LGJun 1, 2023Code
TorchRL: A data-driven decision-making library for PyTorchAlbert Bou, Matteo Bettini, Sebastian Dittert et al.
PyTorch has ascended as a premier machine learning framework, yet it lacks a native and comprehensive library for decision and control tasks suitable for large development teams dealing with complex real-world data and environments. To address this issue, we propose TorchRL, a generalistic control library for PyTorch that provides well-integrated, yet standalone components. We introduce a new and flexible PyTorch primitive, the TensorDict, which facilitates streamlined algorithm development across the many branches of Reinforcement Learning (RL) and control. We provide a detailed description of the building blocks and an extensive overview of the library across domains and tasks. Finally, we experimentally demonstrate its reliability and flexibility and show comparative benchmarks to demonstrate its computational efficiency. TorchRL fosters long-term support and is publicly available on GitHub for greater reproducibility and collaboration within the research community. The code is open-sourced on GitHub.
LGJul 10, 2022
An Introduction to Lifelong Supervised LearningShagun Sodhani, Mojtaba Faramarzi, Sanket Vaibhav Mehta et al. · deepmind
This primer is an attempt to provide a detailed summary of the different facets of lifelong learning. We start with Chapter 2 which provides a high-level overview of lifelong learning systems. In this chapter, we discuss prominent scenarios in lifelong learning (Section 2.4), provide 8 Introduction a high-level organization of different lifelong learning approaches (Section 2.5), enumerate the desiderata for an ideal lifelong learning system (Section 2.6), discuss how lifelong learning is related to other learning paradigms (Section 2.7), describe common metrics used to evaluate lifelong learning systems (Section 2.8). This chapter is more useful for readers who are new to lifelong learning and want to get introduced to the field without focusing on specific approaches or benchmarks. The remaining chapters focus on specific aspects (either learning algorithms or benchmarks) and are more useful for readers who are looking for specific approaches or benchmarks. Chapter 3 focuses on regularization-based approaches that do not assume access to any data from previous tasks. Chapter 4 discusses memory-based approaches that typically use a replay buffer or an episodic memory to save subset of data across different tasks. Chapter 5 focuses on different architecture families (and their instantiations) that have been proposed for training lifelong learning systems. Following these different classes of learning algorithms, we discuss the commonly used evaluation benchmarks and metrics for lifelong learning (Chapter 6) and wrap up with a discussion of future challenges and important research directions in Chapter 7.
ROSep 30, 2022
VIP: Towards Universal Visual Reward and Representation via Value-Implicit Pre-TrainingYecheng Jason Ma, Shagun Sodhani, Dinesh Jayaraman et al.
Reward and representation learning are two long-standing challenges for learning an expanding set of robot manipulation skills from sensory observations. Given the inherent cost and scarcity of in-domain, task-specific robot data, learning from large, diverse, offline human videos has emerged as a promising path towards acquiring a generally useful visual representation for control; however, how these human videos can be used for general-purpose reward learning remains an open question. We introduce $\textbf{V}$alue-$\textbf{I}$mplicit $\textbf{P}$re-training (VIP), a self-supervised pre-trained visual representation capable of generating dense and smooth reward functions for unseen robotic tasks. VIP casts representation learning from human videos as an offline goal-conditioned reinforcement learning problem and derives a self-supervised dual goal-conditioned value-function objective that does not depend on actions, enabling pre-training on unlabeled human videos. Theoretically, VIP can be understood as a novel implicit time contrastive objective that generates a temporally smooth embedding, enabling the value function to be implicitly defined via the embedding distance, which can then be used to construct the reward for any goal-image specified downstream task. Trained on large-scale Ego4D human videos and without any fine-tuning on in-domain, task-specific data, VIP's frozen representation can provide dense visual reward for an extensive set of simulated and $\textbf{real-robot}$ tasks, enabling diverse reward-based visual control methods and significantly outperforming all prior pre-trained representations. Notably, VIP can enable simple, $\textbf{few-shot}$ offline RL on a suite of real-world robot tasks with as few as 20 trajectories.
CLOct 23, 2023Code
EpiK-Eval: Evaluation for Language Models as Epistemic ModelsGabriele Prato, Jerry Huang, Prasannna Parthasarathi et al.
