Mohammad A. Salahuddin

NI
8papers
204citations
Novelty43%
AI Score25

8 Papers

NIAug 4, 2023
AutoML4ETC: Automated Neural Architecture Search for Real-World Encrypted Traffic Classification

Navid Malekghaini, Elham Akbari, Mohammad A. Salahuddin et al.

Deep learning (DL) has been successfully applied to encrypted network traffic classification in experimental settings. However, in production use, it has been shown that a DL classifier's performance inevitably decays over time. Re-training the model on newer datasets has been shown to only partially improve its performance. Manually re-tuning the model architecture to meet the performance expectations on newer datasets is time-consuming and requires domain expertise. We propose AutoML4ETC, a novel tool to automatically design efficient and high-performing neural architectures for encrypted traffic classification. We define a novel, powerful search space tailored specifically for the early classification of encrypted traffic using packet header bytes. We show that with different search strategies over our search space, AutoML4ETC generates neural architectures that outperform the state-of-the-art encrypted traffic classifiers on several datasets, including public benchmark datasets and real-world TLS and QUIC traffic collected from the Orange mobile network. In addition to being more accurate, AutoML4ETC's architectures are significantly more efficient and lighter in terms of the number of parameters. Finally, we make AutoML4ETC publicly available for future research.

NIJun 15, 2023
Generalizable Resource Scaling of 5G Slices using Constrained Reinforcement Learning

Muhammad Sulaiman, Mahdieh Ahmadi, Mohammad A. Salahuddin et al.

Network slicing is a key enabler for 5G to support various applications. Slices requested by service providers (SPs) have heterogeneous quality of service (QoS) requirements, such as latency, throughput, and jitter. It is imperative that the 5G infrastructure provider (InP) allocates the right amount of resources depending on the slice's traffic, such that the specified QoS levels are maintained during the slice's lifetime while maximizing resource efficiency. However, there is a non-trivial relationship between the QoS and resource allocation. In this paper, this relationship is learned using a regression-based model. We also leverage a risk-constrained reinforcement learning agent that is trained offline using this model and domain randomization for dynamically scaling slice resources while maintaining the desired QoS level. Our novel approach reduces the effects of network modeling errors since it is model-free and does not require QoS metrics to be mathematically formulated in terms of traffic. In addition, it provides robustness against uncertain network conditions, generalizes to different real-world traffic patterns, and caters to various QoS metrics. The results show that the state-of-the-art approaches can lead to QoS degradation as high as 44.5% when tested on previously unseen traffic. On the other hand, our approach maintains the QoS degradation below a preset 10% threshold on such traffic, while minimizing the allocated resources. Additionally, we demonstrate that the proposed approach is robust against varying network conditions and inaccurate traffic predictions.

CRFeb 22, 2019
A Graph-Based Machine Learning Approach for Bot Detection

Abbas Abou Daya, Mohammad A. Salahuddin, Noura Limam et al.

Bot detection using machine learning (ML), with network flow-level features, has been extensively studied in the literature. However, existing flow-based approaches typically incur a high computational overhead and do not completely capture the network communication patterns, which can expose additional aspects of malicious hosts. Recently, bot detection systems which leverage communication graph analysis using ML have gained attention to overcome these limitations. A graph-based approach is rather intuitive, as graphs are true representations of network communications. In this paper, we propose a two-phased, graph-based bot detection system which leverages both unsupervised and supervised ML. The first phase prunes presumable benign hosts, while the second phase achieves bot detection with high precision. Our system detects multiple types of bots and is robust to zero-day attacks. It also accommodates different network topologies and is suitable for large-scale data.

CYMay 28, 2018
Softwarization of Internet of Things Infrastructure for Secure and Smart Healthcare

Mohammad A. Salahuddin, Ala Al-Fuqaha, Mohsen Guizani et al.

We propose an agile softwarized infrastructure for flexible, cost effective, secure and privacy preserving deployment of Internet of Things (IoT) for smart healthcare applications and services. It integrates state-of-the-art networking and virtualization techniques across IoT, fog and cloud domains, employing Blockchain, Tor and message brokers to provide security and privacy for patients and healthcare providers. We propose a novel platform using Machine-to-Machine (M2M) messaging and rule-based beacons for seamless data management and discuss the role of data and decision fusion in the cloud and the fog, respectively, for smart healthcare applications and services.

MMNov 6, 2017
ADS: Adaptive and Dynamic Scaling Mechanism for Multimedia Conferencing Services in the Cloud

Abbas Soltanian, Diala Naboulsi, Mohammad A. Salahuddin et al.

