6.9LGDec 14, 2022
Safety Correction from Baseline: Towards the Risk-aware Policy in Robotics via Dual-agent Reinforcement LearningLinrui Zhang, Zichen Yan, Li Shen et al.
Learning a risk-aware policy is essential but rather challenging in unstructured robotic tasks. Safe reinforcement learning methods open up new possibilities to tackle this problem. However, the conservative policy updates make it intractable to achieve sufficient exploration and desirable performance in complex, sample-expensive environments. In this paper, we propose a dual-agent safe reinforcement learning strategy consisting of a baseline and a safe agent. Such a decoupled framework enables high flexibility, data efficiency and risk-awareness for RL-based control. Concretely, the baseline agent is responsible for maximizing rewards under standard RL settings. Thus, it is compatible with off-the-shelf training techniques of unconstrained optimization, exploration and exploitation. On the other hand, the safe agent mimics the baseline agent for policy improvement and learns to fulfill safety constraints via off-policy RL tuning. In contrast to training from scratch, safe policy correction requires significantly fewer interactions to obtain a near-optimal policy. The dual policies can be optimized synchronously via a shared replay buffer, or leveraging the pre-trained model or the non-learning-based controller as a fixed baseline agent. Experimental results show that our approach can learn feasible skills without prior knowledge as well as deriving risk-averse counterparts from pre-trained unsafe policies. The proposed method outperforms the state-of-the-art safe RL algorithms on difficult robot locomotion and manipulation tasks with respect to both safety constraint satisfaction and sample efficiency.
7.6ROMar 28
FlexiCup: Wireless Multimodal Suction Cup with Dual-Zone Vision-Tactile SensingJunhao Gong, Shoujie Li, Kit-Wa Sou et al.
Conventional suction cups lack sensing capabilities for contact-aware manipulation in unstructured environments. This paper presents FlexiCup, a multimodal suction cup with wireless electronics that integrate dual-zone vision-tactile sensing. The central zone dynamically switches between vision and tactile modalities via illumination control, while the peripheral zone provides continuous spatial awareness. The modular mechanical design supports both vacuum (sustained-contact adhesion) and Bernoulli (contactless lifting) actuation while maintaining the identical dual-zone sensing architecture, demonstrating sensing-actuation decoupling where sensing and actuation principles are orthogonally separable. We validate hardware versatility through dual control paradigms. Modular perception-driven grasping achieves comparable success rates across vacuum (90.0%) and Bernoulli (86.7%) modes using identical sensing and control pipelines, validating the sensing architecture's effectiveness across fundamentally different pneumatic principles. Diffusion-based end-to-end learning achieves 73.3% and 66.7% success on contact-aware manipulation tasks, with ablation studies confirming 13% improvements from multi-head attention coordinating dual-zone observations. Hardware designs, firmware, and experimental videos are available at the companion website: https://flexicup.junhaogong.top.
4.1ROAug 27, 2024
Depth Restoration of Hand-Held Transparent Objects for Human-to-Robot HandoverRan Yu, Haixin Yu, Shoujie Li et al.
Transparent objects are common in daily life, while their optical properties pose challenges for RGB-D cameras to capture accurate depth information. This issue is further amplified when these objects are hand-held, as hand occlusions further complicate depth estimation. For assistant robots, however, accurately perceiving hand-held transparent objects is critical to effective human-robot interaction. This paper presents a Hand-Aware Depth Restoration (HADR) method based on creating an implicit neural representation function from a single RGB-D image. The proposed method utilizes hand posture as an important guidance to leverage semantic and geometric information of hand-object interaction. To train and evaluate the proposed method, we create a high-fidelity synthetic dataset named TransHand-14K with a real-to-sim data generation scheme. Experiments show that our method has better performance and generalization ability compared with existing methods. We further develop a real-world human-to-robot handover system based on HADR, demonstrating its potential in human-robot interaction applications.
14.4CVMay 28, 2025
Universal Visuo-Tactile Video Understanding for Embodied InteractionYifan Xie, Mingyang Li, Shoujie Li et al.
Tactile perception is essential for embodied agents to understand physical attributes of objects that cannot be determined through visual inspection alone. While existing approaches have made progress in visual and language modalities for physical understanding, they fail to effectively incorporate tactile information that provides crucial haptic feedback for real-world interaction. In this paper, we present VTV-LLM, the first multi-modal large language model for universal Visuo-Tactile Video (VTV) understanding that bridges the gap between tactile perception and natural language. To address the challenges of cross-sensor and cross-modal integration, we contribute VTV150K, a comprehensive dataset comprising 150,000 video frames from 100 diverse objects captured across three different tactile sensors (GelSight Mini, DIGIT, and Tac3D), annotated with four fundamental tactile attributes (hardness, protrusion, elasticity, and friction). We develop a novel three-stage training paradigm that includes VTV enhancement for robust visuo-tactile representation, VTV-text alignment for cross-modal correspondence, and text prompt finetuning for natural language generation. Our framework enables sophisticated tactile reasoning capabilities including feature assessment, comparative analysis, scenario-based decision making and so on. Experimental evaluations demonstrate that VTV-LLM achieves superior performance in tactile video understanding tasks, establishing a foundation for more intuitive human-machine interaction in tactile domains.