In the age of artificial intelligence, the role of large language models (LLMs) is becoming increasingly central. Despite their growing prevalence, their capacity to consolidate knowledge from different training documents - a crucial ability in numerous applications - remains unexplored. This paper presents the first study examining the capability of LLMs to effectively combine such information within their parameter space. We introduce EpiK-Eval, a novel question-answering benchmark tailored to evaluate LLMs' proficiency in formulating a coherent and consistent knowledge representation from segmented narratives. Evaluations across various LLMs reveal significant weaknesses in this domain. We contend that these shortcomings stem from the intrinsic nature of prevailing training objectives. Consequently, we advocate for refining the approach towards knowledge consolidation, as it harbors the potential to dramatically improve their overall effectiveness and performance. The findings from this study offer insights for developing more robust and reliable LLMs. Our code and benchmark are available at https://github.com/chandar-lab/EpiK-Eval
AISep 29, 2023
Motif: Intrinsic Motivation from Artificial Intelligence FeedbackMartin Klissarov, Pierluca D'Oro, Shagun Sodhani et al.
Exploring rich environments and evaluating one's actions without prior knowledge is immensely challenging. In this paper, we propose Motif, a general method to interface such prior knowledge from a Large Language Model (LLM) with an agent. Motif is based on the idea of grounding LLMs for decision-making without requiring them to interact with the environment: it elicits preferences from an LLM over pairs of captions to construct an intrinsic reward, which is then used to train agents with reinforcement learning. We evaluate Motif's performance and behavior on the challenging, open-ended and procedurally-generated NetHack game. Surprisingly, by only learning to maximize its intrinsic reward, Motif achieves a higher game score than an algorithm directly trained to maximize the score itself. When combining Motif's intrinsic reward with the environment reward, our method significantly outperforms existing approaches and makes progress on tasks where no advancements have ever been made without demonstrations. Finally, we show that Motif mostly generates intuitive human-aligned behaviors which can be steered easily through prompt modifications, while scaling well with the LLM size and the amount of information given in the prompt.
LGJul 21, 2022
The Neural Race Reduction: Dynamics of Abstraction in Gated NetworksAndrew M. Saxe, Shagun Sodhani, Sam Lewallen
Our theoretical understanding of deep learning has not kept pace with its empirical success. While network architecture is known to be critical, we do not yet understand its effect on learned representations and network behavior, or how this architecture should reflect task structure.In this work, we begin to address this gap by introducing the Gated Deep Linear Network framework that schematizes how pathways of information flow impact learning dynamics within an architecture. Crucially, because of the gating, these networks can compute nonlinear functions of their input. We derive an exact reduction and, for certain cases, exact solutions to the dynamics of learning. Our analysis demonstrates that the learning dynamics in structured networks can be conceptualized as a neural race with an implicit bias towards shared representations, which then govern the model's ability to systematically generalize, multi-task, and transfer. We validate our key insights on naturalistic datasets and with relaxed assumptions. Taken together, our work gives rise to general hypotheses relating neural architecture to learning and provides a mathematical approach towards understanding the design of more complex architectures and the role of modularity and compositionality in solving real-world problems. The code and results are available at https://www.saxelab.org/gated-dln .
CLDec 16, 2025
Effect of Document Packing on the Latent Multi-Hop Reasoning Capabilities of Large Language ModelsGabriele Prato, Shagun Sodhani, Alessandro Sordoni et al.
The standard practice for training large language models involves packing multiple documents together to optimize computational efficiency. However, the impact of this process on the models' capabilities remains largely unexplored. To address this gap, we investigate how different document-packing strategies influence the latent multi-hop reasoning abilities of LLMs. Our findings indicate that packing can improve model performance compared to training on individual documents, at the expense of more compute. To further understand the underlying mechanisms, we conduct an ablation study, identifying key factors that explain the advantages of packing. Ultimately, our research deepens the understanding of LLM training dynamics and provides practical insights for optimizing model development.
AIDec 11, 2024
MaestroMotif: Skill Design from Artificial Intelligence FeedbackMartin Klissarov, Mikael Henaff, Roberta Raileanu et al.