Multimedia conferencing is used extensively in a wide range of applications, such as online games and distance learning. These applications need to efficiently scale the conference size as the number of participants fluctuates. Cloud is a technology that addresses the scalability issue. However, the proposed cloud-based solutions have several shortcomings in considering the future demand of applications while meeting both Quality of Service (QoS) requirements and efficiency in resource usage. In this paper, we propose an Adaptive and Dynamic Scaling mechanism (ADS) for multimedia conferencing services in the cloud. This mechanism enables scalable and elastic resource allocation with respect to the number of participants. ADS produces a cost-efficient scaling schedule while considering the QoS requirements and the future demand of the conferencing service. We formulate the problem using Integer Linear Programming (ILP) and design a heuristic for it. Simulation results show that ADS mechanism elastically scales conferencing services. Moreover, the ADS heuristic is shown to outperform a greedy algorithm from a resource-efficiency perspective.

NIMay 1, 2016
A Cloud Platform-as-a-Service for Multimedia Conferencing Service Provisioning

Ahmad F. B. Alam, Abbas Soltanian, Sami Yangui et al.

Multimedia conferencing is the real-time exchange of multimedia content between multiple parties. It is the basis of a wide range of applications (e.g., multimedia multiplayer game). Cloud-based provisioning of the conferencing services on which these applications rely will bring benefits, such as easy service provisioning and elastic scalability. However, it remains a big challenge. This paper proposes a PaaS for conferencing service provisioning. The proposed PaaS is based on a business model from the state of the art. It relies on conferencing IaaSs that, instead of VMs, offer conferencing substrates (e.g., dial-in signaling, video mixer and audio mixer). The PaaS enables composition of new conferences from substrates on the fly. This has been prototyped in this paper and, in order to evaluate it, a conferencing IaaS is also implemented. Performance measurements are also made.

MMSep 22, 2015
A Resource Allocation Mechanism for Video Mixing as a Cloud Computing Service in Multimedia Conferencing Applications

Abbas Soltanian, Mohammad A. Salahuddin, Halima Elbiaze et al.

Multimedia conferencing is the conversational exchange of multimedia content between multiple parties. It has a wide range of applications (e.g. Massively Multiplayer Online Games (MMOGs) and distance learning). Many multimedia conferencing applications use video extensively, thus video mixing in conferencing settings is of critical importance. Cloud computing is a technology that can solve the scalability issue in multimedia conferencing, while bringing other benefits, such as, elasticity, efficient use of resources, rapid development, and introduction of new applications. However, proposed cloud-based multimedia conferencing approaches so far have several deficiencies when it comes to efficient resource usage while meeting Quality of Service (QoS) requirements. We propose a solution to optimize resource allocation for cloud-based video mixing service in multimedia conferencing applications, which can support scalability in terms of number of users, while guaranteeing QoS. We formulate the resource allocation problem mathematically as an Integer Linear Programming (ILP) problem and design a heuristic for it. Simulation results show that our resource allocation model can support more participants compared to the state-of-the-art, while honoring QoS, with respect to end-to-end delay.

NIJun 28, 2015
Social Network Analysis Inspired Content Placement with QoS in Cloud-based Content Delivery Networks

Mohammad A. Salahuddin, Halima Elbiaze, Wessam Ajib et al.

Content Placement (CP) problem in Cloud-based Content Delivery Networks (CCDNs) leverage resource elasticity to build cost effective CDNs that guarantee QoS. In this paper, we present our novel CP model, which optimally places content on surrogates in the cloud, to achieve (a) minimum cost of leasing storage and bandwidth resources for data coming into and going out of the cloud zones and regions, (b) guarantee Service Level Agreement (SLA), and (c) minimize degree of QoS violations. The CP problem is NP-Hard, hence we design a unique push-based heuristic, called Weighted Social Network Analysis (W-SNA) for CCDN providers. W-SNA is based on Betweeness Centrality (BC) from SNA and prioritizes surrogates based on their relationship to the other vertices in the network graph. To achieve our unique objectives, we further prioritize surrogates based on weights derived from storage cost and content requests. We compare our heuristic to current state of the art Greedy Site (GS) and purely Social Network Analysis (SNA) heuristics, which are relevant to our work. We show that W-SNA outperforms GS and SNA in minimizing cost and QoS. Moreover, W-SNA guarantees SLA but also minimizes the degree of QoS violations. To the best of our knowledge, this is the first model and heuristic of its kind, which is timely and gives a fundamental pre-allocation scheme for future online and dynamic resource provision for CCDNs.