizer converges to efficient configurations within ten iterations, the optimized configurations outperform those found by generic optimizer in thirty iterations by up to 2X.
LGOct 31, 2016
Learning Runtime Parameters in Computer Systems with Delayed Experience InjectionMichael Schaarschmidt, Felix Gessert, Valentin Dalibard et al.
Learning effective configurations in computer systems without hand-crafting models for every parameter is a long-standing problem. This paper investigates the use of deep reinforcement learning for runtime parameters of cloud databases under latency constraints. Cloud services serve up to thousands of concurrent requests per second and can adjust critical parameters by leveraging performance metrics. In this work, we use continuous deep reinforcement learning to learn optimal cache expirations for HTTP caching in content delivery networks. To this end, we introduce a technique for asynchronous experience management called delayed experience injection, which facilitates delayed reward and next-state computation in concurrent environments where measurements are not immediately available. Evaluation results show that our approach based on normalized advantage functions and asynchronous CPU-only training outperforms a statistical estimator.
DBMar 24, 2016
Web Data Knowledge ExtractionJuan M. Tirado, Ovidiu Serban, Qiang Guo et al.
A constantly growing amount of information is available through the web. Unfortunately, extracting useful content from this massive amount of data still remains an open issue. The lack of standard data models and structures forces developers to create adhoc solutions from the scratch. The figure of the expert is still needed in many situations where developers do not have the correct background knowledge. This forces developers to spend time acquiring the needed background from the expert. In other directions, there are promising solutions employing machine learning techniques. However, increasing accuracy requires an increase in system complexity that cannot be endured in many projects. In this work, we approach the web knowledge extraction problem using an expertcentric methodology. This methodology defines a set of configurable, extendible and independent components that permit the reutilisation of large pieces of code among projects. Our methodology differs from similar solutions in its expert-driven design. This design, makes it possible for subject-matter expert to drive the knowledge extraction for a given set of documents. Additionally, we propose the utilization of machine assisted solutions that guide the expert during this process. To demonstrate the capabilities of our methodology, we present a real use case scenario in which public procurement data is extracted from the web-based repositories of several public institutions across Europe. We provide insightful details about the challenges we had to deal with in this use case and additional discussions about how to apply our methodology.