Describing skills in natural language has the potential to provide an accessible way to inject human knowledge about decision-making into an AI system. We present MaestroMotif, a method for AI-assisted skill design, which yields high-performing and adaptable agents. MaestroMotif leverages the capabilities of Large Language Models (LLMs) to effectively create and reuse skills. It first uses an LLM's feedback to automatically design rewards corresponding to each skill, starting from their natural language description. Then, it employs an LLM's code generation abilities, together with reinforcement learning, for training the skills and combining them to implement complex behaviors specified in language. We evaluate MaestroMotif using a suite of complex tasks in the NetHack Learning Environment (NLE), demonstrating that it surpasses existing approaches in both performance and usability.
AIJul 3, 2025
AI Research Agents for Machine Learning: Search, Exploration, and Generalization in MLE-benchEdan Toledo, Karen Hambardzumyan, Martin Josifoski et al. · meta-ai, oxford
AI research agents are demonstrating great potential to accelerate scientific progress by automating the design, implementation, and training of machine learning models. We focus on methods for improving agents' performance on MLE-bench, a challenging benchmark where agents compete in Kaggle competitions to solve real-world machine learning problems. We formalize AI research agents as search policies that navigate a space of candidate solutions, iteratively modifying them using operators. By designing and systematically varying different operator sets and search policies (Greedy, MCTS, Evolutionary), we show that their interplay is critical for achieving high performance. Our best pairing of search strategy and operator set achieves a state-of-the-art result on MLE-bench lite, increasing the success rate of achieving a Kaggle medal from 39.6% to 47.7%. Our investigation underscores the importance of jointly considering the search strategy, operator design, and evaluation methodology in advancing automated machine learning.
CLFeb 26, 2025
Do Large Language Models Know How Much They Know?Gabriele Prato, Jerry Huang, Prasanna Parthasarathi et al.
Large Language Models (LLMs) have emerged as highly capable systems and are increasingly being integrated into various uses. However, the rapid pace of their deployment has outpaced a comprehensive understanding of their internal mechanisms and a delineation of their capabilities and limitations. A desired attribute of an intelligent system is its ability to recognize the scope of its own knowledge. To investigate whether LLMs embody this characteristic, we develop a benchmark designed to challenge these models to enumerate all information they possess on specific topics. This benchmark evaluates whether the models recall excessive, insufficient, or the precise amount of information, thereby indicating their awareness of their own knowledge. Our findings reveal that all tested LLMs, given sufficient scale, demonstrate an understanding of how much they know about specific topics. While different architectures exhibit varying rates of this capability's emergence, the results suggest that awareness of knowledge may be a generalizable attribute of LLMs. Further research is needed to confirm this potential and fully elucidate the underlying mechanisms.
LGDec 17, 2023
Harnessing small projectors and multiple views for efficient vision pretrainingKumar Krishna Agrawal, Arna Ghosh, Shagun Sodhani et al.
Recent progress in self-supervised (SSL) visual representation learning has led to the development of several different proposed frameworks that rely on augmentations of images but use different loss functions. However, there are few theoretically grounded principles to guide practice, so practical implementation of each SSL framework requires several heuristics to achieve competitive performance. In this work, we build on recent analytical results to design practical recommendations for competitive and efficient SSL that are grounded in theory. Specifically, recent theory tells us that existing SSL frameworks are minimizing the same idealized loss, which is to learn features that best match the data similarity kernel defined by the augmentations used. We show how this idealized loss can be reformulated to a functionally equivalent loss that is more efficient to compute. We study the implicit bias of using gradient descent to minimize our reformulated loss function and find that using a stronger orthogonalization constraint with a reduced projector dimensionality should yield good representations. Furthermore, the theory tells us that approximating the reformulated loss should be improved by increasing the number of augmentations, and as such using multiple augmentations should lead to improved convergence. We empirically verify our findings on CIFAR, STL and Imagenet datasets, wherein we demonstrate an improved linear readout performance when training a ResNet-backbone using our theoretically grounded recommendations. Remarkably, we also demonstrate that by leveraging these insights, we can reduce the pretraining dataset size by up to 2$\times$ while maintaining downstream accuracy simply by using more data augmentations. Taken together, our work provides theoretically grounded recommendations that can be used to improve SSL convergence and efficiency.
