Continual Diffuser (CoD): Mastering Continual Offline Reinforcement Learning with Experience RehearsalJifeng Hu, Li Shen, Sili Huang et al.
Artificial neural networks, especially recent diffusion-based models, have shown remarkable superiority in gaming, control, and QA systems, where the training tasks' datasets are usually static. However, in real-world applications, such as robotic control of reinforcement learning (RL), the tasks are changing, and new tasks arise in a sequential order. This situation poses the new challenge of plasticity-stability trade-off for training an agent who can adapt to task changes and retain acquired knowledge. In view of this, we propose a rehearsal-based continual diffusion model, called Continual Diffuser (CoD), to endow the diffuser with the capabilities of quick adaptation (plasticity) and lasting retention (stability). Specifically, we first construct an offline benchmark that contains 90 tasks from multiple domains. Then, we train the CoD on each task with sequential modeling and conditional generation for making decisions. Next, we preserve a small portion of previous datasets as the rehearsal buffer and replay it to retain the acquired knowledge. Extensive experiments on a series of tasks show CoD can achieve a promising plasticity-stability trade-off and outperform existing diffusion-based methods and other representative baselines on most tasks.
6.4LGOct 21, 2024
Solving Continual Offline RL through Selective Weights Activation on Aligned SpacesJifeng Hu, Sili Huang, Li Shen et al.
Continual offline reinforcement learning (CORL) has shown impressive ability in diffusion-based lifelong learning systems by modeling the joint distributions of trajectories. However, most research only focuses on limited continual task settings where the tasks have the same observation and action space, which deviates from the realistic demands of training agents in various environments. In view of this, we propose Vector-Quantized Continual Diffuser, named VQ-CD, to break the barrier of different spaces between various tasks. Specifically, our method contains two complementary sections, where the quantization spaces alignment provides a unified basis for the selective weights activation. In the quantized spaces alignment, we leverage vector quantization to align the different state and action spaces of various tasks, facilitating continual training in the same space. Then, we propose to leverage a unified diffusion model attached by the inverse dynamic model to master all tasks by selectively activating different weights according to the task-related sparse masks. Finally, we conduct extensive experiments on 15 continual learning (CL) tasks, including conventional CL task settings (identical state and action spaces) and general CL task settings (various state and action spaces). Compared with 16 baselines, our method reaches the SOTA performance.
7.1LGMay 3, 2025
Analytic Energy-Guided Policy Optimization for Offline Reinforcement LearningJifeng Hu, Sili Huang, Zhejian Yang et al.
Conditional decision generation with diffusion models has shown powerful competitiveness in reinforcement learning (RL). Recent studies reveal the relation between energy-function-guidance diffusion models and constrained RL problems. The main challenge lies in estimating the intermediate energy, which is intractable due to the log-expectation formulation during the generation process. To address this issue, we propose the Analytic Energy-guided Policy Optimization (AEPO). Specifically, we first provide a theoretical analysis and the closed-form solution of the intermediate guidance when the diffusion model obeys the conditional Gaussian transformation. Then, we analyze the posterior Gaussian distribution in the log-expectation formulation and obtain the target estimation of the log-expectation under mild assumptions. Finally, we train an intermediate energy neural network to approach the target estimation of log-expectation formulation. We apply our method in 30+ offline RL tasks to demonstrate the effectiveness of our method. Extensive experiments illustrate that our method surpasses numerous representative baselines in D4RL offline reinforcement learning benchmarks.