Yidong Huang

CV
h-index33
5papers
234citations
Novelty51%
AI Score39

5 Papers

19.8CVOct 19, 2023Code
CycleNet: Rethinking Cycle Consistency in Text-Guided Diffusion for Image Manipulation

Sihan Xu, Ziqiao Ma, Yidong Huang et al.

Diffusion models (DMs) have enabled breakthroughs in image synthesis tasks but lack an intuitive interface for consistent image-to-image (I2I) translation. Various methods have been explored to address this issue, including mask-based methods, attention-based methods, and image-conditioning. However, it remains a critical challenge to enable unpaired I2I translation with pre-trained DMs while maintaining satisfying consistency. This paper introduces Cyclenet, a novel but simple method that incorporates cycle consistency into DMs to regularize image manipulation. We validate Cyclenet on unpaired I2I tasks of different granularities. Besides the scene and object level translation, we additionally contribute a multi-domain I2I translation dataset to study the physical state changes of objects. Our empirical studies show that Cyclenet is superior in translation consistency and quality, and can generate high-quality images for out-of-domain distributions with a simple change of the textual prompt. Cyclenet is a practical framework, which is robust even with very limited training data (around 2k) and requires minimal computational resources (1 GPU) to train. Project homepage: https://cyclenetweb.github.io/

30.8CVDec 7, 2023Code
Inversion-Free Image Editing with Natural Language

Sihan Xu, Yidong Huang, Jiayi Pan et al. · berkeley

Despite recent advances in inversion-based editing, text-guided image manipulation remains challenging for diffusion models. The primary bottlenecks include 1) the time-consuming nature of the inversion process; 2) the struggle to balance consistency with accuracy; 3) the lack of compatibility with efficient consistency sampling methods used in consistency models. To address the above issues, we start by asking ourselves if the inversion process can be eliminated for editing. We show that when the initial sample is known, a special variance schedule reduces the denoising step to the same form as the multi-step consistency sampling. We name this Denoising Diffusion Consistent Model (DDCM), and note that it implies a virtual inversion strategy without explicit inversion in sampling. We further unify the attention control mechanisms in a tuning-free framework for text-guided editing. Combining them, we present inversion-free editing (InfEdit), which allows for consistent and faithful editing for both rigid and non-rigid semantic changes, catering to intricate modifications without compromising on the image's integrity and explicit inversion. Through extensive experiments, InfEdit shows strong performance in various editing tasks and also maintains a seamless workflow (less than 3 seconds on one single A40), demonstrating the potential for real-time applications. Project Page: https://sled-group.github.io/InfEdit/

1.8LGApr 23, 2022Code
Discovering Intrinsic Reward with Contrastive Random Walk

Zixuan Pan, Zihao Wei, Yidong Huang et al.

The aim of this paper is to demonstrate the efficacy of using Contrastive Random Walk as a curiosity method to achieve faster convergence to the optimal policy.Contrastive Random Walk defines the transition matrix of a random walk with the help of neural networks. It learns a meaningful state representation with a closed loop. The loss of Contrastive Random Walk serves as an intrinsic reward and is added to the environment reward. Our method works well in non-tabular sparse reward scenarios, in the sense that our method receives the highest reward within the same iterations compared to other methods. Meanwhile, Contrastive Random Walk is more robust. The performance doesn't change much with different random initialization of environments. We also find that adaptive restart and appropriate temperature are crucial to the performance of Contrastive Random Walk.

18.2CVJun 5, 2024Code
DriVLMe: Enhancing LLM-based Autonomous Driving Agents with Embodied and Social Experiences

Yidong Huang, Jacob Sansom, Ziqiao Ma et al.

Recent advancements in foundation models (FMs) have unlocked new prospects in autonomous driving, yet the experimental settings of these studies are preliminary, over-simplified, and fail to capture the complexity of real-world driving scenarios in human environments. It remains under-explored whether FM agents can handle long-horizon navigation tasks with free-from dialogue and deal with unexpected situations caused by environmental dynamics or task changes. To explore the capabilities and boundaries of FMs faced with the challenges above, we introduce DriVLMe, a video-language-model-based agent to facilitate natural and effective communication between humans and autonomous vehicles that perceive the environment and navigate. We develop DriVLMe from both embodied experiences in a simulated environment and social experiences from real human dialogue. While DriVLMe demonstrates competitive performance in both open-loop benchmarks and closed-loop human studies, we reveal several limitations and challenges, including unacceptable inference time, imbalanced training data, limited visual understanding, challenges with multi-turn interactions, simplified language generation from robotic experiences, and difficulties in handling on-the-fly unexpected situations like environmental dynamics and task changes.

8.8IVDec 19, 2021Code
A-ESRGAN: Training Real-World Blind Super-Resolution with Attention U-Net Discriminators

Zihao Wei, Yidong Huang, Yuang Chen et al.

Blind image super-resolution(SR) is a long-standing task in CV that aims to restore low-resolution images suffering from unknown and complex distortions. Recent work has largely focused on adopting more complicated degradation models to emulate real-world degradations. The resulting models have made breakthroughs in perceptual loss and yield perceptually convincing results. However, the limitation brought by current generative adversarial network structures is still significant: treating pixels equally leads to the ignorance of the image's structural features, and results in performance drawbacks such as twisted lines and background over-sharpening or blurring. In this paper, we present A-ESRGAN, a GAN model for blind SR tasks featuring an attention U-Net based, multi-scale discriminator that can be seamlessly integrated with other generators. To our knowledge, this is the first work to introduce attention U-Net structure as the discriminator of GAN to solve blind SR problems. And the paper also gives an interpretation for the mechanism behind multi-scale attention U-Net that brings performance breakthrough to the model. Through comparison experiments with prior works, our model presents state-of-the-art level performance on the non-reference natural image quality evaluator metric. And our ablation studies have shown that with our discriminator, the RRDB based generator can leverage the structural features of an image in multiple scales, and consequently yields more perceptually realistic high-resolution images compared to prior works.