AIJun 27, 2025
The Automated LLM Speedrunning Benchmark: Reproducing NanoGPT ImprovementsBingchen Zhao, Despoina Magka, Minqi Jiang et al. · meta-ai, oxford
Rapid advancements in large language models (LLMs) have the potential to assist in scientific progress. A critical capability toward this endeavor is the ability to reproduce existing work. To evaluate the ability of AI agents to reproduce results in an active research area, we introduce the Automated LLM Speedrunning Benchmark, leveraging the research community contributions on the NanoGPT speedrun, a competition to train a GPT-2 model in the shortest time. Each of the 19 speedrun tasks provides the agent with the previous records training script, optionally paired with one of three hint formats, ranging from pseudocode to paper-like descriptions of the new records improvements. Records execute quickly by design and speedrun improvements encompass diverse code-level changes, ranging from high-level algorithmic advancements to hardware-aware optimizations. These features make the benchmark both accessible and realistic for the frontier problem of improving LLM training. We find that recent reasoning LLMs combined with SoTA scaffolds struggle to reimplement already-known innovations in our benchmark, even when given detailed hints. Our benchmark thus provides a simple, non-saturated measure of an LLMs ability to automate scientific reproduction, a necessary (but not sufficient) skill for an autonomous research agent.
ASJul 29, 2025
Scaling and Distilling Transformer Models for sEMGNicholas Mehlman, Jean-Christophe Gagnon-Audet, Michael Shvartsman et al.
Surface electromyography (sEMG) signals offer a promising avenue for developing innovative human-computer interfaces by providing insights into muscular activity. However, the limited volume of training data and computational constraints during deployment have restricted the investigation of scaling up the model size for solving sEMG tasks. In this paper, we demonstrate that vanilla transformer models can be effectively scaled up on sEMG data and yield improved cross-user performance up to 110M parameters, surpassing the model size regime investigated in other sEMG research (usually <10M parameters). We show that >100M-parameter models can be effectively distilled into models 50x smaller with minimal loss of performance (<1.5% absolute). This results in efficient and expressive models suitable for complex real-time sEMG tasks in real-world environments.
LGMay 23, 2023
When should we prefer Decision Transformers for Offline Reinforcement Learning?Prajjwal Bhargava, Rohan Chitnis, Alborz Geramifard et al.
Offline reinforcement learning (RL) allows agents to learn effective, return-maximizing policies from a static dataset. Three popular algorithms for offline RL are Conservative Q-Learning (CQL), Behavior Cloning (BC), and Decision Transformer (DT), from the class of Q-Learning, Imitation Learning, and Sequence Modeling respectively. A key open question is: which algorithm is preferred under what conditions? We study this question empirically by exploring the performance of these algorithms across the commonly used D4RL and Robomimic benchmarks. We design targeted experiments to understand their behavior concerning data suboptimality, task complexity, and stochasticity. Our key findings are: (1) DT requires more data than CQL to learn competitive policies but is more robust; (2) DT is a substantially better choice than both CQL and BC in sparse-reward and low-quality data settings; (3) DT and BC are preferable as task horizon increases, or when data is obtained from human demonstrators; and (4) CQL excels in situations characterized by the combination of high stochasticity and low data quality. We also investigate architectural choices and scaling trends for DT on Atari and D4RL and make design/scaling recommendations. We find that scaling the amount of data for DT by 5x gives a 2.5x average score improvement on Atari.
LGFeb 14, 2022
Robust Policy Learning over Multiple Uncertainty SetsAnnie Xie, Shagun Sodhani, Chelsea Finn et al.
Reinforcement learning (RL) agents need to be robust to variations in safety-critical environments. While system identification methods provide a way to infer the variation from online experience, they can fail in settings where fast identification is not possible. Another dominant approach is robust RL which produces a policy that can handle worst-case scenarios, but these methods are generally designed to achieve robustness to a single uncertainty set that must be specified at train time. Towards a more general solution, we formulate the multi-set robustness problem to learn a policy robust to different perturbation sets. We then design an algorithm that enjoys the benefits of both system identification and robust RL: it reduces uncertainty where possible given a few interactions, but can still act robustly with respect to the remaining uncertainty. On a diverse set of control tasks, our approach demonstrates improved worst-case performance on new environments compared to prior methods based on system identification and on robust RL alone.
LGOct 13, 2021
Block Contextual MDPs for Continual LearningShagun Sodhani, Franziska Meier, Joelle Pineau et al.
