Ayca Ozcelikkale

AI
3papers
53citations
Novelty37%
AI Score22

3 Papers

AIApr 10, 2023
NeuroBench: A Framework for Benchmarking Neuromorphic Computing Algorithms and Systems

Jason Yik, Korneel Van den Berghe, Douwe den Blanken et al. · eth-zurich

Neuromorphic computing shows promise for advancing computing efficiency and capabilities of AI applications using brain-inspired principles. However, the neuromorphic research field currently lacks standardized benchmarks, making it difficult to accurately measure technological advancements, compare performance with conventional methods, and identify promising future research directions. Prior neuromorphic computing benchmark efforts have not seen widespread adoption due to a lack of inclusive, actionable, and iterative benchmark design and guidelines. To address these shortcomings, we present NeuroBench: a benchmark framework for neuromorphic computing algorithms and systems. NeuroBench is a collaboratively-designed effort from an open community of researchers across industry and academia, aiming to provide a representative structure for standardizing the evaluation of neuromorphic approaches. The NeuroBench framework introduces a common set of tools and systematic methodology for inclusive benchmark measurement, delivering an objective reference framework for quantifying neuromorphic approaches in both hardware-independent (algorithm track) and hardware-dependent (system track) settings. In this article, we outline tasks and guidelines for benchmarks across multiple application domains, and present initial performance baselines across neuromorphic and conventional approaches for both benchmark tracks. NeuroBench is intended to continually expand its benchmarks and features to foster and track the progress made by the research community.

LGSep 22, 2023
Improving Generalization in Game Agents with Data Augmentation in Imitation Learning

Derek Yadgaroff, Alessandro Sestini, Konrad Tollmar et al.

Imitation learning is an effective approach for training game-playing agents and, consequently, for efficient game production. However, generalization - the ability to perform well in related but unseen scenarios - is an essential requirement that remains an unsolved challenge for game AI. Generalization is difficult for imitation learning agents because it requires the algorithm to take meaningful actions outside of the training distribution. In this paper we propose a solution to this challenge. Inspired by the success of data augmentation in supervised learning, we augment the training data so the distribution of states and actions in the dataset better represents the real state-action distribution. This study evaluates methods for combining and applying data augmentations to observations, to improve generalization of imitation learning agents. It also provides a performance benchmark of these augmentations across several 3D environments. These results demonstrate that data augmentation is a promising framework for improving generalization in imitation learning agents.

MLFeb 12, 2020
Sparse Recovery With Non-Linear Fourier Features

Ayca Ozcelikkale

Random non-linear Fourier features have recently shown remarkable performance in a wide-range of regression and classification applications. Motivated by this success, this article focuses on a sparse non-linear Fourier feature (NFF) model. We provide a characterization of the sufficient number of data points that guarantee perfect recovery of the unknown parameters with high-probability. In particular, we show how the sufficient number of data points depends on the kernel matrix associated with the probability distribution function of the input data. We compare our results with the recoverability bounds for the bounded orthonormal systems and provide examples that illustrate sparse recovery under the NFF model.