61.9AIApr 20
Understanding Human Actions through the Lens of Executable ModelsRimvydas Rubavicius, Manisha Dubey, N. Siddharth et al.
Human-centred systems require an understanding of human actions in the physical world. Temporally extended sequences of actions are intentional and structured, yet existing methods for recognising what actions are performed often do not attempt to capture their structure, particularly how the actions are executed. This, however, is crucial for assessing the quality of the action's execution and its differences from other actions. To capture the internal mechanics of actions, we introduce a domain-specific language EXACT that represents human motions as underspecified motion programs, interpreted as reward-generating functions for zero-shot policy inference using forward-backwards representations. By leveraging the compositional nature of EXACT motion programs, we combine individual policies into an executable neuro-symbolic model that uses program structure for compositional modelling. We evaluate the utility of the proposed pipeline for creating executable action models by analysing motion-capture data to understand human actions, for the tasks of human action segmentation and action anomaly detection. Our results show that the use of executable action models improves data efficiency and captures intuitive relationships between actions compared with monolithic, task-specific approaches.
ROSep 26, 2024
SECURE: Semantics-aware Embodied Conversation under Unawareness for Lifelong Robot LearningRimvydas Rubavicius, Peter David Fagan, Alex Lascarides et al.
This paper addresses a challenging interactive task learning scenario we call rearrangement under unawareness: an agent must manipulate a rigid-body environment without knowing a key concept necessary for solving the task and must learn about it during deployment. For example, the user may ask to "put the two granny smith apples inside the basket", but the agent cannot correctly identify which objects in the environment are "granny smith" as the agent has not been exposed to such a concept before. We introduce SECURE, an interactive task learning policy designed to tackle such scenarios. The unique feature of SECURE is its ability to enable agents to engage in semantic analysis when processing embodied conversations and making decisions. Through embodied conversation, a SECURE agent adjusts its deficient domain model by engaging in dialogue to identify and learn about previously unforeseen possibilities. The SECURE agent learns from the user's embodied corrective feedback when mistakes are made and strategically engages in dialogue to uncover useful information about novel concepts relevant to the task. These capabilities enable the SECURE agent to generalize to new tasks with the acquired knowledge. We demonstrate in the simulated Blocksworld and the real-world apple manipulation environments that the SECURE agent, which solves such rearrangements under unawareness, is more data-efficient than agents that do not engage in embodied conversation or semantic analysis.
AIJul 29, 2025Code
Assistax: A Hardware-Accelerated Reinforcement Learning Benchmark for Assistive RoboticsLeonard Hinckeldey, Elliot Fosong, Elle Miller et al.
The development of reinforcement learning (RL) algorithms has been largely driven by ambitious challenge tasks and benchmarks. Games have dominated RL benchmarks because they present relevant challenges, are inexpensive to run and easy to understand. While games such as Go and Atari have led to many breakthroughs, they often do not directly translate to real-world embodied applications. In recognising the need to diversify RL benchmarks and addressing complexities that arise in embodied interaction scenarios, we introduce Assistax: an open-source benchmark designed to address challenges arising in assistive robotics tasks. Assistax uses JAX's hardware acceleration for significant speed-ups for learning in physics-based simulations. In terms of open-loop wall-clock time, Assistax runs up to $370\times$ faster when vectorising training runs compared to CPU-based alternatives. Assistax conceptualises the interaction between an assistive robot and an active human patient using multi-agent RL to train a population of diverse partner agents against which an embodied robotic agent's zero-shot coordination capabilities can be tested. Extensive evaluation and hyperparameter tuning for popular continuous control RL and MARL algorithms provide reliable baselines and establish Assistax as a practical benchmark for advancing RL research for assistive robotics. The code is available at: https://github.com/assistive-autonomy/assistax.
CLOct 13, 2024
Conversational Code Generation: a Case Study of Designing a Dialogue System for Generating Driving Scenarios for Testing Autonomous VehiclesRimvydas Rubavicius, Antonio Valerio Miceli-Barone, Alex Lascarides et al.
Cyber-physical systems like autonomous vehicles are tested in simulation before deployment, using domain-specific programs for scenario specification. To aid the testing of autonomous vehicles in simulation, we design a natural language interface, using an instruction-following large language model, to assist a non-coding domain expert in synthesising the desired scenarios and vehicle behaviours. We show that using it to convert utterances to the symbolic program is feasible, despite the very small training dataset. Human experiments show that dialogue is critical to successful simulation generation, leading to a 4.5 times higher success rate than a generation without engaging in extended conversation.