In reinforcement learning (RL), when defining a Markov Decision Process (MDP), the environment dynamics is implicitly assumed to be stationary. This assumption of stationarity, while simplifying, can be unrealistic in many scenarios. In the continual reinforcement learning scenario, the sequence of tasks is another source of nonstationarity. In this work, we propose to examine this continual reinforcement learning setting through the block contextual MDP (BC-MDP) framework, which enables us to relax the assumption of stationarity. This framework challenges RL algorithms to handle both nonstationarity and rich observation settings and, by additionally leveraging smoothness properties, enables us to study generalization bounds for this setting. Finally, we take inspiration from adaptive control to propose a novel algorithm that addresses the challenges introduced by this more realistic BC-MDP setting, allows for zero-shot adaptation at evaluation time, and achieves strong performance on several nonstationary environments.
LGFeb 11, 2021
Multi-Task Reinforcement Learning with Context-based RepresentationsShagun Sodhani, Amy Zhang, Joelle Pineau
The benefit of multi-task learning over single-task learning relies on the ability to use relations across tasks to improve performance on any single task. While sharing representations is an important mechanism to share information across tasks, its success depends on how well the structure underlying the tasks is captured. In some real-world situations, we have access to metadata, or additional information about a task, that may not provide any new insight in the context of a single task setup alone but inform relations across multiple tasks. While this metadata can be useful for improving multi-task learning performance, effectively incorporating it can be an additional challenge. We posit that an efficient approach to knowledge transfer is through the use of multiple context-dependent, composable representations shared across a family of tasks. In this framework, metadata can help to learn interpretable representations and provide the context to inform which representations to compose and how to compose them. We use the proposed approach to obtain state-of-the-art results in Meta-World, a challenging multi-task benchmark consisting of 50 distinct robotic manipulation tasks.
CVDec 23, 2020
IIRC: Incremental Implicitly-Refined ClassificationMohamed Abdelsalam, Mojtaba Faramarzi, Shagun Sodhani et al.
We introduce the "Incremental Implicitly-Refined Classi-fication (IIRC)" setup, an extension to the class incremental learning setup where the incoming batches of classes have two granularity levels. i.e., each sample could have a high-level (coarse) label like "bear" and a low-level (fine) label like "polar bear". Only one label is provided at a time, and the model has to figure out the other label if it has already learnfed it. This setup is more aligned with real-life scenarios, where a learner usually interacts with the same family of entities multiple times, discovers more granularity about them, while still trying not to forget previous knowledge. Moreover, this setup enables evaluating models for some important lifelong learning challenges that cannot be easily addressed under the existing setups. These challenges can be motivated by the example "if a model was trained on the class bear in one task and on polar bear in another task, will it forget the concept of bear, will it rightfully infer that a polar bear is still a bear? and will it wrongfully associate the label of polar bear to other breeds of bear?". We develop a standardized benchmark that enables evaluating models on the IIRC setup. We evaluate several state-of-the-art lifelong learning algorithms and highlight their strengths and limitations. For example, distillation-based methods perform relatively well but are prone to incorrectly predicting too many labels per image. We hope that the proposed setup, along with the benchmark, would provide a meaningful problem setting to the practitioners
LGOct 6, 2020
A Closer Look at Codistillation for Distributed TrainingShagun Sodhani, Olivier Delalleau, Mahmoud Assran et al.
Codistillation has been proposed as a mechanism to share knowledge among concurrently trained models by encouraging them to represent the same function through an auxiliary loss. This contrasts with the more commonly used fully-synchronous data-parallel stochastic gradient descent methods, where different model replicas average their gradients (or parameters) at every iteration and thus maintain identical parameters. We investigate codistillation in a distributed training setup, complementing previous work which focused on extremely large batch sizes. Surprisingly, we find that even at moderate batch sizes, models trained with codistillation can perform as well as models trained with synchronous data-parallel methods, despite using a much weaker synchronization mechanism. These findings hold across a range of batch sizes and learning rate schedules, as well as different kinds of models and datasets. Obtaining this level of accuracy, however, requires properly accounting for the regularization effect of codistillation, which we highlight through several empirical observations. Overall, this work contributes to a better understanding of codistillation and how to best take advantage of it in a distributed computing environment.
CYJul 21, 2020
Ideas for Improving the Field of Machine Learning: Summarizing Discussion from the NeurIPS 2019 Retrospectives WorkshopShagun Sodhani, Mayoore S. Jaiswal, Lauren Baker et al.
