CVJun 27, 2023Code
MIMIC: Masked Image Modeling with Image CorrespondencesKalyani Marathe, Mahtab Bigverdi, Nishat Khan et al. · uw
Dense pixel-specific representation learning at scale has been bottlenecked due to the unavailability of large-scale multi-view datasets. Current methods for building effective pretraining datasets heavily rely on annotated 3D meshes, point clouds, and camera parameters from simulated environments, preventing them from building datasets from real-world data sources where such metadata is lacking. We propose a pretraining dataset-curation approach that does not require any additional annotations. Our method allows us to generate multi-view datasets from both real-world videos and simulated environments at scale. Specifically, we experiment with two scales: MIMIC-1M with 1.3M and MIMIC-3M with 3.1M multi-view image pairs. We train multiple models with different masked image modeling objectives to showcase the following findings: Representations trained on our automatically generated MIMIC-3M outperform those learned from expensive crowdsourced datasets (ImageNet-1K) and those learned from synthetic environments (MULTIVIEW-HABITAT) on two dense geometric tasks: depth estimation on NYUv2 (1.7%), and surface normals estimation on Taskonomy (2.05%). For dense tasks which also require object understanding, we outperform MULTIVIEW-HABITAT, on semantic segmentation on ADE20K (3.89%), pose estimation on MSCOCO (9.4%), and reduce the gap with models pre-trained on the object-centric expensive ImageNet-1K. We outperform even when the representations are frozen, and when downstream training data is limited to few-shot. Larger dataset (MIMIC-3M) significantly improves performance, which is promising since our curation method can arbitrarily scale to produce even larger datasets. MIMIC code, dataset, and pretrained models are open-sourced at https://github.com/RAIVNLab/MIMIC.
LGMay 30, 2023Code
AdANNS: A Framework for Adaptive Semantic SearchAniket Rege, Aditya Kusupati, Sharan Ranjit S et al.
Web-scale search systems learn an encoder to embed a given query which is then hooked into an approximate nearest neighbor search (ANNS) pipeline to retrieve similar data points. To accurately capture tail queries and data points, learned representations typically are rigid, high-dimensional vectors that are generally used as-is in the entire ANNS pipeline and can lead to computationally expensive retrieval. In this paper, we argue that instead of rigid representations, different stages of ANNS can leverage adaptive representations of varying capacities to achieve significantly better accuracy-compute trade-offs, i.e., stages of ANNS that can get away with more approximate computation should use a lower-capacity representation of the same data point. To this end, we introduce AdANNS, a novel ANNS design framework that explicitly leverages the flexibility of Matryoshka Representations. We demonstrate state-of-the-art accuracy-compute trade-offs using novel AdANNS-based key ANNS building blocks like search data structures (AdANNS-IVF) and quantization (AdANNS-OPQ). For example on ImageNet retrieval, AdANNS-IVF is up to 1.5% more accurate than the rigid representations-based IVF at the same compute budget; and matches accuracy while being up to 90x faster in wall-clock time. For Natural Questions, 32-byte AdANNS-OPQ matches the accuracy of the 64-byte OPQ baseline constructed using rigid representations -- same accuracy at half the cost! We further show that the gains from AdANNS translate to modern-day composite ANNS indices that combine search structures and quantization. Finally, we demonstrate that AdANNS can enable inference-time adaptivity for compute-aware search on ANNS indices built non-adaptively on matryoshka representations. Code is open-sourced at https://github.com/RAIVNLab/AdANNS.
AIJul 16, 2020
An Autoencoder Based Approach to Simulate Sports GamesAshwin Vaswani, Rijul Ganguly, Het Shah et al.
Sports data has become widely available in the recent past. With the improvement of machine learning techniques, there have been attempts to use sports data to analyze not only the outcome of individual games but also to improve insights and strategies. The outbreak of COVID-19 has interrupted sports leagues globally, giving rise to increasing questions and speculations about the outcome of this season's leagues. What if the season was not interrupted and concluded normally? Which teams would end up winning trophies? Which players would perform the best? Which team would end their season on a high and which teams would fail to keep up with the pressure? We aim to tackle this problem and develop a solution. In this paper, we proposeUCLData, which is a dataset containing detailed information of UEFA Champions League games played over the past six years. We also propose a novel autoencoder based machine learning pipeline that can come up with a story on how the rest of the season will pan out.