This report documents ideas for improving the field of machine learning, which arose from discussions at the ML Retrospectives workshop at NeurIPS 2019. The goal of the report is to disseminate these ideas more broadly, and in turn encourage continuing discussion about how the field could improve along these axes. We focus on topics that were most discussed at the workshop: incentives for encouraging alternate forms of scholarship, re-structuring the review process, participation from academia and industry, and how we might better train computer scientists as scientists. Videos from the workshop can be accessed at https://slideslive.com/neurips/west-114-115-retrospectives-a-venue-for-selfreflection-in-ml-research
LGJul 14, 2020
Learning Robust State Abstractions for Hidden-Parameter Block MDPsAmy Zhang, Shagun Sodhani, Khimya Khetarpal et al.
Many control tasks exhibit similar dynamics that can be modeled as having common latent structure. Hidden-Parameter Markov Decision Processes (HiP-MDPs) explicitly model this structure to improve sample efficiency in multi-task settings. However, this setting makes strong assumptions on the observability of the state that limit its application in real-world scenarios with rich observation spaces. In this work, we leverage ideas of common structure from the HiP-MDP setting, and extend it to enable robust state abstractions inspired by Block MDPs. We derive instantiations of this new framework for both multi-task reinforcement learning (MTRL) and meta-reinforcement learning (Meta-RL) settings. Further, we provide transfer and generalization bounds based on task and state similarity, along with sample complexity bounds that depend on the aggregate number of samples across tasks, rather than the number of tasks, a significant improvement over prior work that use the same environment assumptions. To further demonstrate the efficacy of the proposed method, we empirically compare and show improvement over multi-task and meta-reinforcement learning baselines.
LGMar 14, 2020
Evaluating Logical Generalization in Graph Neural NetworksKoustuv Sinha, Shagun Sodhani, Joelle Pineau et al.
Recent research has highlighted the role of relational inductive biases in building learning agents that can generalize and reason in a compositional manner. However, while relational learning algorithms such as graph neural networks (GNNs) show promise, we do not understand how effectively these approaches can adapt to new tasks. In this work, we study the task of logical generalization using GNNs by designing a benchmark suite grounded in first-order logic. Our benchmark suite, GraphLog, requires that learning algorithms perform rule induction in different synthetic logics, represented as knowledge graphs. GraphLog consists of relation prediction tasks on 57 distinct logical domains. We use GraphLog to evaluate GNNs in three different setups: single-task supervised learning, multi-task pretraining, and continual learning. Unlike previous benchmarks, our approach allows us to precisely control the logical relationship between the different tasks. We find that the ability for models to generalize and adapt is strongly determined by the diversity of the logical rules they encounter during training, and our results highlight new challenges for the design of GNN models. We publicly release the dataset and code used to generate and interact with the dataset at https://www.cs.mcgill.ca/~ksinha4/graphlog.
LGMar 12, 2020
Invariant Causal Prediction for Block MDPsAmy Zhang, Clare Lyle, Shagun Sodhani et al.
Generalization across environments is critical to the successful application of reinforcement learning algorithms to real-world challenges. In this paper, we consider the problem of learning abstractions that generalize in block MDPs, families of environments with a shared latent state space and dynamics structure over that latent space, but varying observations. We leverage tools from causal inference to propose a method of invariant prediction to learn model-irrelevance state abstractions (MISA) that generalize to novel observations in the multi-environment setting. We prove that for certain classes of environments, this approach outputs with high probability a state abstraction corresponding to the causal feature set with respect to the return. We further provide more general bounds on model error and generalization error in the multi-environment setting, in the process showing a connection between causal variable selection and the state abstraction framework for MDPs. We give empirical evidence that our methods work in both linear and nonlinear settings, attaining improved generalization over single- and multi-task baselines.
LGSep 24, 2019
Recurrent Independent MechanismsAnirudh Goyal, Alex Lamb, Jordan Hoffmann et al.
Learning modular structures which reflect the dynamics of the environment can lead to better generalization and robustness to changes which only affect a few of the underlying causes. We propose Recurrent Independent Mechanisms (RIMs), a new recurrent architecture in which multiple groups of recurrent cells operate with nearly independent transition dynamics, communicate only sparingly through the bottleneck of attention, and are only updated at time steps where they are most relevant. We show that this leads to specialization amongst the RIMs, which in turn allows for dramatically improved generalization on tasks where some factors of variation differ systematically between training and evaluation.
LGAug 16, 2019
CLUTRR: A Diagnostic Benchmark for Inductive Reasoning from TextKoustuv Sinha, Shagun Sodhani, Jin Dong et al.
The recent success of natural language understanding (NLU) systems has been troubled by results highlighting the failure of these models to generalize in a systematic and robust way. In this work, we introduce a diagnostic benchmark suite, named CLUTRR, to clarify some key issues related to the robustness and systematicity of NLU systems. Motivated by classic work on inductive logic programming, CLUTRR requires that an NLU system infer kinship relations between characters in short stories. Successful performance on this task requires both extracting relationships between entities, as well as inferring the logical rules governing these relationships. CLUTRR allows us to precisely measure a model's ability for systematic generalization by evaluating on held-out combinations of logical rules, and it allows us to evaluate a model's robustness by adding curated noise facts. Our empirical results highlight a substantial performance gap between state-of-the-art NLU models (e.g., BERT and MAC) and a graph neural network model that works directly with symbolic inputs---with the graph-based model exhibiting both stronger generalization and greater robustness.
LGJun 25, 2019
Reinforcement Learning with Competitive Ensembles of Information-Constrained PrimitivesAnirudh Goyal, Shagun Sodhani, Jonathan Binas et al.
Reinforcement learning agents that operate in diverse and complex environments can benefit from the structured decomposition of their behavior. Often, this is addressed in the context of hierarchical reinforcement learning, where the aim is to decompose a policy into lower-level primitives or options, and a higher-level meta-policy that triggers the appropriate behaviors for a given situation. However, the meta-policy must still produce appropriate decisions in all states. In this work, we propose a policy design that decomposes into primitives, similarly to hierarchical reinforcement learning, but without a high-level meta-policy. Instead, each primitive can decide for themselves whether they wish to act in the current state. We use an information-theoretic mechanism for enabling this decentralized decision: each primitive chooses how much information it needs about the current state to make a decision and the primitive that requests the most information about the current state acts in the world. The primitives are regularized to use as little information as possible, which leads to natural competition and specialization. We experimentally demonstrate that this policy architecture improves over both flat and hierarchical policies in terms of generalization.
LGJun 11, 2019
Learning Powerful Policies by Using Consistent Dynamics ModelShagun Sodhani, Anirudh Goyal, Tristan Deleu et al.
Model-based Reinforcement Learning approaches have the promise of being sample efficient. Much of the progress in learning dynamics models in RL has been made by learning models via supervised learning. But traditional model-based approaches lead to `compounding errors' when the model is unrolled step by step. Essentially, the state transitions that the learner predicts (by unrolling the model for multiple steps) and the state transitions that the learner experiences (by acting in the environment) may not be consistent. There is enough evidence that humans build a model of the environment, not only by observing the environment but also by interacting with the environment. Interaction with the environment allows humans to carry out experiments: taking actions that help uncover true causal relationships which can be used for building better dynamics models. Analogously, we would expect such interactions to be helpful for a learning agent while learning to model the environment dynamics. In this paper, we build upon this intuition by using an auxiliary cost function to ensure consistency between what the agent observes (by acting in the real world) and what it imagines (by acting in the `learned' world). We consider several tasks - Mujoco based control tasks and Atari games - and show that the proposed approach helps to train powerful policies and better dynamics models.
AINov 26, 2018
Environments for Lifelong Reinforcement LearningKhimya Khetarpal, Shagun Sodhani, Sarath Chandar et al.
To achieve general artificial intelligence, reinforcement learning (RL) agents should learn not only to optimize returns for one specific task but also to constantly build more complex skills and scaffold their knowledge about the world, without forgetting what has already been learned. In this paper, we discuss the desired characteristics of environments that can support the training and evaluation of lifelong reinforcement learning agents, review existing environments from this perspective, and propose recommendations for devising suitable environments in the future.
LGNov 16, 2018
Towards Training Recurrent Neural Networks for Lifelong LearningShagun Sodhani, Sarath Chandar, Yoshua Bengio
Catastrophic forgetting and capacity saturation are the central challenges of any parametric lifelong learning system. In this work, we study these challenges in the context of sequential supervised learning with an emphasis on recurrent neural networks. To evaluate the models in the lifelong learning setting, we propose a curriculum-based, simple, and intuitive benchmark where the models are trained on tasks with increasing levels of difficulty. To measure the impact of catastrophic forgetting, the model is tested on all the previous tasks as it completes any task. As a step towards developing true lifelong learning systems, we unify Gradient Episodic Memory (a catastrophic forgetting alleviation approach) and Net2Net(a capacity expansion approach). Both these models are proposed in the context of feedforward networks and we evaluate the feasibility of using them for recurrent networks. Evaluation on the proposed benchmark shows that the unified model is more suitable than the constituent models for lifelong learning setting.
CLNov 7, 2018
Compositional Language Understanding with Text-based Relational ReasoningKoustuv Sinha, Shagun Sodhani, William L. Hamilton et al.
Neural networks for natural language reasoning have largely focused on extractive, fact-based question-answering (QA) and common-sense inference. However, it is also crucial to understand the extent to which neural networks can perform relational reasoning and combinatorial generalization from natural language---abilities that are often obscured by annotation artifacts and the dominance of language modeling in standard QA benchmarks. In this work, we present a novel benchmark dataset for language understanding that isolates performance on relational reasoning. We also present a neural message-passing baseline and show that this model, which incorporates a relational inductive bias, is superior at combinatorial generalization compared to a traditional recurrent neural network approach.
LGMay 28, 2018
Memory Augmented Self-PlayShagun Sodhani, Vardaan Pahuja
Self-play is an unsupervised training procedure which enables the reinforcement learning agents to explore the environment without requiring any external rewards. We augment the self-play setting by providing an external memory where the agent can store experience from the previous tasks. This enables the agent to come up with more diverse self-play tasks resulting in faster exploration of the environment. The agent pretrained in the memory augmented self-play setting easily outperforms the agent pretrained in no-memory self-play setting.
CVMay 21, 2018
Reproducibility Report for "Learning To Count Objects In Natural Images For Visual Question Answering"Shagun Sodhani, Vardaan Pahuja
This is the reproducibility report for the paper "Learning To Count Objects In Natural Images For Visual QuestionAnswering"
CVSep 24, 2017
Survey of Recent Advances in Visual Question AnsweringSupriya Pandhre, Shagun Sodhani
Visual Question Answering (VQA) presents a unique challenge as it requires the ability to understand and encode the multi-modal inputs - in terms of image processing and natural language processing. The algorithm further needs to learn how to perform reasoning over this multi-modal representation so it can answer the questions correctly. This paper presents a survey of different approaches proposed to solve the problem of Visual Question Answering. We also describe the current state of the art model in later part of paper. In particular, the paper describes the approaches taken by various algorithms to extract image features, text features and the way these are employed to predict answers. We also briefly discuss the experiments performed to evaluate the VQA models and report their performances on diverse datasets including newly released VQA2.0[8].
AISep 17, 2017
Improving Search through A3C Reinforcement Learning based Conversational AgentMilan Aggarwal, Aarushi Arora, Shagun Sodhani et al.
We develop a reinforcement learning based search assistant which can assist users through a set of actions and sequence of interactions to enable them realize their intent. Our approach caters to subjective search where the user is seeking digital assets such as images which is fundamentally different from the tasks which have objective and limited search modalities. Labeled conversational data is generally not available in such search tasks and training the agent through human interactions can be time consuming. We propose a stochastic virtual user which impersonates a real user and can be used to sample user behavior efficiently to train the agent which accelerates the bootstrapping of the agent. We develop A3C algorithm based context preserving architecture which enables the agent to provide contextual assistance to the user. We compare the A3C agent with Q-learning and evaluate its performance on average rewards and state values it obtains with the virtual user in validation episodes. Our experiments show that the agent learns to achieve higher rewards and better states.
CLDec 13, 2015
Stack Exchange TaggerSanket Mehta, Shagun Sodhani
The goal of our project is to develop an accurate tagger for questions posted on Stack Exchange. Our problem is an instance of the more general problem of developing accurate classifiers for large scale text datasets. We are tackling the multilabel classification problem where each item (in this case, question) can belong to multiple classes (in this case, tags). We are predicting the tags (or keywords) for a particular Stack Exchange post given only the question text and the title of the post. In the process, we compare the performance of Support Vector Classification (SVC) for different kernel functions, loss function, etc. We found linear SVC with Crammer Singer technique produces best results.